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Titan

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For the UI addon/mod that creates a bar at the top of the screen, see Titan Panel. For the future MMO by Blizzard, see Titan (codename) MMO.
The Titans, colossal, metallic-skinned gods from the far reaches of the cosmos, explored the newborn universe and set to work on the worlds they encountered. They shaped the worlds by raising mighty mountains and dredging out vast seas. They breathed skies and raging atmospheres into being. It was all part of their unfathomable, far-sighted plan to create order out of chaos. They even empowered primitive races to tend to their works and maintain the integrity of their respective worlds.
Titans, the Travelers
Titans
Faction/AffiliationThe Pantheon
Character classesFighter, Barbarian, Gladiator, Healer, Druid of the wild, Shaman, Expert, Wizard, Warrior, Mage, Sorcerer, Warlock (RPG)
Racial capitalUnknown planet in the Great Dark
Racial leader(s)Aman'Thul the Highfather and the Pantheon
Racial mountSelf-powered flight
HomeworldUnknown
Primary language(s)Titan
Secondary language(s)None[1]
Average height20 - 50 ft[citation needed]
AlignmentUsually lawful neutral[2]

The titans, also known as the makers[3][4][5], the travelers (to the trolls)[6], or the Great Ones (to the Oracles)[7], are a race of extremely powerful, majestic creatures, akin to gods.[8] These metallic giants traveled across the cosmos bringing order to worlds.[9] Many believe them to simply be a progenitor race.[10]

History and culture Edit

A generally aloof creator race, the titans are now a subject of significant interest on Azeroth, at least for the dwarves — especially the Explorers' Guild. Their part in Azeroth’s history lies far, far back in time, although Sargeras has, of course, taken a more active role in recent conflicts through the Burning Legion. There are two known races of titans (aesir and vanir). The Pantheon are the leaders of the titans and some of the universe’s most powerful entities. Their figure is humanoid but gigantic, with gleaming metallic skin and a perfection of form that makes the heart ache.[11]

Very little is known about the titans save for scraps the dwarves have unearthed and some vague night elf folklore. Few human scholars actually believed the mighty demigods even existed. Legend holds that the great ones shaped the land when the world was young, then left the world to its own devices. The ruins and buried cities that remain on Azeroth — Uldum beneath the Tanaris Desert, Ulduar beneath the Storm Peaks of Northrend, and Uldaman beneath the dwarven home of Khaz Modan — are known to a few to actually be "titanic" ruins. Most mortals believed that they were only ancient ruins. There are two presumed types of titan, the stronger, smarter, more agile aesir, and the tougher but less powerful vanir. One scholar has postulated that there are other subspecies of titans. No titans have ever been spotted, and it is believed that they live among the stars where they continue to this day shaping new worlds.[11] In this passage, the majority of "scholars" and the "most mortals" refers primarily, if not entirely, to humans.

Each titan cultivates specific interests that relate to particular elements or energy types — essentially, to some small aspect of creation over which the titan holds a measure of dominance. Some titans refer to the piece of creation upon which they focus as their "sphere of power".

Titans generally believe they are invincible. They wade into the thickest of battles using their most powerful abilities, or even just swinging with massive, alloyed fists. Titans with well-defined spheres of power have wildly varying combat tactics, focusing primarily upon the strengths of their spheres.[12] Despite this there is evidence that in the war with the old gods a titan was killed.[citation needed]

Types Edit

Aesir and vanir are two presumed types of titans.[11] However, it is believed that there may be other subspecies.[11] In the game files "titans" have skins for gold, silver, stone, and ivory, in addition to bronze and platinum. These may represent additional titan subspecies.

Known titans Edit

Most of the known titans come from the elite, ruling sect known as the Pantheon. Little is known of the names or details of the titans, beyond these few:

PantheonEdit

Suspected representations of titans Edit

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Players have speculated they may have seen titans, but they have only seen possible representations of titans.[16] See also Fate of the Titans.

Chris Metzen stated in BlizzCast 12 that "Will we see actual titans one day."[17] However, in Ask CDev, round 2 (2011) the question of whether players have seen titans in World of Warcraft was asked directly and the answer was "No, only their creations."

NPCs who use the titan model or titan-like models Edit

Unseen indviduals Edit

Trivia Edit

Titans
Titan models
  • Titans brought the concept of Runic Magic into the world.[citation needed]
  • They are called "Travelers" in the Troll Legends.
  • According to some statues scattered around Uldaman, the original five races of the world were trolls, earthen, tauren, mountain giants, and sea giants. The giants and the earthen were direct creations of the titans, to aid them in shaping Azeroth. It appears mechagnomes (which later became gnomes) were also created by the titans to help shape the world, but as mechagnomes resemble machines more than living organisms it is possible that the titans didn't consider them their own race. This may be the case with iron vrykul (which apparently later became normal vrykuls and humans) as well, although iron vrukyl are much similar to earthen. The trolls and tauren, it would seem, were the first races to evolve, or else the first creations of the titans not charged with assisting or defending Azeroth. However, the dragons might well predate all of them- certain passages from War of the Ancients refers to them as (in the Old Gods' minds) the "Titan's hounds". This, along with the discovery of Galakrond and the proto-dragons, seems to prove that the dragons were created by the titans to help safeguard Azeroth. Furbolgs also have legends of seeing the coming of the titans to the world from their homeland in Northrend, implying they predate the titans as well.[21] Murlocs have also been implied to predate titans.[citation needed]
  • According to some sources, such as the Warcraft Encyclopedia, it is said that the titans are not actually gods, though they are more powerful than a number of gods encountered in Azeroth.[22] Other sources such as the Sunwell Trilogy claim that they are "gods from the far reaches of the cosmos".[23] Alliance Player's Guide says that they are akin to gods. Shadows & Light states that they are demigods.[11]
  • When shaping Azeroth, the titans tried out and discarded various ideas. The different "layers" or "versions" of Azeroth this progress created can be observed within the Emerald Dream, according to Cenarius and Malfurion Stormrage.[24]
  • It is implied that the Burning Legion fears the Titans.[25]
  • Some accounts of the titans give them titles such as "Patron of All Life".[26]
  • Two in-game models are called "titans" in the files.

Myth Edit

  • The original Titans are giants or proto-gods from Greek mythology who inhabited the world during the First Era, and later ruled it during the Second Era. Their leader was Kronos. Notable titans include Rhea, Atlas, and Prometheus. Unlike their Warcraft counterparts, most of them were inherently malevolent. They were defeated by Zeus and the Olympians at the start of the Third Era.
  • The Æsir come from Viking (Norse) mythology. They are the rulers of Asgard and the more altruistic force in the universe, the greatest of them being Odin and Thor. The Vanir come from Vanaheim and are allied with the Æsir. They mostly live apart from each other, but a few Vanir have been taken into Asgard and are considered as "one of the Æsir." Both have a common enemy in the Jotnar (giants). In an interesting contrast from Blizzard's direction, which places the dwarves close to the Titans, the Vanir of Norse myth had stronger ties to the elves.

TriviaEdit

In Greek myths the gods chained the evil titans beneath the surface of the world. In WoW, the Titans chained the old gods beneath the surface of the world.

Media Edit

Video Edit

ReferencesEdit

  1. ^ "Titans do not need to speak. A titan can communicate telepathically with any creature it can see, and with any creature on any plane with whom it is familiar (has previously met).", Shadows & Light, pg. 110. They also have technology to translate many tongues.
  2. ^ Shadows & Light, pg. 108.
  3. ^ Ironaya#Quotes
  4. ^ Algalon the Observer#Quotes
  5. ^ Many subzones
  6. ^ The Third Troll Legend
  7. ^ Power of the Great Ones
  8. ^ Alliance Player's Guide, pg. 75.
  9. ^ Warcraft III manual, pg. 133.
  10. ^ Warcraft: The Roleplaying Game, pg. 32, 127.
  11. ^ a b c d e Shadows & Light, pg. 107.
  12. ^ Shadows & Light, pg. 109.
  13. ^ Shadows & Light, pg. 123.
  14. ^ Magic and Mayhem, pg. 16.
  15. ^ Shadows & Light, pg. 123.
  16. ^ Ask CDev, round 2 "have we sen a true titan" answer
  17. ^ http://us.blizzard.com/en-us/community/blizzcast/archive/episode12.html
  18. ^ Freya's Pact
  19. ^ The Feast of Winter Veil
  20. ^ Alliance Player's Guide
  21. ^ Lands of Mystery, pg. 85.
  22. ^ http://www.worldofwarcraft.com/info/encyclopedia/417.xml
  23. ^ Dragon Hunt
  24. ^ The Well of Eternity
  25. ^ The Well of Eternity, pg. 267.
  26. ^ Shadows & Light


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