User:Kathucka/Hunter's Guide to Karazhan/List of Tables
From WoWWiki
This page is just a convenient place to find tables used elsewhere in this guide.
Hunter gear
| Slot | Gear | Enchants |
|---|---|---|
| Feet |
[Duro Footgear] (q) |
[Enchant Boots - Dexterity] |
| Legs |
[Leggings of Beast Mastery] (a) | |
| Waist |
[Felstalker Belt] (c) | |
| Chest |
[Thick Netherscale Breastplate] (c) |
[Enchant Chest - Exceptional Stats] |
| Wrists |
[Auchenai Bracers] (q) |
[Enchant Bracer - Assault] |
| Hands |
[Ar'tor's Mainstay] (q) |
[Enchant Gloves - Superior Agility] (recommended) |
| Shoulders |
[Pauldrons of Surging Mana] (a) |
[Inscription of the Blade] |
| Head |
[Coif of the Wicked] (q) | |
| Back |
[Skyguard's Drape] (r) | |
| Ranged Weapon |
[Valanos' Longbow] (a) |
[Biznicks 247x128 Accurascope] |
| Melee Weapon |
[Sonic Spear] (d) |
[Enchant 2H Weapon - Major Agility] (recommended) |
| Neck |
[Choker of Bloodied Feathers] (q) | |
| Finger |
[Aggressor's Mark of the Sha'tar] (q) |
See the Reputation rewards section for more rings. |
| Trinket |
[Bladefist's Breadth] (q) | |
| Quiver |
[Smuggler's Ammo Pouch] (r) | |
| Codes |
(a) Auction house (World BoE) |
(p) PvP award |
Hunter gems
| Color | Gems |
|---|---|
| Red Gems | [Delicate Living Ruby] |
| Blue Gems | [Solid Star of Elune] |
| Yellow Gems | [Smooth Dawnstone] |
| Orange Gems | [Glinting Noble Topaz] |
| Purple Gems | [Shifting Nightseye] |
| Green Gems | [Dazzling Talasite] |
| Meta Gems | [Relentless Earthstorm Diamond] |
Reputation rewards
| Reputation | Reward |
|---|---|
| Friendly | [Violet Signet] |
| Honored | [Violet Signet] |
| Revered | [Violet Signet] |
| Exalted | [Violet Signet of the Master Assassin] |
Raid pets
| Pet Family | Damage Multiplier | Focus Dump Skill | Food | High-Level Location |
|---|---|---|---|---|
| Bat | 7% | Screech | Fruit and Fungus | Karazhan (Servant's Quarters) |
| Cat | 10% | Claw | Fish and Meat | Hills above Skettis |
| Owl | 7% | Screech, Claw | Meat | Heroic Sethekk Halls |
| Raptor | 10% | Claw | Meat | Netherstorm, far northern tip |
| Ravager | 10% | Gore | Meat and Raw Meat | Netherwing Shelf mine |
| Wind Serpent | 7% | Lightning Breath | Fish and Bread | Netherstorm, near Tempest Keep |
Addons
| Add-ons | Comments | |
|---|---|---|
| Threat Meter | Omen (Threat 1.0) is generally becoming more popular due to its ability to track threat on multiple targets. | |
| Raid Warning |
Deadly Boss Mods is more popular, but these are both great. | |
| Damage Meter |
SWStats, when calculating damage per second, divides the damage done by the entire time anyone is in combat. WWS is not an add-on, but is used to post stats on a Web page after the raid. | |
| Timer |
Consumables
| Consumable | Comments | |
|---|---|---|
| Battle Elixirs |
[Elixir of Major Agility] |
Most hunters take the Elixir of Major Agility. |
| Guardian Elixirs |
[Elixir of Major Mageblood] |
Major Mageblood is considerably better than Draenic Wisdom for boss fights. |
| Flasks | ||
| Buff Food |
[Blackened Sporefish] |
Most hunters prefer agility food. Some of the stamina food is being changed with Patch 2.4 to give 720 stamina for 30 seconds. |
| Weapon Oil |
Dual-wielding hunters can use two weapon oils at once. Unfortunately, sharpening stones have no effect on ranged attacks. | |
| Regular Pet Food |
As appropriate. |
Hunters know what their pets eat. This section is here just to remind them to bring a full stack of it. Bears, boars, crabs, wind serpents, and spore bats eat bread that mages conjure. |
| Buff Pet Food | ||
| Potions |
[Super Healing Potion] |
Fel Mana potions are the best ones for hunters to use, as the debuff from that potion does not affect them. |
| Ammunition |
[Adamantite Shells] |
Bring a full bag. Nothing is more embarrassing than running out of ammunition in the middle of a raid. The Adamantite ammunition is best for hunters new to Karazhan, as it has the highest damage boost of any ammunition available to them, and is not soulbound. The machines to make it are made by engineers. One [Adamantite Arrow Maker] creates 1000 [Adamantite Stinger]s. One [Adamantite Shell Machine] creates 1000 [Adamantite Shells]. |
Bosses
| Boss | Best Pet Spec | Hunter Loot |
|---|---|---|
| Servant's Quarters |
Armor (for trash) | |
| Attumen the Huntsman |
Armor (for trash) |
[Stalker's War Bands] |
| Moroes |
Armor | |
| Maiden of Virtue |
None | |
| The Big Bad Wolf |
None |
[Beastmaw Pauldrons] |
| Romulo and Julianne |
Armor |
[Beastmaw Pauldrons] |
| Wizard of Oz |
Armor | |
| The Curator |
Arcane Resistance | |
| Shade of Aran |
Arcane Resistance and Frost Resistance |
[Drape of the Dark Reavers] |
| Terestian Illhoof |
Armor | |
| Netherspite |
Shadow Resistance | |
| Chess Event |
None | |
| Nightbane |
Fire Resistance and Armor | |
| Prince Malchezaar |
Shadow Resistance and Fire Resistance |
[Demon Stalker Greathelm] |
Raid buffs
| Raid Buffs | |||
|---|---|---|---|
| Class | Raid Buff | Effect | Comments |
| Druid | Gift of the Wild | Increases armor by 340, all attributes by 14 and all resistances by 25 | |
| Mage | Arcane Brilliance | Increases intellect by 40 | |
| Paladin | Greater Blessing of Might | Increases attack power by 220 | Pets should have Might, too. |
| Greater Blessing of Kings | Increases all stats by 10% | Pets should have Kings, too. | |
| Greater Blessing of Wisdom | Restores 41 mana every 5 seconds | Very useful for long fights | |
| Priest | Prayer of Fortitude | Increases stamina by 79 | Increases stamina by up to 102 when fully talented |
| Prayer of Spirit | Increases spirit by 50 | Requires discipline talents | |
| Prayer of Shadow Protection | Increases shadow resistance by 70 |
Does not stack with Shadow Resistance Aura. | |
Group buffs
| Group Buffs | |||
|---|---|---|---|
| Class | Group Buff | Effect | Comments |
| Druid | Leader of the Pack | Improves critical strike chance by 5% | Feral talent activated in bear and cat form. When fully talented, heal yourself by 4% of your total health when you get a critical strike. |
| Hunter | Ferocious Inspiration | All damage increased by 3% for 10 seconds after the hunter's pet gets a critical strike. | Beast Mastery talent. Stacks with multiple hunters. |
| Trueshot Aura | Attack power increased by 125 | Marksmanship talent. Does not stack. | |
| Aspect of the Wild | Nature resistance increased by 70 when within 45 yards of the hunter. | Does not stack with itself or with nature resistance totems. The hunter using it loses considerable damage output because Aspect of the Hawk is not available. Only one hunter per group needs to turn this on. | |
| Paladin | Concentration Aura | Gives a 35% chance to ignore spell interruption when damaged |
Useful for casting Steady Shot when taking damage. |
| Devotion Aura | Gives 861 additional armor to party members | Adds 1205.3 armor when fully talented. Great for Nightbane. | |
| Fire Resistance Aura | Gives 70 additional Fire resistance | Does not stack with fire resistance totems. Hunters do not take much fire damage in Karazhan, but possibly handy for Prince Malchezaar and Terestian Illhoof. | |
| Frost Resistance Aura | Gives 70 additional Frost resistance | Nice for the Shade of Aran's elementals. | |
| Shadow Resistance Aura | Gives 70 additional Shadow resistance | Does not stack with Prayer of Shadow Resistance. Great for Netherspite. | |
| Priest | Vampiric Embrace | 15% of Shadow spell damage caused by casting priest heals the priest's group. |
Shadow talent |
| Vampiric Touch | Priest's party gains mana equal to 5% of Shadow spell damage caused by the priest. | Shadow talent. | |
| Shaman | Fire Resistance Totem | Increases fire resistance by 70 | Does not stack with Fire Resistance Aura. |
| Frost Resistance Totem | Increases frost resistance by 70 | Does not stack with Frost Resistance Aura. | |
| Grace of Air Totem | Increases agility by 77 | ||
| Healing Stream Totem | Heals 18 damage every two seconds. | ||
| Mana Spring Totem | Restores 20 mana every two seconds. | ||
| Mana Tide Totem | Restores 24% of your mana over 12 seconds. | Restoration talent. | |
| Nature Resistance Totem | Increases nature resistance by 70 | Does not stack with Aspect of the Wild. | |
| Strength of Earth Totem | Increases strength by 86. | Does not improved ranged attacks, but substantially increases pet damage. | |
| Warlock | Blood Pact | Increases stamina by 70 | Imp aura. Increases stamina by 91 when fully talented. |
| Warrior | Battle Shout | Increases melee attack power by 305 | Increases melee attack power by up to 382 with talents. Does not increased ranged damage, but does increase pet damage. |
| Commanding Shout | Increases maximum health by 1080. | Increases maximum health by 1350 when fully talented. | |
Raid debuffs
| Raid Debuffs | |||
|---|---|---|---|
| Class | Raid Debuff | Effect | Comments |
| Druid | Faerie Fire | Decrease armor of target by 610 | With Balance talents, also improves chance to hit the target by 3%. Does not stack. |
| Hunter | Expose Weakness | Increase the attack power against the target by 25% of the agility of the hunter. | Survival talent. Does not stack. |
| Hunter's Mark | Increases ranged attack power against the target by 110 to 440. | With Marksmanship talents, also increases the melee attack power against the target by 110. Does not stack. | |
| Paladin | Judgement of Wisdom | Chance to restore 74 mana when attacking the target. | Extremely valuable in boss fights. Allows hunters to use haste potions instead of mana potions. |
| Judgement of the Crusader | Increases holy damage taken by the target by up to 219. Fully talented, also increases the crit chance of all attacks against the target by 3%. | Requires the Improved Seal of the Crusader talent from a retribution paladin to get the 3% crit chance. | |
| Rogue | Expose Armor | Reduce armor of target by up to 2050. | Reduce armor by up to 3075 with assassination talents. Does not stack with Sunder Armor. |
| Warlock | Curse of Recklessness | Reduces target's armor by 800, but also increases its attack power by 135 and makes it immune to fear effects. | Each warlock gets only one curse per target. |
| Warrior | Sunder Armor | Reduces armor by 520 | Stacks up to five times with itself. Does not stack with Expose Armor. |
Skills
| Skill | Description | Mana | Cast Time | Cooldown | Comment |
|---|---|---|---|---|---|
| Aimed Shot |
A shot that increases damage by 870 and reduces healing on the target by 50% for 10 seconds. |
370 |
3.0 sec |
6.0 sec |
Does not increase DPS, because it resets the Auto Shot timer. |
| Auto Shot |
Hits the target for ranged weapon damage plus attack power and scope bonuses. |
0 |
0.5 sec |
Weapon speed |
Basic attack, and a large fraction of hunter damage. |
| Arcane Shot |
Hit target for 273 + 15% of your ranged attack power in arcane damage. Also, dispel one beneficial magic effect from the target. |
230 |
Instant |
6 sec |
Not mana efficient, but useful to do damage while moving. Also useful to dispel effects on Attumen trash, Moroes (when Berrybuck is around), Romulo, and Julianne. |
| Bestial Wrath |
Fully talented, increase pet damage by 50%, increase hunter damage by 10%, reduce mana costs of spells by 20%, and make both hunter and pet immune to most crowd control. Lasts 18 seconds. |
10% of base mana |
Instant |
120 sec |
Defining Beast Mastery talent. Use at the same time as Rapid Fire and other racial and trinket buffs to greatly increase damage for a short while. |
| Concussive Shot |
Slows target by 50% for four seconds. |
8% of base mana |
Instant |
12 sec |
Useful for protecting squishies and for slowing targets to build more threat on them before they go into a Freezing Trap. |
| Deterrence |
Increase chance to dodge and parry by 25% each. |
0 |
Instant |
300 sec |
Survival talent. May let you survive if you get melee attacks. It is usually better for the raiding hunter not to get melee attacks at all, though. |
| Explosive Trap |
Drop a trap that hits enemies within 10 yards for 201-257 fire damage followed by 330 fire damage over 20 seconds. The trap itself lasts 60 seconds. |
520 |
Instant |
30 sec |
Can do a lot of damage, but tends to generate unwanted threat. Use only when the tank can hold on to every monster it will hit, or use Snake Trap, instead. |
| Feign Death |
Play dead, permanently removing all threat from monsters aware of the hunter. |
80 |
Instant |
30 sec |
Use this to stay under the tank's threat, or when you are about to die to trash. |
| Freezing Trap |
Drop a trap that will freeze a target for 20 seconds. The trap itself lasts 60 seconds. |
100 |
Instant |
30 sec |
The best hunter crowd control. Considerably improved by Survival talents. See the discussion on Freeze Trapping. |
| Frost Trap |
Drop a trap that will slow nearby enemies for 30 seconds. The trap itself lasts 60 seconds. |
60 |
Instant |
30 sec |
Useful for Moroes, Moroes trash, Attumen trash, Servant's Quarters, and some Shade trash. Very nice for kiting. |
| Intimidation |
The pet's next attack generates a large amount of threat and stuns the target for 3 seconds. |
4% of base mana |
Instant |
60 sec |
Beast Mastery talent. Useful mainly for protecting squishies. |
| Kill Command |
The pet instantly attacks for an additional 127 damage. |
75 |
Instant |
5 sec |
Available only after the hunter lands a critical strike. |
| Misdirection |
Threat caused by your next 3 attacks is redirected to the target raid member. |
9% of base mana |
Instant |
120 sec |
One Multishot uses up all three charges if it hits. Put this on the tank every time he could use more threat. |
| Multishot |
Fire multiple shots, hitting up to three targets, for 205 extra damage each. |
275 |
0.5 sec |
10 sec |
Mana inefficient way to do extra burst damage on a single target, or massive damage when hitting multiple targets. |
| Rapid Fire |
Increase ranged attack speed by 40% for 15 seconds. |
100 |
Instant |
300 sec |
Trigger this at the same time as trinket and racial abilities that increase attack power for a massive surge of damage. |
| Raptor Strike |
Your next melee attack does 140 extra damage. |
100 |
Next hit |
6 sec |
If you happen to be in melee range of your target, use this before you run back out to range. |
| Scorpid Sting |
Reduces the target's chance to hit by 5%. Lasts 20 seconds. |
9% of base mana |
Instant |
None |
Greatly reduces the damage done by a boss on a tank. Keep it up at all times. |
| Scatter Shot |
Deal 50% of normal shot damage and causes the target to wander aimlessly for 4 seconds. Range is 0 to 50% of normal shot range. |
8% of base mana |
Instant |
30 sec |
Marksmanship talent. Very handy for staying alive. Gives time to drop a Freezing Trap. |
| Serpent Sting |
Sting the target for 660 damage over 15 seconds. |
275 |
Instant |
None |
Usually a mana-inefficient waste of a global cooldown. Use a Steady Shot instead. |
| Silencing Shot |
Deal 50% of normal shot damage and silences the target for 3 seconds. |
6% of base mana |
Instant |
20 sec |
Marksmanship talent. Forces casters into melee. Very useful on Moroes, Shade of Aran trash, and Netherspite trash. |
| Snake Trap |
Drop a trap that releases five snakes to attack your enemies for 15 seconds. The trap itself lasts 60 seconds. |
305 |
Instant |
30 sec |
Good AoE damage without the threat generated by Explosive Trap. Also good for fooling enemies into attacking a snake instead of a player character. Poison from the snakes breaks crowd control. |
| Steady Shot |
Shoot the target for 100 + 20% of ranged attack power physical damage. |
110 |
1.5 sec |
None |
After Auto Shot, most important skill for doing damage. Use it as much as possible. |
| Viper Sting |
Drain 1368 mana over 8 seconds. |
270 |
Instant |
15 sec |
Not useful in Karazhan, unless your raid is trying to get the Shade of Aran to do his Pyroblast before he brings out his elementals. |
| Volley |
Do 105 arcane damage every second for 6 seconds to enemies in an 8 yard radius. |
585 |
6 sec |
60 sec |
Do AoE damage to multiple enemies once an Explosive Trap or Snake Trap is used. Use when the tank has a means of holding on to multiple targets, or you may get unwanted attention. |
| Wing Clip |
Deals 50 damage and reduces movement speed of the target by 60%. |
60 |
Instant |
None |
Useful for kiting, protecting squishies, and doing a small amount of extra damage when stuck in melee. |
Skills timing
| Skill | Cast Time | Cooldown | Global Cooldown |
|---|---|---|---|
| Auto Shot | 0.5 sec | Weapon Speed | No |
| Steady Shot | 1.5 sec | None | Yes |
| Multishot | 0.5 sec | 10.0 sec | Yes |
| Arcane Shot | Instant | 6.0 sec | Yes |
| Kill Command | Instant | 5.0 sec | No |
| Aimed Shot | 2.5 sec | 6.0 sec | Yes |