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The ability to track the [[Mob | mobs]] in [[World of Warcraft]] is usually the sole bailiwick of the [[Hunter]], although other classes have limited tracking capabilities as well. At advancing levels, the Hunter can learn to track Beasts, Humanoids, the [[Undead]], Hidden foes, [[Elemental]]s, [[Demon]]s, [[Giants]], and [[Dragonkin]].
 
The ability to track the [[Mob | mobs]] in [[World of Warcraft]] is usually the sole bailiwick of the [[Hunter]], although other classes have limited tracking capabilities as well. At advancing levels, the Hunter can learn to track Beasts, Humanoids, the [[Undead]], Hidden foes, [[Elemental]]s, [[Demon]]s, [[Giants]], and [[Dragonkin]].
   
When a tracking ability is activated, every creature that fits the classification selected shows up on the mini-map as a labeled dot. Tracking can be used in a variety of ways to enhance the Hunter's situational awareness. For instance, in an area populated by both beast and humanoid mobs, the Hunter can keep both tracking buttons on a quickbar for easy reach. By switching between, for instance, beast and humanoid tracking, the Hunter is aware of where ~95% of the mobs are in his general vicinity. Tracking is also useful if one has to beat a hasty retreat to a rearward fortification for safety's sake. Just keep monitoring the mini-map while switching frequently between tracking modes to find the most aggro free escape route.
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When a tracking ability is activated, every creature that fits the classification selected shows up on the mini-map as a labeled dot. Tracking can be used in a variety of ways to enhance the Hunter's situational awareness. For instance, in an area populated by both beast and humanoid mobs, the Hunter can keep both tracking buttons on a quickbar for easy reach. By switching between, for instance, beast and humanoid tracking, the Hunter is aware of where ~95% of the mobs are in his general vicinity. Tracking is also useful if one has to beat a hasty retreat to a rearward fortification for safety's sake. Just keep monitoring the mini-map while switching frequently between tracking modes to find the most aggro free escape route. You can also see the name of the mob (or player/pet) if you mouseover the dot on the minimap, which for instance makes finding one specific mob in a group of mobs easier.
   
 
Only one tracking ability can be active at a time.
 
Only one tracking ability can be active at a time.

Revision as of 04:25, 4 March 2007

The ability to track the mobs in World of Warcraft is usually the sole bailiwick of the Hunter, although other classes have limited tracking capabilities as well. At advancing levels, the Hunter can learn to track Beasts, Humanoids, the Undead, Hidden foes, Elementals, Demons, Giants, and Dragonkin.

When a tracking ability is activated, every creature that fits the classification selected shows up on the mini-map as a labeled dot. Tracking can be used in a variety of ways to enhance the Hunter's situational awareness. For instance, in an area populated by both beast and humanoid mobs, the Hunter can keep both tracking buttons on a quickbar for easy reach. By switching between, for instance, beast and humanoid tracking, the Hunter is aware of where ~95% of the mobs are in his general vicinity. Tracking is also useful if one has to beat a hasty retreat to a rearward fortification for safety's sake. Just keep monitoring the mini-map while switching frequently between tracking modes to find the most aggro free escape route. You can also see the name of the mob (or player/pet) if you mouseover the dot on the minimap, which for instance makes finding one specific mob in a group of mobs easier.

Only one tracking ability can be active at a time.

Non-hunter classes which can use tracking abilities include:

There are a few other exceptions as well.

  • Any character who has the Mining profession can sense mineral veins.
  • Any character who has the Herbalism profession can sense herbs.
  • Dwarves have a racial ability which allows them to sense treasure chests.