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(little more info on owlbears)
 
 
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'''Species''' is a term used to split various unique creatures into separate groups. Numerous species populate [[Azeroth (world)|Azeroth]] including "[[orc]]s, [[humans]], [[gnome]]s, [[troll]]s, [[scorpid]]s and [[murloc]]s, among many others".<ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref> Generations of offspring from the interfertile parents of two different species can also exist.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=175}}</ref> Many races can interbreed including [[humans]], [[high elves]],[[night elves]], [[ogre]]s, [[orc]]s, and [[draenei]] — producing races like [[half-elves]], [[half-night elves]], [[half-ogre]]s, [[half-human half-ogre]]s, and [[half-draenei]]. These offspring are often called [[Racial_terminology#Half-breed|half-breed]]s.
{{Racebox
 
| image = WildKinArt.jpg
 
| name = Wildkin
 
| capital = [[Owl Wing Thicket]] is a holy site
 
| faction = n/a
 
| character = Enraged, Berserk
 
| mount = Unknown
 
| homeworld = [[Azeroth (world)|Azeroth]]
 
| leader = Unknown
 
| language = Wildkin do not speak, but they understand [[Darnassian]].<ref name="ReferenceA">{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=141-142}}</ref>
 
| slang = Wildkin known as [[Watcher]]s could speak.(WC3)
 
| height = 10-12 ft
 
}}
 
   
  +
[[Satyr]], [[dryad]]s, [[keeper of the grove|keepers of the grove]], [[centaur]], [[magnataur]], and [[nerubians]] may also be truly hybrid races.{{Citation needed}}<!-- Cited as LoM - but what page? -->
[[File:Wildkin.gif|left|thumb|A Wildkin from WC3]]
 
The '''wildkin''', a beast half-bear/half-owl, acts as a powerful force for good and a staunch ally of the [[night elves]]. While good-tempered and wise, the wildkin fights fiercely against evildoers, especially undead and the forces of the [[Burning Legion]].
 
   
  +
Species is often used interchangeably with '''[[race]]''', although this is not always the case (not all races are necessarily unique species).
These bird-faced humanoids are considered an abomination by most, but actually find favor with night elves. The wildkin have long been considered a sacred animal by the night elves and the [[tauren]]. The priests of [[Elune]] see the wildkin as imbued with the spirit and strength of the Moon Goddess, and the [[druid]]s see them as guardians and protectors of nature.
 
   
== Description ==
+
==Definition==
  +
In ''World of Warcraft'', Blizzard interchanges the terms species and [[race]], giving them roughly the same meaning.<ref>{{ref web|url=http://www.worldofwarcraft.com/info/encyclopedia/339.xml|title=High Elves and Blood Elves|work=World of Warcraft Encyclopedia &gt; Mortal Races|publisher=[[Blizzard Entertainment]]}}</ref>
Wildkin resemble a cross between an owl and a bear, hence the name of the related breed, [[owlbear]]s. They stand upright at about 10 to 12 feet tall, and their body is covered in hairy feathers, usually brown or white. Their arms have a wing-like shape that end in clawed talons, and their heads have a beak and antlers. These odd creatures also emit a distinctive sound when riled, sounding like a combination of growl and screech. Wildkin feathers are very highly prized in certain circles for their rare magical properties.
 
   
  +
Unfortunately, Blizzard is not always consistent on how they use the terms. Sometimes they use the term '"race" when they mean the biological definition of "species". This has led to conflicts between sources, where one source says blood elves and high elves are the same "biological race" ("biological species" would have been a more proper use of words in that syntax), while most sources say they are separate races (culturally and biologically).
Wildkin possess a high intelligence and often understand good reasoning.<ref>{{ref book |author= Arthaus |title= [[Warcraft: The Roleplaying Game]] |isbn=9781588460714 |pages=240}}</ref> Most wildkin do not speak, but they understand [[Darnassian]].<ref name="ReferenceA"/> Some particular wildkin, namely the ones that acted as [[Watchers]] at the time of the [[Third War]], seemed to be capable of speech. They prefer the serenity of nature and stay away from populated areas, frequenting the [[Barrens]] or the glades of [[Mount Hyjal]]. There are also considerable numbers in [[Darkshore]]. Some wildking can be found in the [[Hinterlands]] and [[Winterspring]]. They are known to assist night elves and [[ancient]]s in guarding locations that those races deem important. Wildkin are very territorial, and as such are good guardians.
 
   
  +
<blockquote> Humans are the dominant (as in “most obvious”) intelligent species on Azeroth, but they are by no means alone. Elves, dwarves, tauren, imports such as orcs, and so on all share the world with humanity. In some cases, such races have proven far more influential than humanity over the long term.<ref name="ReferenceA">{{ref book |author= Arthaus |title= [[Warcraft: The Roleplaying Game]] |isbn=9781588460714 |pages=38}}</ref></blockquote>
Most wildkin treat peaceful travelers with respect, sometimes coming to their aid or assisting lost visitors out of their forests. Wildkin are slow to anger, but they fight fiercely and relentlessly when roused. They ferociously attack hostile creatures on sight.<ref name="ReferenceA" /> They have a particular hatred of all undead and minions of the [[Burning Legion]]. The great beasts slash with their claws and stab with their beak in combat.<ref name="ReferenceC"/> A badly injured wildkin may retreat and pursue enemies later, once it heals.<ref name="ReferenceA"/> Heroes who encounter wildkin either come away speaking of their incredible gentleness or their tremendous ferocity.<ref name="ReferenceC">{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=107}}</ref>
 
   
  +
In the [[Warcraft universe]], races like elves, dwarves, humans, orcs, draenei, ogres, goblins, tauren, etc are considered separate species<ref name="ReferenceA"/><ref>[[The Dark Portal and the Fall of Stormwind]]</ref><ref>{{ref book |author= Golden, Christie |authorlink= Christie Golden |title= [[Rise of the Horde]] |isbn= 978-0-7434-7138-1 |pages=251}}</ref><ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=80}}</ref><ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref><ref>{{ref book |author= DeCandido, Keith R.A. |authorlink= Keith R.A. DeCandido |title= [[Cycle of Hatred]] |isbn= 978-0-7434-7136-7 |pages=43}}</ref><ref>{{ref book |author= White Wolf |title= [[Alliance Player's Guide]] |isbn= 9781588467737 |pages=61,82}}</ref><ref name="ReferenceB">{{ref book |author= Bennie, Scott |coauthors= Richard Farrese, Bob Fitch |title= [[Horde Player's Guide]] |isbn= 9781588467720 |pages=139,154}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=88,175}}</ref> and separate races.
Wildkin mate for life and bear fuzzy gray cubs that do not develop their claws and brilliant plumage until 2 or 3 years of age. Night elves consider the shimmering pelts and golden eyes of the wildkin to be beautiful.<ref name="ReferenceA" /> Full-grown wildkin exceed 10 feet in height and weigh between 1,000 and 3,000 pounds, and sometimes even more.<ref name="ReferenceA"/><ref name="ReferenceC"/>
 
   
  +
For example, "since the beginning of the [[First War]], orcs have interbred with a number of species" that vary largely in appearance; mostly with humans, "but half-ogres and half-draenei are not unheard of".<ref name="ReferenceC">{{ref book |author= Bennie, Scott |coauthors= Richard Farrese, Bob Fitch |title= [[Horde Player's Guide]] |isbn= 9781588467720 |pages=139}}</ref>
==History==
 
   
  +
==Known lore sapient "species"==
Some [[night elf]] scholars claim that wildkin are the creation and favored pets of [[Elune]]. They claim that Elune created the first wildkin in the early days of the world to serve as guardians to [[Cenarius]]. Desiring a creature of might to claim as her own and disenchanted with the violence of wolves, Elune combined the best traits of her beloved night birds, the owls, with the brute force of benevolent bears.<ref name="ReferenceC"/> The result: a swift, elegant, and fiercely loyal hunter.<ref name="ReferenceA"/> Other scholars claim that wildkin were the misguided creation of a sorcerer. Regardless of their origins, wildkin have been the beloved allies of night elf [[druid]]s of the wild and [[ancient]]s alike since the time of the [[War of the Ancients]].<ref name="ReferenceC"/>
 
  +
This is a list of sapient "species" established in lore. Additionally, each grouping within the same group, such as various types of dwarves, elves, or trolls, are considered separate species/race or subspecies/subrace depending on the source.
   
  +
*[[Annihilan]]
During the time of the [[Third War]], besides regular wildkin, enraged and berserk wildkins could also be found in the wilds. This were stronger and more resilient versions of the regular wildkin.<ref>[http://classic.battle.net/war3/neutral/wildkin.shtml Warcraft III Critters at Classic Battle.net Website]</ref>
 
  +
*[[Centaur]]<ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=31}}</ref>
  +
*[[Draenei]]<ref name="ReferenceC"/>
  +
*[[Dragon]]<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft III: Reign of Chaos]] Manual |pages=80}}</ref><ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=27}}</ref>
  +
*[[Dwarf]]<ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=80}}</ref>
 
*[[Elf]]<ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=80}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=88}}</ref>
  +
*[[Ered'ruin]]
  +
*[[Eredar]]
  +
*[[Flametongue]]<ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=41}}</ref><ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=123}}</ref>
  +
*[[Furbolg]]<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft III: Reign of Chaos]] Manual |pages=54}}</ref>
  +
*[[Gnome]]<ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref>
  +
*[[Gnoll]]<ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=51}}</ref>
  +
*[[Gryphon]]
  +
*[[Harpy]]<ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=56}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=88}}</ref>
  +
*[[Hippogryph]]
  +
*[[Human]]<ref name="ReferenceA"/><ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=80}}</ref><ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref><ref name="ReferenceC"/><ref>{{ref book |author= White Wolf |title= [[Alliance Player's Guide]] |isbn= 9781588467737 |pages=61}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=88}}</ref>
  +
*[[Kobold]]
  +
*[[Magnataur]]<ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=125}}</ref>
  +
*[[Mo'arg]]
  +
*[[Murloc]]<ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref>
  +
*[[Naga]]<ref>{{ref book |author=Johnson, Luke |authorlink=Luke Johnson |title=[[Dark Factions]] |isbn=9781588464460 |pages=67}}</ref>
  +
*[[Nerubian]]<ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref>
  +
*[[Orc]]<ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=80}}</ref><ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=80}}</ref><ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref><ref>{{ref book |author= White Wolf |title= [[Alliance Player's Guide]] |isbn= 9781588467737 |pages=61}}</ref><ref>{{ref book |author= Bennie, Scott |coauthors= Richard Farrese, Bob Fitch |title= [[Horde Player's Guide]] |isbn= 9781588467720 |pages=139,154,222}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=88}}</ref>
  +
*[[Ogre]]<ref name="ReferenceB"/><ref>{{ref book |author= White Wolf |title= [[Alliance Player's Guide]] |isbn= 9781588467737 |pages=61}}</ref>
  +
*[[Pandaren]]<ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=82}}</ref>
  +
*[[Quilboar]]<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft III: Reign of Chaos]] Manual |pages=54}}</ref><ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=82}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=111}}</ref>
  +
*[[Sayaad]]
  +
*[[Scalebane]]<ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=123}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=49}}</ref>
  +
*[[Shivarra]]
  +
*[[Tauren]]<ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=82}}</ref><ref>{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=80}}</ref>
  +
*[[Troll]]<ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=141}}</ref>
  +
*[[Titan]]<ref>{{ref book |author=Arthaus |title=[[Shadows & Light]] |isbn=9781588469731 |pages=107}}</ref>
  +
*[[Wyrmkin]]<ref>{{ref book |author=Borgstrom, Rebecca |coauthors=Eric Brennan, Genevieve Cogman, and Michael Goodwin |title=[[Manual of Monsters]] |isbn=978-1588-4607-07 |pages=41}}</ref><ref>{{ref book |author= Kiley, Ellen P. |authorlink= Ellen P. Kiley |title=[[Lands of Mystery]] |isbn=9781588467843 |pages=123}}</ref><ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Monster Guide]] |isbn=9781588469366 |pages=49}}</ref>
  +
*[[Wyvern]]<ref>{{ref book |author= Bennie, Scott |coauthors= Richard Farrese, Bob Fitch |title= [[Horde Player's Guide]] |isbn= 9781588467720 |pages=222}}</ref>
   
  +
==="Subspecies"===
Lately, adventurers traveling through the [[Hinterlands]] report strange wildkin attacks. The wildkin seem confused, even maddened, and attack relentlessly and randomly. Some also have mutations, such as deformed limbs, scabbed pelts with large bald patches, or red eyes. No one knows how this wildkin corruption began.<ref name="ReferenceA"/>
 
  +
Subspecies (aka subrace)<ref>{{ref book |author= Arthaus |title= [[World of Warcraft: The Roleplaying Game]] |isbn=9781588467812 |pages=50}}</ref> are generally considered lesser groups within a main race/species. However, even these subgroups are considered separate race or species themselves in some sources.
   
  +
*Dwarf subspecies can include [[Wildhammer clan|Wildhammer ]], [[Bronzebeard clan|Bronzebeard]] (or [[Ironforge dwarf|Ironforge]]), or [[Dark Iron clan|Dark Iron]] dwarves.<ref>{{ref book |author= White Wolf |title= [[Alliance Player's Guide]] |isbn= 9781588467737 |pages=82,86}}</ref>
Over time, many wildkin seem to have either forgotten their sacred charge, or lost the site they were trying to guard and now roam across both continents. These are usually refered to as "[[owlbears]]".
 
  +
*The various types of trolls are usually considered separate subspecies, though occasionally separate species.{{Citation needed}}<!-- Cited as LG - but what page? --> {{Citation needed}}<!-- Cited as MoM - but what page? --> <ref>{{ref book |author= Bennie, Scott |coauthors= Richard Farrese, Bob Fitch |title= [[Horde Player's Guide]] |isbn= 9781588467720 |pages=143}}</ref><ref>{{ref book |author= White Wolf |title= [[Alliance Player's Guide]] |isbn= 9781588467737 |pages=82,86}}</ref> The terms appear to be interchangeable to Blizzard.
  +
*[[Aesir]] and [[Vanir]] are considered two of the [[titan]]'s various subspecies.<ref>{{ref book |author=Arthaus |title=[[Shadows & Light]] |isbn=9781588469731 |pages=107}}</ref>
   
 
== References ==
Even though the wildkin were once numerous in [[Darkshore]], such are their ties to the land that the [[Shattering]] that devastated Darkshore also decimated their numbers. Several enraged wildkin spirits started roaming parts of Darkshore after this. The wildkin [[Aroom]] was the last of his tribe and a powerful elder with a strong connection to Elune. He lived at the [[Moontouched Den]], and was involved in the quest {{questlong|Alliance|16|The Last Wildkin}}.
 
  +
<references/>
 
 
[[Category:Races]]
[[File:wildkin.png|right]]
 
 
==Breeds==
 
Besides the regular wildkin, there are other breeds that can be found throughout [[Azeroth]]. Sometimes the word "wildkin" is used to refer to all of these breeds, while sometimes it is used to refer just to the basic wildkin described in this article.
 
 
*[[Owlbear]] seems to be just another name for wildkin. They are mentioned in the ''[[Warcraft III: Reign of Chaos]]'' manual, but in the game these creatures are refered to as "wildkin". A slightly different owlbear is described in the ''[[Manual of Monsters]]'', which seems like a more primitive, nomadic version of the wildkin.
 
* [[Owlbeast]]s are large, more powerful and more ferocious cousins of the wildkin.
 
*[[Owlkin]] are wildkin that live in the [[Azuremyst Isles]].
 
*[[Moonkin]] is the name of some wildkin that live in [[Darkshore]], which seem to be very similar to wildkin. Their differences are not clear.
 
 
==References==
 
{{Reflist}}
 
{{Azeroth natives}}
 
[[Category:Wildkin| Wildkin]]
 
[[Category:Magical beasts]]
 

Revision as of 19:35, 16 December 2010

Species is a term used to split various unique creatures into separate groups. Numerous species populate Azeroth including "orcs, humans, gnomes, trolls, scorpids and murlocs, among many others".[1] Generations of offspring from the interfertile parents of two different species can also exist.[2] Many races can interbreed including humans, high elves,night elves, ogres, orcs, and draenei — producing races like half-elves, half-night elves, half-ogres, half-human half-ogres, and half-draenei. These offspring are often called half-breeds.

Satyr, dryads, keepers of the grove, centaur, magnataur, and nerubians may also be truly hybrid races.[citation needed] 

Species is often used interchangeably with race, although this is not always the case (not all races are necessarily unique species).

Definition

In World of Warcraft, Blizzard interchanges the terms species and race, giving them roughly the same meaning.[3]

Unfortunately, Blizzard is not always consistent on how they use the terms. Sometimes they use the term '"race" when they mean the biological definition of "species". This has led to conflicts between sources, where one source says blood elves and high elves are the same "biological race" ("biological species" would have been a more proper use of words in that syntax), while most sources say they are separate races (culturally and biologically).

Humans are the dominant (as in “most obvious”) intelligent species on Azeroth, but they are by no means alone. Elves, dwarves, tauren, imports such as orcs, and so on all share the world with humanity. In some cases, such races have proven far more influential than humanity over the long term.[4]

In the Warcraft universe, races like elves, dwarves, humans, orcs, draenei, ogres, goblins, tauren, etc are considered separate species[4][5][6][7][8][9][10][11][12] and separate races.

For example, "since the beginning of the First War, orcs have interbred with a number of species" that vary largely in appearance; mostly with humans, "but half-ogres and half-draenei are not unheard of".[13]

Known lore sapient "species"

This is a list of sapient "species" established in lore. Additionally, each grouping within the same group, such as various types of dwarves, elves, or trolls, are considered separate species/race or subspecies/subrace depending on the source.

"Subspecies"

Subspecies (aka subrace)[56] are generally considered lesser groups within a main race/species. However, even these subgroups are considered separate race or species themselves in some sources.

References

  1. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  2. ^ Blizzard Entertainment. Monster Guide, 175. ISBN 9781588469366. 
  3. ^ High Elves and Blood Elves. World of Warcraft Encyclopedia > Mortal Races. Blizzard Entertainment.
  4. ^ a b c Arthaus. Warcraft: The Roleplaying Game, 38. ISBN 9781588460714. 
  5. ^ The Dark Portal and the Fall of Stormwind
  6. ^ Golden, Christie. Rise of the Horde, 251. ISBN 978-0-7434-7138-1. 
  7. ^ Arthaus. Lands of Conflict, 80. ISBN 9781588469601. 
  8. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  9. ^ DeCandido, Keith R.A.. Cycle of Hatred, 43. ISBN 978-0-7434-7136-7. 
  10. ^ White Wolf. Alliance Player's Guide, 61,82. ISBN 9781588467737. 
  11. ^ a b Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 139,154. ISBN 9781588467720. 
  12. ^ Blizzard Entertainment. Monster Guide, 88,175. ISBN 9781588469366. 
  13. ^ a b c Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 139. ISBN 9781588467720. 
  14. ^ Kiley, Ellen P.. Lands of Mystery, 31. ISBN 9781588467843. 
  15. ^ Blizzard Entertainment. Warcraft III: Reign of Chaos Manual, 80. 
  16. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 27. ISBN 978-1588-4607-07. 
  17. ^ Arthaus. Lands of Conflict, 80. ISBN 9781588469601. 
  18. ^ Arthaus. Lands of Conflict, 80. ISBN 9781588469601. 
  19. ^ Blizzard Entertainment. Monster Guide, 88. ISBN 9781588469366. 
  20. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 41. ISBN 978-1588-4607-07. 
  21. ^ Kiley, Ellen P.. Lands of Mystery, 123. ISBN 9781588467843. 
  22. ^ Blizzard Entertainment. Warcraft III: Reign of Chaos Manual, 54. 
  23. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  24. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 51. ISBN 978-1588-4607-07. 
  25. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 56. ISBN 978-1588-4607-07. 
  26. ^ Blizzard Entertainment. Monster Guide, 88. ISBN 9781588469366. 
  27. ^ Arthaus. Lands of Conflict, 80. ISBN 9781588469601. 
  28. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  29. ^ White Wolf. Alliance Player's Guide, 61. ISBN 9781588467737. 
  30. ^ Blizzard Entertainment. Monster Guide, 88. ISBN 9781588469366. 
  31. ^ Arthaus. Lands of Conflict, 125. ISBN 9781588469601. 
  32. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  33. ^ Johnson, Luke. Dark Factions, 67. ISBN 9781588464460. 
  34. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  35. ^ Arthaus. Lands of Conflict, 80. ISBN 9781588469601. 
  36. ^ Arthaus. Lands of Conflict, 80. ISBN 9781588469601. 
  37. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  38. ^ White Wolf. Alliance Player's Guide, 61. ISBN 9781588467737. 
  39. ^ Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 139,154,222. ISBN 9781588467720. 
  40. ^ Blizzard Entertainment. Monster Guide, 88. ISBN 9781588469366. 
  41. ^ White Wolf. Alliance Player's Guide, 61. ISBN 9781588467737. 
  42. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 82. ISBN 978-1588-4607-07. 
  43. ^ Blizzard Entertainment. Warcraft III: Reign of Chaos Manual, 54. 
  44. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 82. ISBN 978-1588-4607-07. 
  45. ^ Blizzard Entertainment. Monster Guide, 111. ISBN 9781588469366. 
  46. ^ Kiley, Ellen P.. Lands of Mystery, 123. ISBN 9781588467843. 
  47. ^ Blizzard Entertainment. Monster Guide, 49. ISBN 9781588469366. 
  48. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 82. ISBN 978-1588-4607-07. 
  49. ^ Arthaus. Lands of Conflict, 80. ISBN 9781588469601. 
  50. ^ Kiley, Ellen P.. Lands of Mystery, 141. ISBN 9781588467843. 
  51. ^ Arthaus. Shadows & Light, 107. ISBN 9781588469731. 
  52. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 41. ISBN 978-1588-4607-07. 
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  54. ^ Blizzard Entertainment. Monster Guide, 49. ISBN 9781588469366. 
  55. ^ Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 222. ISBN 9781588467720. 
  56. ^ Arthaus. World of Warcraft: The Roleplaying Game, 50. ISBN 9781588467812. 
  57. ^ White Wolf. Alliance Player's Guide, 82,86. ISBN 9781588467737. 
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