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Wingsofscion/Lock abilities

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Messing with stuff.

Trainable AbilitiesEdit

Warlock trainers can teach these abilities to all Warlocks at the appropriate levels.

Icon Ability Min.
Level
School Skill Description
Spell shadow ragingscream Demon Skin 1ShadowDemonologyProtects the caster, increasing Armor by X and restores Y health per 5 seconds. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes.
Spell shadow shadowboltShadow Bolt 1ShadowDestructionSends a shadowy bolt at the enemy, causing X to Y Shadow damage.
Spell shadow summonimpSummon Imp 1ShadowDemonologySummons an Imp under the command of the Warlock. Does not use a Soul Shard.
Spell fire immolationImmolate 1FireDestructionBurns the enemy for X Fire damage and then an additional Y Fire damage over Z seconds.
Spell shadow abominationexplosionCorruption 4ShadowAfflictionCorrupts the target, causing X Shadow damage over Y seconds.
Spell shadow curseofmannorothCurse of Weakness 4ShadowAfflictionTarget's attack power is reduced by X for 2 minutes. Only one Curse per Warlock can be active on any one target.
Spell shadow burningspiritLife Tap 6ShadowAfflictionConverts X health into Y mana.
Spell shadow possessionFear 8ShadowAfflictionStrikes fear in the enemy, causing it to run in fear for up to 10 seconds. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Spell shadow curseofsargerasCurse of Agony 8ShadowAfflictionCurses the target with agony, causing X Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Inv stone 04Create Healthstone 10ShadowDemonologyCreates a Healthstone that can be used to instantly restore X health. Conjured items disappear if logged out for more than 15 minutes. Requires a Soul Shard.
Spell shadow hauntingDrain Soul 10ShadowAfflictionDrains the soul of the target, causing 55 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. (Channeling spell)
Spell shadow summonvoidwalkerSummon Voidwalker 10ShadowDemonologySummons a Voidwalker under the command of the Warlock. Requires a Soul Shard.
Spell shadow lifedrainHealth Funnel 12ShadowDemonologyTransfers X health per second from the Warlock to their summoned pet. Lasts 10 seconds. (Channeling spell)
Spell shadow unholystrengthCurse of Recklessness 14ShadowAfflictionCurses the target with recklessness, increasing melee attack power by X but reducing Armor by Y for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
Spell shadow lifedrain02Drain Life 14ShadowAfflictionDrains X health per second and transfers it to the Warlock. Lasts 5 seconds. (Channeling spell)
Spell shadow demonbreathUnending Breath 16ShadowDemonologyAllows the target to breathe underwater for 10 minutes.
Spell shadow soulgemCreate Soulstone 18ShadowDemonologyCreates a Soulstone which can be used to store a target's soul. If the target dies while the soul is stored, it can resurrect itself with X health and Y mana. Lasts 30 minutes. Requires a Soul Shard.
Spell fire soulburnSearing Pain 18FireDestructionInflict searing pain on the enemy target, causing X to Y Fire damage. Causes high amount of Threat.
Spell shadow ragingscreamDemon Armor 20ShadowDemonologyIncreases the Armor of the Warlock by X, Shadow Resistance by Y, and restores Z health per 5 seconds. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes.
Spell shadow rainoffireRain of Fire 20FireDestructionCalls down an AoE fire shower from the sky. Burns enemies in the area for X Fire damage over 8 seconds. (Channeling spell)
Spell shadow twilightRitual of Summoning 20ShadowDemonologyBegins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete. Requires a Soulshard.
Spell shadow summonsuccubusSummon Succubus 20ShadowDemonologySummons a Succubus under the command of the Warlock. Requires a Soul Shard.
Spell shadow evileyeEye of Kilrogg 22ShadowDemonologySummons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.
Spell shadow siphonmanaDrain Mana 24ShadowAfflictionTransfers X mana per second from the target to the Warlock. Lasts 5 seconds. (Channeling spell)
Spell shadow metamorphosisSense Demons 24ShadowDemonologyShows the location of nearby Demons on the minimap until cancelled. Only one type of tracking can be used at a time.
Spell shadow curseoftoungesCurse of Tongues 26ShadowAfflictionForces the target to speak Demonic, increasing casting times of their spells by X%. Lasts 30 seconds. Only one Curse per Warlock can be active on any one target.
Spell shadow detectlesserinvisibilityDetect Invisibility 26ShadowDemonologyAllows the friendly target to detect Lesser Invisibility. Lasts 10 minutes.
Spell shadow crippleBanish 28ShadowDemonologyBanishes the target for X seconds, preventing it from doing anything, but also making it invulnerable. Works only on Elementals and Demons. Only one target can be Banished at a time.
Inv misc gem bloodstone 02Create Firestone 28FireDemonologyCreates a Lesser Firestone, which may be held in Wand slot. When equipped, enchants the main-hand weapon with a chance to cause X to Y Fire damage each strike. In addition, equipping the Lesser Firestone increases the damage done by fire spells by Z. Conjured items disappear if logged out for more than 15 minutes.
Spell shadow enslavedemonEnslave Demon 30ShadowDemonologyEnslaves the target demon, up to level X, forcing it to do the Warlock's bidding. While enslaved, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 minutes. If you repeatedly enslave the same demon, it will become more difficult to control with each attempt. Requires a Soul Shard.
Spell fire incinerateHellfire 30FireDestructionIgnites the area around the Warlock, causing 83 Fire damage to the Warlock, and 83 Fire damage per second to surrounding enemies. Lasts 15 seconds. (Channeling spell)
Spell shadow summonfelhunterSummon Felhunter 30ShadowDemonologySummons a Felhunter under the command of the Warlock. Requires a Soul Shard.
Spell nature swiftnessSummon Felsteed 30ShadowDemonologySummons a Felsteed, which serves as a mount for the Warlock. Speed is increased by 60%.
Spell shadow chilltouchCurse of the Elements 32ShadowAfflictionCurses the target for 5 minutes, reducing Shadow, Arcane, Fire, and Frost resistances by X and increasing Shadow, Arcane, Fire, and Frost damage taken by Y%. Only one Curse per Warlock can be active on any one target.(This used to be Only Fire and Frost until patch 2.4.3.. Shadow and Arcane were in a different spell called Curse of Shadow. This spell was removed and Combined with Curse of The Elements because of the Patch.)
Spell shadow antishadowShadow Ward 32ShadowDemonologyAbsorbs X Shadow damage. Lasts 30 seconds.
Inv misc gem sapphire 01Create Spellstone 36ShadowDemonologyCreates a Spellstone, which may be held in Wand slot. When equipped and used, the Spellstone removes all harmful magic effects from the caster. There is a 3 minute use cooldown. In addition, equipping the Spellstone improves your spell critical strike rating by X. Conjured items disappear if logged out for more than 15 minutes.
Spell shadow deathscreamHowl of Terror 40ShadowAfflictionHowl, causing 5 enemies within 10 yards to flee in terror for X seconds. Damage caused may interrupt the effect.
Spell shadow deathcoilDeath Coil 42ShadowAfflictionCauses the enemy target to run in horror for 3 seconds and causes X Shadow damage. The Warlock gains 100% of the damage caused in health.
Spell fire fireball02Soul Fire 48ShadowDestructionBurns the enemy's soul, causing X to Y Fire damage. Requires a Soul Shard.
Spell shadow summoninfernalInferno 50ShadowDemonologySummons an Infernal pet under the command of the Warlock for 5 minutes. After the initial period the demon must be re-enslaved. Requires an Infernal Stone.
Spell shadow auraofdarknessCurse of Doom 60ShadowAfflictionCurses the target with Impending Doom. Causes X Shadow damage after 60 seconds. If the target dies from this damage, there is a chance of a Doomguard being summoned.
Spell shadow antimagicshellRitual of Doom 60ShadowDemonologyBegins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately enslaved or it will attack the ritual participants. Requires the Warlock and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete. Also requires a Demonic Figurine
Ability mount dreadsteedSummon Dreadsteed 60ShadowDemonologySummons a Dreadsteed, which serves as a mount for the Warlock. Speed is increased by 100%.
Spell shadow felarmourFel Armor 62ShadowDemonologySurrounds the caster with fel energy, increasing the amount of health generated through spells and effects by X% and increasing spell damage by up to Y. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.
Spell fire burnoutIncinerate 64FireDestructionDeals X to Y Fire damage to your target and an additional A to B Fire damage if the target is affected by an Immolate spell.
Spell arcane arcane01Soulshatter 66ShadowDemonologyReduces threat by 50% for all enemies within 50 yards. Requires a Soul Shard.
Spell shadow shadesofdarknessRitual of Souls 68ShadowDemonologyBegins a ritual that creates a Soulwell. Raid members can click the Soulwell to acquire a Master Healthstone. The Soulwell lasts for 5 min or 10 charges. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the soul portal and not move until the ritual is complete.
Spell shadow seedofdestructionSeed of Corruption 70ShadowAfflictionEmbeds a demon seed in the enemy target, causing 1044 Shadow damage over 18 sec. When the target takes 1044 total damage, the seed will inflict 1110 to 1290 Shadow damage to all enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target.

Talent-Granted AbilitiesEdit

The first rank of these abilities must be gained by spending a talent point on the appropriate talent. Subsequent ranks are then learned from warlock trainers.

AfflictionEdit

Icon Ability Reqs Description
Spell shadow carrionswarmAmplify Curse Affliction 10 Increases the effect of your next Curse of Doom or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Spell shadow grimwardCurse of Exhaustion Amplify Curse
Affliction 20
Reduce movement speed by 30% for 12 sec.
Spell shadow requiemSiphon Life Affliction 20 Transfers X health from the target to the Warlock every 3 sec. Lasts 30 seconds.
Spell shadow darkritualDark Pact Affliction 30 Drains X mana from the Warlock's pet and returns 100% to the Warlock
Spell shadow unstableaffliction 3Unstable Affliction Contagion 5
Affliction 40
Shadow energy slowly destroys the target, causing X damage over 18 seconds. In addition, if the Unstable Affliction is dispelled it will cause Y damage to the dispeller and silence them for 5 seconds.

DemonologyEdit

Icon Ability Reqs Description
Spell nature removecurseFel Domination Demonology 10 The next Imp, Voidwalker, Succubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Spell shadow psychicscreamDemonic Sacrifice Demonology 20 When activated, sacrifices the summoned demon to grant an effect that lasts 30 min. The effect is canceled if any Demon is summoned.
Spell shadow gathershadowsSoul Link Demonology 30 When active, 20% of all damage taken by the caster is taken by the Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. That damage cannot be prevented. In addition, both the demon and master will inflict 5% more damage. Lasts as long as the demon is active and controlled.
Spell shadow summonfelguardSummon Felguard Demonology 40 Summons a Felguard under the command of the Warlock. Requires a Soul Shard.

DestructionEdit

Icon Ability Reqs Description
Spell shadow scourgebuildShadowburn Destruction 10 Instantly blasts the target for X to Y Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields Experience or Honor, the caster gains a Soul Shard. Requires a Soul Shard.
Spell fire fireballConflagrate Improved Immolate 5
Destruction 30
Ignites a target that is already afflicted by Immolate, causing X to Y Fire damage and consuming the Immolate spell.
Spell shadow shadowfuryShadowfury Shadow and Flame 5
Destruction 40
Shadowfury is unleashed, causing X to Y Shadow damage and stunning all enemies within 8 yds for 2 seconds.

Abilities by Functionality Edit

This list is not yet complete.

Abbreviation Key Edit

  • Af = Affliction
  • De = Destruction
  • Dm = Demonology

Direct damage Edit

A Warlock's direct damage spells, along with damage over time spells, provide the Warlock with various ways to burn down an enemy. Almost all of a Warlock's spells with a direct damage component to it are from the Destruction tree, and all spells that are purely direct damage are Destruction abilities.

Spell shadow shadowbolt Shadow Bolt

Sends a shadowy bolt at the enemy, causing 12-16 Shadow damage, up to 541-603 over 11 ranks.
This is the Warlock's first damaging ability. Shadow Bolt is usually considered the "bread and butter" spell of almost every Warlock build.

Spell fire soulburn Searing Pain

Inflict searing pain on the enemy target, causing 34-42 Fire damage, up to 243-287 over 7 ranks. Causes a high amount of threat.
Searing Pain is generally considered a main PvP nuke, due to its short cast time and being of a school not connected with Fear, but because of its high threat, is not normally a spell that is used in PvE encounters. Exceptions are when a warlock is tanking a gimmick fight, such as Leotheras the Blind while in Demon Form in SSC, Grand Astromancer Capernian in TK, Illidan in Black Temple, or Grand Warlock Alythess at the Eredar Twins encounter in Sunwell Plateau.

Spell fire fireball02 Soul Fire

Burn the enemy's soul, causing 623-783 Shadow damage, up to 1003-1257 over 4 ranks.
Soul Fire could potentially be one of the biggest burst spells that a Warlock has in his arsenal, but for a one minute cooldown and a reagent cost of a soul shard. It is used most frequently when setting up a burst combo in PvP, especially in battlegrounds, along with the succubus. Because of its cooldown, shard cost and the fact that Shadow Bolt and Incinerate scale far better than Soul Fire, it is not normally in a PvE rotation. Soul Fire is also commonly compared to Pyroblast, because of its high damage output in comparison to its mana cost. Though Soul Fire deals higher up front damage, Pyroblast deals more overall damage due its DoT effect, which is further supplemented by Ignite.

Spell fire burnout Incinerate

Deals 357-413 Fire damage to your target and an additional 89-104 Fire damage if the target is affected by an Immolate spell, up to 444-514 and 111-129 over 2 ranks.
Incinerate is the only spell other than Shadow Bolt that is used as a main nuke. However, maximum potential from Incinerate is dependent on Immolate being up at all times. In addition to Shadow Bolt, Incinerate is the only spell that is affected by Backlash in terms of cast time reduction. An Immolate-Incinerate combination is crucial to a Fire Warlock's DPS rotation. Unfortunately, though it puts out higher personal DPS and has better synergy with Improved Scorch (especially thanks to the Patch 2.4 buff to Emberstorm), raiding as a Fire Warlock is generally considered suboptimal because there are several bosses that are immune to Fire damage (such as Al'ar and M'uru), and provides less overall raid synergy due to the lack of Improved Shadow Bolt. Incinerate is also used heavily in a PvP Destruction Warlock spell rotation.

Spell shadow scourgebuild Shadowburn (Talented)

Instantly blasts the target for 87-99 Shadow damage, up to 597-665 over 8 ranks. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Shadowburn is generally considered a "finishing move" by many. Due to the cooldown, range and shard cost, even despite the damage per cast time of Shadowburn, it is primarily not used as anything but a finisher (similar to a mage's Fire Blast). Theoretically, using Shadowburn on every cooldown will increase DPS on a boss encounter, but most players won't use it due to shard cost, as shards are used for several other important spells.

Spell fire fireball Conflagrate (Talented)

Ignites a target that is already afflicted by Immolate, causing 240-306 Fire damage, up to 632-788 over 6 ranks, and consuming the Immolate spell.
Conflagrate, otherwise known as Conflag, is considered by many to be a potent PvP spell. Currently, Conflagrate is otherwise a DPS decrease for raiding due to the GCD and that it consumes the Immolate spell. Optimally, one would use it between the last two ticks of Immolate, but it also can be powerful in a burst combination in a PvP situation.

Spell shadow shadowfury Shadowfury (Talented)

Shadowfury is unleashed, causing 343-407 Shadow damage, up to 612-728 over 3 ranks, and stunning all enemies within 8 yds for 2 sec.
Shadowfury is more or less the defining talent of any Destruction PvPer. Used in combination with Soul Fire, Shadowfury can prove to be a devastating tactical use of burst. Since many PvP Destruction locks favor using the succubus, Shadowfury is generally part of a "seduce-nuke" combination. The stun effect works very similarly to Inferno, and is helpful for getting away from melee classes, or interrupting healers. However, due to a cast time (as small as it is), the Warlock must stand still to cast Shadowfury.

Damage over time Edit

Spell Level Type Description
Immolate 1 (69) De Instantly burns target for 8-9 (327) damage and an additional 20 (615) damage over 15 seconds.
Corruption 4 (65) Af Causes 40 (906) damage over 12 (18) seconds.
Curse of Agony 8 (67) Af Curses the target, causing 84 (1320) damage over 24 seconds. Starts slowly and builds in damage done as the spell reaches its peak over time.
Drain Life 14 (69) Af Drains 10 (108) HP per second and transfers it to the Warlock. Lasts 5 seconds. (Channeling spell)
Siphon Life 30 (70) Af Transfers 15 (63) health from the target to the Warlock every 3 sec. Lasts 30 seconds. (Talent)
Unstable Affliction 50 (70) Af Shadow damage slowly destroys the target, causing 660 (1050) damage over 18 sec. In addition, if the unstable affliction is dispelled, it will cause 990 (1575) damage to the dispeller, and silence them for 5 sec. (Talent)
Seed of Corruption 70 Af Imbeds a demon seed in the enemy target, causing 1044 Shadow damage over 18 sec. When the target takes 1044 total damage, the seed will inflict 1110 to 1290 Shadow damage to all enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target.

Curses Edit

Spell Level Type Description
Curse of Weakness 4 (69) Af Reduces attack power by 21 (350) for 120 seconds.
Curse of Agony 8 (67) Af Cause 84 (1320) damage over 24 seconds. Starts slowly and builds in damage done as the spell reaches its peak over time.
Curse of Recklessness 14 (69) Af Increase targets attack power by 20 (135) but decrease Armor by 140 (800). Cursed enemies will not flee, and cannot be Feared. Lasts 120 seconds.
Curse of Tongues 26 (50) Af Increase casting time by 50% (60%). Lasts 30 seconds.
Curse of Exhaustion 30 Af Reduce movement speed by 30% for 12 sec. Available as a talent.
Curse of the Elements 32 (69) Af Reduce Shadow Resistance, Arcane Resistance, Fire Resistance, and Frost Resistance by 45 (88). Increases Shadow, Arcane, Fire, and Frost damage by 6% (10%). Lasts 120 seconds.(This used to be Only Fire and Frost until patch 2.4.3.. Shadow and Arcane were in a different spell called Curse of Shadow. This spell was removed and Combined with Curse of The Elements because of the Patch.)
Curse of Doom 60 Af Causes 3200 Shadow damage after 60 seconds. If the target dies from this damage, there is a chance of a Doomguard being summoned.

Pets Edit

Spell Level Type Description
Summon Imp 1-4 Dm Summons an Imp pet. Does not use Soul Shard. Quest obtainable at level 1. Quest reward obtained at level 2 for Blood Elves.
Summon Voidwalker 10 Dm Summons a Voidwalker pet. Requires a Soul Shard.
Summon Succubus 20 Dm Summons a Succubus pet. Requires a Soul Shard.
Summon Felhunter 30 Dm Summons a Felhound pet. Requires a Soul Shard.
Summon Felguard 50 Dm Summons a Felguard pet. Requires a Soul Shard.
Inferno 50 Dm Summons an Infernal pet. Requires an Infernal Stone.
Curse of Doom 60 Af Curses a target causing 3200 Shadow damage after 60 seconds, with a chance to summon a Doomguard if the spell kills the target.
Ritual of Doom 60 Dm Summons a Doomguard pet. Requires four additional people, along with a Demonic Figurine.

Utility Edit

Spell Level Type Description
Demon Skin 1 (10) Dm Protects the caster, increasing Armor by 40 (120) and restores 3 (5) Health per 5 seconds. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes.
Fear 8 (56) Af Strikes fear in the enemy, causing it to run in fear for up to 10 (20) seconds. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Create Healthstone 10 (68) Dm Creates a Minor (Master) Healthstone that instantly restores 100 (2080) Health when used. Will disappear if holder logs off for more than 15 minutes.
Create Soulstone 18 (70) Dm Creates a Minor (Master) Soulstone which can be used to store a target's soul. If the target dies while the soul is stored, it can resurrect itself with 400 (2900) Health and 700 (3300) Mana. Lasts 30 minutes. Will disappear if holder logs off for more than 15 minutes.
Demon Armor 20 (70) Dm Increases the Armor of the Warlock by 210 (660), Shadow Resistance by 3 (18), and restores 5 (18) Health per 5 seconds. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes.
Ritual of Summoning 20 Dm Begins a ritual that summons the selected party member. Requires two other present party members (of any class). The Warlock begins casting and the two other party members then right-click to concentrate on the opening portal. Once the portal is opened, the targeted party member has 2 minutes to step through and be summoned to the Warlock's location.
Eye of Kilrogg 22 Dm Summons a fast, but fragile Eye of Kilrogg for scouting. Lasts 30 seconds.
Create Firestone 28 (66) Dm Creates a Lesser (Master) Firestone, which can be equipped in the wand slot. Enchants the melee weapon with a chance to cause 25 to 35 (116 to 174) Fire damage each strike. In addition, equipping the Lesser Firestone increases the damage done by fire spells by 10 (30). Disappears if holder logs out for more than 15 minutes.
Create Spellstone 36 (66) Dm Creates a (Master) Spellstone, which can be equipped in the wand slot and used to remove all magic effects from the caster, and will increase spell critical rating by 8 (20). Disappears if holder logs out for more than 15 minutes.
Fel Armor 62 (69) Dm Surrounds the caster with fel energy, increasing the amount of health generated through spells and effects by 20% and increasing spell damage by up to 50 (100). Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 min.
Soulshatter 66 Dm Reduces threat by 50% for all enemies within 50 yards.
Ritual of Souls 68 Dm Begins a ritual that creates a Soulwell. Raid members can click the Soulwell to acquire a Master Healthstone. The Soulwell lasts for 5 min or 10 charges. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the soul portal and not move until the ritual is complete.

Minion abilities Edit

Minion Icon Spell Min Level Description
ImpSpell fire fireball02Firebolt 1 Deals X to Y Fire damage to a target.
Spell shadow bloodboilBlood Pact 4 Increases party members' Stamina by X.
Spell shadow impphaseshiftPhase Shift 12 Shifts the imp out of phase with the world, making it unattackable unless it attacks.
Spell fire firearmorFire Shield 14 Anything that attacks the target takes X Fire damage. Rank 6 increases Fire Resistance by 30.
Voidwalker Spell shadow gathershadowsTorment 10 Taunts the creature, increasing the chance that it will attack the Voidwalker.
Spell shadow sacrificialshieldSacrifice 16 Sacrifices the Voidwalker, giving its owner a shield that will absorb X damage for 30 sec. While the shield holds, spellcasting will not be interrupted by damage.
Spell shadow antishadowConsume Shadows 18 The Voidwalker consumes nearby shadows to bolster its form, recovering X health over 10 sec. Rank 7 increases the Voidwalker's attack power by 200 for 10 minutes.
Spell shadow blackplagueSuffering 24 Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker.
SuccubusSpell shadow curseLash of Pain 20 An instant attack that lashes the target, causing X Shadow damage.
Spell shadow soothingkissSoothing Kiss 22 Soothes the target, increasing the chance that it will attack something else. Rank 5 decreases melee attack speed by 10% for 10 seconds.
Spell shadow mindstealSeduction 26 Seduces the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.
Spell magic lesserinvisibiltyLesser Invisibility 32 Gives the Succubus Lesser Invisibility for up to 5 min. This spell can only be used out of combat.
FelhunterSpell nature purgeDevour Magic 30 Purges 1 harmful magic effect from a friend or 1 beneficial magic effect from an enemy. If an effect is devoured, the Felhunter will be healed for X.
Spell shadow lifedrainTainted Blood 32 Taints the Felhunter's blood for 1 min. When the Felhunter is hit with a melee attack, the attacker will lose X melee attack power for 10 sec. Stacks up to 5 times on a single target.
Spell shadow mindrotSpell Lock 36 Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for X sec.
Spell shadow auraofdarknessParanoia 42 Greatly increases the stealth detection of all party members within 30 yds of the Felhunter.
FelguardSpell shadow gathershadowsAnguish 50 Taunts the creature, increasing the chance that it will attack the Felguard.
Ability rogue sprintIntercept 52 Charge an enemy, causing X damage and stunning it for 3 sec.
Ability warrior cleaveCleave 52 A sweeping attack that does your weapon damage plus X to the target and his nearest ally.
Spell shadow deathpactDemonic Frenzy 56 The Felguard's damaging melee attacks cause a demonic frenzy, increasing attack power by 5% for 10 sec. This effect can stack up to 10 times.
Ability hunter harassAvoidance 60 Increases your chance to avoid area of effect attacks by an additional 50%.

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