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This is a list of Warcraft III units from Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne.
Terminology
"Campaign" means the unit is not a standard unit and is only found in the campaign and custom maps, while "Melee" means it is a standard unit. "Campaign" units often vary from the description of the group (Undead Scourge, for example, has a Pit Lord listed under it). "Special" is usually a summonable or upgraded unit (Spirit Wolf or Berserker).
Note that in Warcraft III the playable races actually referred to factions, and that many other races are included within this playable race.
- "Human" refers to the Alliance of Lordaeron, which includes high elves, Wildhammer dwarves, Bronzebeard dwarves and Gryphons and the humans
- "Orc" refers to tauren, jungle trolls of the Darkspear tribe, wyverns and the orcs under Thrall.
- "Undead" refers mainly to the Scourge, although the Forsaken used mainly Scourge units in Warcraft III (although these two are NOT allies, they are bitter enemies and are played)
- "Night Elf" refers to night elf Sentinels, Watchers and Druids and their allies, dryads, keepers of the grove, treants, ancients, mountain giants, hippogryphs, chimera, and faerie dragons.
Human
Melee
Units
Heroes
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Buildings
Special
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Campaign
Units
Heroes
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Buildings
Special
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Orc
Melee
Units
Heroes
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Buildings
Special
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Campaign
Undead
Melee
Units
Heroes
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Buildings
Special
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Campaign
Units
Heroes
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Buildings
Special
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Night Elf
Melee
Units
Heroes
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Buildings
Special
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Campaign-specific
Neutral Passive/Hostile
- Note: Neutral Passive and Neutral Hostile have the same units, but only Neutral Hostile units are hostile
Melee
Units
Flesh Golem
Buildings
Heroes
Special
Campaign
Units
Master of Pain
Skeletal Orc
Buildings
Heroes
Neutral Naga
Campaign
Units
Heroes
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Buildings
Special
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Other (not found in World Editor)