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[[Image:TomChiltonji1.jpg|thumb|left|Tom Chilton]]
 
[[Image:TomChiltonji1.jpg|thumb|left|Tom Chilton]]
   
'''Tom Chilton''' (aliases '''Kalgan''' and '''Evocare'''<ref>{{ref web |title = Tom Chilton |accessdate = 2008-02-27 |url = http://www.uo.com/ageofshadows/team_chilton.html}}</ref>) is a Lead Game Designer currently working on [[Blizzard Entertainment]]'s MMORPG [[World of Warcraft]], the world's largest MMORPG in terms of monthly subscribers.<ref name="Gamasutra">{{ref web |title = Gamasutra - World Of Warcraft Hits 10 Million Subscribers|accessdate = 2008-04-12 |url = http://www.gamasutra.com/php-bin/news_index.php?story=17062}}</ref> With [[Rob Pardo]] and [[Jeffrey Kaplan]], he was one of three lead designers on ''[[World of Warcraft: The Burning Crusade]]'',<ref>{{ref web |title = WoW -> Info -> Burning Crusade Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/bc-credits.html}}</ref> the fastest selling PC game of all time.<ref name="Gamasutra"/> He is currently still working on ''[[World of Warcraft]]''.
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'''Tom Chilton''' (aliases '''Kalgan''' and '''Evocare'''<ref>{{ref web |title = Tom Chilton |accessdate = 2008-02-27 |url = http://www.uo.com/ageofshadows/team_chilton.html}}</ref>) is a Game Director<ref name="blizzcon2011mists">"World of Warcraft: Intro to Mists of Pandaria" preview panel (featuring [[Tom Chilton]], Game Director; [[Cory Stockton]] , Lead Content Designer; and [[Greg Street]], Lead Systems Designer) at [[BlizzCon 2011]]</ref> and Lead Game Designer currently working on [[Blizzard Entertainment]]'s MMORPG ''[[World of Warcraft]]''. With [[Rob Pardo]] and [[Jeffrey Kaplan]], he was one of three lead designers on ''[[World of Warcraft: The Burning Crusade]]''.<ref>{{ref web |title = WoW -> Info -> Burning Crusade Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/bc-credits.html}}</ref> He is currently working on the fourth expansion, [[World of Warcraft: Mists of Pandaria]].<ref name="blizzcon2011mists"/>
   
 
He previously worked as a lead designer for [[wikipedia:Origin Systems|Origin Systems]] on MMORPG Ultima Online.<ref>{{ref web |title = MobyGames - Tom Chilton |accessdate=2008-03-21 |url = http://www.mobygames.com/developer/sheet/view/developerId,42812/}}</ref> He is credited with three Ultima Online expansions: Ultima Online: Third Dawn, Ultima Online: Lord Blackthorn's Revenge and Ultima Online: Age of Shadows. He left Origin Systems in 2004 after Electronic Arts disbanded the studio. He joined Blizzard Entertainment to work on World of Warcraft and was on a team of six game designers.<ref>{{ref web |title = WoW -> Info -> Classic Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/classic-credits.html}}</ref>
 
He previously worked as a lead designer for [[wikipedia:Origin Systems|Origin Systems]] on MMORPG Ultima Online.<ref>{{ref web |title = MobyGames - Tom Chilton |accessdate=2008-03-21 |url = http://www.mobygames.com/developer/sheet/view/developerId,42812/}}</ref> He is credited with three Ultima Online expansions: Ultima Online: Third Dawn, Ultima Online: Lord Blackthorn's Revenge and Ultima Online: Age of Shadows. He left Origin Systems in 2004 after Electronic Arts disbanded the studio. He joined Blizzard Entertainment to work on World of Warcraft and was on a team of six game designers.<ref>{{ref web |title = WoW -> Info -> Classic Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/classic-credits.html}}</ref>
   
Tom Chilton has made appearances at [[Blizzard Entertainment]]'s BlizzCon 2005 and BlizzCon 2007 events. At BlizzCon 2005, he was on the developer panels for discussions about character classes, dungeon creation, raids, and battlegrounds. At BlizzCon 2007, he was on the developer panels for discussions about classes, PvP, user interface and mods, and professions and items.
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Tom Chilton has made appearances at [[Blizzard Entertainment]]'s BlizzCon 2005, 2007, and 2011 events. At BlizzCon 2005, he was on the developer panels for discussions about character classes, dungeon creation, raids, and battlegrounds. At BlizzCon 2007, he was on the developer panels for discussions about classes, PvP, user interface and mods, and professions and items.
   
 
As one of the lead designers for World of Warcraft, he often bears the brunt of players' anger about perceived gameplay problems.
 
As one of the lead designers for World of Warcraft, he often bears the brunt of players' anger about perceived gameplay problems.
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== References ==
 
== References ==
 
{{reflist}}
 
{{reflist}}
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==External links==
 
==External links==
 
{{elink|type=wikipedia|link=http://en.wikipedia.org/wiki/Tom_Chilton_(game_developer)}}
 
{{elink|type=wikipedia|link=http://en.wikipedia.org/wiki/Tom_Chilton_(game_developer)}}

Revision as of 07:55, October 24, 2011

Icon-wowus-22x22 Kalgan
Kalgan
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"Personally I intend the average guild be |---------------------------------| organized (but no more or less than that)"
TomChiltonji1
Tom Chilton

Tom Chilton (aliases Kalgan and Evocare[1]) is a Game Director[2] and Lead Game Designer currently working on Blizzard Entertainment's MMORPG World of Warcraft. With Rob Pardo and Jeffrey Kaplan, he was one of three lead designers on World of Warcraft: The Burning Crusade.[3] He is currently working on the fourth expansion, World of Warcraft: Mists of Pandaria.[2]

He previously worked as a lead designer for Origin Systems on MMORPG Ultima Online.[4] He is credited with three Ultima Online expansions: Ultima Online: Third Dawn, Ultima Online: Lord Blackthorn's Revenge and Ultima Online: Age of Shadows. He left Origin Systems in 2004 after Electronic Arts disbanded the studio. He joined Blizzard Entertainment to work on World of Warcraft and was on a team of six game designers.[5]

Tom Chilton has made appearances at Blizzard Entertainment's BlizzCon 2005, 2007, and 2011 events. At BlizzCon 2005, he was on the developer panels for discussions about character classes, dungeon creation, raids, and battlegrounds. At BlizzCon 2007, he was on the developer panels for discussions about classes, PvP, user interface and mods, and professions and items.

As one of the lead designers for World of Warcraft, he often bears the brunt of players' anger about perceived gameplay problems.

References

  1. ^ Tom Chilton. Retrieved on 2008-02-27.
  2. ^ a b "World of Warcraft: Intro to Mists of Pandaria" preview panel (featuring Tom Chilton, Game Director; Cory Stockton , Lead Content Designer; and Greg Street, Lead Systems Designer) at BlizzCon 2011
  3. ^ WoW -> Info -> Burning Crusade Credits. Retrieved on 2008-04-12.
  4. ^ MobyGames - Tom Chilton. Retrieved on 2008-03-21.
  5. ^ WoW -> Info -> Classic Credits. Retrieved on 2008-04-12.

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