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== Patch changes ==
 
== Patch changes ==
*{{Patch 2.4.0|note=Added}}
+
* {{Patch 5.1.0|note=Turn Evil is now effective against Aberrations.}}
  +
* {{Patch 2.4.0|note=Added}}
   
 
==External links==
 
==External links==

Revision as of 01:51, December 31, 2012

Turn Evil
Ability paladin turnevil
  • Turn Evil
  • 20 yd  range
  • 10.5% of base mana
  • 1.5 sec cast
  • The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Only one target can be turned at a time.
Usable by
ClassPaladin
Properties
TypeDefensive
SchoolHoly
Cooldown (GCD 1.5 sec)
Level required46
Related debuff
Ability paladin turnevil
  • Magic
  • Turn Evil
  • Compelled to flee.
  • Duration: 40 seconds

Turn Evil is a core paladin ability learned at level 46. With it, paladins can turn undead, demons, and "aberrations" (presumably sha-type mobs). Like similar abilities, this is subject to diminishing returns.

Modified by

Inv glyph majorpaladin2020
  • Glyph of Turn Evil
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Paladin
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    Reduces the casting time of your Turn Evil spell by 100%, but increases the cooldown by 8 sec.
  • Sell Price: 1Silver

Notes

  • Turn Evil 10 seconds in PvP.
  • Counts as a fear effect.

Patch changes

External links


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