Each time you take damage, you gain 2% of the unmitigated damage taken as attack power for 20 sec.
Usable by
Class
Death knight
Properties
School
Physical
Talents
Specialization
Blood
Level required
55
Vengeance (Passive)
Passive
Each time you take damage, you gain 2% of the unmitigated damage taken as attack power for 20 sec.
Vengeance is a death knight ability learned at level 55 for death knights with the blood specialization.
Patch changes
Patch 4.3.2 (31-Jan-2012): Vengeance is no longer triggered by receiving damage from other players.
Patch 4.3.0 (29-Nov-2011): It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.