|World of Warcraft: The Dark Below|
|Release date(s)||Early or late 2014|
|Platforms||Microsoft Windows, Mac OS X|
World of Warcraft: The Dark Below colloquially referred to as TDB, is the fifth expansion pack for World of Warcraft. It was officially announced on August 13th, 2013. Set primarily in a second reformed Kalimdor and Eastern Kingdoms on the world of Azeroth, the expansion set follows the return of the Burning Legion led by the evil Dark titan Sargeras, who is taking residence in a place where he plans to unleash chaos.
Dark Below returns players to the two continents of Azeroth for most of their campaigning, after two years away in defeating Deathwing and the southern continent of Pandaria, opening new zones such as Dark Below, Dragon Isles, and Zandalar.
From the official site:
Deep beneath Azeroth's surface, the entrance to the underground realm has been unlocked. It is called the Dark Below where its inhabited by the demons, devils and infernal creatures led by the fallen titan, Sargeras, the true creator of the Burning Legion. The Legion is not giving up in terrorizing Azeroth.
The new area reveals itself as the Alliance and Horde are preparing to make another stand against the Legion. Will they succeed in defeating the Burning Legion and Sargeras?
- Level cap raised to 110
- Five new high-level zones from level 100-110:
- New class: Demon Hunter
- Four new playable races: Forest trolls (Horde), Furbolgs (Alliance), High elves (Alliance), and Ogres (Horde).
- Goblins and Worgen will have new quest lines and have access to the Monk class.
- Zandalar: a level 100-103 island that lies south from the Maelstrom.
- Dragon Isles: a large group of three level 103-106 islands that lies between Kalimdor and Northrend.
- Dark Below: a large level 106-110 realm that lives deep beneath Azeroth.
- Kul Tiras: a level 12-20 human nation located on a large island, south-west of Lordaeron where it is ruled by the Proudmoore family. Its capital city is Boralus.
- Plunder Isle: a level 20-25 island under the control of the Bloodsail Buccaneers with its capital, Bloodsail Hold. All the Bloodsail Humans, Dwarves, Gnomes, and Worgen pirates have joined forces with the Alliance while the Bloodsail Goblins, Jungle trolls, Orcs, and Tauren have traveled to Hiji and sided with the Horde.
- Agamand Isles: a level 10-20 island which is located west near Tirisfal Glades. The island is set to be occupied by the Forsaken after Silverpine Forest was fully taken by Gilneas and the Alliance.
- Hiji: a small level 20-25 island in the South Seas. The island is now occupied by Bloodsail pirates (Goblins, Jungle trolls, Orcs, and Tauren) that have aligned themselves with the Horde and built a city called Buccaneer Port.
Four starting areas are available for the Forest trolls, Furbolgs, High elves, and Ogres.
- Barrow Forest: a level 1-12 starting area for the playable Furbolgs.
- Northeron: a level 1-12 starting area for the playable High elves.
- Maisara Hills: a level 1-12 starting area for the playable Forest trolls.
- Bladescar Highlands: a level 1-12 starting area for the playable Ogres.
Dungeon, raid and scenario contentEdit
Factions and organizations=Edit
Numerous factions and organizations are introduced in the Dark Below.
Alliance factions and organizationsEdit
- The Aldor are a faction of draenei that serve as an order of priests who revere with the naaru. Led by Priestess Ishanah, the Aldor now aid the Alliance in their warfare against the Burning Legion and heal those that were corrupted.
- The Alliance Bloodsail Buccaneers is a new faction of Bloodsail Buccaneers that have aligned themselves with the Alliance.
- The Anvilrage is a military of Dark Iron Dwarves that served under General Angerforge. Following Dagran Thaurissan's death, the Anvilrage now supports the Alliance.
- The Alterac Legion is a military organization that was formed by Isiden Perenolde. He gathered many former members of the Syndicate and Ravenholdt to join by his side and aid the Gilneas Liberation Front and the Stormpike clan in eliminating many of the Forsaken out of Arathi Highlands, Gilneas, Hillsbrad Foothills, and Silverpine Forest.
- The Barkskin tribe is an uncorrupted tribe of Furbolgs that lived in a hidden land called Woodland Forest. When the Dark trolls from the Duskblade tribe attack the land, the Barkskin tribe receive aid from their Night elf allies and join the Alliance.
- The Brownwood is the Furbolg faction. Led by Chief Roth Barkskin, the citizens of Brownwood align with the Alliance.
- The Northfall tribe is a new primitive faction of wolvar from the Bloodpaw, Frenzyheart, Rageclaw, and Snowfall tribe. They have all combined their tribes after making peace and left Northrend during the effects of the cataclysm. When the Gorloc have sided with the barbaric Horde, the Northfall tribe joins the Alliance when they were given sanctuary by the Dwarves.
- Quel'Dor is the High elf faction. Under the rule of Lord Tharama Lightbringer, the High elves of Quel'Dor have aligned themselves with the Alliance.
- The Royal Tiras Navy is a reorganized military that was formed by King Tandred Proudmoore to serve the Alliance.
Horde factions and organizationsEdit
- The Bladescar clan is a large organization of Ogres that have joined forces with the Horde. The clan attends to aid the Horde in varied locations when the Burning Legion returns for a second attempt on the world.
- The Horde Bloodsail Buccaneers is a new faction of Bloodsail Buccaneers that have aligned themselves with the Horde.
- Maulgruul is the Ogre faction.
- The Oracles are a faction of several friendly gorloc tribes that inhabit Sholazar Basin. After leaving Northrend during the cataclysm, High-Oracle Soo-say and the Oracles side with the Horde while the Wolvar joined the Alliance.
- The Orgrimmar Legion is a reformed organization that serves within the Horde.
- The Scryers are a faction of Blood Elves that broke away from Kael'thas Sunstrider and assist the naaru in rebuilding Shattrath City. Led by Voren'thal the Seer, the Scryers now aid the Horde in their warfare against the Burning Legion and heal those that were corrupted.
- The Salscale tribe is a large faction of Saurok that have combined the Deepscale tribe, Hatescale tribe, Muckscale tribe, Slitherscale tribe, and Wildscale tribe into one. Under the command of Chief Salyis, the Salscale tribe joins forces with the Horde when Warchief Vol'jin gave them sanctuary.
- The Sen'jin tribe is a new and large organization of Jungle trolls from the Atal'ai, Bloodscalp, Darkspear, Gurubashi, Shatterspear, and Skullsplitter tribe have made peace and aligned themselves with the Horde under Warchief Vol'jin.
Neutral factions and organizationsEdit
- The Argent Crusade is an order of holy warriors formed from the union of the Reformed Order of the Silver Hand and the Argent Dawn. The crusade had recently joined forces with the Cenarion Circle and healed the Eastern Plaguelands from its plagued state. However, a small remnant of the Scourge still remains and the Knights must exterminate them all.
- The Burning Legion is a vast, innumerable army of demons, infernals, and corrupted races who seek to destroy any trace of order in the universe. Led by Sargeras, the Burning Legion prepares for another attempt in attacking the world of Azeroth once again.
- The Lorewalkers are a pandaren faction bent on exploring the world, finding things and relics to fill out libraries. Despite themselves been neutral, the Lorewalkers will be present in a few varied locations in Kalimdor and the Eastern Kingdoms.
- The Shado-Pan are a secretive organization of pandaren with a Ninja-like culture dedicated to protecting Pandaria. Following the Burning Legion's second strike, the Shado-Pan will aid the Alliance and Horde in their conquest in defeating the demons of chaos.
- The Zanblade tribe is an organization of Saurok that have recently combined the Mistblade, Paleblade, Riverblade, and Skumblade tribe into one and join the Zandalari Empire in Zandalar. The Zanblade tribe is led by Chief Zanblade, a noble ally to Emperor Rastakhan.
- The Zandalari Rebellion is a small resistance that stands against the Zandalari Empire.
- The Zandalari Empire is a new organization that was formed by King Rastakhan during the War against the Zandalari. The Zandalari Empire plans to prepare for their ultimate conflict against the Alliance and Horde.
Zones changed during Dark BelowEdit
Modern changes have been changed ever since the cataclysm.
- Boulder'gor - an ogre mound found north of Stromgarde Keep in the Arathi Highlands. The mound has been established by Dark trolls from the Zoth Empire where the Boulderfist Ogres are been held prison.
- Boulderfist Outpost - the Dark trolls have established the inside of the Boulder'gor.
- Drowned Reef - a dangerous and mysterious reef on the southern shores of Arathi Highlands. Formerly occupied by Naga, the reef has been taken by Murloc Warriors.
- Galen's Fall - a former Forsaken camp that stood near the entrance of Thoradin's Wall. The camp had been deserted and was eventually taken by Gnolls.
- Hammerfall - formerly one of the largest of the Alliance internment camps. The whole area has been remodeled and expanded with new structures.
- Northfold Manor - a farm on the northwestern outskirts of the Arathi Highlands. The farm has been overrun by Gnolls while members of the Syndicate have fled and joined the Alliance.
- Stromgarde City - formerly Stromgarde Keep, has been rebuilt and expanded by the proud heroes of the Alliance. Many that have remained shattered throughout Northern Lordaeron, including those from the Syndicate, have united to live in the city and formed the User:Spenpiano/Arathor Formation|Arathor Formation]].
- Tower of Arathor - a tower dedicated to the study of the wizards of Arathor. The tower has been rebuilt when the Stromgarde Keep was remodeled and fully taken by the Alliance.
- Witherbark Village - a village occupied by Forest trolls from the Witherbark tribe. After the tribe have united with other Forest troll tribes that joined the Horde, the village has been invaded by Gnolls.
- Zul'Arga - an ancient troll city and temple that remained hidden in the mountains of the Arathi Highlands. The area has been occupied by Dark trolls from the Zoth Empire.
- Amberstill Ranch - a location in Dun Morogh on the road to Loch Modan. the ranch has been heavily remodeled with new structures.
- Brewnall Village - a tiny dwarven village established near Gnomeregan. The villages has been remodeled and expanded with Pandaren structures.
- Coldridge Pass - a pass that links to the rest of Dun Morogh. the collapsed tunnel has been re-opened.
- Crushcog's Arsenal - an area in Dun Morogh between Gnomeregan and Ironforge. The arsenal has been retaken by the Gnomes.
- Ironforge - the capital city of the dwarves, a member of the Alliance. The entire city has been heavily remodeled and expanded with newer structures.
- Gol'Bolar Quarry - a large dig site found in southeastern Dun Morogh. The site has become a battle ground between the trogg-turned dwarves and Winterpaw Gnolls.
- Gol'Bolar Quarry Mine - a deep mine located in the heart of Gol'Bolar Quarry. The mine has been taken by Winterpaw Gnolls.
- Iceflow Lake - a medium-sized lake located in western Dun Morogh. The lake has been overrun by Winterpaw Gnolls.
- Ironband's Compound - a base of operations for a band of Dark Iron Dwarves who readily assault anyone unfortunate enough to wander too close. The area has been taken by Winterpaw Gnolls.
- Ironforge Airfield - an airfield located in a high mountain valley northeast of the dwarven capital city of Ironforge. The airfield has been remodeled and expanded with new structures and technology.
- Kharanos - a bustling little town nestled among the mountain peaks of Dun Morogh. The town has been remodeled and expanded with new structures.
- New Tinkertown - a small town built just outside of Gnomeregan. The town has been heavily expanded with newer structures for recruited Gnomes.
Much of Duskwood has changed after the recent events of the cataclysm. The land is beginning to heal and all the worgen from the Nightbane pack have joined the Alliance. However, the land has been infiltrated by Gnolls.
Eastern Darrowmere ForestEdit
Formerly the Eastern Plaguelands, the whole land has been healed and trade routes were rebuilt by the Argent Dawn Remnant, the Alliance, and Horde. However, a few remnants of the Scourge still lingers around Plaguewood, The Noxious Glade, and The Fungal Vale.
- Corin's Crossing - becomes a battleground where Argent Dawn Defenders are battling Gnoll Attackers.
- Cryhook Camp - formerly Ix'lar's Domain, is a small encampment of Gnolls that have taken the area.
- Darrowshire - a small town located in the southern part of what is now the Eastern Plaguelands. Following the land's restoration, Darrowshire has been rebuilt by the Worgen. Few quest lines will be available.
- Hasic - a rich port town that is affiliated with the Alliance and one of the eastern ports on the shores of Lordaeron.
- Lake Mereldar - once a polluted lake, has been cleaned until its infested with Murlocs.
- Light's Hope Chapel - abandoned by the Argent Crusade. It is now infested with Gnolls that have taken control.
- Lightwood Lake - formerly Blackwood Lake, the whole lake has been restored until it was taken by Murloc Warriors and Shamans.
- Marris Stead - a small ridge near the border of the Western Plaguelands. The place has been retaken by Nathanos Blightcaller and group of Forsaken.
- Terrordale - a ghost town due to being one of the first human settlements overrun by the Scourge. The whole town has been taken by the Forsaken.
- Tyr's Hand - a fortified city located in Eastern Plaguelands. After the land was healed, the city has been taken and remodeled by the Argent Dawn Remnant.
Elwynn Forest has been healed ever since the cataclysm caused a lot of damage. All the Blackrock orcs, that have tried to infiltrate the land, have left and joined the Horde at Vol'jin's request.
- Brackwell Pumpkin Patch - was once taken by bandits. The patch has been overrun by the Kobold.
- Eastvale Logging Camp - an area located in the far east of Elwynn Forest. The camp has fallen under attack by the Riverpaw gnolls.
- Forest's Edge - a peninsula-like swath of forest which was taken by a group of gnolls led by Hogger. Hogger's son, Collar, has taken control over the area.
- Goldshire - one of the largest towns in Elwynn Forest. The town has been remodeled and expanded with newer constructs and a training ground for new recruits.
- Collar Hill - formerly Hogger Hill, has been named after the elite gnoll Collar.
- Jerod's Landing - a boat landing on the Elwynn Forest bank of the Nazferiti River. The area is now populated with Murloc.
- Mirror Lake - an ideal spot that was once taken by Defias bandits. The area has been infested by Riverpaw gnolls.
- Mirror Lake Orchard - an area where the Defias Bandits had taken possession of the orchard as well as the nearby cottage. The orchard has been by Riverpaw gnolls.
- Stormwind City - the largest city of the surviving human kingdoms remaining on Azeroth. The city is expected to make another change in the expansion. Under the rule of King Anduin Llane Wrynn, the city has been remodeled and expanded with newer structures in all the rectangular districts separated by canals.
- Cathedral Square - named for the mighty Cathedral of Light which stands as the greatest monument to the Holy Light in Azeroth and dominates this district. The District is expected to be changed with newer structures.
- Dwarven District - where the dwarves and gnomes of Ironforge carve a slice of Stormwind life out for themselves. The area has been remodeled and expanded with newer parts for recruited dwarves and gnomes that were once trogg and leper gnomes.
- Highland Town - a new district that lies south of Stormwind Keep. It is the home of the Highland Vrykul that joined the Alliance.
- Mage Quarter - a district with hundreds of mages that serve among the ranks of the Alliance. The quarter has expanded with new structures for newly recruited mages that disbanded the Twilight's Hammer Cult, Defias Brotherhood, and the Cult of the Damned.
- New Town - formerly Old Town, has been rebuilt and expanded with newer structures.
- Stormwind Harbor - with the access point set between the Park and Cathedral Square. The harbor has expanded with newer structures.
- Stormwind City Outskirts -
- Stormwind Keep - an architectural triumph that lies between the Dwarven District and Old Town. The keep has been remodeled.
- Trade District - lies in the center of Stormwind City. The district has been remodeled and expanded with newer structures.
- Tushui District - formerly the Park, was fully constructed by the Tushui Pandaren and the Alliance. It is expected to have a Training Ground for Tushui Trainees and newly-recruited Monks, a village, a a centered temple, a a cave, and a small forest with a lake.
- Valley of Heroes - has changed ever since Deathwing swept over the city during the Cataclysm and caused great damage. The area has been expanded with newer parts that have never been seen throughout the game.
Things have changed ever since the cataclysm erupted and Hellscream's corruption. The undead Scourge has fled. All the remaining Forest trolls have moved to the Maisara Hills where they unite with other tribes and join forces with the Horde. The Night elves and High elves left the land when Gnolls began to appear and the Dark trolls have taken control over Zul'Aman, the capital of the Amani Empire.
- Amani Catacombs - a series of mummy-infested forest troll crypts. Dark trolls have taken over the catacombs.
- Andilien Estate - an abandoned building located in central Ghostlands. It has been taken by Dark trolls.
- Andilien Estate - an abandoned building located in central Ghostlands. It has been occupied by Blood elves.
- An'daroth - a ley-line nexus once used by the high elves of Quel'Thalas prior to the Scourge invasion located in the northwestern Ghostlands. The place has been deserted by the Night elves and eventually taken by Gnolls.
- Bleeding Ziggurat - the site of a powerful weapon against the Scourge. The Dark trolls have taken control over the weapon.
- Dawnstar Spire - believed to be the tower of the prominent Dawnstar family and the former residence of Dar'Khan Drathir before he turned to the Scourge. The spire has been taken by Arcanist Vandril and a group of Blood elves.
- Deatholme - a former Scourge citadel that lies in the southwestern Ghostlands. The citadel has been taken by Dark trolls.
- Goldenmist Village - a former high elven village before its inhabitants were slain during the coming of the Scourge. The village was destroyed and Gnoll Looters wander the area.
- Howling Ziggurat - a ziggurat which contained an ancient artifact that could work as a weapon against the Scourge. Dark trolls have taken control over the ziggurat.
- Shalandis Isle - a night elven outpost where Sentinel Spies planned on spying on the blood elves from the high elven moon crystals at An'owyn and An'daroth. Following N'Zoth's awakening, all the Night elves have left the isle until it was taken by Murloc Warriors and Oracles by Lurrgo.
- Windrunner Village - a village that lies in the shadow of the great Windrunner Spire to the south, in the Ghostlands. The whole village has been destroyed and Gnoll Looters wander the area.
- Zeb'Nowa - a former wide-stretched forest troll village in the southeastern Ghostlands.
- Zeb'Sora - is a small forest troll village located in the northeastern Ghostlands. The village is occupied by Dark trolls.
- Zeb'Tela - a medium-sized forest troll village in the eastern Ghostlands. The village has been taken by Dark trolls.
The land of Gilneas has been remade, thanks to Therazane the Stonemother, and the entire population of Gilneans have returned to rebuild their home. However, their land has been overrun by Gnolls that have been coming all over the Eastern Kingdoms. Most citizens have accepted their offer to become Worgen in order to be immunized by necromancy while King Genn Greymane continues to search for more that have not been cured by the curse. NPC's and new quest lines are available for all other playable Alliance races.
- Aderic's Repose - a cemetery with a memorial hill, a gate and houses which is located outside of the city to the west and a bit to the south of Greymane Court, near Keel Harbor. After Gilneas was restored, Aderic's Repose is now crawling with Aderic Kobold Looters that are from the Horde.
- Blackwald - a forest in southern Gilneas. The forest is expected to have dozens of critters, foxes, wolves, and Gnolls.
- Bradshaw Mill - is the home of an old man with the same surname, Bradshaw. Now, the mill has been rebuilt by the Bradshaw family that returned to Gilneas. However, Old Man Bradshaw
- Tal'doren - known as "the wild home", is located in the Blackwald in southern Gilneas. The area will be populated with Night elf Sentinels and Druids, including an innkeeper.
- Duskhaven - once a small town, has been remodeled and expanded with newer structures after Gilneas was remade after the cataclysm. Now, the town has become a new starting zone for playable Worgen.
- The Bite - a jagged reef that stretches above the shore of Gilneas. It has transformed into a small island with a couple trees where Mary Smitts and a small group of Brashtide Worgen have built a small port until they are attacked by Murloc Bite Invaders.
- Duskhaven Forest - a new forest that borders south from Duskhaven. The forest will be crawling with critters, foxes, wolves, and gnolls that have built a few camps around the area.
- Crowley Orchard - an apple orchard located next to the town of Duskhaven in Gilneas. Now owned by Marcus Crowley, he and his family are been overrun by Gnolls that are attacking the orchard.
- Crowley Stable Grounds - no longer appears since the area has become a forest with critters, foxes, and wolves that now linger around the area.
- Duskmist Shore - becomes a battleground between Worgen Farmers and Gnolls that are infiltrating the area.
- Emberstone Village - has been retaken and expanded with newer structures by the Gilneans.
- Gilneas City - the largest capital of the Kingdom of Gilneas. The city is expected to expand with new structures all over the districts and there will be many NPC's that reside here.
- Greymane Manor - a palatial estate high in the hills of western Gilneas, owned by Genn Greymane and his family. After it was abandoned, a group of Forsaken infiltrated the manor.
- Greymane Wall - has been rebuilt with the aid of the Alliance. The undead Forsaken will no longer invade.
- Hayward Fishery - a small island that borders the coast of southwestern Gilneas which houses an abandoned fishing business. Following Gilnea's restoration, the island is taken by Hayward Murlocs.
- Headland Forest - recently called the Headlands, the whole area has become a forest where its populated with critters, wolves, foxes, spiders, and gnolls.
- Keel Harbor - has been remodeled with new constructions. Travel Connections are now available where a two boats can take players to Rut'theran Village and Stormwind Harbor.
- Koroth's Den - the whole area is populated with Gnoll Infiltrators and Mystics where Koroth is held prisoner.
- Livery Outpost - a horse stable just outside of Gilneas City, near the bridge that leads to Merchant Square. The whole stable has been remodeled with new structures after Gilneas was restored.
- Northern Headlands - has become a forest where its inhabited with critters, hounds, foxes, wolves, and gnolls. A few gnoll camps have been constructed around the whole area and Korok is held prisoner.
- Northgate Woods - a subzone of Gilneas. Now populated with wolves, foxes, hounds, critters, and spiders.
- Stormglen Village - a small village south of the Blackwald in Gilneas. The village has been remodeled and expanded with new constructs by the Gilneans.
- Tempest's Reach - a village and lighthouse on the eastern coast of Gilneas. Deathstalker Commander Belmont and group of Forsaken have taken control of the reach.
During the events of the Cataclysm, the Forsaken gained the upper hand in reclaiming the land for themselves. However, the Gilneas Liberation Front, Perenolde Legion, and Stormpike clan have started a battle and reclaimed a couple of areas that the Forsaken held. Most of the Forsaken were annihilated, and the combined forces of the Alliance were gaining the upper hand, but the land was now invaded by the Gnolls.
- Azurelode Mine - a former Alliance zone that was infested by spiders. The mine is now populated with Azurelode Kobold Miners.
- Brazie Farmstead - a residence that has been erected on the former location of the Lordamere Internment Camp. Harry Burlguard leads a group of soldiers to defend the Farmstead from Forsaken Footsoldiers.
- Dun Garok - a dwarven fortress nestled into the southeastern hills of Hillsbrad Foothills. Following the awakening of N'Zoth, the fortress was retaken by the Stormpike Guard.
- Durnholde Keep - a ruined stronghold located east of the town of Tarren Mill in the Hillsbrad Foothills. Formerly taken by the Forsaken, the combined forces of the Syndicate and the Gilnean Liberation Front have retaken the stronghold.
- Eastern Strand - a stretch of coastline in the southeast of Hillsbrad Foothills, complementary to the Western Strand further to the west. The area has been taken by Gnolls.
- Eastpoint Tower - a tower occupied by the Forsaken. The tower is completely destroyed by the Alliance and Gnolls now occupy the ruined area.
- Ruins of Southshore - a former human port that was one of the last intact Alliance towns in Lordaeron. The area has become a battle zone between the Worgen, Forsaken, and Gnolls.
- Sludgeguard Tower - a Forsaken guard tower located between the Sludge Fields and Dalaran Crater, adjacent the Brazie Farmstead. The tower is completely destroyed by the Alliance until the Gnolls have taken control over the ruined area.
- Southpoint Gate - a Forsaken outpost which borders the entrance with Silverpine Forest. The place has been deserted when the Alliance attacked Hillsbrad.
- Ironband's Excavation Site - an extensive dwarven dig-site that was populated with Trogg. The site has been taken by Kobolds.
- Mo'grosh Stronghold - a set of ogre-infested caves located in northeastern Loch Modan. The area has been taken by Dark trolls from the Zoth Empire while the Mo'grosh Ogres fled and sided with the Horde.
- Stonesplinter Valley - a valley carved among the mountains in southwestern Loch Modan. The valley is now crawling with hostile Stonesplinter Gnolls.
The land has changed after the death of Sylvanas Windrunner and the awakening of N'Zoth. All the remaining members from the Scarlet Crusade have fled the land while many undead soldiers have been defeated by the Alliance.