User talk:Zealvurte
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Leaving replies
Hi Zeal, I must see I don't really know you but looking at you work with templates like {{Tooltip}} makes me respect you alot. -- Montronax ( talk · contribs ) 05:15, 9 March 2007 (EST)
I've put off saying anything as I wasn't really sure what to say
Thank you for your kind words, and it's a pity to see any member leave. I do hope you return sometime in the future! Kirkburn talk contr 06:40, 9 March 2007 (EST)
Later man
Thanks for the time you spent with us, dude. It was great working with you.
Hope whatever you do is wonderful and worthwhile. Hope to see you someday in game if no where else. // Montagg (talk · contr) 15:01, 9 March 2007 (EST)
Be well and take care
Tho I'm not surprised at all like you probably know, I wish you the best, you've done alot of good things for the wiki and it's what we will remember, always ;) --Adys 23:17, 11 March 2007 (EDT)
Semi-back?
I notice you have been playing around with a few pages, chatting on some talk pages. Didn't see any content updates, though. You partially back, then? --Eirik Ratcatcher 22:39, 28 November 2007 (UTC)
- Well my userpage says i'm back and why. :p I'm just hanging about, but i don't plan to contribute at all. Random talk, my userpages, that's about it. -- 22:43, 28 November 2007 (UTC)
Old Gods Speculation
I've noticed that you've added Blackfathom Depths to the mix of possible locations for Old Gods. Can you also add support for that reference in the "Locations" section? Baggins & I been trying hard to separate direct & strongly supported references from indirect & weak flavor lore references. :) Dwoedin 15:56, 9 December 2007 (UTC)
- Er.. Baggins added that, i merely marked it as needing citation, a which point he promptly added the missing citation. That was several hours ago :x -- 15:58, 9 December 2007 (UTC)
- Ah. Maybe I should talk with him. I'm looking at the reference, and it seems to be referring to the Old God's indirect influence through Aku'mai rather than direct influence from some underground prison. The presence of the Twilight's Hammer isn't dispositive of an Old God's location--they are drawn to anything that relates to (or they believe relates to) an Old God. Dwoedin 16:04, 9 December 2007 (UTC)
- Well first, off LoM doesn't even mention Aku'mai. There is also the reference in HPG, "The largest groups of the Twilight’s Hammer now camp near the locations where they believe the Old Gods and their minions are sealed away".Baggins 16:22, 9 December 2007 (UTC)
- LoM doesn't mention Aku'mai, but he is directly mentioned in Blizzard's online WoW encyclopedia as the reason that the Twilight's Hammer is present. This is precisely why I think that Blackfathom Deeps & especially the Blackrock locales should be removed from the Old Gods speculative locations--the only thing we have that suggests an Old God may be present is the presence of Twilight's Hammer. We know for a fact that Old God minions aren't sealed away with their masters (take note, Elementals have their own prison plane). Thus, the Twilight Hammer appears both in locales where Old Gods are expected to be, AND in locales where their minions are. Because a chief minion of the Old Gods, Ragnaros, appeared in Blackrock, Twilight's Hammer would have been drawn there, even had they conclusively known no Old God was nearby. Dwoedin 18:45, 9 December 2007 (UTC)
Malfurion
i've noticed malfurion pop up a few times within moonglade, but rarely. i saw a screenshot of him. what's the deal with him anyways, i know he's within the emerald dream. i'm confused, is he trapped, trying to find something, or just in a slumber? One other thing. jarod shadowsong, he was an awesome epic hero in WotA and now there's nothing to be heard of, kinda sad. Maybe he's in hiding because he's embarassed by his sister. Or perhaps after that quick fight with archimonde he said screw this and became a hermit. Just some interesting thoughts. I appreciate all your work Zeal, you rock. thanks '//ired --17:31, 10 December 2007 (UTC)
- Malfurion is stuck in the Emerald Dream because of the Nightmare and trying to fight it (he is a Druid after all, they "hibernate") in WoW time (even though the cause of the Nightmare has actually been defeated now and ended, so no idea why that's not been resolved yet).
- As to Jarod, he's made no appearence outside of WotA, no one knows what happened to him since then or what will become of him in future content. -- 21:47, 10 December 2007 (UTC)
- i figured as much. maybe blizz just forgot about jarod. oh well, thanks for the reply. 4:50, 10 december 2007 (EST) '//ired
You should be able to reserve your user name on Wikia central
I checked http://www.wikia.com/wiki/User:Zeal and it says it doesn't exist, so you might want to nab it before the upgrade. --
Fandyllic (talk · contr) 12:07 PM PST 16 Dec 2007
- I thought as much as well, but actually thats only for wikia central accounts. Because of the silly way wikia does it's global accounts, the fact someone has Zeal on any wikia wikis means it's unavailable, which is exactly what the case is here. Someone has Zeal on a random wikia wiki, thus i'll be renamed to Zeal-WoWWiki or w/e when the merger happens. It's unfair imo, and i've explained as well as ranted to Kirkburn about why its such a silly way to do global accounts and that people in my position will be screwed over when the merger comes (wouldn't be suprised if my account on here is older than the wikia one). -- 21:33, 16 December 2007 (UTC)
- Forgot to point out, after i found out what was happening, i created another account on wikia central with the same email so that it would auotmatically link up as was decribed during the merging process. Problem is, i couldn't validate that account, as wikia's mail server wasn't sending me varification email : / WoWWiki's was playing up too recently, but seems to be back to normal now, so i'll try and get wikia to send the verification email yet again. -- 14:33, 18 December 2007 (UTC)
dashes
I appreciate your diplomatically-worded note to me about en-dashes and em-dashes. I realize there's no specific rule here, so I've been using wikipedia's rules here, not because I think people are doing it wrong, but just because I think it looks nicer when en-dashes are used for number ranges and em-dashes for long pauses.
I'm not a fan of inserting high-ascii code into a page, which is why I prefer using the – and — encodings. But I'll hold off on doing it further.
Markkawika 20:32, 11 January 2008 (UTC)
NPC naming
Are you sure? I already talked about this with Baggins and I learned as I did. the discussion was in Talk:Mara_Fordragon --N'Nanz 17:43, 20 January 2008 (UTC)
- FFS, a change to the policy has been snuck in and that change is going to screw things up. Please hold off on any more edits on that same line until the policy issue cna be discussed. -- 17:47, 20 January 2008 (UTC)
- *sigh* my memory is getting worse.. i supported the change to this now that i've looked back at the discussion.. Carry on, i'll revert my own edits. Sorry for the trouble : / -- 17:50, 20 January 2008 (UTC)
- ok. However I made that changes because the NPC template does not work over redirection so when you type in Ashlam Valorfist and drag over the link it works but if you type Commander Ashlam Valorfist, it doesn't. --N'Nanz 17:56, 20 January 2008 (UTC)
A category name
What do you think a good category name is for these types of items:
I was thinking Category:World of Warcraft letter items, but not all of them are letters, so then I was thinking of Category:World of Warcraft readable items, but some might could get confused on where to place Category:World of Warcraft in-game books and the like. What do you think? I currently have them in Category:Letters -- before the name changes started to happen.
{T•C) 21:32, 23 January 2008 (UTC)
- Readable ones, i'd place in both Category:Items, Category:World of Warcraft items, Category:World of Warcraft in-game books and Category:World of Warcraft book items, along with any other items with readable dialogs like that. -- 21:37, 23 January 2008 (UTC)
NOT a good category name
I'm sorry, but I don't see the benefit of changing (eg) "Blacksmithing Products" to "World of Warcraft Blacksmithing crafted products". More typing for everyone - users included - involved. Even given your post on VP, I don't see the benefit. Please illuminate me. --Eirik Ratcatcher 00:20, 24 January 2008 (UTC)
- Thank you for the example of Khorium Bar. The 'potential for bloat' example I had in mind was Runecloth, but that'll do as well.
- "World of Warcraft" - I understand this was not your first choice... Still, given that almost EVERY category for Khorim bar is prefaced with that, it becomes 3 empty words that have to be parsed to get to the words that ARE of use.
- "<skill> ingredient items" vs "<skill> items" - I'm not sure why the latter category would be added, if you have/use the former. Or perhaps I don't understand why the Khorium bar would be in both, if the latter implied "tools, etc".
- "ingredient items" vs "ingredients" - are there non-item ingredients, for tradeskilling? Are you expanding the term 'ingredients' to include tools (non-expended items) and locations (eg anvil, mana loom)?
- More generally, you seem to be including 'khorium bar' in every category down the tree. Much like my complaints about the '<quality> item' categories, it creates a category so large as to be useless. Did you already comment/complain about that earlier?
- It is hard to separate the bloat caused by the prefix from the bloat caused by the profusion of categories. So I will only note it, and presume the cure lies in the salves for the separate issues. --Eirik Ratcatcher 01:54, 25 January 2008 (UTC)
- The reasoning for the prefix was already given on VP, if you still don't accept/understand that, i can't help you.
- The reasoning for the inclusion in multiple categories is also explained on the VP in reply to Sky's comments. Same result as above.
- Tools and objects like you mentioned are being recognized as ingredients, yes.
- Not sure i follow the trade skilling question, but it's probably the same as what Sky said in IRC to me before, so i'll say what i said then. Ingredients requires a knowledge of wow terminology and knowing that there may not be anything but items as ingredients. Users shouldn't be forced to have an encylopedic knowledge of wow in order to navigate. Items is also the most important part of the category name, as it states what type of articles will be found in it. It's not a term restricted to WoW (hence the wow prefix), yet it is a known type of article on WoWWiki. Given the previous note, objects and possibly other things could be considered an ingredient too, yes. -- 02:05, 25 January 2008 (UTC)
- My objection is not to a prefix, but to a LONG prefix. I noted your comment on VP about wanting to use "WoW", thus my comment.
- *shrug* You'd made comments about the unusefulness of large categories, I agreed. (Comments about an overabundance of subcategories was also made. Overinclusion would seem to lead to that as well. Once the number of categories is perceived as 'large', barriers to adding more drop.)
- Tools and objects: you missed my point. "Ingredient Items" implies "Ingredient <something else>."
- a knowledge of wow terminology - Isn't that what links are for? And pages describing terms? If you've not picked up on the term "Ingredients" - even by common English usage of the word - then how much more information is conveyed by tacking "Items" to it? re: point 3. I'll concede the point on more esoteric terms, but on common vocabulary words, used in their common meaning?
- A question, not a fight: It's not a term restricted to WoW (hence the wow prefix) - Does this policy not logically extend, then, to the names of the pages as well? "Anvil" vs "Anvil (World of Warcraft)", for example?
- From comments disassociated with you, I glean that there is some distinction between "Warcraft" and "World of Warcraft". This distinction escapes me; the latter encompasses the former to me, and neither term distinguishes the MMO separate from all else to me. Perhaps from this stems my utter incomprehension...
- --Eirik Ratcatcher 23:38, 25 January 2008 (UTC)
Category stuff
Hi there. I figured I'd continue our conversation from VP here since it's just been us for a couple times. I think I get the idea of the recategorization now. What I gather is mainly that lots of articles here ought to be within Category:World of Warcraft (at some level), and all the other categories kind of follow from there. I see some problems but they are mostly specific to certain categories, so I think it makes sense to start discussions on those talk pages individually. I have also been looking at the new categories and, at least for now since they are new, I think it would help to have better descriptions in them, so I will probably add some. -- Harveydrone 01:15, 1 February 2008 (UTC)
- Due to some unrelated revelations on IRC, i'm stepping back from everything on WoWWiki i'm afraid. I'm happy to reply to any questions on what i was doing and where i was going, but where it goes without me is out of my hands now.
- The seperate talk pages makes sense if you can think of any issues specific to those categories (which i'm rather skeptical about), but if it's on principle for how to handle all similar cats, a more generic talk page would be better.
- The descriptions i've kept very basic for now, the key thing was make note of what things should go in them. Mainly this was pointing out what article type limits there were (eg. item articles only in cats ending with "items"), and then their sub types (eg. wow items that are armor only in "world of warcraft armor items"). Hopefully in those more descriptively named cats, it's fairly obvious. But in something like World of Warcraft or Lore, it required some more explanation, WoW contains pretty much anything, but because of size, it's likely to see that what articles in contains becomes limited like the explanation i gave in Category:Lore. They could all do with fleshing admitidly, after all i was mass-editing and writing them in a rush. -- 03:23, 1 February 2008 (UTC)
Huh?
I was referencing your bold changing of categories to fit your category tree, then I realized the comment might not really apply (and I thought it a bit prickly to bring it up), so I striked the comment (rather than removed it from the page), as is appropriate for most wikis. --Sky (t · c · w) 00:03, 8 May 2008 (UTC)
- No problem, was jsut confused by it because it didn't seem to apply to me either ;) -- 10:24, 8 May 2008 (UTC)
- http://www.wowwiki.com/index.php?title=User:Sky2042/Sandbox3&diff=prev&oldid=1196485 :S -- 18:17, 10 May 2008 (UTC)
AlsoSee and sons
Done yet more research, found wikipedia's similar templates. Would value your input here, if you have time. --Eirik Ratcatcher 00:43, 20 March 2008 (UTC)
Alpha info
| | Non-disclosure agreement!
WoWWiki has a strong commitment to remain within the appropriate legal boundaries for a Warcraft fansite. This leads to the ultimate consequence that contributors of WoWWiki are under no circumstance allowed to add information or pictures to the encyclopedia which Blizzard wouldn't like to be out in the public. Usually Blizzard does not mind, but when a game is in alpha production a non-disclosure agreement (abbreviated to NDA) is enforced that all participating which obliges all participating users to abide by strict rules. Currently, the next expansion World of Warcraft: Wrath of the Lich King is in "friends and family alpha testing", with an NDA being in place. Note that information that Blizzard has publicly released is not covered under the terms of the NDA and can be posted on the wiki. As a consequence of this, content obtained from alpha testing sessions is removable under the speedy deletion policy, and action may be taken against accounts which persist in posting such information. |
Ok?--SWM2448 18:03, 25 May 2008 (UTC)
- Checked with Kirkburn about what he said on VP before hand. I gave out no new info. Just informed what was wrong and removed anything that is wrong. That is allowed. Ok? ;) -- 18:04, 25 May 2008 (UTC)
- Baggins dissagrees.--SWM2448 00:35, 17 June 2008 (UTC)
Fjord Walls
Do the Fjord Walls really not exist? I thought Blizzplanet said that, and they rarely get things (besides easter eggs) wrong. Did a name change? If you say so.--SWM2448 18:59, 30 May 2008 (UTC)
some css cleaning up help
The Story of Morgan Ladimore: Tooltip is pushing the scrollbar to the left, but the css for the rest of the table (div?) isn't following the scrollbar similarly. This is on a rez of 1024 by 768 on Fx 2.0.0.14. The desired behavior occurs in IE 7.0... --Sky (t · c · w) 05:49, 31 May 2008 (UTC)
- Shame i only checked this before going to sleep. At a quick glance i'm not sure what's happening, likely float related issues, with IE7 doing things wrong (but the more desirable and intuitive) way. I'll investigate further tomorrow unless someone else deals with it first. -- 09:19, 31 May 2008 (UTC)
- Partly the fault of the skins used on WoWWiki (no min-width of content div) and partly because the w3c float spec is unintuitive and impractical. It can't be worked around afaik. Have to live with it, or add "div.book { clear: both; }" to common.css. -- 02:33, 2 June 2008 (UTC)
- Wanted to avoid this other solution, but you can get away with "div.book { float: left; }" and adding {{clr}} after div.book in the template itself. This will cause it to drop below floats above it (ie the tooltip) at smaller widths, but it's also going to clear any other floats after it, as well as drop pretty far down on long tooltips or any other floats above it. Still rather undesirable. -- 02:54, 2 June 2008 (UTC)
DK Voices
Are you sure they're only "remodulated"? The article only says, "the voice emotes will be changed for Death Knights according to race." They're going to need new voicework for the rune system, anyway, aren't they? WoWWiki-Suzaku (talk) 04:56, 1 July 2008 (UTC)
- They probably will make new voices for "need more runes" or w/e, but what was said at WWI was that they would be modulating the existing voices of the races especially for death knights so that they "sound deeper and such". Another case of a site giving misleading summaries is all. -- 11:28, 1 July 2008 (UTC)
Dating System (chronology)
i was wondering about what the dating system is in the warcraft universe. by dating system i mean such as the western "2008 AD" and "CY 9781" from the universe of Gene Roddenberry's Andromeda. —The preceding unsigned comment was added by Cadar (talk · contr).
- There actually isn't one. Depending on the source, 0 is when the dark portal was opened or when the first war started. Myself and some others favour the opening of the portal for 0, and it's what i used to consolidate the timelines for the unofficial one on this wiki. There's no suffix such as AD and BC in official use, so the dates are simply + or - from 0. If you must use one, then you can make one up such as ADP/AP and BDP/BP for After/Before (Dark) Portal or something like that. -- 11:20, 12 September 2008 (UTC)



