This article is about the playable undead Forsaken. For information about the Forsaken in general, see Forsaken.
Death offered no escape for the scores of humans killed during the Lich King’s campaign to scour the living from Lordaeron. Instead, the kingdom’s fallen were risen into undeath as Scourge minions and forced to wage an unholy war against everything… and everyone… that they once held dear.
Bound to the iron will of the tyrant Lich King, the vast undead armies of the Scourge seek to eradicate all life on Azeroth. Led by the banshee Sylvanas Windrunner, one group of undead broke away from the Scourge in a small period of time when the Lich King lost some of his power, and they freed themselves of the Lich King's domination. These renegades call themselves the Forsaken. They fight a constant battle not only to retain their freedom from the Scourge, but also to exterminate those who would hunt them as monsters.
With Sylvanas as their banshee queen, the Forsaken have built a dark stronghold beneath the ruins of Lordaeron’s former capital city. This hidden 'Undercity' forms a sprawling labyrinth that stretches beneath the haunted woods of the Tirisfal Glades. From this bastion, the Forsaken wage an unending battle against the Scourge as well as the remaining humans who still seek to reclaim their lands. For though the very land is cursed, the zealous humans of the Scarlet Crusade cling to their scattered holdings, obsessed with eradicating the undead and retaking their once-beautiful homeland.
Convinced that the primitive races of the Horde can help them achieve victory over their enemies, the Forsaken have entered an alliance of convenience with the savage orcs and the proud tauren. Harboring no true loyalty for their new allies, they will go to any lengths to ensure their dark plans come to fruition.
As one of the Forsaken, you must eliminate any who pose a threat to the new order – be they human, undead, or otherwise.WoWMan 188
Though Lady Sylvanas and the Forsaken finally took vengeance upon their hated enemy, The Lich King, their dark crusade in Northrend proved costly. Betrayed by Grand Apothecary Putress at the Battle of Wrathgate, the Forsaken's devious plague of death was unleashed upon both the Alliance and Horde to calamitous effect. Unbeknownst to Sylvanas, Putress and his demonic ally Varimathras had taken control of the Undercity. As a result, the Forsaken were wrongfully blamed for the traitors' atrocities. Though the Undercity was eventually retaken, Sylvanas and her followers still bear the weight of Putress' sins. Mistrusted by the other members of the Horde, the Forsaken must now prove their loyalty to the cause and redeem themselves from their supposed treachery.
To this end, Sylvanas has bolstered her defenses within the Tirisfal Glades and readied her undead forces for any contingency. As one of the forsaken, you must use your cunning and viciousness to slay any who would pose a threat to Sylvanas's rule. Be they human, undead, or otherwise.
- in-game voice-over
This is the pre- Cataclysm intro.
Bound to the iron will of the tyrant Lich King, the vast Undead armies of the Scourge seek to eradicate all life on Azeroth. Led by the Banshee Sylvanas Windrunner, a group of renegades broke away from the Scourge and freed themselves of the Lich King's domination. Known by some as the Forsaken, this group fights a constant battle not only to retain its freedom from the Scourge, but also to slaughter those who would hunt them as monsters. With Sylvanas as their Banshee Queen, the Forsaken have built a dark stronghold beneath the ruins of Lordaeron's former capital city. This hidden Undercity forms a sprawling labyrinth that stretches beneath the haunted woods of Tirisfal Glades. Though the very land is cursed, the zealous Humans of the Scarlet Crusade still cling to their scattered holdings, obsessed with the eradication of the Undead and retaking their homeland. Convinced that the primitive races of the Horde can help them achieve victory over their enemies, the Forsaken have entered an alliance of convenience. Harboring no true loyalty for their new allies, they go to any lengths to ensure their dark plans come to fruition. As one of the Forsaken, you must massacre any who pose a threat to the new order, Human, Undead, or otherwise.
Quests at the Crossroads are somewhat less challenging than those in Silverpine at the same character levels, allowing more rapid level advancement.
Several high level aggro mobs roam Silverpine, most notably Son of Arugal.
The Barrens are customarily a much busier and larger area than Silverpine, and thus level 14+ characters are able to get an introduction to larger scale socialization within the game, and have many more quests to choose from.
Durotar and The Barrens host two low-level instance dungeons (Ragefire Chasm under Orgrimmar and the Wailing Caverns southwest of the Crossroads) which also assists newer players in becoming familiar with that aspect of the game. Plus, there are two additional higher level dungeons in the Barrens, Razorfen Kraul and Razorfen Downs, which you will probably be ready for once once you finish Ragefire Chasm and Wailing Caverns. Silverpine only has one dungeon, Shadowfang Keep, south of The Sepulcher.
At roughly level 14, Forsaken usually get Honored reputation standing with the Undercity, and as they start at Neutral with the other Horde races, they might want to build some reputation with them early. The exception to this is undead Death Knights. They start with Unfriendly reputation standing with Orgrimmar and progress to Friendly via the completion of a single quest.
Though undeath was not something any Forsaken actually chose, it brought new capabilities and immunities; The Will of the Forsaken reflects the sheer mental will to resist the Lich King's will that every Forsaken innately possesses from the day of their dark rebirth.
As the Forsaken are physically dead, they have the ability to Cannibalize, metabolizing the remains of humanoid corpses to regain their own strength.
The undead do not need to draw breath to fill their lungs, and can thus also stay underwater indefinitely.
The nature of their unnatural existence has given the Forsaken an innate resistance to shadow magic as it is what created them in the first place.
Even though the Forsaken are free-minded and able to chose their own path, most remain loyal to Sylvanas Windrunner. There are very few who turn away from Sylvanas. They are a dark and mysterious people, but aren't very trustworthy, as shown in the battle for Gilneas when Sylvanas ordered the deployment of the plague against the request of the Warchief to stop production. The priests of the Forsaken follow a darker path than they did in life. Whether they served Elune or The Light when they were alive, the majority of Forsaken turned away from their former tenets and followed the darkness. Their speech is as you would normally talk, but most of the time they have trouble saying bigger words.
Patch 6.0.2 (14-October-2014): Character models for races from the original game Dwarf, Gnome, Human, Night Elf, Orc, Tauren, Troll, Undead, and Draenei have been overhauled with an increase to fidelity and texture resolution; while retaining the core look and feel of the originals.
Patch 1.2.0 (18-Dec-2004): Undead players will no longer be invisible when they first log in after watching the intro cinematic.