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Achievement Functions Edit

These functions are available in Patch 3.0.2 and newer.

AddTrackedAchievement(achievementId) - Add an achievement to tracking.
CanShowAchievementUI() - Returns whether the AchievementUI can be displayed.
ClearAchievementComparisonUnit() - Remove the unit being compared.
GetAchievementCategory(achievementID) - Return the category number the requested achievement belongs to.
GetAchievementComparisonInfo(achievementID, comparisonNum) - Return the status of the achievement for the comparison player.
GetAchievementCriteriaInfo(achievementID, criteriaNum) - Return information about the requested criteria.
GetAchievementInfo(achievementID) or (category, offset) - Return information about the requested achievement.
GetAchievementInfoFromCriteria(id) - Return information about the requested achievement.
GetAchievementLink(achievementID) - Returns a achievementLink for the specified achievement.
GetAchievementNumCriteria(achievementID) - Return the number of criteria the requested achievement has.
GetAchievementNumRewards(achievementID) - Return the number of rewards the requested achievement has.
GetCategoryInfo(category) - Return information about the requested category.
GetCategoryList() - Returns the list of achievement categories.
GetCategoryNumAchievements(category) - Return the number of achievements, and number completed for the specific category.
GetComparisonAchievementPoints() - Return the total number of achievement points the comparison unit has earned.
GetComparisonCategoryNumAchievements(achievementID)
GetComparisonStatistic(achievementID) - Return the value of the requested statistic for the comparison player.
GetLatestCompletedAchievements() - Return the ID's of the last 5 completed achievements.
GetLatestCompletedComparisonAchievements()
GetLatestUpdatedComparisonStats()
GetLatestUpdatedStats() - Return the ID's of the last 5 updated statistics.
GetNextAchievement(achievementID)
GetNumComparisonCompletedAchievements()
GetNumCompletedAchievements() - Return the total number of achievements, and number completed.
GetPreviousAchievement(achievementID) - Return previous related achievements.
GetStatistic(achievementID) - Return the value of the requested statistic.
GetStatisticsCategoryList() - Returns the list of statistic categories.
GetTotalAchievementPoints() - Return the total number of achievement points earned.
GetTrackedAchievements() - Return the AchievementID of the currently tracked achievements.
GetNumTrackedAchievements() - Return the total number of the currently tracked achievements.
RemoveTrackedAchievement(achievementID) - Stops an achievement from being tracked.
SetAchievementComparisonUnit(unitId) - Set the unit to be compared to.
Removed sometime before Patch 3.0.8
GetAchievementComparisonUnitInfo()
GetCriteriaComparisonInfo(achievementID, criteriaNum, comparisonIndex) - Return information about the requested criteria for the comparison unit.

Action Functions Edit

These functions operate on action buttons and action bars. See Activity Functions for general player actions.

PROTECTED UI ActionButtonDown(id) - Press the specified action button. (Protected in Patch 2.0)
PROTECTED UI ActionButtonUp(id) - Release the specified action button. (Protected in Patch 2.0)
ActionHasRange(slot) - Returns 1 if the specified action is a range restriction, nil otherwise.
UI BonusActionButtonDown - Trigger the specified bonus(pet or minion) action button.
UI BonusActionButtonUp - Release the specified bonus(pet or minion) action button.
PROTECTED CameraOrSelectOrMoveStart() - Begin "Left click" in the 3D world. (Protected in Patch 1.10)
PROTECTED CameraOrSelectOrMoveStop([stickyFlag]) - End "Left click" in the 3D world. (Protected in Patch 1.10)
ChangeActionBarPage() - Changes the current action bar page.
GetActionBarPage() - Return the current action bar page. CURRENT_ACTIONBAR_PAGE is obsolete.
GetActionBarToggles() - Return the toggles for each action bar.
GetActionCooldown(slot) - This returns the cooldown values of the specified action..
GetActionCount(slot) - Get the count (bandage/potion/etc) for an action, returns 0 if none or not applicable.
GetActionInfo(slot) - Returns type, id, subtype.
GetActionText(slot) - Get the text label (macros, etc) for an action, returns nil if none.
GetActionTexture(slot) - Gets the texture path for the specified action.
GetBonusBarOffset() - Determine which page of bonus actions to show.
GetMouseButtonClicked() - Returns the name of the button that triggered a mouse down/up/click/doubleclick event. (New in Patch 2.0.3)
GetPossessInfo(index) - Returns texture, name, enabled.
HasAction(slot) - Returns 1 if the player has an action in the specified slot, nil otherwise.
IsActionInRange(slot[, unit]) - Test if an action is in range (1=yes, 0=no, nil=not applicable).
IsAttackAction(slot) - Returns 1 if an action is an 'attack' action (flashes during combat), nil otherwise.
IsAutoRepeatAction(slot) - Returns 1 if an action is auto-repeating, nil otherwise.
IsCurrentAction(slot) - Returns 1 if an action is the one currently underway, nil otherwise.
IsConsumableAction(slot) - Returns 1 if an action is consumable (i.e. has a count), nil otherwise.
IsEquippedAction(slot) - Returns 1 if an action is equipped (i.e. connected to an item that must be equipped), nil otherwise.
IsUsableAction(slot) - Returns 1 if an action can be used at present, nil otherwise.
PetHasActionBar() - Determine if player has a pet with an action bar.
PickupAction(slot) - Picks up the action from the specified action bar slot, placing it on the cursor.
PickupPetAction(slot) - Picks up the action from the specified pet action bar slot, placing it on the cursor.
PlaceAction(slot) - Drops an action from the cursor into the specified action bar slot.
SetActionBarToggles(show1, show2, show3, show4[, alwaysShow]) - Set show toggle for each action bar. ('alwaysShow' new in Patch 1.12)
StopAttack() - Turns off auto-attack, if currently active. Has no effect is the player does not currently have auto-attack active.
PROTECTED TurnOrActionStart() - Begin "Right Click" in the 3D world. (Protected in Patch 1.10)
PROTECTED TurnOrActionStop() - End "Right Click" in the 3D world. (Protected in Patch 1.10)
PROTECTED UseAction(slot[, checkCursor[, onSelf]]) - This instructs the interface to use the action associated with the specified ID, optionally on the player (regardless of target). (Protected in Patch 2.0)

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