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Revision as of 22:01, 3 August 2010

Warcraft: Orcs & Humans
File:WC1Cover.jpg
Cover art for Warcraft: Orcs & Humans''
Developer(s) Blizzard Entertainment
Publisher(s) US - Blizzard Entertainment
EU - Interplay Entertainment
Platforms MS-DOS, Mac OS
Release US - 15 January 1994
EU - 1995
Latest release 1.21 (PC) / 1.06 (Mac)
Genre(s) Real-time strategy

Warcraft: Orcs & Humans (or Warcraft I[1]) was the first game in the Warcraft series, it was released in 1994 quickly becoming a best seller and was one of the original Real Time Strategy games.[2] It featured two races, the humans of the kingdom of Azeroth and the invading orcs of the Horde. The game is now out of print and the demo that was available on Blizzard Entertainment's Warcraft: Orcs & Humans homepage was removed when the site was updated.[3]

Overview

File:Warcraft I Logo.gif

Warcraft: Orcs & Humans logo

Warcraft has not only became a classic, winning many awards, but set new standards for multiplayer games. Set in the mythic kingdom of Azeroth, players are given the task of maintaining a thriving economy while building a war machine with which to destroy the enemy.[2]

By playing either the Humans or the Orcs in this saga, two separate story lines evolve with 12 scenarios per side telling the tale of the battle for Azeroth. From swords to sorcery, all the elements of classic fantasy are here to explore: rich forests, dark dungeons and bubbling swamps await the stalwart troops amassed to fight for dominance.[2]

The player can command many unique armies and creatures including Knights, Archers, Clerics, Warlocks, Daemons, Elementals, and The Dead.[2]

The multiplayer aspects of the game bring Warcraft to a new level of excitement. A player can challenge another one on over 20 custom maps and determine who is the supreme warlord. Head to head play is supported over modem, serial link, and IPX networks, and works cross-platform with both the IBM-PC and Macintosh versions.[2]

History

AzerothWC1

The Kingdom of Azeroth

Main article: First War

This title had great part of the history retconned with later games, for a list of changes see here.

The orcs originated from the world of Draenor were corrupted by the Burning Legion to form the Horde. They slaughtered the other races of their planet, but still wanted wars. Their leader Gul'dan joined forces with the Last Guardian Medivh, corrupted by the demon lord Sargeras to open a portal to another world called Azeroth.

File:WC1InGameMap.gif

Ingame Map of Azeroth

After many battles and through attrition the Horde defeats the human kingdom of Azeroth, and later choose to pursue the survivors to the north.

Requirements

File:Warcraft orcs and humans2.jpg

In the Age of Chaos...

File:Warcraft orcs and humans.png

No one knew where these creatures came from...

PC System Requirements[2]
  • 386/20 with 4MB RAM
  • MS-DOS 5.0 or Higher
  • VGA Video Card
  • Microsoft Compatible Mouse
  • CD-ROM Required for Movies
Mac System Requirements[2]
  • 68030/68040 or PowerMac
  • 8MB RAM
  • System 7.1 or Higher
  • 256 Color 13" Video Display
  • 2X CD-ROM

Awards

Warcraft: Orcs & Humans had the following awards:[4]

  • 1995 Premier finalist - Computer Gaming World
  • Editors' Choice Award - PC Gamer
  • Strategy Game of the Year runner-up - PC Gamer
  • Critics' Pick - Computer Life
  • 1995 Best Strategy finalist - Academy of Interactive Arts & Sciences
  • 1995 Innovations Award - Consumer Electronics Show, Winter 1995
  • Four out of five rating - Computer Gaming World
  • 92-percent rating - PC Gamer
  • Four out of five rating - Computer Life

See also

Template:WCI SeeAlso

Gallery

Screenshots
Compact disk design

External links

Reference list