For other abilities/talents named Vengeance, see Vengeance.
Vengeance
Vengeance (Passive)
Passive
Requires Bear Form
Each time you take damage while in Bear Form, you gain 2% of the unmitigated damage taken as attack power for 20 sec. Entering Cat Form will cancel this effect.
Usable by
Class
Druid
Properties
School
Physical
Talents
Specialization
Guardian
Level required
10
Other information
Requirements
Requires Bear Form
Vengeance (Passive)
Passive
Each time you take damage while in Bear Form, you gain 2% of the unmitigated damage taken as attack power for 20 sec. Entering Cat Form will cancel this effect.
Vengeance is a druid ability learned at level 10 for druids who have chosen the Guardian specialization requiring [Bear Form]. Note that shifting into [Cat Form] will cancel the effect.
Patch 4.3.2 (31-Jan-2012): Vengeance is no longer triggered by receiving damage from other players.
Patch 4.3.0 (29-Nov-2011): It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
/Patch 4.0.1 (12-Oct-2010): Completely changed from Balance talent to Feral specialization. Description changed from "Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by X%."
/Patch 3.0.2 (14-Oct-2008): Now also works with Starfall.