User:Ramtak/Future of WoW
From WoWWiki
This article is fan fiction The contents herein are entirely player made and in no way represent official World of Warcraft lore or history. The characters and events listed are of an independent nature and are applied for roleplaying purposes only. |
Since i saw a couple other people doing it i thought i would. instead of doing just one expansion ill do the entire series.
Contents |
Maelstrom X-pack
comes after WotLK level cap raised to 90. most info found here
Emerald dream X-pack
after an 8 year wait (2003 - my predicted release year of this x-pack, 2011) the portals to the Emerald Dream are opened and the level cap is raised to 100!
New races
Alliance
Starting zones: Pandaria - level 1-10, Stonetalon Mountains - 11-30
Racial capital: Shao'din city
Racial abilities: Drunken brawling (increases attack power by 5/10/20% while tipsy/drunk/smashed), conjure alchohal (conjures a drink), nature resistance
Racial mount: giant preying mantis
Horde
Starting zones: Wolfenhold - 1 to 10, Xorothian Plains - 10 to 20
Racial capitol: Wolfengate
Racial abilities: Shadow resistance, bite (causes opponent to bleed over time, 2 min cooldown), skinning specialization (worgen level in skinning 50% faster)
Racial mount: themselves, worgen learn 2 spells (at 30 and 60) that allow them to get on 4 legs and run at mount speed. after all they are wolves.
New areas
The emerald dream
- The Green Lands - level 88 to 91
- The Dying Paradise - level 91 to 94
- The Emerald Nightmare - level 94 to 97
- The Emerald Forest - level 96-99
- The Eye of Ysera - level 97 to 100
Area info
if you are a druid you can get into the emerald dream for free however any non druids must carry a key in their inventory or bank to get in. the key is obtained by finishing a simple quest.
The Green Lands - each of the 5 portals in azeroth take you here. the green lands are vast plains about 1/3 the size of outland
The Dying Paradise - consider it a gateway into the emerald nightmare. most monsters here are demons.
The Emerald Nightmare - the area looks like a mix of desolace and hellfire peninsula. every monster here is corrupted and dark.
The Emerald Forest - looks like ashenvale
The Eye of Ysera - this part of the dream is the most uncorrupted. looks like the green lands, ground texture is swirling.
these areas are minor but important
The Dream Sea - the waters surrounding the emerald dream. you can sea mount here but theres nowhere to go.
Eye of Ysera (city) - a neutral city with portals connecting to every other major city much like shattrath or dalaran.
New Profession
Infusion As enchanting is to equipment, and inscription is to abilities, so is infusion to racial traits. Infusing types of energy into one's body one could change some of the racial traits, including higher strength or intelligence, or, at higher levels, new racial abilities. examples include extending the duration of War Stomp from 2 seconds to 4 seconds.
Legion X-pack
This expansion will feature no new races, no new classes but a whole other world about 3/4 the size of azeroth (thats about 3 outlands) with a release date of 2013.
Since this is the only expansion to feature no new levels there will be a new attribute system. each attribute is equal to a level but much easier to achive (same amount of experience as a level 45) the end boss is sargeras.
New areas
Sargeras' Homeworld
- K'aresh - level 96 to 99
- Argus Meadowlands - level 97 to 100
- Mac'Aree - level 99 to 100+
- Maw of Oblivion - level 100++
- The Burning Citadel - level 100+++
Hero Mount
A hero mount will require master riding and acts as a 3 in 1 mount (sea, flying and ground mount). a hero mounts speed on the ground is +200%, in water +300% and in the air +500%. hero mounts can only be summoned in outland, water, the emerald dream and sargeras' homeworld. They cost 10,000 gold and require level 100+
Attribute system
As said before its much easier to level after 100. each attribute is indicated by a +. you can have up to 3 +s. When you hit the level mark after 100 you gain a + to your tooltip and you gain health and stats but with the attribute system in addition to that you gain an attribute point that you turn in to your class trainer for a choice of 5 very powerful abilities (much like talent points but stronger ex. TP: increases chance to crit by 8% AP: increases chance to crit by 25% in addition to that crits give a buff.) But dont get confused this is ONLY after level 100!
What happens after this?
With sargeras dead who knows what might happen? But it would leave room for Warcraft 4! I may make a page about this story too.