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A trap is a grounded object that produces an effect as an enemy comes within its range. The ability to set traps is exclusive to Hunters.

Tactics

A trap skill allows you to set a trap on the ground which will stay put for 1 minute, and will activate when a mob comes within range, performing their designated function. Traps CANNOT be placed while in combat, so be sure to prepare your trap before pulling the mob.

Players now need to be wary of relying on traps against higher level mobs. Traps are now resistable (according to Blizzard, this has always been intended, just never implemented until patch 1.6). When they are resisted they just either disappear without notice or sometimes Freezing Traps will break early. The resist rate is relatively high versus higher level mobs. Hunters will have access to a Talent to reduce the resistance rate in a future patch.

Place a trap and lead a monster back into it to set it off. This becomes easier with your ranged weapon (gun or bow). There are several types of traps. Traps can only be placed when out of combat. Only one trap can be active at a time.

Traps

  • Spell frost chainsofice [Freezing Trap] - A trap that freezes the first enemy that approaches, preventing all action for a limited time (time frozen depends on rank). Any damage caused will break the ice.
  • Spell frost freezingbreath [Frost Trap] - A trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect.
  • Spell fire flameshock [Immolation Trap] - A trap that will burn the first enemy to approach for Fire damage over 15 sec. (Damage depends on rank)
  • Spell fire selfdestruct [Explosive Trap] - A trap that explodes when an enemy approaches, causing Fire damage and additional Fire damage over 20 sec to all within 10 yards. (Damage depends on rank)
  • Ability hunter snaketrap [Snake Trap] - A trap that releases several venomous snakes to attack the first enemy to approach.

Uses

  Defensive Offensive
Single Target Spell Frost ChainsOfIce Spell frost chainsofice [Freezing Trap] Spell Fire FlameShock Spell fire flameshock [Immolation Trap] Template:Icon needed Ability hunter snaketrap [Snake Trap]
Area Effect Spell Frost FreezingBreath Spell frost freezingbreath [Frost Trap] Spell Fire SelfDestruct Spell fire selfdestruct [Explosive Trap]

Frost Trap is a great trap to use while taming. Activate the trap at the very edge of the targeted beast's aggro range and then taunt it to attack, having to cross the trap to do so. Their movement will be slowed and you will have a precious few more seconds to focus and tame the beast.

Some people's thoughts are that the traps are pretty worthless with the exception of Frost Trap, which as stated, can help with taming pets, but others find that traps are far from useless. A well placed frost trap can save your main healer and by extension the group, or can crowd control one extra mob during a pull. Laying an explosive trap, feigning death and laying another is a great way to take down a big group of mobs, who might be attacking in numbers. A fire trap is another nice damage dealer and during PvP battles (particularly in the Battlegrounds) a frost trap can be the thing that turns a battle. The best hunters are the ones who know how to use their traps, know which one to use in a particular situation, where to place a trap to maximize damage and/or crowd control, and how know to lay double and sometimes triple traps. All of these skills take experience and practice, and this, along with superior pet control, differentiates an average hunter from a great one.

  • See also: Hunter Tactics

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