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User:Elofan/Expansion Ideas

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This article is fan fiction

The contents herein are entirely player made and in no way represent official World of Warcraft lore or history. The characters and events listed are of an independent nature and are applied for roleplaying purposes only.

Ok here are just some of my Ideas for new Expansions

Contents

General Overview

Northrend

Already in production, I dont think I will talk about that. Its after World of Warcraft: The Burning Crusade, though.

Malestom/Sealands

3rd expansion after World of Warcraft: Wrath of the Lich King, level cap to 90

  • Name: Fury of Azshara
  • General Theme/Mission: Defeat Azshara's Naga Forces Centered in the Malestrom area.
  • Expansion Boss: Azshara
  • Playable Races: Pandaren(Alliance), Saltfury Naga(Horde)
  • New Proffessions: Brewmastery(Cafting/Gathering)
  • New Classes: Freelooter, Tinker
  • New Hero Classes: Hydromancer
  • Extra Goodies: Boats/Guild Boats, Underwater Mounts, Decent In-Game Voice-Chat, More Titles, Room for 15 charachters

Emerald Dream

The 4th expansion; after Fury of Azshara, level cap to 100

  • Name: The Emerald Nightmare
  • General Theme/Mission: Help Malfurion Stormrage battle out the forces at work that put the Emerald Nightmare in motion.
  • Expansion Boss: Unknown, some high ranking demon of Burning Legion, or Corrupted Druid, or even Angry 'Spirit' of Cenarius
  • Playable Races: Furlbolgs (Alliance), Quillboar (Horde)
  • New Proffessions: Fletchery(Crafting),Woodcutting(Gathering)
  • New Classes: None
  • New Hero Classes: The Dreamer
  • Extra Goodies: Many Popular mods implemented, Dream Vision

Argus

5th Expansion, level cap stopped at 100, but still more content

  • Name: The Fires of Argus
  • General Theme/Mission: Help the Dranaie and Orcs(depending on faction) take over* Argus
  • Expansion Boss: Unkown, High ranking Demon of The Burning Legion, not yet to Sargeras level
  • Playable Races: None
  • New Proffessions: Nada
  • New Classes: Zip
  • New Hero Classes: Demonhunter
  • Extra Goodies: Guild 'Space ships' almost Exodar Looking, Even more Titles, Room for 20 charachters
*Reclaim for the Dranaie

The Void

6th expansion, level cap 110

  • Name: The Voidlands
  • General Theme/Mission: Help Azeroth's forces in the war agains the Burning Legion.
  • Expansion Boss: Avatar of Sargeras
  • Playable Races:: Eredar(Nuetral)
  • New Proffessions: None
  • New Classes: None
  • New Hero Classes: Void-Runner
  • Extra Goodies: Void-Calling, (In the 2nd to last expansion, Blizzard finnaly adds this; Hey, its within their nature)Guild And Player Housing

The 'Inner' Void

7th and Last Expansion, level cap 120

  • Name: The Legions Fall
  • General Theme/Mission: Destroy Sargeras Once and for All.
  • Expansion Boss: Sargeras Himself
  • Playable Races: None
  • New Proffessions: None
  • New Classes: Nope
  • New Hero Classes: The Crusader, The Demonologist, The Arcdruid, The Barbarian, The Earthcaller, The Cleric, The Assasin (Hey, you gotta have lots of heroes to defeat Sargeras)
  • Extra Goodies: Teleportation(All Classes), Gnomes aren't a joke


Fury of Azshara

After the Fall of The Lich king, Arthas, The Eyes of Azeroth turned to the center of their planet, where Queen Azshara and her Naga resided staging war with the rest of Azeroth. With the Scourge no longer a problem, the Argent Dawn set their forces to fight the Naga. It is time now to defeat the ancient evil, Once and for All.

New Classes

Freelooter

The freelooter is a pirate-like class, combining the Warrior and Mage together. They are very flexible and can be a DPSing Machine or and Off Tank. All races can be a Freelooter. Very good with Swords.

Tinker

The Tinker is a very engineer-ey like class. It combines the pet system of a warlock and the ranged ability of the hunter(mainly with Guns). The pet system works as quests getting them new pets, like the warlock. At level 3 they get a basic ranged pet, at level 10 a decent tank pet, at level 20 a Crowd Control pet, at 30 an anti-caster pet, ect., ect. If followed in a certain spec, they would get a more powerful pet. These pets would require a reagent, crafted while killing. Only Gnomes, Orcs, Pandaren and Saltfury Naga can be Tinkers.

Hydromancer

The Hydromancer is the Hero Class for Frost mages, Combining Water and Frost spells. They Hydromancer can be a ranged caster, or an up in your face, class. Pandaren, And Saltfury Naga can be Hydromancers.

Races

The Pandaren

Calling from their Ancient homeland of Pandaria, they emerge from seclusion, seeing that the world of Azeroth is going against their enemies. With the small population of Night Elves that resided in their homelands, they were convinced to join the Alliance. With their ancient love for beer, come the proffesssion of Brewmastery. They are very cautious towards the dwarves though, who , as they say, ruined the proud proffession of Brewmastery.

Classes
  • Druids: Pandaren are very close to nature and embrance the druid spirit(and trees)
  • Warrior: Pandaren are not strangers to warrior-ism(?).
  • Mage: Very intune to Magic, but very cautious while using it.
  • Deathknight: All races could have been swayed by the (deceased)Lich King, before he was slain.
  • Tinker: Very fond of creating things
  • Hydromancer: The Pandaren have Mages, so many would choose to become a Hydromancer
  • Freelooter: All races have some Piracy in them.
  • Shaman: Very intune to Nature and spirits


  • Warlock: Pandaren dont consort with demons. Peroid.
  • Paladin: Not really fond of the Light
  • Preist: Same as paladin
Reputation/Racials

Not that fond of Dwarves, starts at Nuetral with Dwarves.


  • (Pass.)Staff Mastery: +10 in Staff Skill
  • (Pass.)Herbal Remedies: +5 in herbalism.
  • (Pass.)Natures balance: +5 nature resistance
  • Natures Fury: Releases Natures fury, Giving you +5% of your strength and doubles anyhealing spells you cast, or somone casts on you

Saltfury Naga

The Saltfury Naga are a group of Naga that were mutated by the strange energies around their homeland(Western Lordaeron/Lordaeron Grove) that cased their tails to grow shorter, and them growing legs. The Naga, who were spying on the Undead, cautiously joined the Horde, with persuasioun from Sylvannas, who had forged a bond betweem the local Naga. Thrall let them in, allowing them to join the fight against Azshara's Naga.

Classes
  • Mage: Lots of Naga mages
  • Hydromancer: From mages, so yes
  • Freelooter: Very Seafaring
  • Warlock: Not Strangers to Demons and Dark magic
  • Deathknight: All races
  • Preists: Yes, Somewhat intune to the light
  • Warrior: Almost all races have a warror


  • Palladins: not that intune to the light
  • Shamans: not very Shamanistic
  • Druids: Not intune to Nature
Reputation/Racials

Friendly with Undead, causes other horde members(exept BElves) to be suspicious

  • (Pass.) Mutation: does and additional 6% of your attack in nature damage
  • Need to think of more

Brewmastery

The New Proffession of Brewmastery will be both a Crafting and Gathering Proffession.

In the gatherin portion, Players will find engredients, such as special herbs(which can only be gathered by Brewmasters) or seeds, and make them into Brews and beers.

In the Crafting portion, Players will use the seeds, and herbs and make them into brews and Beers, Other than getting you drunk, these will have special buffs, like +stam and spirit, +int, +str, ect. Higher level brews will give the drinker higher stats, along with the fun effect of saying things with '...hic' at the end.

Extra Goodies

Boats/Guild Boats

While in the sea, it is necessary to have a boat, of course, so thats where I thought of Guild Boats. They can range from a small yacht, the boats that we use for taxis, or an Azerothian Cruise liner. They would be like guild tabs, each costing more gold.

Decent In Game VC

Admit it... the in game Voice Chat sucks. Thats why I added this into this next expansion

More Titles

We dont have enough titles anymore. Ever since TBC all of them went away. I want more titles. If you defeat Illidan, you should be called charachtername, Betrayer Slayer. If you get 375 Alchemy, or Blacksmithing, or Tailoring you should be Grand Alchemist/Blacksmith/Tailor Charachtername.

The Emerald Nightmare

After the Defeat of Azshara's Naga, the Druids of Azeroth call out for help against the monstroseties in the Emerald Dream, most call the Emerald Nigtmare. With the Portals to the Emerald Dream re-opening, you must Help Malfurion Stormrage Battle this evil unknown.

The Dreamer

The Dreamer is the ultimate Drood class. It combines the whole 'focusing on the powers of nature to kill you' kind of feel. They have a spell which is 'Dream Vision' but more into that in Extra Goodies.

New Races

Furlbolgs

The Hyjal furlbolgs were one of the least recognised defenders on the attack on Hyjal. After 8 years of seclusion in their dens, they emerge out to defend the Emerald Dream.

Classes
  • Druid: Well, DUH!
  • Dreamer: Intwined with the druid.
  • Warrior: Why not?
  • Mage: The Furlbolgs tend to dip their hairy foot into the magic pool sometimes
  • Shaman: Very shamanistic Culture
  • Freelooter:All races
  • Deathknight: All races
  • Preist: Yes, Preist(esses) of Elune. They follow the Night Elves in this belief


  • Warlock: No Demon Magic here!
  • Paladins: Elune, not the Light
  • Rogue: They are too big(like Tauren)
  • Hunter: (suprisingly) not close to animals
Reputation/Racials

Friendly with all, but starts 100 rep friendlier with Night Elves


  • Fires of Hyjal: Like the Beserker mode on Trolls but does nothing to healing.
  • I need more


Quilboar

After many years of fighting in Durotar and the surrounding lands, the orcs and tauren have come to welcome the Quilboar as one of their allies.

Classes
  • Druid: Droods have been somwhat accepted into their culture
  • Dreamer: Drood super class
  • Warrior: You shouldn't have to ask at this point
  • Shaman: Of course!
  • Deathknight: All classes
  • Hunter: They like to tame their under developed cousins the boar
  • Warlock: They do delve into the dark magiks
  • Freelooter: All classes
  • Mage: They like dark magick
  • Paladin: No light
  • Priest: see above
  • Rogue: too big
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