Vengeance (druid ability)
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- For other abilities/talents named Vengeance, see Vengeance.
| Vengeance | |
|---|---|
| Usable by | |
| Class | Druid |
| Properties | |
| School | Physical |
| Talents | |
| Specialization | Guardian |
| Level required | 10 |
| Other information | |
| Requirements | Requires Bear Form |
Vengeance is a druid ability learned at level 10 for druids who have chosen the Guardian specialization requiring [Bear Form]. Note that shifting into [Cat Form] will cancel the effect.
Patch changes
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Patch 5.0.4 (28 August 2012): Updated.
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Patch 4.3.2 (31-Jan-2012): Vengeance is no longer triggered by receiving damage from other players.
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Patch 4.3.0 (29-Nov-2011): It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
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/
Patch 4.0.1 (12-Oct-2010): Completely changed from Balance talent to Feral specialization. Description changed from "Increases the critical strike damage bonus of your Starfire, Starfall, Moonfire, and Wrath spells by X%."
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/Patch 3.0.2 (14-Oct-2008): Now also works with Starfall.
External links
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