The Voidwalker is the second demonic pet available to the warlock. It becomes available at level 10 after completing a series of quests. Voidwalkers are good tanks against non-elite mobs at or near the warlock's level; therefore, they are excellent for solo play. Although they can be used in at least low level instances as a substitute for a Warrior class player, due to their comparative fragility this is generally not advised.
|Avoidance (Passive)||Passive||Reduces the damage your summoned demon takes from non-player area of effect attacks by an additional 90%.|
|Torment||10||Taunts the creature, increasing the chance that it will attack the Voidwalker.|
|Sacrifice||16||Sacrifices a portion of the Voidwalker's health, giving its master a shield that will absorb X damage for 30 seconds. While the shield holds, spell casting will not be interrupted by damage. 1-minute cooldown.|
|Consume Shadows||18||The Voidwalker consumes nearby shadows to bolster its form, recovering X health over 6 sec and greatly increasing stealth detection to all nearby friendly targets within 30 yards. Cannot be used while in combat.|
|Suffering||24||Taunts all enemies within 10 yards, increasing the chance that they will attack the Voidwalker.(At rank 5 and above) And reducing chance to hit by 10% for 15 sec.|
Its Demonic Empowerment effect increases the Voidwalker's health by 20% and its threat generated from spells and attacks by 20% for 20 sec.
Per usual, the quest line begins with an NPC warlock near the trainers in one of each faction's major cities. When you reach level 10 as a warlock, go to any warlock training area for your faction (other than the level 1-6 starting areas) and there will be a quest for you, either starting you on the quest or directing you to the right person to talk to.
Alliance warlocks will be directed to Gakin the Darkbinder in Stormwind, either by Remen Marcot of Goldshire or Lago Blackwrench of Ironforge (to whom you may be directed by the gnome warlock trainers of Kharanos).
In either case, the quest giver will send you to retrieve a quest item from someone nearby, who will not part with it willingly, and when you return with it, the ritual begins. A trainer will then tell you to summon a Voidwalker somewhere nearby. You must defeat it to earn the power to summon one yourself again in the future. Others can assist, of course.
The blood elf quest requires you to fight your way into a village in the Ghostlands guarded by Quel'dorei Ghosts and Wraiths because there isn't a summoning circle in Silvermoon City. All in all, this quest is far more difficult than the other Horde versions.
The Voidwalker is a great tank pet; he takes massive amounts of damage, has great armor, holds massive amounts of enemy aggression (which is nice because it's not on you!) and heals himself quickly after every fight. If you intend to fight multiple enemies simultaneously, the Voidwalker is your best choice. His Sacrifice is great when being ambushed by another player or mob, giving you a shield that can absorb thousands of points of damage at a moment's notice.
Sadly, the Voidwalker does the least melee damage of any of the four regular warlock pets. Don't rely on it to kill the target with melee damage. Instead, put your DoTs on the mob, and maybe use some direct-damage spells as well, such as Immolate or Shadow Bolt, but be sparing so you don't draw the aggro to yourself. The whole point of a Voidwalker is to absorb the mob's attention and damage so you're free to let your spells work, watch for adds, use Life Tap, bandage yourself, etc. See the strategy section of Curse of Agony for tips on how to effectively combine usage of DOTs with the Voidwalker.
If you're going to be facing just one mob at a time, you can leave Suffering on auto-cast, as the AI is smart enough not to waste it on a single mob. You can still manually cast it at any time, which can be very useful in an emergency, as Suffering causes much more threat then Torment.
Suffering and Torment are good threat generating abilities, but sometimes if you start casting your DoTs/Direct Damage spells too early while soloing, the mobs will eventually ignore the Voidwalker and attack you, even if he's using Torment and/or Suffering. The key to avoiding this is to let the Voidwalker build up threat by ordering him to attack the mob and take off a bit of its health before you start casting your spells. If you let the Voidwalker smack the mob around until it gets to about 90-93 percent health and then start casting your DoT/DD spells, he'll generally be able to hold aggro for the rest of the fight. If you're destruction specced, you might want to wait a bit longer as destruction spells generate more threat than affliction spells. The Voidwalker will take more damage than usual if you use this tactic, but with ample use of Consume Shadows (or Health Funnel if he's about to die in the middle of combat), this shouldn't be a problem.
Torment and Suffering have very limited use in PvP combat, but a Voidwalker isn't entirely useless. Torment can be used to distract a pet belonging to another warlock or hunter while you focus on more important targets such as the warlock or hunter itself. Suffering is not of significant use until level 63, when it reduces hit chances temporarily and could seriously hinder a rogue or other melee class trying to lock you or your allies down. And with the Wrath Of The Lich King expansion, Voidwalker's Consume Shadows spell also greatly increases stealth detection to all nearby friendly targets within 30 yards as long as spell is channeled along with 10% reduced physical damage to you from Master Demonologist talent Voidwalker becomes ultimate anti-Stealth class pet.
Because of its high health and Consume Shadows ability, the Voidwalker is likely to have a lot of health at any given time, making it the best pet to have around if you're going to use Soul Link.
The following is a list of the Voidwalker's stats through their levels taken using various warlock players (Level 80 stats taken from an Undead warlock player without glyph). (If you're interested in updating the list you must turn off all buffs, take off all items, and not be an Orc warlock, due to their racial: Command, because pet stats get bonuses from player stats. Voidwalker stats have severely changed in some areas, so the list needs most levels to be updated with base pet stats).
|Level||Health||Mana||Damage||DPS||Attack Power||Speed||Spell damage||Spell Healing||Armor||Resistances||Shadowstrike damage|
|8||174||127||12 - 17||7.3||34 + 1||2.00||0||19||495||0||30|
|9||194||137||13 - 18||7.8||36 + 2||2.00||1||20||644||0||31|
|10||216||147||13 - 18||8.1||38 + 2||2.00||1||21||821||0||31|
- You will probably be using the Voidwalker more than all your other minions combined, since he makes such a good soloing companion; the other minions are more suited to instances and PvP situations than soloing. Unless you are speccing for demonology (for the Felguard) or affliction(for the Felhunter), expect to be seeing a LOT of your Voidwalker.
- Voidwalkers have an auto-idle action of raising his arms up to the sky and stretching.
- Voidwalkers are sometimes affectionately called "Blueberries".
- Several of the Voidwalker voiceovers appear to be direct ports of the voice overs from the archons and dark archons of StarCraft.
- Voice overs when summoned:
- "Why do you call?"
- "What do you want from me?"
- "Send me back!"
- "I don't like this place."
- Voice overs when ordered to attack:
- "I must feed."
- "I obey."
- "It will be done."
- "As you wish."
- Voice overs when ordered to cast a spell:
- "If I must."
- "As you command."
- "Cannot resist."
- Voice overs when dismissed:
- "Released at last."
- "Back to the void."
- "I go."
- Funny voice over:
- "I...am...void...where prohibited."