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Roleplaying

This article is fan fiction

The contents herein are entirely player made and in no way represent official World of Warcraft lore or history. The characters, places, and events listed are of an independent nature and are applied for roleplaying purposes only.

Fire From AzerothEdit

New RacesEdit

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AllianceEdit

  • Faction: Alliance
  • Name: High-Elf
  • Classes: Paladin, Hunter, Rogue, Priest, Mage, Death Knight, Druid, Dragon Master.
  • Zone: Westfall
  • Capital: Sentinel Hill
  • Mount: Cougar
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HordeEdit

New Hero ClassEdit

Dragon MasterEdit

  • Required level: 60
  • Mount: Dragons
  • Zone: Hellfire Peninsula
  • Capital: Dragon City
  • Races: Human, Dwarf, Gnome, Night Elf, Draenei, Worgen, Half-Elf, Orc, Troll, Tauren, Undead, Blood Elf, Goblin, Fel Orc.
  • Talents: Dragon, Fire, Blood.
  • Usable Weapons: One-Handed Swords, Two-Handed Swords, Daggers, Bows, Crossbows, Fire Ball.

New ZonesEdit

  • 085-090: The Kingdom of Titans
  • 090-094: The Citadel of Burning Legion
  • 095-100: Dragonlands

Other...Edit

  • Level Cap: 100
  • New Hero Class: Dragon Master
  • New Races: Fel Orc, High-Elf
  • New Zones
  • New Mounts: Dragon, Cougar, Core Hound
  • All zones have volcanos and volcanos can turn on and off.

The Revenge of Cold IllidanEdit

New ClassesEdit

Demon HunterEdit

  • Ability racial aberration
  • Races: Night Elf, Human, Gnome, Worgen, High Elf, Orc, Troll, Undead, Blood Elf, Fel Orc.
  • Talents: Combat, Speed, Shape-Shifting.
  • Passive Abilities:
    • Invisibility - Player is 10% invisible than others, so other need to be 5 yards closer to player.
      • Ability racial shadowmeld
    • Need for Speed - Demon Hunters are 5% faster than others.
      • Ability rogue sprint

New ZonesEdit

  • 100-107: Shadow's Edge
  • 107-110: Music's Valley
  • 110-120: Invisible's Island

Other...Edit

  • Level cap raised to 120.
  • New Class: Demon Hunter
  • New Airplanes.

The Masters Of LightEdit

New FactionEdit

MastersEdit

  • Races:Vrykul, Wolvar, Ethereal
  • Three master races have powerful abilities and they can command others.


  • Faction: Masters
  • Name: Vrykul
  • Classes: Warrior, Rogue, Druid, Paladin, Hunter, Death Knight, Dragon Master, Demon Hunter, Priest
  • Zone: Wetland
  • Capital: Dun Modr
  • Mount: Mammoth
  • Theme: Melee and swords


  • Faction: Masters
  • Name: Wolvar
  • Classes: Druid, Paladin, Priest, Death Knight, Dragon Master, Demon Hunter, Warlock, Shaman, Mage
  • Zone: Bloodmyst Isle
  • Capital: The Vector Coil
  • Mount: Sea Snake
  • Theme: Very powerful magic


  • Faction: Masters
  • Name: Ethereal
  • Classes: Warrior, Paladin, Mage, Hunter, Dragon Master, Death Knight, Demon Hunter
  • Zone: Netherstorm
  • Capital: Area 52
  • Mount: Mana wyrm
  • Theme: Magic, flying


  • Vrykuls can command Draeneis, Fel orcs and Orcs, they like monster-like creatures.
  • Wolvars can command Night Elves, Blood Elves, High elves and Worgens, because they like wolves and magicians.
  • Etheraeals can command Humans, Dwarves, Gnomes, Undeads, Taurens, Goblins and Trolls.

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