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<onlyinclude>{{Infobox ability
−
{{Stub/Cataclysm}}
 
 
| name = Eviscerate
−
{{Npcbox
 
−
| image =
+
| image = Ability_Rogue_Eviscerate.png
  +
| description = Finishing move that causes damage per combo point.
| name = Gorerot
 
−
| race = Flesh beast
+
| class = Rogue
−
| level = ??
+
| type = Offensive
−
| health = 81,900
+
| school = Physical
  +
| cost = 35 Energy
−
| location = [[Stoneward Prison]], [[Gilneas City]]
 
−
| faction = Horde
+
| range = 5 yd.
−
| aggro =
+
| cast_time = Instant
  +
| improvement = [[Improved Eviscerate]], [[Aggression]]
−
| type = Boss
 
−
| creature = Undead
+
| ranks = 12
  +
| requirements = A melee weapon equipped
−
| status = Killable
 
  +
}}</onlyinclude>
}}
 
  +
{{AbilityFlavor|"Guts were meant to be gutted."<br>—[[The Assassin's Creed]], Chapter 3|TCG Heroes of Azeroth|97}}
  +
'''Eviscerate''' is the first finishing move a [[rogue]] learns. It's an instant damage ability that can be used to finish monsters off or take a big chunk out of them.
   
  +
== Notes ==
−
'''Gorerot''' is a [[flesh beast]] serving the [[Forsaken]] in the [[Quest:The Battle for Gilneas City|Battle for Gilneas City]].
 
  +
The basic Eviscerate damage calculation formula:
   
  +
Modifier = [[Attack Power]] * (Number of Combo Points used * 0.03)
−
==Abilities==
 
  +
Eviscerate = (Base Damage Minimum + Modifier) up to (Base Damage Maximum + Modifier)
−
*{{abilities|Smash|Melee Range.|id=71774|image=ability_smash}}
 
  +
Critical Eviscerate = Eviscerate Damage Range * 2
−
*{{abilities|Thunderclap|Inflicts Nature damage to nearby enemies, increasing the time between their attacks by 33% and slowing their movement speed for 6 sec.|id=8078|image=spell_nature_thunderclap}}
 
   
  +
Note that the Base Damage Minimum and Base Damage Maximum also depend on the number of combo points and can be looked up in the table below.
−
==Quotes==
 
  +
−
{{text|yell|Gorerot|Gorerot crush puny worgen!!}}
 
  +
==== Example====
  +
A rogue with 1000 attack power using 5 combo points of [[Manual of Eviscerate IX|Eviscerate Rank 9]] will have a damage range of:
  +
  +
Modifier = 1000 * (5 * 0.03) = 150
  +
Eviscerate = (904 + 150) up to (1012 + 150) = 1054 up to 1162 damage
  +
Critical Eviscerate = 2108 up to 2324 damage
  +
  +
*The 5 piece bonus of the [[Madcap's Outfit]] reduces the [[Energy]] cost of Eviscerate by 5, for a total of 30.
  +
*The 5 piece bonus of the [[Deathdealer's Embrace]] Armor Set increases the damage of your Eviscerate by 15%.
  +
*The 6 piece bonus of the [[Bonescythe Armor]] Set reduces the threat generated from your Eviscerate.
  +
*The 8 piece bonus of the [[Bonescythe Armor]] Set gives your Eviscerate a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next [[Backstab]], [[Sinister Strike]], or [[Hemorrhage]].
  +
*The 2 piece bonus of the [[Deathmantle]] Set increases the damage of your [[Envenom]] and Eviscerate abilities by 40 per combo point.
  +
  +
==Rank table==
  +
{|class="darktable"
  +
  +
|-
  +
!Rank!![[Combo point|CPs]]!!Base Damage!!Level!!Cost
  +
  +
|- align="center"
  +
! rowspan="5" | 1
  +
| align="center" | 1
  +
| align="center" | 6 - 10
  +
| rowspan="5" | 1 || rowspan="5" | Free<ref>Rogues begin the game with this rank</ref>
  +
|- align="center"
  +
| 2 || 11 - 15
  +
|- align="center"
  +
| 3 || 16 - 20
  +
|- align="center"
  +
| 4 || 21 - 25
  +
|- align="center"
  +
| 5 || 26 - 30
  +
  +
|- align="center" class="alt"
  +
! rowspan="5" | 2
  +
| align="center" | 1
  +
| align="center" | 14 - 22
  +
| rowspan="5" | 8 || rowspan="5" | {{cost||2}}
  +
|- align="center" class="alt"
  +
| 2 || 25 - 33
  +
|- align="center" class="alt"
  +
| 3 || 36 - 44
  +
|- align="center" class="alt"
  +
| 4 || 47 - 55
  +
|- align="center" class="alt"
  +
| 5 || 58 - 66
  +
  +
|- align="center"
  +
! rowspan="5" | 3
  +
| align="center" | 1
  +
| align="center" | 25 - 39
  +
| rowspan="5" | 16 || rowspan="5" | {{cost||18}}
  +
|- align="center"
  +
| 2 || 44 - 58
  +
|- align="center"
  +
| 3 || 63 - 77
  +
|- align="center"
  +
| 4 || 82 - 96
  +
|- align="center"
  +
| 5 || 101 - 115
  +
  +
|- align="center" class="alt"
  +
! rowspan="5" | 4
  +
| align="center" | 1
  +
| align="center" | 41 - 61
  +
| rowspan="5" | 24 || rowspan="5" | {{cost||50}}
  +
|- align="center" class="alt"
  +
| 2 || 72 - 92
  +
|- align="center" class="alt"
  +
| 3 || 103 - 123
  +
|- align="center" class="alt"
  +
| 4 || 134 - 154
  +
|- align="center" class="alt"
  +
| 5 || 165 - 185
  +
  +
|- align="center"
  +
! rowspan="5" | 5
  +
| align="center" | 1
  +
| align="center" | 60 - 90
  +
| rowspan="5" | 32 || rowspan="5" | {{cost|1|20}}
  +
|- align="center"
  +
| 2 || 105 - 135
  +
|- align="center"
  +
| 3 || 150 - 180
  +
|- align="center"
  +
| 4 || 195 - 225
  +
|- align="center"
  +
| 5 || 240 - 270
  +
  +
|- align="center" class="alt"
  +
! rowspan="5" | 6
  +
| align="center" | 1
  +
| align="center" | 93 - 137
  +
| rowspan="5" | 40 || rowspan="5" | {{cost|2}}
  +
|- align="center" class="alt"
  +
| 2 || 164 - 208
  +
|- align="center" class="alt"
  +
| 3 || 235 - 279
  +
|- align="center" class="alt"
  +
| 4 || 306 - 350
  +
|- align="center" class="alt"
  +
| 5 || 377 - 421
  +
  +
|- align="center"
  +
! rowspan="5" | 7
  +
| align="center" | 1
  +
| align="center" | 144 - 212
  +
| rowspan="5" | 40 || rowspan="5" | {{cost|3|30}}
  +
|- align="center"
  +
| 2 || 254 - 322
  +
|- align="center"
  +
| 3 || 364 - 432
  +
|- align="center"
  +
| 4 || 474 - 542
  +
|- align="center"
  +
| 5 || 584 - 652
  +
  +
|- align="center" class="alt"
  +
! rowspan="5" | 8
  +
| align="center" | 1
  +
| align="center" | 199 - 295
  +
| rowspan="5" | 56 || rowspan="5" | {{cost|5}}
  +
|- align="center" class="alt"
  +
| 2 || 350 - 446
  +
|- align="center" class="alt"
  +
| 3 || 501 - 597
  +
|- align="center" class="alt"
  +
| 4 || 652 - 748
  +
|- align="center" class="alt"
  +
| 5 || 803 - 899
  +
  +
|- align="center"
  +
! rowspan="5" | 9
  +
| align="center" | 1
  +
| align="center" | 224 - 332
  +
| rowspan="5" | 60 || rowspan="5" | {{cost|6|50}}
  +
|- align="center"
  +
| 2 || 394 - 502
  +
|- align="center"
  +
| 3 || 564 - 672
  +
|- align="center"
  +
| 4 || 734 - 842
  +
|- align="center"
  +
| 5 || 904 - 1012
  +
  +
|- align="center" class="alt"
  +
! rowspan="5" | 10 {{bc-inline}}
  +
| align="center" | 1
  +
| align="center" | 245 - 365
  +
| rowspan="5" | 64 || rowspan="5" | {{cost|14}}
  +
|- align="center" class="alt"
  +
| 2 || 430 - 550
  +
|- align="center" class="alt"
  +
| 3 || 615 - 735
  +
|- align="center" class="alt"
  +
| 4 || 800 - 920
  +
|- align="center" class="alt"
  +
| 5 || 985 - 1105
  +
  +
|- align="center"
  +
! rowspan="5" | 11 {{wotlk-inline}}
  +
| align="center" | 1
  +
| align="center" | 405 - 613
  +
| rowspan="5" | 73 || rowspan="5" | {{cost|30}}
  +
|- align="center"
  +
| 2 || 706 - 914
  +
|- align="center"
  +
| 3 || 1007 - 1215
  +
|- align="center"
  +
| 4 || 1308 - 1516
  +
|- align="center"
  +
| 5 || 1609 - 1817
  +
  +
|- align="center" class="alt"
  +
! rowspan="5" | 12 {{wotlk-inline}}
  +
| align="center" | 1
  +
| align="center" | 497 - 751
  +
| rowspan="5" | 79 || rowspan="5" | {{cost|30}}
  +
|- align="center" class="alt"
  +
| 2 || 867 - 1121
  +
|- align="center" class="alt"
  +
| 3 || 1237 - 1491
  +
|- align="center" class="alt"
  +
| 4 || 1607 - 1861
  +
|- align="center" class="alt"
  +
| 5 || 1977 - 2231
  +
 
|}
  +
  +
==Improvements==
  +
*[[Improved Eviscerate]] increases the damage done from eviscerate by 7/14/20%.
  +
*[[Aggression]] increases the damage done from eviscerate by 3/6/9/12/15%.
  +
*[[Glyph of Eviscerate]] increases its critical strike chance by 10%.
  +
  +
==Tips and tactics==
  +
*Use with [[Sinister Strike]] from early levels to build up combo points and then Eviscerate for the kill.
  +
*Eviscerate's damage is completely independent of your main hand weapon's damage range and speed, though it is slightly modified by your attack power.
  +
*Usually, it is beneficial use one or more combo points for [[Slice and Dice]] followed by Eviscerate, [[Envenom]], or [[Rupture]]. On bosses and other mobs which live long enough, alternate between [[Slice and Dice]] and the other finishing move in order to keep [[Slice and Dice]] up 100% of the time and use leftover combo points for Eviscerate, [[Envenom]], or [[Rupture]].
  +
*Unless the mob is immune to bleeds or will die within 10 seconds, [[Rupture]] will always do more damage than Eviscerate no matter what your talents or gear. <s>Even with all possible poisoning talents, [[Envenom]] provides more damage than Eviscerate ONLY as the final finishing move of a relatively long fight, when there's time to put up 5 stacks of Deadly Poison, but the stack will not have time to tick out. Otherwise, the additional damage does not outweigh the need to restack the poison.</s> This is no longer true as Envenom does not remove the stacks of [[Deadly Poison]] that are on the target.
  +
  +
==References==
  +
{{Reflist}}
   
 
==External links==
 
==External links==
  +
<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
−
{{Elinks-NPC|38331}}
 
  +
Links that do not conform to the rules will be DELETED.
[[Category:Flesh beasts]]
 
  +
Repeat violations may result in a BAN.
−
[[Category:Bosses]]
 
  +
Have a nice day. :) -->
−
[[Category:Gilneas City mobs]]
 
  +
{{elinks-spell|48668}}
  +
  +
{{Classfooter|Rogue}}
 
[[Category:Rogue abilities]]

Revision as of 03:45, 10 October 2010

Eviscerate
Inv misc questionmark
  • Eviscerate (12 ranks)
  • Rogue ability
  • 5 . yd range
  • 35 Energy
  • Instant
  • Finishing move that causes damage per combo point.
Properties
Class Rogue
School Physical
Cooldown None/Global Cooldown
Other information
Requirements A melee weapon equipped
Improvements Ability rogue eviscerate [Improved Eviscerate], Ability racial avatar [Aggression]
"Guts were meant to be gutted."
—The Assassin's Creed, Chapter 3
[1]

Eviscerate is the first finishing move a rogue learns. It's an instant damage ability that can be used to finish monsters off or take a big chunk out of them.

Notes

The basic Eviscerate damage calculation formula:

Modifier = Attack Power * (Number of Combo Points used * 0.03)
Eviscerate = (Base Damage Minimum + Modifier) up to (Base Damage Maximum + Modifier)
Critical Eviscerate = Eviscerate Damage Range * 2

Note that the Base Damage Minimum and Base Damage Maximum also depend on the number of combo points and can be looked up in the table below.

Example

A rogue with 1000 attack power using 5 combo points of Eviscerate Rank 9 will have a damage range of:

Modifier = 1000 * (5 * 0.03) = 150
Eviscerate = (904 + 150) up to (1012 + 150) = 1054 up to 1162 damage
Critical Eviscerate = 2108 up to 2324 damage
  • The 5 piece bonus of the Madcap's Outfit reduces the Energy cost of Eviscerate by 5, for a total of 30.
  • The 5 piece bonus of the Deathdealer's Embrace Armor Set increases the damage of your Eviscerate by 15%.
  • The 6 piece bonus of the Bonescythe Armor Set reduces the threat generated from your Eviscerate.
  • The 8 piece bonus of the Bonescythe Armor Set gives your Eviscerate a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Ability backstab [Backstab], Spell shadow ritualofsacrifice [Sinister Strike], or Spell shadow lifedrain [Hemorrhage].
  • The 2 piece bonus of the Deathmantle Set increases the damage of your Ability rogue disembowel [Envenom] and Eviscerate abilities by 40 per combo point.

Rank table

Rank CPs Base Damage Level Cost
1 1 6 - 10 1 Free[2]
2 11 - 15
3 16 - 20
4 21 - 25
5 26 - 30
2 1 14 - 22 8 2s
2 25 - 33
3 36 - 44
4 47 - 55
5 58 - 66
3 1 25 - 39 16 18s
2 44 - 58
3 63 - 77
4 82 - 96
5 101 - 115
4 1 41 - 61 24 50s
2 72 - 92
3 103 - 123
4 134 - 154
5 165 - 185
5 1 60 - 90 32 1g 20s
2 105 - 135
3 150 - 180
4 195 - 225
5 240 - 270
6 1 93 - 137 40 2g
2 164 - 208
3 235 - 279
4 306 - 350
5 377 - 421
7 1 144 - 212 40 3g 30s
2 254 - 322
3 364 - 432
4 474 - 542
5 584 - 652
8 1 199 - 295 56 5g
2 350 - 446
3 501 - 597
4 652 - 748
5 803 - 899
9 1 224 - 332 60 6g 50s
2 394 - 502
3 564 - 672
4 734 - 842
5 904 - 1012
10 Bc icon 1 245 - 365 64 14g
2 430 - 550
3 615 - 735
4 800 - 920
5 985 - 1105
11 Wrath-Logo-Small 1 405 - 613 73 30g
2 706 - 914
3 1007 - 1215
4 1308 - 1516
5 1609 - 1817
12 Wrath-Logo-Small 1 497 - 751 79 30g
2 867 - 1121
3 1237 - 1491
4 1607 - 1861
5 1977 - 2231

Improvements

Tips and tactics

  • Use with Spell shadow ritualofsacrifice [Sinister Strike] from early levels to build up combo points and then Eviscerate for the kill.
  • Eviscerate's damage is completely independent of your main hand weapon's damage range and speed, though it is slightly modified by your attack power.
  • Usually, it is beneficial use one or more combo points for Ability rogue slicedice [Slice and Dice] followed by Eviscerate, Ability rogue disembowel [Envenom], or Ability rogue rupture [Rupture]. On bosses and other mobs which live long enough, alternate between Ability rogue slicedice [Slice and Dice] and the other finishing move in order to keep Ability rogue slicedice [Slice and Dice] up 100% of the time and use leftover combo points for Eviscerate, Ability rogue disembowel [Envenom], or Ability rogue rupture [Rupture].
  • Unless the mob is immune to bleeds or will die within 10 seconds, Ability rogue rupture [Rupture] will always do more damage than Eviscerate no matter what your talents or gear. Even with all possible poisoning talents, Ability rogue disembowel [Envenom] provides more damage than Eviscerate ONLY as the final finishing move of a relatively long fight, when there's time to put up 5 stacks of Deadly Poison, but the stack will not have time to tick out. Otherwise, the additional damage does not outweigh the need to restack the poison. This is no longer true as Envenom does not remove the stacks of Ability rogue dualweild [Deadly Poison] that are on the target.

References

 
  1. ^ TCG Heroes of Azeroth, #97
  2. ^ Rogues begin the game with this rank

External links