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'''Primary spells''' are class and talent tree specific spells. At level 10 your character is asked to select a primary talent tree, once selected you will have a set of [[specialization]]-specific [[passive ability|passive abilities]] and a single Primary spell, this Primary spell is exclusive not only to your class but also to your selected talent tree. Primary spells may offer offensive, defensive or healing abilities and in some cases offer the chance to summon a permanent companion.
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{{infobox instance
 
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|name=Trial of the Crusader
 
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|aka=Crusader, CC10/25, ToC10/25
 
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|ss=LoadScreenArgentRaid.jpg
 
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|caption=
 
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|loc=[[Crusaders' Coliseum]], [[Icecrown]]
 
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|boss=[[Anub'arak (Coliseum tactics)|Anub'arak]]
 
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|type=Raid
 
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|level=80
 
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|players=10/25
 
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|bosses={{Trial of the Crusader}}
 
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|Status=Unavailable, Public Test Realm
 
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}}
 
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{{Crusaders' Coliseum}}
 
   
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== Primary spells ==
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'''Trial of the Crusader''' is a new epic 10- and 25-player raid dungeon in the [[Crusaders' Coliseum]] with five encounters, with each encounter being unlocked one week at a time.
 
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==Bosses==
 
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There are a number of boss encounters in the Trial of the Crusader:
 
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*The {{NPC||Beasts of Northrend}} encounter, which is made up of three sub-encounters
 
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**{{Mob|Gormok the Impaler}}, a magnataur
 
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**{{Mob|Acidmaw}} and {{Mob|Dreadscale}}, {{NPC||Acidmaw and Dreadscale}}, a pair of jormungar
 
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**{{Mob|Icehowl}}, a wendigo
 
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*{{Mob|Lord Jaraxxus}}, a man'ari eredar
 
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*The {{NPC||Faction Champions}}, a PvP-styled encounter against a team of the opposite faction
 
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*{{Mob|Edyis Darkbane}} and {{Mob|Fjola Lightbane}}, the {{NPC||Twin Val'kyr}}
 
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*{{Mob|Anub'arak (Crusaders' Coliseum tactics)||Anub'arak}}, a surprise ''fifth'' encounter that raid parties are dropped in upon
 
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Contrary to some speculation, the bosses appear to be the same in both normal and heroic modes.
 
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==Dungeon Rewards==
 
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'''Trial of the Crusader''' will offer new Tier 9 loot rewards.
 
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Loot distribution is currently featured at [http://www.mmo-champion.com/index.php?page=870 www.mmo-champion.com]
 
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==Gallery==
 
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<gallery>
 
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File:Argent Coliseum A.jpg|Alliance side of the Crusaders' Coliseum.
 
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File:Argent Coliseum C.jpg|Argent Crusade side of the Crusaders' Coliseum.
 
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File:Argent Coliseum H.jpg|Horde side of the Crusaders' Coliseum.
 
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File:Coliseum's Gate.jpg|The Gates from where all bosses come.
 
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File:InstanceMap-TheArgentColiseum1.jpg|Instance map of the Crusaders' Coliseum.
 
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File:InstanceMap-TheArgentColiseum2.jpg|Instance map of the [[Icy Depths]] of Azjol-Nerub under the Coliseum.
 
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</gallery>
 
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==Achievements==
 
 
{| class="darktable zebra"
 
{| class="darktable zebra"
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! 10-player mode !! 25-player mode !! Objective !! Reward
 
 
|-
 
|-
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!Class
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| {{achievementlong|Call of the Crusade (10 player)}} || {{achievementlong|Call of the Crusade (25 player)}} || Defeat every boss in the [[Trial of the Crusader]]. || {{cost|ach=10}}
 
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!Specialization
|-
 
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!Primary spell
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|{{achievementlong|Call of the Grand Crusade (10 player)}} || {{achievementlong|Call of the Grand Crusade (25 player)}} || Defeat every boss in the [[Trial of the Grand Crusader]]. || {{cost|ach=10}}
 
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!Effect
 
|-
 
|-
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! rowspan="3" | [[Death Knight]]
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| None||{{achievementlong|A Tribute to Immortality}} || In the [[Trial of the Grand Crusader]], reach a Tribute Chest with 50 attempts remaining and without allowing any raid member to die during any of the boss encounters in 25-player mode. || {{cost|ach=10}}<br>{{alliance}}{{loot|epic|Crusader's White Warhorse}}<br>{{horde}}{{loot|epic|Crusader's Black Warhorse}}
 
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| Blood
  +
| [[Heart Strike]]
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| Instantly strike the target and up to two additional nearby enemies, causing 100% weapon damage plus 819 on the primary target, with each additional enemy struck taking 25% less damage than the previous target. Damage dealt to each target is increased by an additional 10% for each of your diseases present.
 
|-
 
|-
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| Frost
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|{{achievementlong|A Tribute to Dedicated Insanity}} || None || Meet the criteria for [[A Tribute to Insanity]] without any raid member having used an item only obtainable from [[Dungeons & Raids achievements/Call of the Crusade 25-Player Raid|25-player Coliseum]], or any more powerful item. <!--(Raid members may use item level 245 items that are obtained in the 10-player Trial of the Grand Crusader, purchased with {{loot|epic|Emblem of Triumph|Badges of Triumph}}, or are [[Bind on Equip]].)--> || {{cost|ach=10}} and Title:<br/>"{{title|Argent Defender}}"
 
  +
| [[Frost Strike]]
|-
 
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| Instantly strike the enemy, causing 110% weapon damage plus (277 * 110 / 100) as Frost damage.
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|{{achievementlong|A Tribute to Insanity (10 player)}} || {{achievementlong|A Tribute to Insanity (25 player)}} || In the [[Trial of the Grand Crusader]], reach a Tribute Chest with 50 attempts remaining. || {{cost|ach=10}}
 
 
|-
 
|-
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| Unholy
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|{{achievementlong|A Tribute to Mad Skill (10 player)}} || {{achievementlong|A Tribute to Mad Skill (25 player)}} || In the [[Trial of the Grand Crusader]], reach a Tribute Chest with at least 45 attempts remaining. || {{cost|ach=10}}
 
  +
| [[Scourge Strike]]
|-
 
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| An unholy strike that deals 100% of weapon damage as Physical damage plus (624 * 100 / 100). In addition, for each of your diseases on your target, you deal an additional 12% of the Physical damage done as Shadow damage.
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|{{achievementlong|A Tribute to Skill (10 player)}} || {{achievementlong|A Tribute to Skill (25 player)}} ||In the [[Trial of the Grand Crusader]], reach a Tribute Chest with at least 25 attempts remaining. || {{cost|ach=10}}
 
|-
 
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|{{achievementlong|Upper Back Pain (10 player)}} || {{achievementlong|Upper Back Pain (25 player)}} || Defeat {{npc||Icehowl}} while at least 2 {{npc||Snobold||Snobolds}} remain alive. || {{cost|ach=10}}
 
 
|-
 
|-
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! rowspan="3" | [[Druid]]
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|{{achievementlong|Not One, But Two Jormungars (10 player)}} || {{achievementlong|Not One, But Two Jormungars (25 player)}} ||Defeat {{npc||Acidmaw}} and {{npc||Dreadscale}} within 10 seconds of each other . || {{cost|ach=10}}
 
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| Balance
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| [[Starsurge]]
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| You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes 1272 to 1756 Spellstorm damage to the target and generates 15 Lunar or Solar energy, whichever is more beneficial to you.
 
|-
 
|-
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| Feral
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|{{achievementlong|Three Sixty Pain Spike (10 player)}} || {{achievementlong|Three Sixty Pain Spike (25 player)}} || Defeat {{npc||Lord Jaraxxus}} while at least two {{npc||Mistress of Pain||Mistresses of Pain}} are alive. || {{cost|ach=10}}
 
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| [[Mangle]]
|-
 
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| Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects for 1 min. This ability can be used in Cat Form or Bear Form.
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|{{achievementlong|Resilience Will Fix It (10 player)}} || {{achievementlong|Resilience Will Fix It (25 player)}} ||Kill the enemy heroes within 60 seconds of each other. || {{cost|ach=10}}
 
 
|-
 
|-
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| Restoration
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|{{achievementlong|Salt and Pepper (10 player)}} || {{achievementlong|Salt and Pepper (25 player)}} || Defeat the {{npc||Twin Val'kyr}} in 3 minutes or less. || {{cost|ach=10}}
 
  +
| [[Swiftmend]]
|-
 
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| Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal the target for 5229.
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|{{achievementlong|The Traitor King (10 player)}} || {{achievementlong|The Traitor King (25 player)}} || Kill 40 {{npc||Swarm Scarab||Swarm Scarabs}} within 30 seconds. || {{cost|ach=10}}
 
 
|-
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! rowspan="3" | [[Hunter]]
|-
 
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| Beast Mastery
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| [[Intimidation]]
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| Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.
 
|-
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| Marksmanship
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| [[Aimed Shot]]
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| A powerful aimed shot that deals 100% ranged weapon damage plus (RAP * 0.48)+776.
 
|-
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| Survival
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| [[Explosive Shot]]
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| You fire an explosive charge into the enemy target, dealing RAP*0.273+453 Fire damage. The charge will blast the target every second for an additional 2 sec.
 
|-
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! rowspan="3" | [[Mage]]
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| Arcane
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| [[Arcane Barrage]]
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| Launches bolts of arcane energy at the enemy target, causing 1044 to 1274 Arcane damage.
 
|-
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| Fire
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| [[Pyroblast]]
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| Hurls an immense fiery boulder that causes 1291 to 1639 Fire damage and an additional 872 Fire damage over 12 sec.
 
|-
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| Frost
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| [[Summon Water Elemental]]
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| Summon a Water Elemental to fight for the caster.
 
|-
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! rowspan="3" | [[Paladin]]
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| Holy
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| [[Holy Shock]]
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| Blasts the target with Holy energy, causing 1399 to 1515 Holy damage to an enemy, or 2629 to 2847 healing to an ally, and grants a charge of Holy Power.
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|-
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| Protection
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| [[Avenger's Shield]]
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| Hurls a holy shield at the enemy, dealing 2802 to 3424 Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies. Affects 3 total targets.
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|-
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| Retribution
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| [[Templar's Verdict]]
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| An instant weapon attack that causes a percentage of weapon damage. Consumes all charges of Holy Power to increase damage dealt.
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|-
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! rowspan="3" | [[Priest]]
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| Discipline
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| [[Penance]]
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| Launches a volley of holy light at the target, causing 699 to 789 Holy damage to an enemy, or 2352 to 2656 healing to an ally instantly and every 1 sec for 2 sec.
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|-
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| Holy
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| [[Holy Word: Chastise]]
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| Chastise the target for 564 to 632 Holy damage, and disorients them for 3 sec.
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|-
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| Shadow
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| [[Mind Flay]]
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| Assault the target's mind with Shadow energy, causing 501 Shadow damage over 3 sec and slowing their movement speed by 50%.
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|-
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! rowspan="3" | [[Rogue]]
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| Assassination
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| [[Mutilate]]
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| Instantly attacks with both weapons for 150% weapon damage plus an additional 201 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
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|-
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| Combat
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| [[Blade Flurry]]
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| While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 20%. Lasts 15 sec.
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|-
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| Subtlety
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| [[Shadowstep]]
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| Causes you to step through the shadows and appear behind an enemy target. Your next Ambush or Garrote delivered within 10 sec will deal 30% additional damage, and your movement speed is increased by 70% for 3 sec.
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|-
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! rowspan="3" | [[Shaman]]
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| Elemental
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| [[Thunderstorm]]
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| You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1529 to 1745 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
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|-
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| Enhancement
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| [[Lava Lash]]
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| You charge your off-hand weapon with lava, instantly dealing 200% of that weapon's damage to an enemy target. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.
  +
|-
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| Restoration
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| [[Earth Shield]]
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| Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for X. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
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|-
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! rowspan="3" | [[Warlock]]
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| Affliction
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| [[Unstable Affliction]]
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| Shadow energy slowly destroys the target, causing 1115 damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause 2007 damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.
  +
|-
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| Demonology
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| [[Summon Felguard]]
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| Summons a Felguard under the command of the Warlock.
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|-
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| Destruction
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| [[Conflagrate]]
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| Instantly deals fire damage equal to 60% of your Immolate's periodic damage on the target.
  +
|-
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! rowspan="3" | [[Warrior]]
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| Arms
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| [[Mortal Strike]]
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| A vicious strike that deals 150% weapon damage plus 423 and wounds the target, reducing the effectiveness of any healing received by 10% for 10 sec.
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|-
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| Fury
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| [[Bloodthirst]]
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| Instantly attack the target causing (AP * 62 / 100) damage. In addition, the next 3 successful melee attacks will restore 0.5% of max health. This effect lasts 8 sec. Damage is based on your attack power.
  +
|-
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| Protection
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| [[Shield Slam]]
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| Slam the target with your shield, causing 1872 to 1966 damage (based on attack power) and dispelling 1 magic effect on the target. Also causes a high amount of threat.
 
|}
 
|}
   
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==Patch changes==
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== Patch changes ==
 
* {{Patch 4.0.1|note=Added.}}
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* {{patched|date=2009-09-03|bluenote=A hotfix has been deployed that will prevent the instance from entering a bugged state where {{npc|neutral|Barrett Ramsey|Argent Coliseum Master}} does not spawn after a soft reset. If you haven't gotten to [[Anub'arak (Crusaders' Coliseum tactics)|Anub'arak]] yet, you'll be fine now. <p>For those of you already afflicted with this bug in your saved raid, I'm still working on a method to correct the issue via hotfix for everyone so afflicted. </p>In the meantime, our customer service staff has been informed how they can resolve the bug for a raid with a bugged instance.}}
 
*{{Patch 3.2.0|note=Added.}}
 
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==External links==
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{Elinks-zone|4722}}
 
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{{Dungeons}}
 
   
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[[Category:Game terms]]
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[[es:Trial of the Crusader]]
 
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[[Category:Argent Tournament]]
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[[Category:Primary abilities| ]]
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[[Category:Crusaders' Coliseum]]
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[[Category:Talents]]

Revision as of 08:07, 6 April 2011

Primary spells are class and talent tree specific spells. At level 10 your character is asked to select a primary talent tree, once selected you will have a set of specialization-specific passive abilities and a single Primary spell, this Primary spell is exclusive not only to your class but also to your selected talent tree. Primary spells may offer offensive, defensive or healing abilities and in some cases offer the chance to summon a permanent companion.

Primary spells

Class Specialization Primary spell Effect
Death Knight Blood Inv weapon shortblade 40 [Heart Strike] Instantly strike the target and up to two additional nearby enemies, causing 100% weapon damage plus 819 on the primary target, with each additional enemy struck taking 25% less damage than the previous target. Damage dealt to each target is increased by an additional 10% for each of your diseases present.
Frost Spell deathknight empowerruneblade2 [Frost Strike] Instantly strike the enemy, causing 110% weapon damage plus (277 * 110 / 100) as Frost damage.
Unholy Spell deathknight scourgestrike [Scourge Strike] An unholy strike that deals 100% of weapon damage as Physical damage plus (624 * 100 / 100). In addition, for each of your diseases on your target, you deal an additional 12% of the Physical damage done as Shadow damage.
Druid Balance Spell arcane arcane03 [Starsurge] You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes 1272 to 1756 Spellstorm damage to the target and generates 15 Lunar or Solar energy, whichever is more beneficial to you.
Feral Ability druid mangle2 [Mangle] Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects for 1 min. This ability can be used in Cat Form or Bear Form.
Restoration Inv relics idolofrejuvenation [Swiftmend] Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal the target for 5229.
Hunter Beast Mastery Ability devour [Intimidation] Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.
Marksmanship Inv spear 07 [Aimed Shot] A powerful aimed shot that deals 100% ranged weapon damage plus (RAP * 0.48)+776.
Survival Ability hunter explosiveshot [Explosive Shot] You fire an explosive charge into the enemy target, dealing RAP*0.273+453 Fire damage. The charge will blast the target every second for an additional 2 sec.
Mage Arcane Ability mage arcanebarrage [Arcane Barrage] Launches bolts of arcane energy at the enemy target, causing 1044 to 1274 Arcane damage.
Fire Spell fire fireball02 [Pyroblast] Hurls an immense fiery boulder that causes 1291 to 1639 Fire damage and an additional 872 Fire damage over 12 sec.
Frost Spell frost summonwaterelemental 2 [Summon Water Elemental] Summon a Water Elemental to fight for the caster.
Paladin Holy Spell holy searinglight [Holy Shock] Blasts the target with Holy energy, causing 1399 to 1515 Holy damage to an enemy, or 2629 to 2847 healing to an ally, and grants a charge of Holy Power.
Protection Spell holy avengersshield [Avenger's Shield] Hurls a holy shield at the enemy, dealing 2802 to 3424 Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies. Affects 3 total targets.
Retribution Spell paladin templarsverdict [Templar's Verdict] An instant weapon attack that causes a percentage of weapon damage. Consumes all charges of Holy Power to increase damage dealt.
Priest Discipline Spell holy penance [Penance] Launches a volley of holy light at the target, causing 699 to 789 Holy damage to an enemy, or 2352 to 2656 healing to an ally instantly and every 1 sec for 2 sec.
Holy Spell holy chastise [Holy Word: Chastise] Chastise the target for 564 to 632 Holy damage, and disorients them for 3 sec.
Shadow Spell shadow siphonmana [Mind Flay] Assault the target's mind with Shadow energy, causing 501 Shadow damage over 3 sec and slowing their movement speed by 50%.
Rogue Assassination Ability rogue shadowstrikes [Mutilate] Instantly attacks with both weapons for 150% weapon damage plus an additional 201 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
Combat Ability warrior punishingblow [Blade Flurry] While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 20%. Lasts 15 sec.
Subtlety Ability rogue shadowstep [Shadowstep] Causes you to step through the shadows and appear behind an enemy target. Your next Ambush or Garrote delivered within 10 sec will deal 30% additional damage, and your movement speed is increased by 70% for 3 sec.
Shaman Elemental Spell shaman thunderstorm [Thunderstorm] You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1529 to 1745 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
Enhancement Ability shaman lavalash [Lava Lash] You charge your off-hand weapon with lava, instantly dealing 200% of that weapon's damage to an enemy target. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.
Restoration Spell nature skinofearth [Earth Shield] Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for X. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
Warlock Affliction Spell shadow unstableaffliction 3 [Unstable Affliction] Shadow energy slowly destroys the target, causing 1115 damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause 2007 damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.
Demonology Spell shadow summonfelguard [Summon Felguard] Summons a Felguard under the command of the Warlock.
Destruction Spell fire fireball [Conflagrate] Instantly deals fire damage equal to 60% of your Immolate's periodic damage on the target.
Warrior Arms Ability warrior savageblow [Mortal Strike] A vicious strike that deals 150% weapon damage plus 423 and wounds the target, reducing the effectiveness of any healing received by 10% for 10 sec.
Fury Spell nature bloodlust [Bloodthirst] Instantly attack the target causing (AP * 62 / 100) damage. In addition, the next 3 successful melee attacks will restore 0.5% of max health. This effect lasts 8 sec. Damage is based on your attack power.
Protection Inv shield 05 [Shield Slam] Slam the target with your shield, causing 1872 to 1966 damage (based on attack power) and dispelling 1 magic effect on the target. Also causes a high amount of threat.

Patch changes