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Sambah/A World in Danger
< Sambah
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
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This article is fan fiction The contents herein are entirely player made and in no way represent official World of Warcraft lore or history. The characters, places, and events listed are of an independent nature and are applied for roleplaying purposes only. |
Contents |
Storyline
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The Citizens of Azeroth have come under attack by mutants of the maelstorm. The Torustis, or Toirtus in Naga tounge, meaning "ones from the void", are a new face on the world of Azeroth. They were first created as diabolical turtles by the Dark Titan, Sageras. Once he let these turtles loose, they lost track of their way around the universe and ended up rocketed towards Azeroth. They land right in the middle of the maelstorm. The violent winds of the maelstorm caused something to interact with their E.T Blood. This caused them to mutate. The Mutation that took place caused the Burning Legion to abandon their new race. The Torustis's leader, King Roful, has taken interest in his peoples' new powers. He soon created an alliance with the Naga, and for the first time ever, the Naga are siding with the Murlocs. Luckily, not all was lost. This strange occurance caused a group of Naga called the Swiftwind Vipers to change their mind about their races' ways. They turned to the Night Elves for help. Tyrande took a small step at first. She told Fandral that she wanted to Naga to please them with their home and battle skills, but most of all, Druidry and Holy Magic.
The Horde, unaware that the alliance were gaining more war recruits, were preparing to take Thrall, Cairne, Lor'themar, Sylvanas, and Vol`jin to Northrend for a expedition to meet with the leaders of Dalaran. Although the mages could of just teleported, they said it was urgent.The Horde, however, never made it to Northrend. They were shipwrecked and most of the soliders died. The leaders, almost never together like this, have come together to help each other, but sadly, most of them passed out. Thrall was the only one who didn't. He called out in every language he knew for help, and finally, someone came. It wasn't just anything though. It was a group of Makrura. They rescued the five leaders. Before Thrall could say anything, one of them spoke. (Translated) "Hello, We are the Makrura, you must be Thrall, the Warchief of the Orcs. We've been looking for you. We want to join you, the Alliance murdered our king." After a long conversation, the StoneShell Makrura, as they named themselves, joined the horde, however, many horde races did not like it. Causing all horde races to be unfriendly with the Makrura.
Feature List
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- Raise in the Level cap to 85
- Over 22 new zones, the new continent of New Kalimdor, many new islands, and the Underwater continent of the Great Sea.
- 3 New Classes - Barbarian, Myrmidon, Buccaneer
- 4 New Hero Classes - Tinker, Potion Doc, Primal, Tidecaller.
- 2 New Professions - Woodworking & Brewmaster
- 1 New Gathering Profession - Lumberjacking
- 2 New Races - The Swiftwind Viper Naga and the Stoneshell Makrura.
- 4 New Cities - The Undermine, Mak`Aru City, Naz`nuevo, Zandalar
- A upfront confrontation of the Naga Queen Aszhara, and the Old God, Neptulon, The Tidecaller.
- Many new Instances, including the Maelstorm, Nazjatar, and Mak`aru
- A new Crafting System - The Crafting Sphere
New Zones (with levels)
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- Mak`tar (1-10) (*NEW* Mak`Aru City Location) *Makrura Capital*
- Mak`cer (6-15)
- Mak`her (10-20)
- Mak`lu (15-25)
- Bluescale Isle (1-10-20)
- Waterrealms (1-10) (Naz`nuevo Location) *Swiftwind Vipers Capital*
- Naz`tuk (10-25)
- Kezan Isle (Undermine Location) *Neutral Capital - Goblin Capital*
- Bloodwing Mountains (Sunken Kalimdor) (Level 78-83)
- Sulket Desert (Sunken Kalimdor) (Level 85)
- Illumiene (Sunken Kalimdor) (Level 85)
- Southern Forests (Sunken Kalimdor) (Level 80-85)
- Vortex Plains (Sunken Kalimdor) (NEUTRAL DUE TO PROTECTION OF THE RUINS OF THE WELL OF ETERNITY)
- Maelstrom (and Surrounding Islands) (Level 80)
- Nazjatar (Naga Capital) (Level 77-83) (Instance with Queen Aszhara - Level =85)
- Mak`aru - The abandoned ruins of Mak`aru (Level 85)
- Broken Isles (Levels |78-83| |83-85| |80-85| |85-85|)
- Zandalar (Sanctuary)
- Tel Abim - (Level 40-48)
- Kil Tiras - (Level 50-80)
- Zul`Dare - (Level 77-80)
- Gilneas - (Level 80-85)
New Races
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- Stoneshell Makrura (Playable) - Driven from their own Mak`aru ruins, they have asked the orcs for protection after the murdering of their king. The murder was attempted and succeeded by the Alliance Humans, after their investigation of the Maelstorm.
- Swiftwind Vipers (Playable) - The only group of Naga that have broke away from the main group of Naga that have sided with the tortoises. The Night Elves have been weary of the Naga's actions, causing all Naga to be unfriendly to all other Alliance members.
- Voidwind Torustis (Non-Playable) - Created by the demons of the burning legion, they have come from far and wide and all of them accidentally landed on the planet of Azeroth. The Burning Legion abandoned them and ever since they have become the closest allies of the Naga. Now the three races, Naga, Torustis, and Murlocs, are planning to dominate the world and are taking every step with every caution.
New Factions
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Undermine Factions
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- Hobgoblins/Leper Gnomes *Similar to Scryers/Aldor*
- Venture Co. *Similar to Sha`tar*
- Steamweedle Cartel - A Trading Company which is part of the Syeamweedle Section of Undermine. This Faction will also be included in many quests in Tanaris, Rachet, Booty Bay, and Everlook. A new port crewed by Steamweedle Cartel will be docked in New Kalimdor.
- Bildgewater Cartel - Another Trading Company which runs all the ports in Kezan and most of the Bildgewater actions in Undermine.
- Blackwater Raiders - Tied closely to the Steamweedle Cartel, the Blackwater Raiders run most of the trading in Stranglethorn Vale (Booty Bay) and were invited to handle the Hobgoblins and Leper Gnomes in Undermine.
New Kalimdor Factions
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- P.O.T.W - (Protecters of the Well) Protects the well from all evil. The Well ruins are just a crater in the ground. Only a drop of the original well remains, so the Elves involved in this must protect it from all harm.
- The Braves - An Expedition sent by Highlord Bolvalor to explore the jungles and plains of the New Kalimdor and take samples and drawings of the area.
- Spirit of Elune - A Group of Night Elves who were half transformed into Naga when they were frozen unsuspected and sent to the bottom of the ocean, the half Naga, half Night Elves, are in favor of the Alliance, but will offer help to any Horde that wishes to have their assistance.
- The Bloodfangs - A Group of Soldiers Thrall has sent out into New Kalimdor to search for new base location. They Currently Reside in Ports, towns, and Spirit of Elune crossings, aswell as Undermine and Kezan.
- Stormsnotuts - Honoring their Prestige to neither Alliance nor Horde, the Stormsnotuts are spiritual race who have come from the water in search for an alliance. The Stormsnotuts (Pronouned-Storm-Snow-Tuts) are a cousin of the Tauren and Taunka, they are a Water Breathing Race of Cow, also closely related to the Whale and Tuskkar.
- Ghuj's - A Group of Dryads come under attack by the vicious water snakes. The Ghuk's are seeking help from the Alliance and Horde to stop them.
Great Sea Factions
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- Mak'Aru City - Home to the Stoneshell Makrura, the Mak`Aru City Citizens make their home on the "Chain of Mak`aru" Islands.
- Naz`nuevo - Meaning Naga-New in Nazja, it houses the Swiftwind Vipers and Gremith Deepclaw, their king. It is on the group of islands called "The Forgotten Realm"
- Bluescale Naga - Alliance Friendly, the Bluescale Naga are a group of individuals that make home on Bluescale Isle, part of the Forgotten Realm.
- Naga Council - The Group of Naga and Shadow Council members that have met and agreed to break apart from the Naga and parts of the Alliance and have come to the Chain of Mak`Aru and are aiding the Horde in every attempt they can.
- Gishan Seacult - Part of Underwater Project, ran by the Goblins, the Gishan Seacult is the group of gargantuan seacreatures that have agreed to help the goblins with their construction of their new underwater city (Named Seacult). The Gishan Seacult have now agreed to test new Air breathing tools for underwater creatures, and the Gishan are now stationed on the coasts of Kezan.
Major Lore Plots
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Queen Aszhara and King Roful have created a new underwater army so huge, that it could wipe out all of Azeroth. The Murlocs are another problem, having joined Aszhara and Roful, it makes the army even more powerful. They are planning to attack major points in Azeroth, first Undermine, the main trading port between the continents, then Orgrimmar and Stormwind. From there on they will attack Ironforge, Naz`nuevo, Mak`Aru City, Darnassus, Undercity, Silvermoon. And Worst of all, they will be accompanied by the Illidari Army. Queen Vashj, who is thought to be dead, has only just been rebirthed by Night Elf Druid, attempting to drain her powers and use them for the Outland Cleanup, but, Lady Vashj got away with her Illidari Army, along with the army of Sunfury Blood Elves. These aren't the only threats, Neptulon the Tidehunter, an Old God, has made his way to Azeroth in search of a rare artifact that is hidden somewhere on the planet, but the Underwater Army and the Illidari Army have asked for help by him, he didn't "agree" but he created a throne of water, in the South Seas. Now, the huge army is ready to strike. To stop them, you must first raid the Maelstorm. Throne of Lady Vashj, King Roful, and Queen Aszhara. Therefor, her army is defeated. This is very hard and can require up to 40 players to handle. The second plot character that must be taken down, is Neptulon. Without him, he could easily wreak havoc on all of Azeroth.
Underwater Army
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- Naga - Ruled by Queen Aszhara, the Naga of Azeroth are against all land races.
- Murloc - Mostly hated by naga, now the murlocs are here to help the naga.
- Torustis - An Alien Race created by the Burning Legion lead by King Roful.
- Illidari Naga - A Organization of Naga ruled by Lady Vashj.
- Illidari Makrura - Part of the Illidari, the Makrura made peace with the Illidari Naga.
- Sunfury Blood Elves - Lead by their deceased leader, Kael`thas Sunstrider. The Sunfury Bloodelves are now part of the Burning Legion. Lady Vashj persued them to become part of the Illidari Again.
- Mur`gul - Controlled by the Naga, the Mur`guls are slaves of their own, but, for battle, the Mur`guls are training for battle.
Classes
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Their are many new classes to be introduced to. Taken from a specific list, here they are.
Classes
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- Buccaneer - Introduced because of high activity of ocean and pirates.
- Barbarian - Introduced because the Stoneshell Makrura's have been practicing barbaric ways all their life. They introduced it to other races, but none would practice it. Making Makrura the only Horde and/or Alliance race to practice it. (Makrura Only)
- Myrmidon - Introduced because of high activity of Naga Myrmidons. However, the Myrmidon is a different version then a basic warrior, it offers mainly frost and water magic, along with meele and defense skills. (Naga Only)
Hero Classes
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- Tinker
- Potion Doc
- Primal
- Tidecaller
Professions
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Only two new professions will be introduced this expansion (And one Gathering Profession). As well as a skill cap to 525. A new feature is also being added. It is Crafting Sphere. There is going to be a level cap for profession. It is, at the moment, 5. It is assessed after you reach the skill of 275. It is simply a new way to gain recipes. Skill and Level XP is gained by Craft Orders and completing Craft quests as well as crafting items. Once you level up, you will be able to wear specific crafting armor for that level and new crafting skills, such as Woodsworking, which is like mining but instead you walk around and every 60 minutes, it send out a 30 yrd beam which will collect every metal, skinning, herb, or wood in the proccess.
The New Professions
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- Woodworking - Collects Wood from trees and fallen logs to make wooden armor, weapons, defense structures, siege weaponry, and special mounts.
- Lumberjack (Gathering) -Is the procces of collecting wood from trees for Woodworking.
- Brewmaster