Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
 
 
Line 1: Line 1:
  +
[[Image:Orcnecromancer.jpg|Orc necromancer|thumb]]
−
{{Warcraft II}}
 
  +
[[Image:WC3Necromancer.jpg|Scourge necromancer|thumb]]
−
{{main|Warcraft II manual}}
 
−
==Paladin Spells==
 
   
  +
'''Necromancers''' are mortal practitioners of death magic, commonly referred to as necromancy. Channeling their knowledge of the arcane into manipulation of the forces of life and death, these men and women were instrumental in the forming of the [[Scourge]] in [[Lordaeron]].
−
{| cellpadding="0" cellspacing="0" width="100%"
 
−
|valign="top"|
 
−
[[Image:Holyvisionico.gif|Holy Vision|left]]
 
−
|valign="top"|
 
−
<div style="font-size:1.5em">Holy Vision</div>
 
−
As the spirit of mankind is everywhere, so the Holy Vision of the Paladin extends to all corners of the land. The area unveiled by this incantation grants the Paladin knowledge of the terrain and of all those who may dwell there. When this spell dims, the Paladin maintains knowledge of the lands he has seen, although he loses sight of the denizens in these lands.
 
−
|-
 
−
|valign="top"|
 
−
[[Image:Healingico.gif|Healing|left]]
 
−
|valign="top""|
 
−
<div style="font-size:1.5em">Healing</div>
 
−
Aiding our brethren in times of pain and illness remains the fundamental concern of any within the holy Order. By focusing his spiritual powers, the Paladin can heal those who have been wounded in battle. While only one being at a time may be healed in this fashion, it serves to replenish the strength and courage of all who strive for victory against the unfeeling Orcs.
 
−
|-
 
−
|valign="top"|
 
−
[[Image:Exorcismico.gif|Exorcism|left]]
 
−
|valign="top"|
 
−
<div style="font-size:1.5em">Exorcism</div>
 
−
Calling upon the forces of light and purity, the Paladin is able to dispel the walking dead that plague the lands of Azeroth. Exorcism can be used to cause injury to entire groups of these undead terrors, or to utterly eradicate a lone creature. These creatures of Hades seem to gain strength in numbers, thus the greater number of undead that are exorcised within a group, the less actual damage each undead will take. This act is extremely taxing upon the Paladin, making it necessary for him to observe a period of rest before once again invoking this great power.
 
−
|}
 
−
{{clr}}
 
   
  +
Necromancers are spellcasters whose magics manipulate the power of death. In calling upon this power, necromancers risk being consumed by it — until eventually they join the ranks of the undead.<ref>''[[Alliance & Horde Compendium]]'', 35</ref> Necromancers twist arcane magic to manipulate the power of death. Commanding the undead, generally in the service of the Scourge, they gradually take on the characteristics of the dead — hollow eyes, shambling gaits, pallid and sunken skin, foul odors and so forth.<ref>''[[World of Warcraft: The Roleplaying Game]]'', 60</ref>
−
==Ogre-Mage Spells==
 
   
  +
Most, if not all, modern necromancers were trained by [[Kel'Thuzad]] and his agents in the [[Scholomance]] beneath [[Caer Darrow]], otherwise known as the School of Necromancy. Amazingly, the School was never discovered by agents of the Crown of Lordaeron, and remained untouched and functional until well beyond the end of the [[Third War]]. The school contains notable figures such as the [[Lich]], [[Ras Frostwhisper]], as well as the headmaster of the facility, [[Darkmaster Gandling]].
−
{| cellpadding="0" cellspacing="0" width="100%"
 
−
|valign="top"|
 
−
[[Image:Eyeofkilroggico.gif|Eye of Kilrogg|left]]
 
−
|valign="top""|
 
−
<div style="font-size:1.5em">Eye of Kilrogg</div>
 
−
The Ogre-Mage creates a free-floating apparition in the form of a disembodied Eye that he can then direct through the air to look down upon enemy forces and encampments. Named for the great leader of the Bleeding Hollow clan, this ever vigilant Eye transmits its view to the caster, giving him the knowledge of both the lands it wanders and those creatures who live there. The Eye will vanish after a time, leaving the Ogre-Mage with the knowledge of the terrain.
 
−
|-
 
−
|valign="top"|
 
−
[[Image:Bloodlustico.gif|left|Bloodlust Retail Icon]]
 
−
[[Image:BloodlustBeta.gif|left|Bloodlust Beta Icon]]
 
−
|valign="top""|
 
−
<div style="font-size:1.5em">Bloodlust</div>
 
−
This enchantment is used to instill an insatiable lust for blood into a fellow warriors, causing him to enter into a savage, berserk rage. A fighter who feels this Bloodlust deals more damage to his opponents than normally could be done. Although this spell bestows no permanent effects upon one so enchanted, it has been known to push an already bloodthirsty Orc over the edge...
 
−
|-
 
−
|valign="top"|
 
−
[[Image:Runesico.gif|Runes|left]]
 
−
|valign="top""|
 
−
<div style="font-size:1.5em">Runes</div>
 
−
The casting of ancient and powerful Runes enables the Ogre-Mage to lay an abstruse trap for those hapless enough to enter into it. When these Runes explode, they cause massive damage to anyone standing over them as well as all those in adjacent areas. Those who are diligent and watchful will catch a glimpse of the Rune as they approach it. The chaotic forces that make up this enchantment can not discern between ally or enemy and will kill a friend as surely as a foe. Heed these warnings well, as even staying near these Runes can be hazardous - for when the dwoemer dissolves, they explode as if their magiks had been triggered.
 
−
|}
 
−
{{clr}}
 
   
  +
The necromancers continue to abound in the [[Plaguelands]]. Overseeing both the spread of the [[Blight (Plague)|Blight]] and the construction of new Scourge installations, necromancers are most commonly encountered within and around the ruined city of [[Stratholme]]. An elite branch of necromancers, under the command of the dark master [[Maleki the Pallid]], refer to themselves as the [[Thuzadin]], in honor of their lord and first of their kind, Kel'Thuzad.
−
==Mage Spells==
 
   
  +
The origins of necromancy date back to the [[First War]] when [[Gul'dan]]'s [[necrolytes]] developed the ability to raise corpses to serve as [[skeleton]] warriors in the [[Horde]]. But necromancers have been around since the beginning of the [[Nathrezim]] race, who were the first ever known beings to raise Undead from Night Elven corpses (as seen in the ''[[War of the Ancients]]'' novel).
−
{| cellpadding="0" cellspacing="0" width="100%"
 
  +
−
|valign="top"|
 
  +
A few necromancers are [[Uncorrupted Necromancer|uncorrupted]].<ref>''[[Horde Player's Guide]]'', 14-15</ref>
−
[[Image:Lightningico.gif|Lightning|left]]
 
  +
−
|valign="top"|
 
  +
The most experienced necromancers become [[epic necromancer]]s.<ref>''[[Shadows & Light]]'', 21</ref>
−
<div style="font-size:1.5em">Lightning</div>
 
  +
−
The Mages of Lordaeron have the ability to discharge lightning from their hands when entering into a melee. These swift bolts of energy strike their victims regardless of any armor they may wear. Being the simplest of nature's forces to command, Lightning requires but a fraction of the caster's mana to employ.
 
  +
See also: [[The Schools of Arcane Magic - Necromancy]]
  +
  +
==Forsaken necromancer==
  +
The Dark Lady, {{NPC||Sylvanas Windrunner}}, realized how valuable necromancy was to their cause. Though [[Forsaken]] heal naturally, many go to the [[priest]]s of the [[Cult of Forgotten Shadow|Forgotten Shadow]] for "repairs". Necromancers can also free enslaved, mindless undead and research powerful spells that might one day return the Forsaken to life. Sylvanas knew she needed necromancers to heal, strengthen and replace her people, and she set about wooing necromancers away from the Scourge, mainly by force.<ref>''[[Horde Player's Guide]]'', 90</ref>
  +
  +
==Notable necromancers==
  +
{| class="darktable"
 
|-
 
|-
  +
!colspan="4" |{{wow-inline}} [[World of Warcraft]]
−
|valign="top"|
 
−
[[Image:Fireballico.gif|Fireball|left]]
 
−
|valign="top""|
 
−
<div style="font-size:1.5em">Fireball</div>
 
−
Magiks involving the cardinal elements of the universe are favorites of the Mages. The Fireball is launched from the palms of the Mage and streaks like a comet blazing across the battlefield - slamming its fiery bulk into whatever stands in its path.
 
 
|-
 
|-
  +
! Name !! Role !! Condition !! Magical Field
−
|valign="top"|
 
−
[[Image:Flameshieldico.gif|Flame Shield|left]]
 
−
|valign="top"|
 
−
<div style="font-size:1.5em">Flame Shield</div>
 
−
Serving as both a weapon and a barrier, the Flame Shield is a binding of the chaotic force of fire to the aura of the chosen target. A twisting helix of fire that whirls about, the Flame Shield accompanies the one so enchanted wherever he may roam. Flame Shield will deliver damage to any grounded barrier that it comes into contact with.
 
 
|-
 
|-
  +
||{{Combat Icon Small}} [??] {{RaceIconExt|Necromancer}}{{RaceIcon|Lich|Male}} {{NPC||Kel'Thuzad}}
−
|valign="top"|
 
  +
|Master of [[Naxxramas]] and [[Lich King]] majordomo; Final boss of [[Naxxramas]]
−
[[Image:Slowico.gif|Slow|left]]
 
  +
| <font color="orange">Killable</font>
−
|valign="top"|
 
  +
|{{RuneIcon|Frost}}Frost [[Image:Ability Creature Cursed 03.png|18px]]Shadow {{RuneIcon|Unholy}}Unholy
−
<div style="font-size:1.5em">Slow</div>
 
−
The Mages of Lordaeron have been able to create a spell that hinders both movement and reflex. By warping the very patterns of time that surround his target, Slow enables the caster to bring an enemy's offensive to a crawl. Time cannot be held in check by even the mightiest of Mages, however, so the effects of this temporal shift cease as the power of the spell wanes.
 
 
|-
 
|-
  +
||{{mob|Dar'Khan Drathir|level=21+|smallicon=IconSmall Dar'khan.gif}}
−
|valign="top"|
 
  +
| Master of the Scourge in Quel'Thalas
−
[[Image:Invisico.gif|Invisibility|left]]
 
  +
| <font color="purple">Undead</font>-<font color="orange">Killable</font>
−
|valign="top"|
 
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow
−
<div style="font-size:1.5em">Invisibility</div>
 
−
Gleaned from sacred tomes rescued from the debris of Northshire Abbey, this spell grants the ability to cloud the perceptions of others so that they cannot perceive the physical existence of the caster's target. The individual that is rendered Invisible may not perform any tasks such as attacking, harvesting or spellcasting. Should the individual interact with his environment in any fashion more aggressive than simple movement, the Invisibility will be dispelled and their personage shall be revealed.
 
 
|-
 
|-
  +
||{{mob|Gothik the Harvester|level=??|smallicon=IconSmall Necromancer.gif}}
−
|valign="top"|
 
  +
|Second boss in [[The Military Quarter]] of [[Naxxramas]]
−
[[Image:Polymorphico.gif|Polymorph|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow [[Image:Spell Arcane Blast.png|18px]]Arcane
−
<div style="font-size:1.5em">Polymorph</div>
 
−
Perhaps the most fearsome of the Mage spells, Polymorph alters the physical form of its target. This metamorphosis changed man to beast, forever warping both mind and body. This sorcery wholly transforms the victim into a creature of the wilds, thus losing their reasoning - making commands for direction or battle impossible. Although there is no counter for this spell, possessing a greater stamina does decrease the possibility of this enchantment taking effect.
 
 
|-
 
|-
  +
||{{mob|Heigan the Unclean|level=??|smallicon=IconSmall Necromancer.gif}}
−
|valign="top"|
 
  +
|Second boss in [[The Plague Quarter]] of [[Naxxramas]]
−
[[Image:Blizzardico.gif|Blizzard|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow [[Image:Spell Nature AbolishMagic.png|18px]]Nature
−
<div style="font-size:1.5em">Blizzard</div>
 
−
Summoning torrential storms from the frozen Mountains of Northeron, this potent spell calls down a fierce tempest of ice to assault the enemies of the Mage with a flurry of cold blades. Blizzard can be cast over large portions of the battlefield, making it an extremely powerful spell when facing legions of Orcish troops.
 
−
|}
 
−
{{clr}}
 
−  
−
==Death Knight Spells==
 
−  
−
{| cellpadding="0" cellspacing="0" width="100%"
 
 
|-
 
|-
  +
||{{mob|Noth the Plaguebringer|level=??|smallicon=IconSmall Cultist Male.gif}}
−
|valign="top"|
 
  +
|First boss in [[The Plague Quarter]] of [[Naxxramas]]
−
[[Image:Todarknessico.gif|Touch of Darkness|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow [[Image:Spell Arcane Blast.png|18px]]Arcane
−
<div style="font-size:1.5em">Touch of Darkness</div>
 
−
By enveloping their truncheons with the dark essence of Hel, the Death Knights are able to deplete vital energies from those they lash out against. Their ability to discharge this energy over short distances makes this a menacing attack. Although the effects of this spell are abhorrent to the living, the Touch of Darkness is a but a lesser enchantment within the arsenal of these vile horsemen.
 
 
|-
 
|-
  +
||{{mob|Salramm the Fleshcrafter|level=78/82|smallicon=IconSmall Necromancer.gif}}
−
|valign="top"|
 
  +
|Second boss in [[The Culling of Stratholme]] instance in the [[Caverns of Time]]
−
[[Image:Deathcoilico.gif|Death Coil|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow {{RuneIcon|Unholy}}Unholy
−
<div style="font-size:1.5em">Death Coil</div>
 
−
Death Coil is a particularly potent variation of the Touch of Darkness spell. By channeling the necromantic powers of the underworld through his ghoulish form, the Death Knight creates a field of dark energy that drains the life-force from any who come in contact with it. This life-force is then consumed - thereby replenishing the strength of one so enchanted, be he friend or foe. The icy embrace of death can be beneficial...for those who know how to control it.
 
 
|-
 
|-
  +
||{{mob|Dalronn the Controller|level=72/82|smallicon=IconSmall Necromancer.gif}}
−
|valign="top"|
 
  +
|Second/third boss in the [[Utgarde Keep_(instance)|Utgarde Keep]] instance
−
[[Image:Hasteico.gif|Haste|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow {{RuneIcon|Unholy}}Unholy
−
<div style="font-size:1.5em">Haste</div>
 
−
By magically increasing the speed at which a body generates vital energy, the caster may bestow great speed to any being. All actions taken by one so enchanted are swifter than a common adversary - an advantage that is evident on the battlefield. The effects of Haste can persist for but a short time.
 
 
|-
 
|-
  +
||{{mob|Maleki the Pallid|level=61|smallicon=IconSmall Cultist Male.gif}}
−
|valign="top"|
 
  +
|Boss in the Undead Side of [[Stratholme]]; Death required to kill [[Baron Rivendare]]
−
[[Image:Unholyico.gif|Unholy Armor|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| {{RuneIcon|Frost}}Frost [[Image:Ability Creature Cursed 03.png|18px]]Shadow
−
<div style="font-size:1.5em">Unholy Armor</div>
 
−
This ancient Necromantic spell transforms a portion of the recipient's life force into an unearthly, phantasmal suit of armor. This spectral armor then absorbs the damage from any attack directed at tits wearer for a limited amount of time. As the magiks that link this armor to its host cease, so will the invulnerability that it grants.
 
 
|-
 
|-
  +
||{{mob|Darkmaster Gandling|level=61|smallicon=IconSmall Arugal.gif}}
−
|valign="top"|
 
  +
|Headmaster of [[Scholomance]]
−
[[Image:Whirlwindico.gif|Whirlwind|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow [[Image:Spell Arcane Blast.png|18px]]Arcane
−
<div style="font-size:1.5em">Whirlwind</div>
 
−
This focusing of the winds of the underworld causes any caught within to be cast about with great force and violence. Bones are easily shattered and mainsails are quickly snapped within the torrents of these fierce winds. The howl of these winds allow no commands to be issued to those trapped within the Whirlwind, rendering those unfortunates helpless until the magiks fades.
 
 
|-
 
|-
  +
||{{mob|Doctor Theolen Krastinov|level=60|smallicon=IconSmall Cultist Male.gif}}
−
|valign="top"|
 
  +
|Boss in [[Scholomance]]
−
[[Image:Raisedeadico.gif|Raise the Dead|left]]
 
  +
|style="color:orange"|Killable
−
|valign="top"|
 
  +
| {{ClassIcon|Warrior|Small}}Physical [[Image:Ability Creature Cursed 03.png|18px]]Shadow
−
<div style="font-size:1.5em">Raise Dead</div>
 
  +
|-
−
This dark magik is the final legacy of the Orc Necrolytes who were destroyed shortly after the First War. The Death Knight can animate corpses of the newly dead and then command these monstrosities to attack their enemies. This terrifying spell is the paramount power of the Death Knights as it serves to augment the Horde forces with vast armies of the Undead.
 
  +
||{{mob|Kormok|level=60|smallicon=IconSmall Ogre Mage.gif}}
  +
|Boss in [[Scholomance]]; Holder of a piece of [[Lord Valthalak's Amulet]]
  +
|style="color:orange"|Killable
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow {{RuneIcon|Unholy}}Unholy
  +
|-
  +
||{{mob|Instructor Malicia|level=60|smallicon=IconSmall HighElf Female.gif}}
  +
| Scourge instructor and boss in [[Scholomance]]
  +
|style="color:orange"|Killable
  +
| [[Image:Spell Holy HolyBolt.png|18px]]Holy [[Image:Ability Creature Cursed 03.png|18px]]Shadow [[Image:Spell Arcane Blast.png|18px]]Arcane
  +
|-
  +
||{{mob|Morbent Fel|level=32|smallicon=IconSmall Human Male.gif}}
  +
|Leads the [[undead]] in [[Raven Hill Cemetery]], [[Duskwood]]
  +
|style="color:orange"|Killable
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow {{RuneIcon|Unholy}}Unholy
  +
|-
  +
||{{mob|Naberius|level=69|smallicon=IconSmall Lich Male.gif}}
  +
|Raised the entire village of [[Kirin'Var Village]], [[Netherstorm]]
  +
|style="color:orange"|Killable
  +
| [[Image:Spell Frost IceStorm.png|18px]]Ice
  +
|-
  +
||{{mob|Zalazane|level=10|smallicon=IconSmall Troll Male.gif}}
  +
| Occupies the [[Echo Isles]]
  +
|style="color:orange"|Defeatable
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow [[Image:Spell Nature AbolishMagic.png|18px]]Nature {{RuneIcon|Unholy}}Unholy
  +
|-
  +
||{{mob|Thule Ravenclaw|level=20+|smallicon=IconSmall Human Male.gif}}
  +
| Master of [[Fenris Keep]]
  +
|style="color:orange"|Killable
  +
| [[Image:Spell Fire Fireball02.png|18px]]Fire {{RuneIcon|Unholy}}Unholy [[Image:APB Warlock Demonology.png|16px]]Demonic
  +
|-
  +
||{{NPC|alliance|Abercrombie|level=35|smallicon=IconSmall Human Male.gif}}
  +
|Quest giver in [[Raven Hill Cemetery]], [[Duskwood]]
  +
|Style="color:limegreen"|Alive
  +
| {{RuneIcon|Unholy}}Unholy
  +
|-
  +
||{{NPC|horde|Helcular|level=44+|smallicon=IconSmall Undead Male.gif}}
  +
|Apprentice to Kel'Thuzad, killed while transforming into a lich in a cave near [[Southshore]]
  +
| <font color="purple">Undead</font>
  +
| {{RuneIcon|Unholy}}Unholy
 
|-
 
|-
−
|valign="top"|
 
−
[[Image:Dndecayico.gif|Death & Decay|left]]
 
−
|valign="top"|
 
−
<div style="font-size:1.5em">Death & Decay</div>
 
−
The aphotic, swirling clouds conjured by the Death Knights can cause anything within their path to rot and decompose. The vapor created by Decay can consume everything - flesh, bone, wood or even the strongest metal. Heavily laden within base substances, these clouds descend and quickly defuse, leaving only suffering in their wake.
 
 
|}
 
|}
  +
{| class="darktable"
−
{{clr}}
 
−  
−
== Unused or Unknown Spells / Abilities ==
 
−  
−
{| cellpadding="0" cellspacing="0" width="100%"
 
−
|valign="top" width="5%"|
 
−
[[Image:IconUnholyVision.gif|Unholy Vision|left]]
 
−
|valign="top"|
 
−
<div style="font-size:1.5em">Unholy Vision</div>
 
−
Precursor to the Eye of Killrog
 
 
|-
 
|-
  +
!colspan="4" |[[Lore]]-only
−
|valign="top"|
 
−
[[Image:IconBurn.gif|Burn?|left]]
 
−
|valign="top""|
 
−
<div style="font-size:1.5em">Burn?</div>
 
−
Possibly a spell that preceded Exorcism.
 
 
|-
 
|-
  +
! Name !! Role !! Condition !! Magical Field
−
|valign="top"|
 
−
[[Image:IconSearchforoil.gif|Search for Oil|left]]
 
−
|valign="top"|
 
−
<div style="font-size:1.5em">Search for Oil</div>
 
−
In the Beta Version of WarCraft 2, Tankers actually had to search for Oil by use of sonar.
 
 
|-
 
|-
  +
|| [[Image:IconSmall Lich Male.gif]] [[Abrakkar the Wretched]]
−
|valign="top"|
 
  +
| Role unknown
−
[[Image:IconSummonScorpions.gif|Search for Oil|left]]
 
  +
|style="color:white"|Unknown
−
|valign="top"|
 
  +
| Unknown
−
<div style="font-size:1.5em">Summon Scorpions (Human)</div>
 
−
Early Alpha Wizard spell carried over from WarCraft 1: Orcs and Humans.<br/>
 
−
Removed and replaced by the current Mage build.
 
 
|-
 
|-
  +
|| [[Al'satt]]
−
|valign="top"|
 
  +
| Role unknown
−
[[Image:IconSummonWaterElemental.gif|Search for Oil|left]]
 
  +
|style="color:white"|Unknown
−
|valign="top"|
 
  +
| Unknown
−
<div style="font-size:1.5em">Summon Water Elemental (Human)</div>
 
−
Early Alpha Wizard spell carried over from WarCraft 1: Orcs and Humans.<br/>
 
−
Removed and replaced by the current Mage build.
 
 
|-
 
|-
  +
||[[Image:IconSmall Human Male.gif]] [[Diodor the Damned]]
−
|valign="top"|
 
  +
| Early member of the Cult of the Damned
−
[[Image:IconSummonSpiders.gif|Search for Oil|left]]
 
−
|valign="top"|
+
|style="color:red"|Dead
  +
| Unknown
−
<div style="font-size:1.5em">Summon Spiders (Orc)</div>
 
  +
|-
−
Early Alpha Warlock spell carried over from WarCraft 1: Orcs and Humans.<br/>
 
  +
|| [[Gul'zakar]]
−
Removed and replaced by the current Death Knight build.
 
  +
| Role unknown
  +
|style="color:white"|Unknown
  +
| Unknown
  +
|-
  +
||[[Image:IconSmall NerubianVizier.gif]] [[Mael Shelub]]
  +
| Independent, last seen in [[Silverpine Forest]]
  +
|style="color:limegreen"|Alive
  +
| {{RuneIcon|Unholy}}Unholy
  +
|-
  +
||[[Image:IconSmall Troll Male.gif]] [[Nazaruul]]
  +
| Stationed at [[Plaguelands]]
  +
|style="color:red"|Dead
  +
| Unknown
  +
|-
  +
||[[Image:IconSmall Human Female.gif]] [[Pai Stormbringer]]
  +
| Leader of the Cult of the Damned
  +
|style="color:limegreen"|Alive
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow & [[Image:Ability Creature Cursed 05.png|18px]]Death
  +
|-
  +
|| [[Ru'sad]]
  +
| In charge of the undead forces found in [[Zul'Aman]]
  +
|style="color:white"|Unknown
  +
| Unknown
  +
|-
  +
|| [[Toren Snapjoint]]
  +
| Role unknown
  +
|style="color:white"|Unknown
  +
| Unknown
  +
|-
  +
|| [[Image:IconSmall HighElf Male.gif]] [[Ul'haik Hadanot]]
  +
| Leader of the Cult of the Damned
  +
|style="color:limegreen"|Alive
  +
| [[Image:Ability Creature Cursed 03.png|18px]]Shadow & [[Image:Ability Creature Cursed 05.png|18px]]Death
  +
|-
  +
||[[Image:IconSmall NerubianVizier.gif]] [[Vasilii]]
  +
| Role unknown
  +
|style="color:white"|Unknown
  +
| Unknown
 
|-
 
|-
−
|valign="top"|
 
−
[[Image:IconSummonDaemon.gif|Search for Oil|left]]
 
−
|valign="top"|
 
−
<div style="font-size:1.5em">Summon Daemon (Orc)</div>
 
−
Early Alpha Warlock spell carried over from WarCraft 1: Orcs and Humans.<br/>
 
−
Removed and replaced by the current Death Knight build.
 
 
|}
 
|}
−
{{clr}}
 
   
  +
Necromancers in WoW can also be found guarding [[Ziggurat]]s in place of [[crypt fiend]]s. Without nearby corpses to manipulate, however, they lack suitable combat skills.
  +
  +
== In World of Warcraft ==
  +
  +
[[Image:heigan the Unclean.jpg|thumb|[[Heigan the Unclean]] has a striking resemblance to the WCIII necromancer.]]
  +
  +
=== As a class ===
  +
Planned as one of the original classes along with [[Death Knight]], this did not make release.{{fact}}
  +
  +
Later, the necromancer class was one of three front runners to becoming the first heroic class released with ''[[Wrath of the Lich King]]'', however, the ideas surrounding them were incorporated into the [[death knight]]. (The two other front runners were rune masters and monks.)<ref>{{ref web|url=http://us.blizzard.com/en-us/community/blizzcast/archive/episode7.html|title=BlizzCast Episode 7|accessdate=2009-10-10}}</ref>
  +
  +
=== Necromancers in World of Warcraft ===
  +
{{wow-section}}
  +
*[[Acherus Necromancer]] {{wotlk-inline}} - [[Plaguelands: The Scarlet Enclave]], [[Eastern Plaguelands]]
  +
*[[Anub'ar Necromancer]] {{wotlk-inline}} - [[Azjol-Nerub]], [[Dragonblight]]
  +
*[[Auchenai Necromancer]] {{bc-inline}} - [[Auchenai Crypts]], [[Terokkar Forest]]
  +
*[[Blackrock Necromancer]] - [[Dreadmaul Rock]], [[Burning Steppes]]
  +
*[[Burning Depths Necromancer]] <Cult of the Damned> {{wotlk-inline}} - [[Obsidian Dragonshrine]], [[Dragonblight]]
  +
*[[Dark Necromancer]] {{wotlk-inline}} - [[The Culling of Stratholme]]
  +
*[[Death's Head Necromancer]] - [[Razorfen Downs]], [[The Barrens]]
  +
*[[Deatholme Necromancer]] {{bc-inline}} - [[Deatholme]], [[Ghostlands]]
  +
*[[Decrepit Necromancer]] {{wotlk-inline}} - [[Jintha'kalar]], [[Dragonblight]]
  +
*[[En'kilah Necromancer]] <Cult of the Damned> {{wotlk-inline}} - [[Temple City of En'kilah]], [[Borean Tundra]]
  +
*[[Frigid Necromancer]] <Cult of the Damned> {{wotlk-inline}} - [[Ruby Dragonshrine]], [[Dragonblight]]
  +
*[[Malefic Necromancer]] <Cult of the Damned> {{wotlk-inline}} - [[Valley of Lost Hope]], [[Icecrown]]
  +
*[[Master Necromancer]] {{wotlk-inline}} - [[The Culling of Stratholme]]
  +
*{{mob|Necromancer (mob)|Cult of the Damned|Necromancer}} - [[Stratholme]], [[Eastern Plaguelands]]
  +
*[[Outcast Necromancer]] - Southeastern [[Desolace]]
  +
*[[Redpine Necromancer]] - on the road to [[Hearthglen]], [[Western Plaguelands]]
  +
*[[Scholomance Necromancer]] - [[Scholomance]], [[Western Plaguelands]]
  +
*[[Scourge Necromancer]] {{wotlk-inline}} - During {{questclass|neutral|Death Knight|55|The Battle For The Ebon Hold}}, [[Eastern Plaguelands]]
  +
*[[Shadowy Necromancer]] - [[Hyjal Summit]], [[Caverns of Time]], [[Tanaris]]
  +
*[[Thuzadin Necromancer]] - [[Stratholme]], [[Eastern Plaguelands]]
  +
*[[Ymirjar Necromancer]] {{wotlk-inline}} - [[Utgarde Pinnacle]]
  +
  +
== Warcraft III ==
  +
{{main|Necromancer (Warcraft III)}}
  +
  +
From [http://classic.battle.net/war3/undead/units/necromancer.shtml Necromancer] at [http://classic.battle.net/ Battle.net]:
  +
:''Though they retained their Humanity after making a pact with death, Necromancers became the most terrifying agents of the Scourge. These dark, insidious men were once thought to be aspiring geniuses by the [[Magocracy of Dalaran]]. However, their insatiable lust to delve into the secrets of the dark arts drove them to forsake their very souls. [[Ner'zhul]], the [[Lich King]], granted these malevolent sorcerers true power over the dead in exchange for their loyalty and obedience. The shadowy Necromancers have the power to command various types of Undead and even spread the foul undead plague as well.''
  +
  +
*See [[Quotes_of_Warcraft_III/Undead_Scourge#Necromancer|''Warcraft III'' Necromancer Quotes]]
  +
  +
== Note ==
  +
The necromancer was a [[prestige class]] in the ''[[Warcraft RPG]]'' and early part of the ''[[World of Warcraft RPG]]'' and was changed to a [[core class]] in the later part of the ''[[World of Warcraft RPG]]''.<ref>''[[World of Warcraft: The Roleplaying Game]] Conversion Document'', 3</ref>
  +
  +
==References==
  +
{{reflist}}
  +
  +
{{religions}}
  +
{{WoW RPG classes}}
   
  +
[[fr:Nécromancien]]
−
{{Warcraft II related}}
 
  +
[[pl:Necromancer]]
  +
[[Category:Necromancers| ]]
  +
[[Category:Core classes]]
  +
[[Category:Alliance & Horde Compendium]]
  +
[[Category:World of Warcraft: The Roleplaying Game]]
  +
[[Category:Horde Player's Guide]]
  +
[[Category:Shadows & Light]]

Revision as of 23:57, 18 March 2011

Orcnecromancer

Orc necromancer

WC3Necromancer

Scourge necromancer

Necromancers are mortal practitioners of death magic, commonly referred to as necromancy. Channeling their knowledge of the arcane into manipulation of the forces of life and death, these men and women were instrumental in the forming of the Scourge in Lordaeron.

Necromancers are spellcasters whose magics manipulate the power of death. In calling upon this power, necromancers risk being consumed by it — until eventually they join the ranks of the undead.[1] Necromancers twist arcane magic to manipulate the power of death. Commanding the undead, generally in the service of the Scourge, they gradually take on the characteristics of the dead — hollow eyes, shambling gaits, pallid and sunken skin, foul odors and so forth.[2]

Most, if not all, modern necromancers were trained by Kel'Thuzad and his agents in the Scholomance beneath Caer Darrow, otherwise known as the School of Necromancy. Amazingly, the School was never discovered by agents of the Crown of Lordaeron, and remained untouched and functional until well beyond the end of the Third War. The school contains notable figures such as the Lich, Ras Frostwhisper, as well as the headmaster of the facility, Darkmaster Gandling.

The necromancers continue to abound in the Plaguelands. Overseeing both the spread of the Blight and the construction of new Scourge installations, necromancers are most commonly encountered within and around the ruined city of Stratholme. An elite branch of necromancers, under the command of the dark master Maleki the Pallid, refer to themselves as the Thuzadin, in honor of their lord and first of their kind, Kel'Thuzad.

The origins of necromancy date back to the First War when Gul'dan's necrolytes developed the ability to raise corpses to serve as skeleton warriors in the Horde. But necromancers have been around since the beginning of the Nathrezim race, who were the first ever known beings to raise Undead from Night Elven corpses (as seen in the War of the Ancients novel).

A few necromancers are uncorrupted.[3]

The most experienced necromancers become epic necromancers.[4]

See also: The Schools of Arcane Magic - Necromancy

Forsaken necromancer

The Dark Lady, Sylvanas Windrunner, realized how valuable necromancy was to their cause. Though Forsaken heal naturally, many go to the priests of the Forgotten Shadow for "repairs". Necromancers can also free enslaved, mindless undead and research powerful spells that might one day return the Forsaken to life. Sylvanas knew she needed necromancers to heal, strengthen and replace her people, and she set about wooing necromancers away from the Scourge, mainly by force.[5]

Notable necromancers

WoW Icon update World of Warcraft
Name Role Condition Magical Field
Mob [??] IconSmall NecromancerIconSmall Lich Male Kel'Thuzad Master of Naxxramas and Lich King majordomo; Final boss of Naxxramas Killable FrostFrost Ability Creature Cursed 03Shadow UnholyUnholy
Mob IconSmall Dar'khan Dar'Khan Drathir Master of the Scourge in Quel'Thalas Undead-Killable Ability Creature Cursed 03Shadow
Mob IconSmall Necromancer Gothik the Harvester Second boss in The Military Quarter of Naxxramas Killable Ability Creature Cursed 03Shadow Spell Arcane BlastArcane
Mob IconSmall Necromancer Heigan the Unclean Second boss in The Plague Quarter of Naxxramas Killable Ability Creature Cursed 03Shadow Spell Nature AbolishMagicNature
Mob IconSmall Cultist Male Noth the Plaguebringer First boss in The Plague Quarter of Naxxramas Killable Ability Creature Cursed 03Shadow Spell Arcane BlastArcane
Mob IconSmall Necromancer Salramm the Fleshcrafter Second boss in The Culling of Stratholme instance in the Caverns of Time Killable Ability Creature Cursed 03Shadow UnholyUnholy
Mob IconSmall Necromancer Dalronn the Controller Second/third boss in the Utgarde Keep instance Killable Ability Creature Cursed 03Shadow UnholyUnholy
Mob IconSmall Cultist Male Maleki the Pallid Boss in the Undead Side of Stratholme; Death required to kill Baron Rivendare Killable FrostFrost Ability Creature Cursed 03Shadow
Mob IconSmall Arugal Darkmaster Gandling Headmaster of Scholomance Killable Ability Creature Cursed 03Shadow Spell Arcane BlastArcane
Mob IconSmall Cultist Male Doctor Theolen Krastinov Boss in Scholomance Killable WarriorPhysical Ability Creature Cursed 03Shadow
Mob IconSmall Ogre Mage Kormok Boss in Scholomance; Holder of a piece of Inv jewelry necklace 27 [Lord Valthalak's Amulet] Killable Ability Creature Cursed 03Shadow UnholyUnholy
Mob IconSmall HighElf Female Instructor Malicia Scourge instructor and boss in Scholomance Killable Spell Holy HolyBoltHoly Ability Creature Cursed 03Shadow Spell Arcane BlastArcane
Mob IconSmall Human Male Morbent Fel Leads the undead in Raven Hill Cemetery, Duskwood Killable Ability Creature Cursed 03Shadow UnholyUnholy
Mob IconSmall Lich Male Naberius Raised the entire village of Kirin'Var Village, Netherstorm Killable Spell Frost IceStormIce
Mob IconSmall Troll Male Zalazane Occupies the Echo Isles Defeatable Ability Creature Cursed 03Shadow Spell Nature AbolishMagicNature UnholyUnholy
Mob IconSmall Human Male Thule Ravenclaw Master of Fenris Keep Killable Spell Fire Fireball02Fire UnholyUnholy File:APB Warlock Demonology.pngDemonic
Alliance IconSmall Human Male Abercrombie Quest giver in Raven Hill Cemetery, Duskwood Alive UnholyUnholy
Horde IconSmall Undead Male Helcular Apprentice to Kel'Thuzad, killed while transforming into a lich in a cave near Southshore Undead UnholyUnholy
Lore-only
Name Role Condition Magical Field
IconSmall Lich Male Abrakkar the Wretched Role unknown Unknown Unknown
Al'satt Role unknown Unknown Unknown
IconSmall Human Male Diodor the Damned Early member of the Cult of the Damned Dead Unknown
Gul'zakar Role unknown Unknown Unknown
IconSmall NerubianVizier Mael Shelub Independent, last seen in Silverpine Forest Alive UnholyUnholy
IconSmall Troll Male Nazaruul Stationed at Plaguelands Dead Unknown
IconSmall Human Female Pai Stormbringer Leader of the Cult of the Damned Alive Ability Creature Cursed 03Shadow & Ability Creature Cursed 05Death
Ru'sad In charge of the undead forces found in Zul'Aman Unknown Unknown
Toren Snapjoint Role unknown Unknown Unknown
IconSmall HighElf Male Ul'haik Hadanot Leader of the Cult of the Damned Alive Ability Creature Cursed 03Shadow & Ability Creature Cursed 05Death
IconSmall NerubianVizier Vasilii Role unknown Unknown Unknown

Necromancers in WoW can also be found guarding Ziggurats in place of crypt fiends. Without nearby corpses to manipulate, however, they lack suitable combat skills.

In World of Warcraft

Heigan the Unclean

Heigan the Unclean has a striking resemblance to the WCIII necromancer.

As a class

Planned as one of the original classes along with Death Knight, this did not make release.[citation needed] 

Later, the necromancer class was one of three front runners to becoming the first heroic class released with Wrath of the Lich King, however, the ideas surrounding them were incorporated into the death knight. (The two other front runners were rune masters and monks.)[6]

Necromancers in World of Warcraft

WoW Icon update This section concerns content related to the original World of Warcraft.

Warcraft III

Main article: Necromancer (Warcraft III)

From Necromancer at Battle.net:

Though they retained their Humanity after making a pact with death, Necromancers became the most terrifying agents of the Scourge. These dark, insidious men were once thought to be aspiring geniuses by the Magocracy of Dalaran. However, their insatiable lust to delve into the secrets of the dark arts drove them to forsake their very souls. Ner'zhul, the Lich King, granted these malevolent sorcerers true power over the dead in exchange for their loyalty and obedience. The shadowy Necromancers have the power to command various types of Undead and even spread the foul undead plague as well.

Note

The necromancer was a prestige class in the Warcraft RPG and early part of the World of Warcraft RPG and was changed to a core class in the later part of the World of Warcraft RPG.[7]

References