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{{infobox faction
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{{Classnav}}
 
  +
| image = Twilights Hammer crest.jpg
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{{Macronav}}
 
  +
| name = Twilight's Hammer clan
−
{{Macroformat}}
 
  +
| character = [[#Ranks and Classes|Various]]
−
== Quick Tips for Reading and Understanding Macros ==
 
  +
| leader = [[Cho'gall|Cho'gall the Ogre-Mage]]
−
* /cast and /use function exactly the same.
 
  +
| leaders =
  +
| capital = [[Bastion of Twilight]], [[Grim Batol]]
  +
| capitals = [[Ahn'Qiraj]], [[Blackrock Mountain]], [[Darkwhisper Gorge]], [[Stonecore]]
  +
| language = [[Common]], [[Orcish]]
  +
| slang =
  +
| races = {{Race|Ogre}}<br />
  +
{{Race|Ogremage}}<br />
  +
{{Race|Orc}}<br />
  +
{{Race|Human}}<br />
  +
{{Race|Tauren}}<br />
  +
{{Race|Sandtroll}}<br />
  +
{{Race|Dwarf}}<br />
  +
{{Race|Nightelf}}<br />
  +
{{Race|Bloodelf}}<br />
  +
{{Race|Worgen}}<br />
  +
{{Race|Troll}}<br />
  +
{{Race|Gnome}}<br />
  +
{{Race|Forsaken}}<br />
  +
{{RaceIconExt|Ettin}} [[Ettin]]<br />
  +
{{Race|Gronn}}<br />
  +
Possibly others
  +
| theater = [[Azeroth]], [[Elemental Plane]], [[Outland]]
  +
| status = Active
  +
| membership = Unknown (estimates range from several score to several thousand)<ref name="DF162">''[[Dark Factions]]'', 162</ref>
  +
| affiliation = [[Old Gods]], formerly the [[History of the Horde|Old Horde]]
  +
| alignment = [[Chaotic evil]]<ref name="DF162"/>}}
  +
:''"Twilight's Hammer" redirects here. For the in-game maces, see [[Twilight's Hammer (mace)]] and [[Twilight's Hammer (heroic)]]. For lore surrounding the maces and in-game fixed device, see [[The Hammer of Twilight]]''
   
  +
The '''Twilight's Hammer clan''' (a.k.a. '''Twilight's Hammer''', '''Hammer clan''', '''Twilight's Hammer cult''', or '''Twilight Cult''')<ref>{{quest|Unusual Activity}}</ref> refers to a single [[organization]]. It later expanded into a cult as the clan's surviving members and members of other races joined together.<ref name="HPG169">''[[Horde Player's Guide]]'', 169</ref> The Twilight Hammer's current members banded together to study Cho'Gall's teachings and form the current cult.<ref>''[[Dark Factions]]'', 163</ref> The organization is still considered a clan,<ref name="HPG169"/> but the true clan exists within the cult. The true clan members are not the cult's primary members nor do they make up most of the cult's membership.<ref>''[[Dark Factions]]'', 84</ref> The current Twilight's Hammer organization is a bit different than its original form. However, no matter which form the Twilight's Hammer has taken, it has always had the ultimate purpose of bringing about Armageddon to the worlds it inhabits, and will use various means to obtain this end.
−
* You do not need spaces anywhere other than after the initial /command in each line of a macro and in the names of spells which consist of multiple words.
 
   
  +
==History==
−
* [Square Brackets] contain conditionals; meaning the spell will only be cast if the [condition] is true.
 
  +
The history of the Twilight's Hammer clan begins with Cho'gall, the first ogre mage. Cho'gall was made the leader of an [[orc]] [[clan]] after its previous [[chieftain]] was executed for disobeying the [[Shadow Council]]. The clan's name was then changed to Twilight's Hammer; its original name and that of its former chieftain was stricken from all records. Under Cho'gall's leadership, the clan became increasingly nihilistic and eventually sought the destruction of all creation.<ref name="DF162"/>
   
  +
===Second War===
−
* [mod:shift] and [modifier:shift] function exactly the same.
 
  +
Obsessed with the notion that the [[Horde (pre-Thrall)|Horde]] was the harbinger of apocalyptic doom to all the lands that it ravages, the Twilight's Hammer felt a sacrosanct gratification in the destruction of all that it encountered. Led by the cunning [[Ogre Mage]] [[Cho'gall]], the Twilight's Hammer had strong ties to [[Gul'dan]] and the [[Stormreaver clan]]. Its loyalty to the Horde was not as strong as its belief in its sacred mission of oblivion.<ref name="Warcraft II: Tides of Darkness manual 70">'' [[Warcraft II: Tides of Darkness]] manual'', pg. 70</ref>
   
  +
After coming to [[Azeroth (world)|Azeroth]] the Twilight's Hammer clan, alongside with the [[Bleeding Hollow clan]] under the leadership of [[Kilrogg Deadeye]], led the [[orc]]ish forces in the first attack on [[Stormwind Keep]]. The battle went horribly, as the Horde had not expected such resilient persistence against them. The two clan leaders blamed each other. It is possible that Kilrogg Deadeye planned the attack on Stormwind in hopes of using it to get rid of a rival clan.
−
* If you are making a conditional macro involving pets, you can replace the word "felhunter" in [pet:felhunter] with your own Felhunters name. Same idea for other pets.
 
   
  +
Cho'gall survived the rise and fall of [[Blackhand]], and the destruction of the [[Shadow Council]]. He served a useful purpose to [[Doomhammer]] who, with Gul'dan, wished to bring Ogres through the Portal to enforce inter-clan civility. Cho'gall was placed as overseer for the oil refineries in [[Tol Barad]].
−
* For example, the following two macros will do the exact same thing if your Felhunters name is Maazhem:
 
   
  +
When Gul'dan discovered the [[Tomb of Sargeras]], Cho'gall believed that it would herald Armageddon, and so was quick to unlock its secrets. [[Orgrim Doomhammer]] ordered the traitorous clans destroyed and while Cho'gall was thought to have been killed in the battle it later turned out that he had escaped with his remaining forces to rebuild and bide his time.<ref name="HPG169"/> Afterwards, those of the Twilight's Hammer, Stormreaver, and Blackrock clans who died in that battle kept reliving it in their undeath, until the [[night elf]] warden [[Maiev Shadowsong]] put them to rest.
−
<pre>/cast [pet:felhunter, nomodifier:shift] Spell Lock; [pet:felhunter, modifier:shift] Devour Magic; [pet:succubus] Seduction</pre>
 
−
<pre>/use [pet:maazhem,nomod:shift]Spell Lock;[pet:maazhem,mod:shift]Devour Magic;[pet:succubus]Seduction</pre>
 
   
  +
===Present activities===
−
= 3.1 Affliction Macros =
 
  +
{{wow-section}}
  +
[[File:Twilight's Hammer Cultists.jpg|thumb|left|Twilight's Hammer cultists in ''Warcraft: The Comic''.]]
  +
While the truth behind how this happened remains a mystery, the modern Twilight's Hammer retains the destructive nature of Cho'gall's clan, but almost nothing else. Somehow, one of the Old Gods has managed to make this clan its pawn; and since that time, the clan's numbers and power have dramatically increased. Even humans and other former members of the Alliance flock to join the service of the elemental lords and help bring about the complete destruction of Azeroth. The largest groups of the Twilight's hammer now camp near the locations where they believe the Old Gods and their minions are sealed away; many wait for C'Thun's awakening in Silithus, and others serve Ragnaros in the Blackrock Depths along side the Dark Iron dwarves.<ref name="HPG169"/>
   
  +
{{Infobox orc clan
−
<u>'''Haunt, then Curse of Exhaustion'''</u>
 
  +
| banner = Twilight's Hammer.JPG
−
<pre>/castsequence reset=target/combat/5 Haunt, Curse of Exhaustion</pre>
 
  +
| name = Twilight's Hammer clan
−
*Use: Haunts, then after casting Haunt uses Curse of Exhaustion. This macro resets (starts from beginning [1]Haunt -> [2]Exhaustion] when the following things happen. Target is switched, Combat is engaged/disengaged, and 5 seconds after casting Haunt.
 
  +
| leader = [[Cho'gall]]
−
*Works in 3.1.3
 
  +
| pastleader = [[Cho'gall]]
  +
| color = Violet
  +
}}
   
  +
The Twilight's Hammer clan is still seen in Azeroth. The cult was always obsessed with signs of an apocalypse — as had the clan in earlier times—and indeed often sought to bring such doom about by their actions. The Twilight's Hammer has representatives of all races among its members and employs a myriad of classes from simple warriors to Aquamancers and Shadowmages.
−
<u>''' All DoT's and instant damage'''</u>
 
−
<pre>/cast [mod:shift] (spell)
 
−
/cast [mod:ctrl] (spell)
 
−
/cast [mod:alt] (spell)
 
−
/cast [mod:z] (instant damage spell)</pre>
 
−
*Use: Press shift to do your first dot my lock uses immolate, ctrl for a different dot my lock uses curse of agony and alt for your last dot my lock uses corruption as its shortest length and then while there up to save even more room on you action bar hold z to do a instant damage spell while you wait for dots to come off and repeat when u want more dots
 
−
*works 3.3
 
−
*note: i have only tested on my level 9 warlock so you can use any higher level abilitys and also link the ability from spell book or it wont work
 
−
*Invented by bullzy/pwnzór on stormrage EU
 
   
  +
The organization now seems to have a strange fixation on the [[Old Gods]], worshiping [[Ragnaros]] and seeking power from such eldritch places as [[Maraudon]], which has very strong ties to the element of Earth, and thus may hold powers long held at rest. They also show strong resistance in [[Blackfathom Deeps]], the submerged domain of the Old God's servant, [[Aku'mai]], and [[Silithus]], where savage winds blow across the desert outside the ruined city of [[Ahn'Qiraj]], domain of mighty [[C'thun]]. They even have ambassadors among the dwarves of [[Blackrock Depths]], in the court of [[Emperor Dagran Thaurissan]].
−
= 3.1 Demonology Macros =
 
   
  +
In [[Darkshore]], the Hammer may be found in the [[Master's Glaive]], the site of a large skeleton of a dead Old God. In [[Ashenvale]], their presence is felt most powerfully in the [[Blackfathom Deeps]] [[instance]] where they worship the ancient beast [[Aku'mai]], favored pet of the Old Gods. Their leader there is [[Twilight Lord Kelris]], an orc caster who sits in meditation before a statue of [[Queen Azshara]], waiting for adventurers on the "{{quest|Blackfathom Villainy|Blackfathom Villainy}}" quest. In [[Ironforge]], [[Gerrig Bonegrip]] founded the shop [[Bonegrip's Runes and Dooms]] for the Twilight's Hammer and assists those seeking to free Princess [[Myzrael]], and the Forsaken [[Keeper Bel'dugur]] in [[Undercity]] secretly works for the cult.
−
The conditional for [[Metamorphosis]] is [form:2].
 
   
  +
====Presence in [[Silithus]]====
−
=== Metamorphosis on one button ===
 
  +
Their strong activity in Silithus might be ascribed to the presence of [[C'Thun]], an [[Old God]]. Recently, they have been particularly active in Silithus, using the Windstones to summon powerful [[Elementals]] of the [[Abyssal Council]], which may direct the movements of the organization.
   
  +
====Presence in [[Northrend]]====
−
This places all of the Metamorphosis specific spells onto one button. Clicking with no modifiers will trigger Metamorphosis on the first click and Immolation Aura on the second click. Metamorphosis does not trigger the Global Cooldown however you will still need to click twice to trigger Immolation due to it's requirement that the Meta be active to cast.
 
  +
{{wotlk-section}}
  +
The Twilight's Hammer has also made a presence in Northrend inhabiting the Dungeon of [[Ahn'kahet: The Old Kingdom]] deep in [[Azjol-Nerub]]. They appear to be drawn by the presence of the [[Old God]] [[Yogg-Saron]] and the [[Faceless One#In Wrath of the Lich King|Faceless Ones]] which serve him and seek to bring about their dark plans.
  +
An unknown number of Twilight Cultists inhabit the Old Kingdom and are lead by [[Jedoga Shadowseeker]], a servant of Yogg-Saron. A number of Twilight cultists are also seen within the [[Descent into Madness]] of [[Ulduar (instance)|Ulduar]].
  +
Their Banner can also be seen in the [[Ruby Sanctum]].
   
  +
====Role in Cataclysm====
−
<pre>
 
  +
{{cata-section}}
−
#showtooltip
 
  +
The Twilight's Hammer clan becomes a major player in the events of the third expansion. Seduced by the promises of power and the destructive intentions of the twisted [[Deathwing|Death Aspect]], they join him in his quest to unmake the world of [[Azeroth (world)|Azeroth]]. They claimed the ancient dwarven fortress of [[Grim Batol]] and the surrounding [[Twilight Highlands]], turning it into their main base of operations under leadership of their chieftain, the [[ogre mage]] [[Cho'gall]], wreaking havoc wherever they can. They also have enlisted the help of the dangerous [[twilight dragonflight]] to bolster their ranks. They lead various campaigns against the world such as the assault on [[Mount Hyjal]], assisting the naga in their war against [[Neptulon]] or undermining the efforts of rebuilding the [[World Pillar]] in [[Deepholm]]. They also maintain a strong presence within [[Blackrock Caverns]], where they ascend to transform into drakonids and are sending supplies back and forth to Twilight Highlands. They work with the [[Tol'vir]] to reconfigured the pyramid inside the Maker's Terrace at [[Uldum]] to become a superweapon capable of destroying all life on Azeroth. Notably, their role in the game is very similar to that of the [[Cult of the Damned]] in Wrath of the Lich King, and may be considered a Cataclysm-version of it.
−
/cast [modifier:alt] Demon Charge(Demon)
 
−
/cast [modifier:ctrl] Challenging Howl(Demon)
 
−
/cast [modifier:shift] Shadow Cleave(Demon)
 
−
/cast [nomodifier] Immolation Aura(Demon)
 
−
/cast [nomodifier] Metamorphosis
 
−
</pre>
 
   
  +
==Notable commanders and allies==
−
* Validated: 3.2.0
 
  +
*{{RaceIconExt|Cho'gall}} [??] [[Cho'gall]] is the chieftain of Twilight's Hammer and is a powerful servant of [[C'Thun]].
−
* Credit: Ozmodius of Runetotem (US)
 
  +
*{{RaceIconExt|Gronn}} [??] [[Skullcrusher the Mountain]] is the chosen of [[Cho'gall]] and a major force in the clan.
  +
*{{RaceIconExt|Human|Male}} [61] [[Vyral the Vile]] is the leader of Twilight's Hammer forces in Silithus, and is presumed to be second in-command of the clan.
  +
*{{RaceIconExt|Orc|Female}} [75+] [[Jedoga Shadowseeker]] is the leader of Twilight's Hammer forces in [[Northrend]] ([[Ahn'kahet]] and [[Ulduar]]) and is a servant of [[Yogg-Saron]].
  +
*{{RaceIconExt|Orc|Male}} [24+] [[Twilight Lord Kelris]] is the commander of Twilight's Hammer in [[Blackfathom Deeps]].
  +
*{{RaceIconExt|DiscipleofCho'gall}} [19] [[Gor'kresh]] is a disciple of [[Cho'gall]] and the leader of [[Mo'grosh]] ogres that are Twilight vassals.
   
  +
===Twilight Council===
  +
During the quest [[Quest:Some Spraining to Do|Some Spraining To Do]], [[Mor'norokk]] informs [[Stormcaller Mylra]] of the existence of a 'Twilight Council'. The [[Elemental Focus Band]] also refers to this council. [[Garona]] also refers to it, saying: "The Twilight Council will suffer for their crimes!".
   
  +
So far, [[High Priestess Azil]] has been [[Quest:Followers and Leaders|confirmed]] as a member of the Council by [[Earthwarden Yrsa]].
−
=== Always Use Metamorphosis, Demonic Empowerment and/or Trinkets ===
 
   
  +
==Military forces==
−
When activated, this will use any available trinket, cast [[Metamorphosis]], cast [[Demonic Empowerment]] when an Imp or Felguard is summoned, and cast your regular spell. Change all occurrences of Curse of Agony to the spell of your choice.
 
  +
[[File:TwilightsHammer-BannerNew.png|right|Twilight's Hammer banner]]
  +
What the Twilight's Hammer lacks in military training, it more than makes up for in fervor. Every member would willingly die for the cult, fully believing the Old Gods would reward them for their sacrifice.<ref>''[[Dark Factions]]'', 187</ref>
   
  +
Members of lower echelons of the Twilight Hammer (which is most of them) are predominately of the non-magical classes, mostly barbarians, rogues, and warriors. Other non-magical classes are known, but less common. As one ascends through the ranks of the organization, spellcasters become more common. The twilight overlords are almost exclusively spellcasters. Most of the spellcasters are arcanists, specifically elementalists.
−
<pre>
 
−
#showtooltip Curse of Agony
 
−
/use 13
 
−
/use 14
 
−
/use Metamorphosis
 
−
/use [pet:Felguard] [pet:imp] Demonic Empowerment
 
−
/script UIErrorsFrame:Clear()
 
−
/use Curse of Agony
 
−
</pre>
 
   
  +
This hierarchical pyramid is also indicative of how the Twilight's Hammer cult approaches defense. The first cultists the heroes encounter are likely to be low-level initiates. Only if that fails to deter them do the heroes face higher-ranking members, increasing in rank and power as they plunge into the depths of the temple. To catch sight of the inner circle, the heroes must breach the inner sanctum. The twilight lord deigns to fight only if the sect as a whole is threatened (in other words, to preserve his own life or goals). By that point, of course, the heroes are depleted from fighting the cultists, in theory making them easy prey for the twilight lord (which makes him look even more impressive to his followers).
−
This version allows for focus casting when the ALT key is held. Without holding alt, casts on your current target.
 
   
  +
Should a Twilight's Hammer sect be incited to attack another group, their offensive tactics differ little from their defense. Low-level members act as scouts, while the main force attacks in waves of incrementally increasing power, until they subdue their foe, and the twilight lord — or one of his representatives — can swoop in and claim victory. The Twilight's Hammer rarely uses such overt measures, however, preferring instead to scare off those who stand in its way. Accompanying each act of sabotage, kidnapping, or assassination is always an unambiguous — and gruesome — sign that the Twilight's Hammer is responsible.<ref>''[[Dark Factions]]'', 188</ref>
−
<pre>
 
−
#showtooltip Curse of Agony
 
−
/use 13
 
−
/use 14
 
−
/use Metamorphosis
 
−
/use [pet:felguard][pet:imp]Demonic Empowerment
 
−
/script UIErrorsFrame:Clear()
 
−
/use [target=focus,mod:alt,harm][nomod:alt,harm]Curse of Agony
 
−
</pre>
 
   
  +
==The ''[[True Believer]]''==
−
Both versions will stop error messages from appearing on your screen but audible messages will still occur so you may wish to turn off Error Speech in the sound options.
 
  +
[[Hermit Ortell]], an NPC who lives in a cave in the southeast of Silithus, is an ex-Twilight's Hammer member. He will take 10 [[Encrypted Twilight Text]]s (which can drop from any Twilight's Hammer member and drop in large stacks from the roaming [[Twilight Prophet]]) through the repeatable quest {{quest|Still Believing|Still Believing}}. The quest gives no faction, but several hours after the turn-in, he will mail you a container. In the container can be translations of a Twilight's Hammer newsletter that contains lore information, as well as Shadow Resist tradeskill recipes for cloth and plate (Runed Stygian and Darkrune, respectively), as well as scrolls to create an [[Object of Beckoning]].
   
  +
==Known members==
  +
{| class="darktable"
  +
|-
  +
! Name !! colspan=2 | Location
  +
|-
  +
| {{Combat Icon Small}} {{RaceIconExt|Cho'gall}} [[Cho'gall]] the [[Ogre-Mage]]
  +
| [[Bastion of Twilight]], [[Twilight Highlands]]
  +
|-
  +
| {{horde}} {{RaceIcon|Undead|Male}} [[Keeper Bel'dugur]]
  +
| [[Apothecarium]], [[Undercity]]
  +
|-
  +
| {{alliance}} {{RaceIcon|Dwarf|Male}} [[Gerrig Bonegrip]]
  +
| [[Forlorn Cavern]], [[Ironforge]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Twilight Lord Everun]]
  +
| [[Silithus]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Twilight Keeper Exeter]]
  +
| [[Silithus]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Female}} [[Twilight Keeper Mayna]]
  +
| [[Silithus]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Orc|Male}} [[Twilight Keeper Havunth]]
  +
| [[Silithus]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Lorgus Jett]]
  +
| [[Blackfathom Deeps]], [[Ashenvale]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Orc|Male}} [[Twilight Lord Kelris]]
  +
| [[Blackfathom Deeps]], [[Ashenvale]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Undead|Male}} [[Twilight Speaker Viktor]]
  +
| [[Blackfathom Deeps]], [[Ashenvale]]
  +
|-
  +
| {{Neutral}} {{RaceIcon|Dwarf|Female}} [[Ice Caller Briatha]]
  +
| [[Zoram Strand]], [[Ashenvale]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Highlord Mastrogonde]]
  +
| [[Firewatch Ridge]], [[Searing Gorge]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Female}} [[Twilight Marauder Morna]]
  +
| [[Silithus]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Female}} [[Twilight Prophet|The Twilight Prophet]]
  +
| [[Silithus]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Vyral the Vile]]
  +
| [[Twilight's Run]], [[Silithus]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Female}} [[High Interrogator Gerstahn]]
  +
| [[Blackrock Depths]]
  +
|-
  +
| {{neutral}} {{RaceIcon|Undead|Female}} [[Willow]]
  +
| [[Desolace]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Firecaller Radison]]
  +
| [[Darkshore]]
  +
|-
  +
| {{neutral}} {{RaceIcon|Human|Male}} [[Highlord Demitrian]]
  +
| [[Ravaged Twilight Camp]], [[Silithus]]
  +
|-
  +
| {{horde}} {{RaceIcon|Orc|Male}} [[Zaruk]]
  +
| [[Hammerfall]], [[Arathi Highlands]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Orc|Female}} [[Jedoga Shadowseeker]]
  +
| [[Ahn'kahet]], [[Dragonblight]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Tauren|Male}} [[Pyromancer Loregrain]]
  +
| [[Blackrock Depths]]
  +
|-
  +
| {{Neutral Icon Small}} {{RaceIcon|Undead|Female}} [[Stasia Fallshadow]]
  +
| [[Ahn'Qiraj]]
  +
|}
   
  +
===Cataclysm Members===
−
This version will turn the error speech off during the casting and back on once it is done. It will NOT remove the visual error messages.
 
  +
{{Cata-section}}
  +
Here is a list of all ''known'' members of the Twilight's Hammer that appear (or re-appear) in the third expansion: [[Cataclysm]].
  +
{| class="darktable"
  +
|-
  +
! Name !! colspan=2 | Location
  +
|-
  +
| {{Combat Icon Small}} {{RaceIconExt|Cho'gall}} [[Cho'gall]] the [[Ogre-Mage]]
  +
| [[Bastion of Twilight]], [[Twilight Highlands]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Female}} [[Corla, Herald of Twilight]]
  +
| [[Blackrock Caverns]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Female}} [[High Priestess Azil]]
  +
| [[Stonecore]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Gnome|Male}} [[Millhouse Manastorm]]
  +
| [[Upper Silvermarsh]], [[Deepholm]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Female}}{{RaceIcon|Worgen|Female}} [[Dame Alys Finnsson]]
  +
| [[Twilight Highlands]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Orc|Male}} [[Dragul Giantbutcher]]
  +
| [[Lorthuna's Gate]], [[Deepholm]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Orc|Male}} [[Drahga Shadowburner]]
  +
| [[Scarred Terrace]], [[Grim Batol (instance)|Grim Batol]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Tauren|Male}} [[Doomsayer Wiserunner]]
  +
| [[Bael'dun Digsite]], [[Mulgore]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Haethen Kaul]]
  +
| [[Twilight Terrace]], [[Deepholm]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Master Klem]]
  +
| [[Twilight Highlands]]
  +
|-
  +
|{{Combat Icon Small}} {{RaceIcon|Night Elf|Female}} [[Mia the Rose]]
  +
| [[Twilight Highlands]]
  +
|-
  +
|{{Combat Icon Small}} {{RaceIcon|BloodElf|Female}} [[High Priestess Lorthuna]]
  +
| [[Temple of Earth]]
  +
|-
  +
|{{Horde Icon Small}} {{RaceIcon|Orc|Male}} [[Sauranok the Mystic]]
  +
| [[Grommash Hold]]
  +
|-
  +
|{{Neutral Icon Small}} {{RaceIcon|Troll|Female}} [[Overseer Jintak]]
  +
| [[Jaggedswine Farm]]
  +
|-
  +
|{{Neutral Icon Small}} {{RaceIcon|NightElf|Female}} [[Overseer Sylandra]]
  +
| [[Mirror Lake Orchard]]
  +
|-
  +
| {{Alliance Icon Small}} {{RaceIcon|Human|Male}} [[Major Samuelson]]
  +
| [[Stormwind Keep]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[The Black Bishop]]
  +
| [[Cathedral of Light]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIcon|Human|Male}} [[Twilight Skymaster Richtofen]]
  +
| [[Twilight Aerie]]
  +
|-
  +
| {{Combat Icon Small}} {{RaceIconExt|DiscipleofCho'gall}} [[Gor'kresh]]
  +
| [[Mo'grosh Stronghold]], [[Loch Modan]]
   
  +
|}
−
<pre>
 
−
#showtooltip shadow bolt
 
−
/console Sound_EnableSFX 0
 
−
/use 13
 
−
/use 14
 
−
/use Metamorphosis
 
−
/use Demonic Empowerment
 
−
/use shadow bolt
 
−
/script UIErrorsFrame:Clear()
 
−
/console Sound_EnableSFX 1
 
−
</pre>
 
   
  +
===Former members===
−
* Validated: 3.2.0
 
  +
Leaving the Twilight's Hammer clan is not easy and deserters will be executed (like Zamael Lunthistle), locked away (like Morridune), or hunted (like Hermit Ortell and Theldurin the Lost).
−
* Credit: Ozmodius of Runetotem (US)
 
   
  +
{| class="darktable"
  +
|-
  +
! Name !! colspan=2 | Location
  +
|-
  +
| {{alliance}} {{RaceIcon|DarkIron|Male}} [[Morridune]]
  +
| [[Blackfathom Deeps]]
  +
|-
  +
| {{neutral}} {{RaceIcon|Human|Male}} [[Hermit Ortell]]
  +
| [[Ortell's Hideout]], [[Silithus]]
  +
|-
  +
| {{neutral}} {{RaceIcon|Human|Male}} [[Sab'aoth]]
  +
| [[Cosmowrench]], [[Netherstorm]]
  +
|-
  +
| {{neutral}} {{RaceIcon|Dwarf|Male}} [[Theldurin the Lost]]
  +
| [[Agmond's End]], [[Badlands]]
  +
|-
  +
| {{alliance}} {{RaceIcon|NightElf|Male}} [[Zamael Lunthistle]]
  +
| [[Firewatch Ridge]], [[Searing Gorge]]
  +
|}
   
  +
==Ranks and Classes==
  +
{| width="left" border="0" cellspacing="0" cellpadding="0" style="table-layout:fixed;"
  +
|- valign="top"
  +
|
  +
* [[Twilight Acolyte|Acolyte]]
  +
* [[Twilight Adherent|Adherent]] {{wotlk-inline}}
  +
* [[Twilight's Hammer Ambassador|Ambassador]]
  +
* [[Twilight Aquamancer|Aquamancer]]
  +
* [[Twilight Apostle|Apostle]] {{wotlk-inline}}
  +
* [[Elemental ascendant|Ascendant]] {{C-inline}}
  +
* [[Twilight Avenger|Avenger]]
  +
|
  +
* [[Twilight Bodyguard|Bodyguard]]
  +
* [[Twilight Cryomancer|Cryomancer]] {{bc-inline}}
  +
* [[Twilight Dark Shaman|Dark Shaman]]
  +
* [[Twilight Darkcaster|Darkcaster]] {{wotlk-inline}}
  +
* [[Twilight Disciple|Disciple]]
  +
* [[Twilight Elementalist|Elementalist]]
  +
* [[Twilight Element Warden|Element Warden]] {{C-inline}}
  +
|
  +
* [[Twilight Emissary|Emissary]]
  +
* [[Twilight's Hammer Executioner|Executioner]]
  +
* [[Twilight Fire Guard|Fire Guard]]
  +
* [[Twilight Firesworn|Firesworn]]
  +
* [[Twilight Flame Caster|Flame Caster]] {{C-inline}}
  +
* [[Twilight Flameguard|Flameguard]]
  +
* [[Twilight Flamereaver|Flamereaver]]
  +
|
  +
* [[Twilight Frost Mage|Frost Mage]] {{wotlk-inline}}
  +
* [[Twilight Frostblade|Frostblade]] {{bc-inline}}
  +
* [[Twilight Geolord|Geolord]]
  +
* [[Twilight Geomancer|Geomancer]]
  +
* [[Twilight Guardian|Guardian]] {{wotlk-inline}}
  +
* [[Twilight Idolater|Idolater]]
  +
|
  +
* [[Twilight Initiate|Initiate]] {{wotlk-inline}}
  +
* [[Twilight Keepers|Keeper]]
  +
* [[Twilight Lord Everun|Lord]]
  +
* [[Twilight Loreseeker|Loreseeker]]
  +
* [[Twilight Marauder|Marauder]]
  +
* [[Twilight Master|Master]]
  +
|
  +
* [[Twilight Obsidian Borer|Obsidian Borer]] {{C-inline}}
  +
* [[Twilight Overlord|Overlord]]
  +
* [[Twilight Prophet|Prophet]]
  +
* [[Twilight Pyromancer|Pyromancer]] {{wotlk-inline}}
  +
* [[Twilight Reaver|Reaver]]
  +
* [[Twilight Sadist|Sadist]] {{C-inline}}
  +
|
  +
* [[Twilight Shadowblade|Shadowblade]] {{wotlk-inline}}
  +
* [[Twilight Shadowmage|Shadowmage]]
  +
* [[Twilight Slayer|Slayer]] {{wotlk-inline}}
  +
* [[Twilight Speaker Viktor|Speaker]]
  +
* [[Twilight Stonecaller|Stonecaller]]
  +
* [[Twilight Thug|Thug]]
  +
|
  +
* [[Twilight Torturer|Torturer]] {{C-inline}}
  +
* [[Twilight Vindicator|Vindicator]] {{C-inline}}
  +
* [[Twilight's Hammer Torturer|Torturer]]
  +
* [[Twilight Volunteer|Volunteer]] {{wotlk-inline}}
  +
* [[Twilight Worshipper|Worshipper]] {{wotlk-inline}}
  +
* [[Twilight Zealot|Zealot]] {{C-inline}}
  +
|}
   
  +
==Others==
−
=== Metamorphosis/Immolation Aura/Trinkets/Demonic Empowerment/Charge ===
 
  +
*Bolgar (owner of the [[Book: The Powers Below]])
  +
*[[Twilight Lord D'sak]]
   
  +
==Notes==
−
This macro combines the two above primarily for demonology AoE.
 
  +
*It is customary for new recruits to be sent on difficult or sometimes impossible tasks.<ref>[[Quest:In Bloom]]</ref>
−
 
  +
**Examples would have been, obtaining a black dragon scale or a phoenix feather.
−
1. The first click will pop Metamorphosis, any Trinkets and your Demonic Empowerment ability (if a felguard or imp is present) at the same time.
 
−
2. A second click will activate immolation aura.
 
−
3. CTRL click on this button will use Demon Charge.
 
   
  +
==Gallery==
−
<pre>
 
  +
<gallery>
−
#showtooltip Metamorphosis
 
  +
File:THban.jpg|Pre-Cataclysm banner.
−
/cast [nomodifier] Metamorphosis
 
  +
</gallery>
−
/cast 13
 
−
/cast 14
 
−
/use [pet:Felguard] [pet:imp] Demonic Empowerment
 
−
/cast [nomodifier] Immolation Aura(Demon)
 
−
/cast [modifier:ctrl] Demon Charge(Demon)
 
−
/script UIErrorsFrame:Clear()
 
−
</pre>
 
   
  +
==References==
−
This version allows control of Demon Form with one button and prevents error messages appearing on screen for this macro if trinkets etc are on cooldown. (Note: error speech will still occur)
 
  +
{{Reflist}}
   
−
* Validated 3.3.5
 
−
* Wiman of Thunderhorn (EU)
 
   
  +
{{Old Gods}}
−  
  +
{{Orcs}}
−  
  +
[[Category:Twilight's Hammer| ]]
−
=== Lazy Demonology DPS Macro ===
 
  +
[[Category:Old Gods]]
−  
  +
[[Category:Horde Player's Guide]]
−
This Macro is for easy DPS as Demonology (0/56/15 spec). Simply spam the macro until the end, then when your DoTs fall off, press again three times (four times if you're using the Glyph of Life Tap). If you're moving around a lot and the macro gets stuck in the middle, you'd hold shift to start the macro from the beginning. In between using this macro, spam Incinerate, or Soul Fire when Decimation is active. The macro also automatically makes your pet attack your target and activates Demonic Empowerment (which can be fit in outside of the cast sequence since it's not on the GCD). You can omit Rank 1 Life Tap if you're not using the Glyph of Life Tap, or Shadow Bolt if you have another warlock with the ISB talent, or substitute whatever curse you may prefer or be asked to use instead of CoE. You can also include Metamorphosis and/or a trinket at the end, using the same command as DE, assuming you're in a situation where it's not vital to use CDs at any specific point (e.g, heroics).
 
  +
[[Category:Dark Factions]]
−  
  +
[[fr:Clan Marteau du Crépuscule]]
−
<pre>
 
−
#showtooltip
 
−
/castsequence reset=target/shift,12 Corruption, Immolate, Shadow Bolt, Life Tap(Rank 1), Curse of the Elements
 
−
/petattack
 
−
/cast Demonic Empowerment
 
−
/script UIErrorsFrame:Hide()
 
−
</pre>
 
−  
−
* Validated: 3.3.0
 
−
* Credit: Bakwasgids of Ravencrest (US)
 
−  
−
= 3.3 Destruction Macros =
 
−  
−
=== Faster Imp Casting ===
 
−  
−
This macro binds your incinerate with your Imp's firebolt. Very useful if you spam your spells; Imp effectively casts quicker.
 
−  
−
<pre>
 
−
#showtooltip Incinerate
 
−
/cast [target=pettarget,exists] Firebolt
 
−
/cast Incinerate
 
−
</pre>
 
−  
−
Can also be used with other spells so that you are constantly spamming the Imp's firebolt. Eg. bound to Immolate:
 
−  
−
<pre>
 
−
#showtooltip Immolate
 
−
/cast [target=pettarget,exists] Firebolt
 
−
/cast Immolate
 
−
</pre>
 
−  
−
* Validated 3.3.5
 
−
* Wiman of Thunderhorn (EU)
 
−  
−
== Immolate+Incinerate ==
 
−  
−
This will cast Immolate then Incinerate 5 times. It will reset:
 
−
* If you change target;
 
−
* If you leave combat;
 
−
* After 13 seconds (when Immolate goes off)
 
−  
−
<pre>
 
−
#showtooltip
 
−
/castsequence [nomod] reset=target/combat/13 Immolate,Incinerate,Incinerate,Incinerate,Incinerate;[mod:shift] Incinerate; Immolate
 
−
</pre>
 
−  
−  
−
== "Axel's Funeral Pyre" ==
 
−  
−
Cast's "[[Curse of the Elements]], [[Sacrifice]], and [[Hellfire]]. Only should be used when the voidwalker is out and when the cooldown meter is at zero. This is essentially a "Nuke Button" to maximize damage to the enemy while minimizing damage to you. The name comes from a scene in "Kingdom Hearts II" Where a character by the name of Axel suicide attacked the enemy by setting himself on fire. However, Sacrifice should keep you from dying in a fiery inferno of death.
 
−  
−
#showtooltip
 
−
/cast Curse of the Elements
 
−
/cast [ pet:Voidwalker] Sacrifice
 
−
/Cast Hellfire
 
−  
−  
−
Works in 3.2
 
−  
−
= 3.1 All Warlock Macros =
 
−  
−
== Max effect Healthstone ==
 
−  
−
* This will change your armor to the Demon Armor (+26% increased healing if you have 3 points in Demonic Aegis) before it uses the Fel Healthstone. On the third mash it will switch back to your Fel Armor.
 
−  
−
<pre>
 
−
#showtooltip Fel Healthstone
 
−
/castsequence reset=target Demon Armor(Rank 8), Fel Healthstone, Fel Armor(Rank 4)
 
−
</pre>
 
−  
−
* Works in 3.2
 
−  
−  
−
== Mount Macros ==
 
−  
−
=== Simplified Mounting Macro ===
 
−  
−
This will automatically select your preferred flying or ground mount depending on where you are (you will need to have cold weather flying for this to work in Northrend). It will also dismount you if you are already on a mount.
 
−  
−
/cast [nomounted] Albino Drake
 
−
/cast [nomounted] Dreadsteed
 
−
/dismount [mounted]
 
−  
−
If you use the Metamorphosis talent then this extended version of the previous macro will remove the Metamorphosis buff from your character allowing you to instantly mount up (currently, the Metamorphosis buff does not allow the player summon a mount).
 
−  
−
/cancelaura Metamorphosis
 
−
/cast [nomounted] Albino Drake
 
−
/cast [nomounted] Dreadsteed
 
−
/dismount [mounted]
 
−  
−
* Validated: 3.2.0
 
−
* Credit: Ozmodius of Runetotem (US)
 
−  
−
<u>'''Life Tap Macro'''</u>
 
−  
−
When activated without holding ALT, this macro will cast the highest level of Life Tap available to your character. When ALT is held, it will cast the lowest.
 
−
<pre>
 
−
#showtooltip [mod:alt]Life Tap(Rank 1);[nomod:alt]Life Tap
 
−
/use [mod:alt]Life Tap(Rank 1);[nomod:alt]Life Tap
 
−
</pre>
 
−  
−
<u>'''Demonic Circle'''</u>
 
−  
−
When activated without holding ALT, this macro will teleport you to your Demonic Circle. When ALT is held, you will summon a new Demonic Circle
 
−
<pre>
 
−
#showtooltip [nomod:alt]Demonic Circle: Teleport;[mod:alt]Demonic Circle: Summon
 
−
/use [mod:alt]Demonic Circle: Summon;[nomod:alt]Demonic Circle: Teleport
 
−
</pre>
 
−  
−
<u>'''Basic DoTs'''</u>
 
−  
−
Casts your Corruption and Curse of Agony with one button by tapping this macro.
 
−
<pre>
 
−
/castsequence reset=10 Corruption, Curse of Agony
 
−
</pre>
 
−  
−
<u>'''Devour Magic'''</u>
 
−  
−
If you have your felhunter out, it will cast Devour Magic on yourself, removing a magical debuff. If there is no magical debuff on you, your felhunter will devour a magical debuff from itself. If there is no magical debuff on either you or your felhunter, it will devour your current target. If your felhunter is not out, it will do nothing.
 
−
<pre>
 
−
#showtooltip Devour Magic
 
−
/stopmacro [nopet:felhunter]
 
−
/use [target=player][target=pet][]Devour Magic
 
−
</pre>
 
−  
−
<u>'''Pet attack toggle button'''</u>
 
−  
−
Simple, one-button attack/return. Won't change Aggressive, Defensive, or Passive status.
 
−  
−
/petattack [target=pettarget,noexists]
 
−
/petfollow [target=pettarget,exists]
 
−  
−
<u>'''Bubble/Kick/Sap'''</u>
 
−  
−
This puts the Voidwalker's Sacrifice, the Felhunter's Spell Lock, and the Succubus's Seduction all in one button. The effect and tooltip shift depending on which pet you have out. Make sure the "?" image is selected for the tooltips to shift.
 
−  
−
#showtooltip [pet:voidwalker] Sacrifice; [pet:felhunter] Spell Lock; [pet:succubus] Seduction
 
−
/use [pet:voidwalker] Sacrifice; [pet:felhunter] Spell Lock; [pet:succubus] Seduction
 
−  
−
When you have one or two trinkets that have a [[use]] effect that increases spell damage or some other kind of effect that you always want in use during combat you normally have use them manually or at best, click a button for it in the hot bar.
 
−  
−
This macro will allow you to use whichever trinket is not on [[cooldown]] and cast one of the spells that it helps without causing an error message to appear due to either one or both of the trinkets being on cooldown.
 
−  
−
<pre>
 
−
#showtooltip Shadow Bolt
 
−
/use 13
 
−
/use 14
 
−
/script UIErrorsFrame:Clear()
 
−
/cast Shadow Bolt
 
−
</pre>
 
−  
−
This version allows you to press the ALT key to cast the spell on your [focus] instead of your target. Works best with the [FocusFrame] add-on.
 
−  
−
<pre>
 
−
#showtooltip Shadow Bolt
 
−
/use 13
 
−
/use 14
 
−
/script UIErrorsFrame:Clear()
 
−
/cast [modifier:alt,target=focus] Shadow Bolt
 
−
/cast [nomodifier,target=target] Shadow Bolt
 
−
/clearfocus [target=focus, dead] </pre>
 
−  
−
* Validated: 3.2.0
 
−
* Credit: Ozmodius of Runetotem (US)
 
−  
−
== OLD MACROS BELOW ==
 
−  
−
The macros below this line have not been validated to work in 3.1. Use at your own risk.
 
−  
−
= General Macros =
 
−  
−
== Immolate & Incinerate in one button ==
 
−  
−
On regular click this will cast Incinerate, hold down alt to cast Immolate.
 
−  
−
<pre>
 
−
#showtooltip
 
−
/cast [mod:alt]Immolate;Incinerate
 
−
</pre>
 
−  
−
Make sure that you select the "question mark" for the buttons icon so the proper icon will show up (Incinerate as it's default). When you hold ALT the button will change to show the Immolate icon.
 
−  
−
== PvP Prep ==
 
−  
−
=== Buff Party - Invisibility ===
 
−
<pre>
 
−
#showtooltip
 
−
/targetfriend
 
−
/cast Detect Invisibility
 
−
</pre>
 
−  
−
=== Buff Self - Armor/Pats ===
 
−  
−
'''PvP with Pet'''
 
−
This one buffs you with Demon Armor, Soul Link, and Detect Invisibility.
 
−  
−
<pre>
 
−
#showtooltip
 
−
/castsequence [target=player] Demon Armor, Soul Link, Detect Invisibility
 
−
</pre>
 
−  
−
This macro will summon your Voidwalker if he's not already out. Feel free to substitute different pets/armors if your situation differs!
 
−  
−
<pre>
 
−
/use [nopet:voidwalker]Fel Domination
 
−
/use [nopet:voidwalker]Summon Voidwalker
 
−
/use [pet:voidwalker]Demon Armor
 
−
</pre>
 
−  
−
And another one, especially useful after a pet has been killed, sacrificed, or dismissed. Summons your steed after your buffs, so you can get back to the action.
 
−  
−
<pre>
 
−
#showtooltip
 
−
/castsequence [nopet,mod:alt] Summon Voidwalker; [nopet,mod:ctrl] Summon Felhunter; [nopet] Summon Felguard; [pet] reset=4 Soul Link, Demon Armor, Summon Dreadsteed
 
−
</pre>
 
−  
−
== Grind Macro ==
 
−  
−
This is intended for grinding. The assumption is that you have the following spells: Curse of Agony, Corruption, Drain Life, Health Funnel and Drain Soul. You should have some level of these spells by level 12. After that point, the macro will just use the most advanced version of each spell (except Drain Soul). The Voidwalker or Felguard are good pets when using this macro.
 
−  
−
To use, simply press the button when each spell is finished. To drain the soul (and create a soul shard)hold down the <Alt> key while pressing the button.
 
−  
−
<pre>
 
−
/petattack
 
−
/cast [mod:alt] Drain Soul
 
−
/cast [nocombat] Curse of Agony
 
−
/castsequence reset=target/combat Corruption,Life Tap,Drain Life,Health Funnel,Shoot
 
−
</pre>
 
−  
−
And another one (without pet attack):
 
−  
−
<pre>
 
−
#showtooltip
 
−
/castsequence [mod:ctrl] Searing Pain; [mod:alt] Incinerate; reset=10/combat/target Immolate, Corruption, Incinerate, Life Tap, Drain Life, Searing Pain
 
−
</pre>
 
−  
−
And another one (with pet attack):
 
−  
−
<pre>
 
−
/petattack
 
−
/castsequence [mod:ctrl] Searing Pain; [mod:alt] Incinerate; reset=10/combat/target Immolate, Corruption, Incinerate, Life Tap, Drain Life, Searing Pain
 
−
</pre>
 
−  
−  
−  
−
== Trinkets + Curse of Doom ==
 
−
This macro will use your available Trinket, and Curse of Doom all in one button.
 
−
<pre>
 
−
#showtooltip Curse of Doom
 
−
/use 13
 
−
/use 14
 
−
/use Curse of Doom
 
−
</pre>
 
−
Be wary this will still cast Curse of Doom regardless if you have a trinket available.
 
−  
−
== Multidrain ==
 
−  
−
All three drains on a single button (via ctrl and alt).
 
−  
−
<pre>
 
−
#showtooltip
 
−
/cast [mod:ctrl]Drain Mana; [mod:alt]Drain Life;Drain Soul
 
−
</pre>
 
−  
−
If you do NOT want to be able to start your drain over before it is completely channeled, use this instead:
 
−  
−
<pre>
 
−
#showtooltip
 
−
/cast [mod:ctrl,nochanneling:Drain Mana]Drain Mana; [mod:alt,nochanneling:Drain Life]Drain Life; [nochanneling:Drain Soul]Drain Soul
 
−
</pre>
 
−  
−
= Mount Macros =
 
−  
−
*Due to changes to mount spell mechanics, you are no longer required to specify zone and fly/nofly status in your macros. So long as the flying mount is listed first you will always select the correct type of mount, with no error message. The following macros may contain unneeded commands and conditionals.
 
−  
−
If you are in a zone where you can use your flying mount this macro will use that. If not it will summon your Dreadsteed.
 
−  
−
<pre>
 
−
/stopmacro [flying]
 
−
/use [outdoors,nomounted,nomodifier:ctrl,flyable] Ebon Gryphon; [outdoors,nomounted]Dreadsteed
 
−
/dismount [mounted]
 
−
</pre>
 
−  
−
As an alternative a more advanced macro can be used. This differs from the above form in that it shows the appropriate tooltip based on what mount you are able to currently use. It also allows the use of the ALT key to summon the Dreadsteed within areas that allow flying. This macro also prevents you from accidentally dismounting while in the air. The outdoor check was omitted to save space.
 
−  
−
<pre>
 
−
#showtooltip [mod:alt]Dreadsteed; [flyable]Tawny Windrider;Dreadsteed
 
−
/use [nomounted,mod:alt]Dreadsteed; [nomounted,flyable]Tawny Windrider; [nomounted]Dreadsteed
 
−
/dismount [mounted,noflying]
 
−
</pre>
 
−  
−
Same concept as the above macro, but will allow you to summon your Dreadsteed by pressing ctrl even in a flyable area, if you so desire. Also enables you to summon a minion of your choice (in this example a Felguard). Replace with your windrider and minion of choice.
 
−  
−
<pre>
 
−
#showtooltip
 
−
/use [mod:ctrl]Dreadsteed; [mod:alt]Summon Felguard; [flyable]Blue Windrider;Dreadsteed
 
−
/dismount [noflying,mounted]
 
−
</pre>
 
−  
−
= Crowd Control =
 
−  
−
== Fear / Banish Focus Macro ==
 
−  
−
This is a rather complex macro, utilizing focus to keep track on the target. Casting fear or banish will hit your target as well as create a focus of which all consecutive fears and banishes will target. Having a dead focus will be treated as if you had no focus.
 
−
* No modifier casts Howl of Terror
 
−
* Alt fears the target
 
−
* Ctrl banishes the target
 
−
* Ctrl+Shift banishes down-ranked
 
−
* Shift clears your focus
 
−  
−
/cast [nomod]Howl of Terror
 
−
/stopmacro [nomod]
 
−
/focus [mod:shift,nomod:ctrl]none;[target=focus,harm,nodead]focus;[harm,nodead];none
 
−
/cast [target=focus,mod:alt]Fear;[target=focus,mod:ctrl,mod:shift]Banish(Rank 1);[target=focus,mod:ctrl]Banish
 
−  
−
== Chain-Fear Focus Macro ==
 
−  
−
*If you do not have a focus it will set focus on your mouseover target.
 
−
*It will cast fear on your focus.
 
−
*If you do not have a focus, it will cast fear on your target.
 
−
*Will null your focus if you click the macro button with the control key held down, or if your target is dead.
 
−  
−
#showtooltip
 
−
/focus [target=focus, noexists][target=focus, dead] mouseover
 
−
/cast [target=focus, exists] Fear; Fear
 
−
/stopmacro [nomodifier]
 
−
/clearfocus [modifier:ctrl]
 
−  
−
''Note that if you select the macro picture [[Image:INV Misc QuestionMark.png|16px]] the first line of the macro will make this icon the fear spell, and will allow your usual tooltip to display''
 
−  
−
<!-- The macro that I replaced this with simply does not work, as of patch 2.1.2 Uncertain if it did before this. -->
 
−  
−
= Pet Macros =
 
−  
−  
−
== All pet abilities in one button / AI ==
 
−  
−
221 characters long to get the most out of all pet abilities, this macro will:<br />
 
−
1. If you have a Succubus out, cast Seduction on your focus.<br />
 
−
2. If you have an Imp out, cast Dark Pact.<br />
 
−
3. if you have a Felhunter out, cast Spell Lock on your focus.<br />
 
−
4. If in combat with a voidwalker, cast Dark Pact and then Sacrifice.<br />
 
−
5. If out of combat with a voidwalker, cast Consume Shadows and Health Funnel.<br />
 
−  
−  
−
#showtooltip
 
−
/cast [pet:Imp]Dark Pact;[pet:Succubus,target=focus]Seduction;[pet:Felhunter,target=focus]Spell Lock
 
−
/stopmacro [nopet:voidwalker]
 
−
/cast [combat]Dark Pact;Health Funnel
 
−
/cast [nocombat]Consume Shadows;Sacrifice
 
−  
−
<!--
 
−
Change explained :
 
−  
−
/cast [combat]Dark Pact;Sacrifice
 
−
/cast [nocombat]Consume Shadows;Health Funnel
 
−  
−
did not do it as expected.
 
−  
−
The ; separates the action which is done when the condition is true from the action when the condition is false. So the original macro would:
 
−  
−
Dark pact, and then health funnel if in combat
 
−
Sacrifice and then Consume Shadows if NOT in combat
 
−  
−
Which is not what is meant to be.
 
−  
−
This:
 
−  
−
/cast [combat]Dark Pact;Health Funnel
 
−
/cast [nocombat]Consume Shadows;Sacrifice
 
−  
−
is the correct way to do it
 
−  
−
--- Souvlaki ---
 
−  
−
-->
 
−  
−
This is another version of the above macro which has been modified to include all of the most important pet abilities.
 
−  
−
#showtooltip
 
−
/cast [pet:voidwalker,combat] Sacrifice
 
−
/cast [pet:Succubus,target=target] Seduction
 
−
/cast [pet:Felhunter,target=target] Spell Lock
 
−
/cast [pet:Felguard,target=target] Intercept
 
−  
−
== Imp Dark Pact / No Imp Life Tap ==
 
−  
−
Dark Pact if you have an Imp out, Life Tap if you don't have an Imp out. Depending on your playstyle, this may let you get by with only 1 keybinding for both Dark Pact and Life Tap.
 
−  
−
/cast [pet:imp] Dark Pact; Life Tap
 
−  
−
Another variant for this macro would be to use Dark Pact if your Imp or Felhunter is out since both have a nice mana pool, otherwise use Life Tap. If you use this macro with ? as icon it will show the icon for the available spell.
 
−  
−
#showtooltip [pet:imp/felhunter] Dark Pact; Life Tap
 
−
/cast [pet:imp/felhunter] Dark Pact; Life Tap
 
−  
−  
−  
−
== Fel Domination + Summon Pet ==
 
−  
−
If you are demonologist and have [[Fel Domination]] it will cast it and summon the pet you want. Just change (pet you want to summon) with the name of your desired minion, for example /use Summon Voidwalker.
 
−
<pre>
 
−
/use Fel Domination
 
−
/use Summon (pet you want to summon)
 
−
</pre>
 
−  
−
In addition, if you want the ability to summon more than one pet using Fel Domination with only one button, this macro works wonders. Edit for your minion preference. If Fel Domination is not up, it will summon the minion normally. NOTE: if you use the ? mark icon for the macro, you will only see the icon for Fel Domination, although the tooltip will display the correct Summon.
 
−  
−
<pre>
 
−
#showtooltip [mod:ctrl] Summon Felhunter; [mod:alt] Summon Voidwalker; [mod:shift] Summon Imp; Summon Felguard
 
−
/use Fel Domination
 
−
/use [mod:ctrl] Summon Felhunter; [mod:alt] Summon Voidwalker; [mod:shift] Summon Imp; Summon Felguard
 
−
</pre>
 
−  
−  
−  
−  
−  
−
== Voidwalker management on one button ==
 
−  
−
1. If you do not have a Voidwalker out it will summon it.<br/>
 
−
2. If you have a Voidwalker and ARE NOT in combat, will cast Consume Shadows and heal Voidwalker.<br/>
 
−
3. If you have a Voidwalker and ARE in combat, will Sacrifice Voidwalker.<br/>
 
−  
−
<pre>
 
−
/use [nopet:voidwalker]Summon Voidwalker
 
−
/use [pet:voidwalker,nocombat]Consume Shadows
 
−
/use [pet:voidwalker,combat]Sacrifice
 
−
</pre>
 
−  
−
== Voidwalker Health Recovery ==
 
−  
−
Often when soloing with an affliction build, a warlock ends combat with near full health and mana. This quickly gets your voidwalker back up to fighting condition in a single click. If you aren't using your voidwalker or are in combat it acts just like the normal health funnel button.
 
−  
−
#showtooltip
 
−
/cast Health Funnel
 
−
/cast [nocombat, pet:Voidwalker] Consume Shadows
 
−  
−
== Two-button Total Pet Control ==
 
−  
−
With two buttons (macros) you can have total pet control if you make them context sensitive. The point of this is that a keyboard can become utterly cluttered, and requiring more than 2 buttons for 5-6 functions on your pets results in more buttons than preferred being in an unreachable place. Before the macro I'd bind pet function 1 (attack) and 5 to two buttons, but occasionally the situation comes up where the pet needs to be recalled, or needs to be told to stay in a position in sentry mode. Using the mouse + pet bar for these more advanced techniques wastes valuable time, multiple buttons waste valuable pet space. I therefore wrote a macro to bring it all down to two buttons, based on having a target selected or not.
 
−  
−
Macro 1:
 
−  
−
/petfollow
 
−
/petpassive
 
−
/petattack [harm]
 
−  
−
Macro 2:
 
−  
−
/petfollow [pet:succubus]
 
−
/cast [harm] Spell Lock
 
−
/cast [help] Devour Magic
 
−
/cast Seduction
 
−
/cast Sacrifice
 
−
/cast Intercept
 
−
/petstay [noexists]
 
−
/petdefensive [noexists]
 
−  
−
This allows you to do the following things:
 
−
*Send your pet to attack pressing button 1 while targeting an enemy
 
−
*Get your pet to return to you immediately by deselecting any targets and pressing the same button again
 
−
*Have your pet use its special attack (Seduce, Sacrifice, Intercept, Spell Lock) when you target an enemy with the second button
 
−
*Have your pet (other than the Voidwalker) stay in one place and become aggressive when pressing the second button and no target is selected
 
−
*Have them return again to you and become passive again pressing the first button again
 
−
*You can now re-seduce without the succubus being blocked by an ongoing seduce
 
−
*The Felhunter will attempt to devour Magic on targeted friendlies, and spell lock targeted enemies.
 
−
Basically everything you ever need to do with your pet in 2 buttons.
 
−  
−  
−
== Another 2 button AI system ==
 
−  
−
Button 1:
 
−
#showtooltip
 
−
/cast [help,pet:felhunter] Devour Magic; [pet:felhunter,target=player] Devour Magic;
 
−
[pet:voidwalker,combat] Suffering; [pet:voidwalker,nocombat] Consume Shadows;
 
−
[pet:succubus] Soothing Kiss
 
−  
−
Button 2:
 
−
#showtooltip
 
−
/cast [pet:felhunter,target=target] Spell Lock;
 
−
[pet:succubus,target=target] Seduction;
 
−
[pet:voidwalker,combat] Sacrifice; [pet:voidwalker,nocombat] Consume Shadows;
 
−  
−
When Button 1 is pressed, if you have a felhunter up and are targeting a friendly player, he will Devour Magic that player, otherwise he will devour magic on you. If you have a voidwalker up and in combat he will cast Suffering (taunt), otherwise he will cast Consume Shadows (heal). If you have a succubus up, she will cast Soothing Kiss.
 
−  
−
When Button 2 is pressed, if you have a felhunter up he will cast Spell Lock on your target. If you have a succubus up, she will cast Seduce on your target, and if you have a voidwalker up, and are in combat he will cast Sacrifice (put in combat to help deture misclicks), otherwise he'll attempt to heal himself.
 
−  
−  
−
'''Note: use the ? as the macro icon and the actual icon per ability will appear.'''
 
−  
−  
−
== Pet-casting management with Focus handling ==
 
−  
−
In one macro button, below code manage your Voidwalker, Succubus and Felhunter spellcasts with automatically adjustable focus if needed (excluding imp, where simple /petattack is fair enough while in most cases imp shall attack same target as you).
 
−
Functionality:
 
−  
−
* Focusing is controlled by mouse btn:2, so if Focus function is not needed, btn:1 controls only minion spellcasts
 
−
* voidwalker - Sacrifice, [mod] - Consume Shadows
 
−
* succubus - Seduction
 
−
* felhunter - Spell Lock, [mod] - Devour Magic
 
−  
−
Using Focus advance:
 
−  
−
* btn:2 - force Minion to change Focus to current target and perform choosen spellcast
 
−
* while Focus is set, whatever Minion's current target is, its spellcasts will go on Focus
 
−
* mod:ctrl + mod:alt + click - clears focus permanently
 
−  
−
Macro code, that cointains 314 chars!.. yes, its too much, while mechanics allow to create only 255 chars macros. There are four solutions for that.
 
−  
−
<pre>
 
−
#showtooltip
 
−
/clearfocus [btn:2][mod:ctrl,mod:alt]
 
−
/stopmacro [mod:ctrl,mod:alt]
 
−
/focus [btn:2,harm][@focus,dead]
 
−
/cast [nopet:Voidwalker];[mod:shift]Consume Shadows;Sacrifice
 
−
/cast [nopet:Succubus];[@focus,harm][]Seduction
 
−
/cast [nopet:Felhunter];[mod:shift,@focus,harm][mod:shift]Devour Magic;[@focus,harm][]Spell Lock
 
−
</pre>
 
−  
−
* remove line with the least favourite pet
 
−
* divide macro to 2 buttons (keeping head, paste pets lines, eventually add some Imp / Felguard code)
 
−
* download the [http://wow.curse.com/downloads/wow-addons/details/bind-pad.aspx BindPad] addon, that allows creating macros without char limitations and binds it directly to keys (not usable with action bars)
 
−
* use a simplified version of macro sacrificing informative tooltips ;>:
 
−  
−
<pre>
 
−
/clearfocus [btn:2][mod:ctrl,mod:alt]
 
−
/stopmacro [mod:ctrl,mod:alt]
 
−
/focus [btn:2,harm][@focus,dead]
 
−
/cast [mod:shift]Consume Shadows;Sacrifice
 
−
/cast [@focus,harm][]Seduction
 
−
/cast [mod:shift,@focus,harm][mod:shift]Devour Magic;[@focus,harm][]Spell Lock
 
−
</pre>
 
−  
−
'''''notice:''''' above macro manage minions spellcasts on harmful targets, /petattack command is still needed for direct attacks. That can be achieved by simple key-bind ;) /by s1w_
 
−  
−
bonus:
 
−
* you can steer this macro by another macro:
 
−
<pre>
 
−
/click [mod:alt,nopet:Imp,btn:1]MultiBarLeftButton8
 
−
/cast [nopet:Imp][nomod:alt];[mod:shift,@player][]Fire Shield
 
−
/petattack [nomod,nobtn:2]
 
−
/petstay [mod:ctrl,nomod:alt][btn:2]
 
−
/petfollow [mod:shift,nomod:alt]
 
−
</pre>
 
−  
−
'''''notice:''''' ''MultiBarLeftButton8'' in the macro means the location of the spellcasts macro on action bar. Here is list of actionbars: [http://www.wowwiki.com/Making_a_macro#Action_bar_button_names Action_bar_button_names].
 
−  
−
And now you have everything under one single button! '''''notice:''''' to use spellcasts, you must have '''alt''' pressed, and to use special cast press bonus macro with '''alt''' + '''shift''' pressed. Focus management is still needed to be controled by mouse btn:2 at spellcast macro.
 
−  
−
additional features:
 
−
* petattack
 
−
* imp - [alt] Fire Shield, [alt] + [shift] Fire Shield on self
 
−
* any pet - [mod:ctrl] petstay
 
−
* any pet - [mod:shift] petfollow
 
−
* [mod:alt] spellcast macro (as well as [mod:alt] + [mod:shift] for specials)
 
−  
−
/by s1w_
 
−  
−
== Focused Seduction ==
 
−  
−
* Upon use, the macro will Focus your target, and have your succubus Seduce it.
 
−
* When used for the second time, and your Focused target, i.e. the Seduction target, is alive, it will re-seduce it, regardless of what your current target is. It will not focus your current target, and seduce that; it will re-seduce it's focused target.
 
−
* If used during Seduction, it will break the seduction and re-seduce the focused target.
 
−
* If clicked while "Alt" is being pressed, it will cancel the previous focus and assign a new focus on your current target.
 
−  
−
#show Seduction
 
−
/clearfocus [modifier:alt]
 
−
/focus [target=focus,noexists]; [target=focus,dead]
 
−
/clearfocus [target=focus,help]
 
−
/petstay
 
−
/petfollow
 
−
/stopcasting
 
−
/cast [pet:succubus,target=focus,exists,harm] Seduction; Seduction
 
−  
−
== Devour Magic - 3v3 Arena Style ==
 
−  
−
* On use, this macro will cast Devour Magic on the target specified without breaking your current target.
 
−
* Useful for 3v3 Arenas, requires a middle mouse button.
 
−  
−
#showtooltip
 
−
/cast [pet:Felhunter,button:1,target=party1] Devour Magic;
 
−
/cast [pet:Felhunter,button:2,target=party2] Devour Magic;
 
−
/cast [pet:Felhunter,button:3,target=player] Devour Magic;
 
−  
−
Again, same thing more space saving, and using modifiers rather than mouse buttons (for those keyboard enthusiasts out there). Normal click will cast it on you, alt+click (or alt+hotkey) will cast it on party member 1, ctrl+click (or hotkey) will cast it on party 2. Since only the Felhunter has Devour Magic, there's no need to ensure that the Felhunter is out. I recommend replacing your normal Devour Magic button on your pet toolbar with one of these.
 
−  
−
<pre>
 
−
#showtooltip
 
−
/cast [mod:alt,target=party1] Devour Magic; [mod:ctrl,target=party2] Devour Magic; [target=player] Devour Magic
 
−
</pre>
 
−  
−
== Advanced Spell Lock with Focus ==
 
−  
−
* When used, this macro will focus your current target (if you don't already have a focus) and cast Spell Lock on that target. If shift is held down while using this macro it will focus your current target and cast Spell Lock on that target (changing focus), if you don't have a target it will simply clear your focus. If ctrl is held down while using this macro it will simply Spell Lock the target your mouse is hovering (this way you won't lose your current target).
 
−  
−
#showtooltip Spell Lock
 
−
/clearfocus [modifier:shift]
 
−
/focus [target=focus, noexists]
 
−
/cast [nomodifier, pet:Felhunter, target=focus, harm] Spell Lock; [modifier:ctrl, pet:Felhunter, target=mouseover, harm] Spell Lock
 
−  
−
== Advanced Devour Magic ==
 
−  
−
* When used, this macro will cast Devour Magic on you. If shift is held down while using this macro it will cast Devour Magic on your current target.
 
−  
−
#showtooltip Devour Magic
 
−
/cast [modifier:shift, pet:Felhunter] Devour Magic; [pet:Felhunter, target=player] Devour Magic
 
−  
−
== Pet summon ==
 
−  
−
* This will consolidate your pets on to one button. As-is, it summons Imp by default, Voidwalker if you hold shift, Succubus with ctrl, and Felhunter with alt.
 
−
<pre>
 
−
#showtooltip
 
−
/use [nomodifier] Summon Imp
 
−
/use [modifier:shift] Summon Voidwalker
 
−
/use [modifier:ctrl] Summon Succubus
 
−
/use [modifier:alt] Summon Felhunter
 
−
</pre>
 
−  
−
== Pet Assist -> Grind -> Drain Soul ==
 
−  
−
* I wanted to maximize my functionality grinding especially pulling multiple mobs but I also wanted to get most of my mana back as well by clicking on my pet's target (which was generally lower hp than the rest). So I made this macro that if the pet is attacking it will cast drain soul, and if even if the pet is not attacking it will still cast drain soul
 
−  
−
#Showtooltip
 
−
/cast [exists,target=pettarget] Drain Soul
 
−
/cast [exists,nodead] Drain Soul
 
−  
−
= Stone Management =
 
−  
−
== Create and use Firestone or Spellstone ==
 
−
With 3.0, firestones and spellstones were changed to work like weapon oils. No longer equipped in the relic slot, instead they each have 5 charges and are cast upon your weapon with a one hour duration. This macro will attempt to make a new firestone or spellstone (with alt) and it will also attempt to put the specified stone on your weapon if you already have one. It also closes the annoying "do you want to replace" popup message if you already have an oil or stone on your weapon and disables sound effects so you don't have to hear the click. Change "Master" to "Grand" at level 80.
 
−  
−
/console Sound_EnableSFX 0
 
−
/cast [mod:alt] Create Spellstone; Create Firestone
 
−
/use [mod:alt] Master Spellstone; Master Firestone
 
−
/use 16
 
−
/click StaticPopup1Button1
 
−
/console Sound_EnableSFX 1
 
−  
−
== Soulstone Macro ==
 
−  
−
This macro will on right click make a soulstone (change for appropriate level), left click, use it and on alt left click cast it on yourself.
 
−
#showtooltip Minor Soulstone
 
−
/cast [modifier:alt,target=player] Minor Soulstone; [button:1] Minor Soulstone; [button:2] Create Soulstone
 
−  
−  
−  
−
== Healthstone and Healing Potion ==
 
−  
−
Note: It is currently impossible to write a macro that will have you use a Healthstone if you have one and a potion if you do not.
 
−
* Left-click uses a Healthstone; right-click a potion named in the macro
 
−
* If you choose an icon for the macro rather than allowing the program to choose one for you, the macro button in your action bar will be grayed if you do not have a Healthstone.
 
−
* In all cases, only the cooldown for your Healthstone will be shown.
 
−  
−
#showtooltip
 
−
/use [button:1] Healthstone; [button:2] Superior Healing Potion
 
−  
−
This macro summons a Healthstone if you are not in combat, uses a Healthstone AND potion if you are. Note, depending on whether you have a Healthstone and/or potion in inventory at the time (and applicable cooldowns), you may see error messages. The macro also cannot tell whether you have a Healthstone in inventory or not. These are unavoidable - the macro will still do the best it can. NB: You must edit this to indicate the correct Healthstone and healing potion names.
 
−  
−
/use [nocombat]Create Healthstone
 
−
/use [combat]Lesser Healthstone
 
−
/use [combat]Lesser Healing Potion
 
−  
−
== Healthstone use/summon, Ritual of Souls in group ==
 
−  
−
This will allow to use a healthstone with one click, summon with another, however in groups you will cast Ritual of Souls rather than a single summon.
 
−  
−
#showTooltip Master Healthstone
 
−
/cast [group, button:2] Ritual of souls
 
−
/cast [button:2] Create Healthstone
 
−
/use [button:1] Master Healthstone
 
−  
−
When you first log in it'll show you a red question mark icon until you make your first stone. You can change the first line to "#showTooltip Create Master Healthstone" to fix this, however it will display the number of soulshards remaining instead of healthstone.
 
−  
−
== Healthstone use/summon, Soulstone use/summon and Ritual of Souls on one button ==
 
−  
−
Your two favorites stones fast and easy to use. To optimize it, select the question mark icon.
 
−  
−
#showtooltip
 
−
/use [nomod, button:1]Fel Healthstone
 
−
/cast [nomod, button:2]Create Healthstone
 
−
/use [mod:shift, button:1]Demonic Soulstone
 
−
/cast [mod:shift, button:2]Create Soulstone
 
−
/cast [mod:alt, button:1]Ritual of Souls
 
−  
−
Now, left click will use your Healthstone (here, the Fel Healthstone from level 80), and right click will summon it. If you hold shift, left click will use your Soulstone (here it is a Demonic Soulstone, again level 80 version), and right click summon the stone. At last, holding alt will let you begin your Ritual of Souls.
 
−  
−
When using first, you'll have just the question mark. Summon a healthstone to get the tooltip upgraded (it won't work for the summoning spells though).
 
−  
−
= Soul Shard management =
 
−  
−
These macros are for those who do not want to worry about an addon like Necrosis or eeShard to manage shards and inventory room.
 
−  
−  
−
== Destroy a single shard ==
 
−  
−
When your bags are full and a world drop happens, you don't want to have to open your bags to find and destroy a soul shard. Use this macro to destroy exactly one. Good for those who do not use a shard bag and don't necessarily want a static cap on the number of shards to carry. Also, this destroys the shard furthest to the "right" in your bags, i.e., if you have a soul bag in the left slot, it will destroy those shards in another bag first.
 
−  
−
/run i="Soul Shard"d=1 for x=0,4 do for y=1,GetContainerNumSlots(x) do if (d>0) then l=GetContainerItemLink(x,y) if l and GetItemInfo(l)==i then PickupContainerItem(x,y) DeleteCursorItem() d=d-1 end end end end
 
−  
−
== Destroy all but a specified number of shards ==
 
−  
−
This will destroy any shards in excess of a designated number. As written, the number is twenty. Change the "20" in "d=GetItemCount(i)-20" to set the number of shards you want to carry. Like the macro above, this will destroy the shards furthest to the "right" in your inventory.
 
−  
−
/run i="Soul Shard"d=GetItemCount(i)-20 for x=0,4 do for y=1,GetContainerNumSlots(x) do if (d>0) then l=GetContainerItemLink(x,y) if l and GetItemInfo(l)==i then PickupContainerItem(x,y) DeleteCursorItem() d=d-1 end end end end
 
−  
−
{{Classfooter|Warlock}}
 
−
[[Category:Macros]]
 
−
[[Category:Warlocks]]
 

Revision as of 20:32, 6 March 2011

NeutralTwilight's Hammer clan
Twilights Hammer crest
Main leader Cho'gall the Ogre-Mage
Membership Unknown (estimates range from several score to several thousand)[1]
Race(s)

OgreOgre Ogre
Ogre mage Ogre mage
OrcOrc Orc
HumanHuman Human
TaurenTauren Tauren
Sand trollSand troll Sand troll
DwarfDwarf Dwarf
Night elfNight elf Night elf
Blood elfBlood elf Blood elf
WorgenWorgen Worgen
TrollTroll Troll
GnomeGnome Gnome
ForsakenForsaken Forsaken
IconSmall Ettin Ettin
Gronn Gronn

Possibly others
Character classes Various
Capital Bastion of Twilight, Grim Batol
Other major settlements Ahn'Qiraj, Blackrock Mountain, Darkwhisper Gorge, Stonecore
Theater of operations Azeroth, Elemental Plane, Outland
Language(s) Common, Orcish
Affiliation Old Gods, formerly the Old Horde
Status Active
"Twilight's Hammer" redirects here. For the in-game maces, see Inv mace 1h hammeroftwilight d 01 [Twilight's Hammer] and Twilight's Hammer (heroic). For lore surrounding the maces and in-game fixed device, see The Hammer of Twilight

The Twilight's Hammer clan (a.k.a. Twilight's Hammer, Hammer clan, Twilight's Hammer cult, or Twilight Cult)[2] refers to a single organization. It later expanded into a cult as the clan's surviving members and members of other races joined together.[3] The Twilight Hammer's current members banded together to study Cho'Gall's teachings and form the current cult.[4] The organization is still considered a clan,[3] but the true clan exists within the cult. The true clan members are not the cult's primary members nor do they make up most of the cult's membership.[5] The current Twilight's Hammer organization is a bit different than its original form. However, no matter which form the Twilight's Hammer has taken, it has always had the ultimate purpose of bringing about Armageddon to the worlds it inhabits, and will use various means to obtain this end.

History

The history of the Twilight's Hammer clan begins with Cho'gall, the first ogre mage. Cho'gall was made the leader of an orc clan after its previous chieftain was executed for disobeying the Shadow Council. The clan's name was then changed to Twilight's Hammer; its original name and that of its former chieftain was stricken from all records. Under Cho'gall's leadership, the clan became increasingly nihilistic and eventually sought the destruction of all creation.[1]

Second War

Obsessed with the notion that the Horde was the harbinger of apocalyptic doom to all the lands that it ravages, the Twilight's Hammer felt a sacrosanct gratification in the destruction of all that it encountered. Led by the cunning Ogre Mage Cho'gall, the Twilight's Hammer had strong ties to Gul'dan and the Stormreaver clan. Its loyalty to the Horde was not as strong as its belief in its sacred mission of oblivion.[6]

After coming to Azeroth the Twilight's Hammer clan, alongside with the Bleeding Hollow clan under the leadership of Kilrogg Deadeye, led the orcish forces in the first attack on Stormwind Keep. The battle went horribly, as the Horde had not expected such resilient persistence against them. The two clan leaders blamed each other. It is possible that Kilrogg Deadeye planned the attack on Stormwind in hopes of using it to get rid of a rival clan.

Cho'gall survived the rise and fall of Blackhand, and the destruction of the Shadow Council. He served a useful purpose to Doomhammer who, with Gul'dan, wished to bring Ogres through the Portal to enforce inter-clan civility. Cho'gall was placed as overseer for the oil refineries in Tol Barad.

When Gul'dan discovered the Tomb of Sargeras, Cho'gall believed that it would herald Armageddon, and so was quick to unlock its secrets. Orgrim Doomhammer ordered the traitorous clans destroyed and while Cho'gall was thought to have been killed in the battle it later turned out that he had escaped with his remaining forces to rebuild and bide his time.[3] Afterwards, those of the Twilight's Hammer, Stormreaver, and Blackrock clans who died in that battle kept reliving it in their undeath, until the night elf warden Maiev Shadowsong put them to rest.

Present activities

WoW Icon update This section concerns content related to the original World of Warcraft.
Twilight's Hammer Cultists

Twilight's Hammer cultists in Warcraft: The Comic.

While the truth behind how this happened remains a mystery, the modern Twilight's Hammer retains the destructive nature of Cho'gall's clan, but almost nothing else. Somehow, one of the Old Gods has managed to make this clan its pawn; and since that time, the clan's numbers and power have dramatically increased. Even humans and other former members of the Alliance flock to join the service of the elemental lords and help bring about the complete destruction of Azeroth. The largest groups of the Twilight's hammer now camp near the locations where they believe the Old Gods and their minions are sealed away; many wait for C'Thun's awakening in Silithus, and others serve Ragnaros in the Blackrock Depths along side the Dark Iron dwarves.[3]

Twilight's Hammer clan
Twilight's Hammer
The Twilight's Hammer clan banner.
Leader Cho'gall
Past leaders Cho'gall
Clan color Violet

The Twilight's Hammer clan is still seen in Azeroth. The cult was always obsessed with signs of an apocalypse — as had the clan in earlier times—and indeed often sought to bring such doom about by their actions. The Twilight's Hammer has representatives of all races among its members and employs a myriad of classes from simple warriors to Aquamancers and Shadowmages.

The organization now seems to have a strange fixation on the Old Gods, worshiping Ragnaros and seeking power from such eldritch places as Maraudon, which has very strong ties to the element of Earth, and thus may hold powers long held at rest. They also show strong resistance in Blackfathom Deeps, the submerged domain of the Old God's servant, Aku'mai, and Silithus, where savage winds blow across the desert outside the ruined city of Ahn'Qiraj, domain of mighty C'thun. They even have ambassadors among the dwarves of Blackrock Depths, in the court of Emperor Dagran Thaurissan.

In Darkshore, the Hammer may be found in the Master's Glaive, the site of a large skeleton of a dead Old God. In Ashenvale, their presence is felt most powerfully in the Blackfathom Deeps instance where they worship the ancient beast Aku'mai, favored pet of the Old Gods. Their leader there is Twilight Lord Kelris, an orc caster who sits in meditation before a statue of Queen Azshara, waiting for adventurers on the "Blackfathom Villainy" quest. In Ironforge, Gerrig Bonegrip founded the shop Bonegrip's Runes and Dooms for the Twilight's Hammer and assists those seeking to free Princess Myzrael, and the Forsaken Keeper Bel'dugur in Undercity secretly works for the cult.

Presence in Silithus

Their strong activity in Silithus might be ascribed to the presence of C'Thun, an Old God. Recently, they have been particularly active in Silithus, using the Windstones to summon powerful Elementals of the Abyssal Council, which may direct the movements of the organization.

Presence in Northrend

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.

The Twilight's Hammer has also made a presence in Northrend inhabiting the Dungeon of Ahn'kahet: The Old Kingdom deep in Azjol-Nerub. They appear to be drawn by the presence of the Old God Yogg-Saron and the Faceless Ones which serve him and seek to bring about their dark plans. An unknown number of Twilight Cultists inhabit the Old Kingdom and are lead by Jedoga Shadowseeker, a servant of Yogg-Saron. A number of Twilight cultists are also seen within the Descent into Madness of Ulduar. Their Banner can also be seen in the Ruby Sanctum.

Role in Cataclysm

Cataclysm This section concerns content related to Cataclysm.

The Twilight's Hammer clan becomes a major player in the events of the third expansion. Seduced by the promises of power and the destructive intentions of the twisted Death Aspect, they join him in his quest to unmake the world of Azeroth. They claimed the ancient dwarven fortress of Grim Batol and the surrounding Twilight Highlands, turning it into their main base of operations under leadership of their chieftain, the ogre mage Cho'gall, wreaking havoc wherever they can. They also have enlisted the help of the dangerous twilight dragonflight to bolster their ranks. They lead various campaigns against the world such as the assault on Mount Hyjal, assisting the naga in their war against Neptulon or undermining the efforts of rebuilding the World Pillar in Deepholm. They also maintain a strong presence within Blackrock Caverns, where they ascend to transform into drakonids and are sending supplies back and forth to Twilight Highlands. They work with the Tol'vir to reconfigured the pyramid inside the Maker's Terrace at Uldum to become a superweapon capable of destroying all life on Azeroth. Notably, their role in the game is very similar to that of the Cult of the Damned in Wrath of the Lich King, and may be considered a Cataclysm-version of it.

Notable commanders and allies

Twilight Council

During the quest Some Spraining To Do, Mor'norokk informs Stormcaller Mylra of the existence of a 'Twilight Council'. The Inv jewelry ring 23 [Elemental Focus Band] also refers to this council. Garona also refers to it, saying: "The Twilight Council will suffer for their crimes!".

So far, High Priestess Azil has been confirmed as a member of the Council by Earthwarden Yrsa.

Military forces

Twilight's Hammer banner

What the Twilight's Hammer lacks in military training, it more than makes up for in fervor. Every member would willingly die for the cult, fully believing the Old Gods would reward them for their sacrifice.[7]

Members of lower echelons of the Twilight Hammer (which is most of them) are predominately of the non-magical classes, mostly barbarians, rogues, and warriors. Other non-magical classes are known, but less common. As one ascends through the ranks of the organization, spellcasters become more common. The twilight overlords are almost exclusively spellcasters. Most of the spellcasters are arcanists, specifically elementalists.

This hierarchical pyramid is also indicative of how the Twilight's Hammer cult approaches defense. The first cultists the heroes encounter are likely to be low-level initiates. Only if that fails to deter them do the heroes face higher-ranking members, increasing in rank and power as they plunge into the depths of the temple. To catch sight of the inner circle, the heroes must breach the inner sanctum. The twilight lord deigns to fight only if the sect as a whole is threatened (in other words, to preserve his own life or goals). By that point, of course, the heroes are depleted from fighting the cultists, in theory making them easy prey for the twilight lord (which makes him look even more impressive to his followers).

Should a Twilight's Hammer sect be incited to attack another group, their offensive tactics differ little from their defense. Low-level members act as scouts, while the main force attacks in waves of incrementally increasing power, until they subdue their foe, and the twilight lord — or one of his representatives — can swoop in and claim victory. The Twilight's Hammer rarely uses such overt measures, however, preferring instead to scare off those who stand in its way. Accompanying each act of sabotage, kidnapping, or assassination is always an unambiguous — and gruesome — sign that the Twilight's Hammer is responsible.[8]

The True Believer

Hermit Ortell, an NPC who lives in a cave in the southeast of Silithus, is an ex-Twilight's Hammer member. He will take 10 Encrypted Twilight Texts (which can drop from any Twilight's Hammer member and drop in large stacks from the roaming Twilight Prophet) through the repeatable quest Still Believing. The quest gives no faction, but several hours after the turn-in, he will mail you a container. In the container can be translations of a Twilight's Hammer newsletter that contains lore information, as well as Shadow Resist tradeskill recipes for cloth and plate (Runed Stygian and Darkrune, respectively), as well as scrolls to create an Object of Beckoning.

Known members

Name Location
Mob IconSmall Cho'gall Cho'gall the Ogre-Mage Bastion of Twilight, Twilight Highlands
Horde IconSmall Undead Male Keeper Bel'dugur Apothecarium, Undercity
Alliance IconSmall Dwarf Male Gerrig Bonegrip Forlorn Cavern, Ironforge
Mob IconSmall Human Male Twilight Lord Everun Silithus
Mob IconSmall Human Male Twilight Keeper Exeter Silithus
Mob IconSmall Human Female Twilight Keeper Mayna Silithus
Mob IconSmall Orc Male Twilight Keeper Havunth Silithus
Mob IconSmall Human Male Lorgus Jett Blackfathom Deeps, Ashenvale
Mob IconSmall Orc Male Twilight Lord Kelris Blackfathom Deeps, Ashenvale
Mob IconSmall Undead Male Twilight Speaker Viktor Blackfathom Deeps, Ashenvale
Neutral IconSmall Dwarf Female Ice Caller Briatha Zoram Strand, Ashenvale
Mob IconSmall Human Male Highlord Mastrogonde Firewatch Ridge, Searing Gorge
Mob IconSmall Human Female Twilight Marauder Morna Silithus
Mob IconSmall Human Female The Twilight Prophet Silithus
Mob IconSmall Human Male Vyral the Vile Twilight's Run, Silithus
Mob IconSmall Human Female High Interrogator Gerstahn Blackrock Depths
Neutral IconSmall Undead Female Willow Desolace
Mob IconSmall Human Male Firecaller Radison Darkshore
Neutral IconSmall Human Male Highlord Demitrian Ravaged Twilight Camp, Silithus
Horde IconSmall Orc Male Zaruk Hammerfall, Arathi Highlands
Mob IconSmall Orc Female Jedoga Shadowseeker Ahn'kahet, Dragonblight
Mob IconSmall Tauren Male Pyromancer Loregrain Blackrock Depths
Neutral IconSmall Undead Female Stasia Fallshadow Ahn'Qiraj

Cataclysm Members

Cataclysm This section concerns content related to Cataclysm.

Here is a list of all known members of the Twilight's Hammer that appear (or re-appear) in the third expansion: Cataclysm.

Name Location
Mob IconSmall Cho'gall Cho'gall the Ogre-Mage Bastion of Twilight, Twilight Highlands
Mob IconSmall Human Female Corla, Herald of Twilight Blackrock Caverns
Mob IconSmall Human Female High Priestess Azil Stonecore
Mob IconSmall Gnome Male Millhouse Manastorm Upper Silvermarsh, Deepholm
Mob IconSmall Human FemaleIconSmall Worgen Female Dame Alys Finnsson Twilight Highlands
Mob IconSmall Orc Male Dragul Giantbutcher Lorthuna's Gate, Deepholm
Mob IconSmall Orc Male Drahga Shadowburner Scarred Terrace, Grim Batol
Mob IconSmall Tauren Male Doomsayer Wiserunner Bael'dun Digsite, Mulgore
Mob IconSmall Human Male Haethen Kaul Twilight Terrace, Deepholm
Mob IconSmall Human Male Master Klem Twilight Highlands
Mob IconSmall NightElf Female Mia the Rose Twilight Highlands
Mob IconSmall BloodElf Female High Priestess Lorthuna Temple of Earth
Horde IconSmall Orc Male Sauranok the Mystic Grommash Hold
Neutral IconSmall Troll Female Overseer Jintak Jaggedswine Farm
Neutral IconSmall NightElf Female Overseer Sylandra Mirror Lake Orchard
Alliance IconSmall Human Male Major Samuelson Stormwind Keep
Mob IconSmall Human Male The Black Bishop Cathedral of Light
Mob IconSmall Human Male Twilight Skymaster Richtofen Twilight Aerie
Mob IconSmall DiscipleofCho'gall Gor'kresh Mo'grosh Stronghold, Loch Modan

Former members

Leaving the Twilight's Hammer clan is not easy and deserters will be executed (like Zamael Lunthistle), locked away (like Morridune), or hunted (like Hermit Ortell and Theldurin the Lost).

Name Location
Alliance IconSmall DarkIron Male Morridune Blackfathom Deeps
Neutral IconSmall Human Male Hermit Ortell Ortell's Hideout, Silithus
Neutral IconSmall Human Male Sab'aoth Cosmowrench, Netherstorm
Neutral IconSmall Dwarf Male Theldurin the Lost Agmond's End, Badlands
Alliance IconSmall NightElf Male Zamael Lunthistle Firewatch Ridge, Searing Gorge

Ranks and Classes

Others

Notes

  • It is customary for new recruits to be sent on difficult or sometimes impossible tasks.[9]
    • Examples would have been, obtaining a black dragon scale or a phoenix feather.

Gallery

References