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== Patch changes ==
 
== Patch changes ==
*{{Patch 5.0.4|note=Updated.}}
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* {{Patch 5.0.4|note=Updated.}}
*{{Patch 4.0.1|note=Completely changed from Balance talent to Feral [[specialization]]. Description changed from "Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by X%."}}
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* {{Patch 4.3.2|note=Vengeance is no longer triggered by receiving damage from other players.}}
*{{Patch 3.0.2|note=Now also works with Starfall.}}
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* {{Patch 4.3.0|note=It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.}}
  +
* {{Patch 4.0.1|note=Completely changed from Balance talent to Feral [[specialization]]. Description changed from "Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by X%."}}
  +
* {{Patch 3.0.2|note=Now also works with Starfall.}}
   
 
== External links ==
 
== External links ==

Revision as of 00:39, December 29, 2012

For other abilities/talents named Vengeance, see Vengeance.
Vengeance
Spell shadow charm
  • Vengeance (Passive)
  • Passive
  • Requires Bear Form
  • Each time you take damage while in Bear Form, you gain 2% of the unmitigated damage taken as attack power for 20 sec. Entering Cat Form will cancel this effect.
Usable by
ClassDruid
Properties
SchoolPhysical
Talents
SpecializationGuardian
Level required10
Other information
RequirementsRequires Bear Form

Vengeance is a druid ability learned at level 10 for druids who have chosen the Guardian specialization requiring [Bear Form]. Note that shifting into [Cat Form] will cancel the effect.

Patch changes

  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Updated.
  • Cataclysm-Logo-Small Patch 4.3.2 (31-Jan-2012): Vengeance is no longer triggered by receiving damage from other players.
  • Cataclysm-Logo-Small Patch 4.3.0 (29-Nov-2011): It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Completely changed from Balance talent to Feral specialization. Description changed from "Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by X%."
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Now also works with Starfall.

External links


Facts about Vengeance (druid ability)RDF feed
Patch date28 August 2012 +, 31 January 2012 +, 29 November 2011 +, 12 October 2010 + and 14 October 2008 +

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