The subject of this article was removed from World of Warcraft in patch 2.4.0 .
This includes items and quests that can no longer be obtained.
The in-game information in this article is kept purely for historical purposes and should probably not be under any other categories.
Turn Undead Usable by Class Paladin Properties Type Defensive, Utility School Holy Cooldown 30 seconds Other information Ranks 3
Turn Undead 20 yards range Mana 2 seconds cast
The targeted undead enemy will be compelled to flee for up to X sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
"A Paladin's power - nay, his very presence in the Light is enough to cause even the most ravenous undead to flee."
Rank table Edit
Rank Level Mana Cost Fear Time Cost
1 24 35 Mana 10 Sec 45
2 38 50 Mana 15 Sec 1 44
Tips and tricks Edit
Paladins are unique in the ability to fear undead targets. Undead mobs are immune to Warlocks ' and Priests ' fear spells (Fear and Psychic Scream , respectively), so this can be used as a nice crowd control in some situations. Notable instances where undead are prevalent include Razorfen Downs , Stratholme , Scholomance , Naxxramas and Karazhan .
By Level 54, a Paladin can potentially keep an Undead mob mostly controlled by using Hammer of Justice in coordination with Turn Undead .
In PvP, this ability is entirely useless as Forsaken players do not qualify as undead in terms of game mechanics, and as such are invalid targets of this spell.
In patch 2.4, however, the highest rank (was rank 3) of this spell is being renamed to Turn Evil , which will allow the player to also fear Demons, opening up potentially new strategies against Warlocks.
Patch Changes Edit
External links Edit
Rank 1
Rank 2
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Hammer of Justice
"The presence of the Light is enough to make any evil, whether they be one of the Scourge or even th
Turn Evil
Avenger's Shield is a talent in the Paladin's Protection tree. It is a ranged attack that will jump
Avenger's Shield