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(Lightwell IS affected by haste, have just tested it)
 
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{{Infobox ability
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[[Image:Belamoore.jpg|thumb|Warden Belamoore, in the Alterac Mountains]]
 
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|name=Lightwell
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|image=Spell_Holy_SummonLightwell
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|description=Creates a Holy Lightwell. Friendly players can click the Lightwell to restore X health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
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|class=[[Priest]]
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|type=Defensive
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|school=[[Holy]]
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|cost=30% of [[base mana]]
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|range=40 yd
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|cast_time=0.5
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|cooldown=3 minutes
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|talented=Yes
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|talent_tree=Holy
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|talent_req=11
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|improvement=
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|ranks=6
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|buff_name=Lightwell Renew
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|buff_type=Magic
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|buff_desc=Restore X health every 2 sec.
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|buff_dur=6 seconds
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}}
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{{AbilityFlavor|Each well is a physical manifestation of the Light.|TCG Through the Dark Portal|73}}
   
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'''Lightwell''' is the 11pt [[Holy]] [[Priest]] talent ability, conjuring a very shiny healing dispenser. Players clicking on the Lightwell will receive a 6 second buff (Lightwell Renew) that heals for a notable amount while the buff is active.
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'''Warden Belamoore''' is a level 36 [[named]] [[human]] [[mage]] from [[Dalaran]] found in the [[Alterac Mountains]].
 
   
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== Numbers ==
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Warden Belamoore is a stern [[wizard|wizardess]] who oversees the [[Lordamere Internment Camp]]. She oversees the wizards who now use the camp to imprison Forsaken. She does not exactly hate undead, but desires to study them under controlled conditions. It is believed that perhaps she will invent something that will help defeat the Scourge.{{cite|LoC|87}}
 
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{| class="darktable zebra" style="text-align: center;"
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|-
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! Level !! Healing per tick
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|-
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| 1 || 69
  +
|-
  +
| 15 || 82
  +
|-
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| 30 || 150
  +
|-
  +
| 45 || 299
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|-
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| 60 || 1025
  +
|-
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| 70 || 1687
  +
|-
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| 80 || 2577
  +
|-
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| 85 || 2878
  +
|}
   
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* Lightwell receive a 30.8% [[spell power coefficient]] per tick, or 92.4% per charge if you prefer. This makes Lightwell the undeniably best scaling healing spell in the game considering that there are 10 or 15 charges to the spell.
   
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== Modified by ==
−
{{speculation}}
 
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* [[Glyph of Lightwell]] increases the amount of charges on a Lightwell to 15, up from 10.
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{{accuracy}}
 
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* Like [[Renew]], Lightwell ticks are affected by haste, but not by priest mastery, and cannot crit.
−
Even though her title is warden, Belamoore seems to be taking more time studying than anything. Besides, the only "captives" in the camp are four [[Forsaken]], who are quarantined there because they wanted protection. Also, the title warden does not seem to fit the open-minded and innately good person she seems to be. Belamoore resides in a small building next to the [[Lordamere Internment Camp]] where she studies a number of renegade [[Forsaken]], especially their leader [[Kegan Darkmar]]. She has a growing affection for that particular undead. She studies the mysterious [[Bloodstone]] that the group of [[Forsaken]] carry with them. After what her journal describes as a long time, she discovers that the pendant drinks blood (she found that by accidentally cutting herself) and that fire, water, thunder and rock are mixed with the blood within the stone, which makes it clear that the stone is either linked to some powerful demonic entity or with one of the Old Gods. Lordamere Internment Camp doesn't have the manpower or the space to allow her to continue her research, so she decides to send it by courier to Dalaran (which is quite funny because Dalaran is a two minute walk from her location). The courier never gets to Dalaran (even considering the short distance he had to travel) and the stone is lost with him. '''Warden Belamoore''' only hopes that the stone didn't fall into wrong hands....
 
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* No talents improve Lightwell. This may or may not be intentional.
   
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== Notes and Tactics ==
−
==Abilities==
 
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* Lightwell has the highest HPM (healing per mana spent ratio) of any healing spell in the game. However its effectiveness is entirely dependent upon players clicking the Lightwell in order to receive healing.
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* [[Polymorph]]
 
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* Location can be critical to the utility of a Lightwell. Selecting a location that is within practical range of the target players (especially important for melee damage-dealers) and out of danger (not too close to Bosses, lava, etc) is vital to encouraging their interaction.
−
* [[Fireball]]
 
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* You can click a Lightwell from up to 20 yards away.
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* [[Cone of Cold]]
 
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* You can click a Lightwell without de-selecting your current target.
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* You can click to receive a HoT from a Lightwell even when you're:
  +
#Stunned
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#Sapped
  +
#Casting
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#Running
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#Feared
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#Falling
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#Eating
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#Drinking
   
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'''PVE:'''
−
==Loot==
 
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* Lightwell is usually not needed by healers, as healers are good at keeping themselves alive. For a priest, the tools overlapping with Lightwell include [[Desperate Prayer]] and [[Binding Heal]]. If substantial amounts of self-healing is needed, then a Lightwell is not a bad choice for staying alive, but in those cases the priest in question is usually doing something wrong.
−
*{{loot|Common|Belamoore's Research Journal}} ''(a [[book]])''
 
  +
* Lightwell is usually not usable by the tanks since it breaks on damage > 30% of a HP bar. While the extended healthpools of cataclysm mean that such hits are infrequent, they still do occur. Giving a lightwell to the tank often means most of it is wasted. Which is a shame, because most tanks really love the Lightwell.
  +
* Lightwell primarily serve the DPSers. Unfortunately, meleers are often too preoccupied staring up a mob's crotch to notice it. The primary recipients of Lightwell is usually the ranged DPSers. The Lightwell serve as a great complement or replacement for a bandage.
  +
  +
'''PVP:'''
  +
* Lightwell is useful as a rear line healing dispenser, allowing damaged players to retreat and heal up without taxing the healer mana pool. While it is easily killed, this doesn't often happen.
  +
  +
== Controversy ==
  +
Lightwell is situationally an extremely powerful healing spell, but it has a lot of bad reputation and stigma spanning from years of being oversold by Blizzard while being a rather underwhelming ability. The spell has often jokingly been referred to as "lolwell" by both priests and non-priests alike, and frequently saw more action as a location raid marker than a healing spell.
  +
  +
Since its conception, Blizzard has given multiple buffs to Lightwell, each often doubling the potency of the spell. Since the release of Cataclysm, the spell is genuinely useful since the healing model no longer require everyone to be topped off within 3 seconds, but its value is only there if the priest's group actually use it. There is still a lot of bad feelings connected to Lightwell, and it is very rare for the Lightwell to be used in [[pug]]s.
  +
  +
Lightwell has a rather massive healing potential, and a major topic of discussion is whether Holy Priests are balanced against having Lightwell. If this is the case, then Holy Priests will naturally have a lower output than other healers, able to reach the same potential as other healers only if other players actually use the Lightwell. This could mean that Holy Priests put additional workload on their group to achieve the same result as another healer. But on the flipside, if priests are not balanced against having Lightwell, then Holy Priests are potentially the most powerful healer out there as long as the Lightwells are used. No conclusive evidence of either situation has been produced, but either case is perceived as bad from a balance point of view.
  +
  +
== Education ==
  +
One of the key factors affecting the success or otherwise of Lightwells is the awareness of other players. Many priests suggest using [[Useful macros for priests|macros]] to both announce the placement of a Lightwell and to inform players of its purpose, and many example macros are available online. Within guilds many priests report good usage, once guild members are familiarised with its design, with many non-priests praising Lightwell very highly. Within pugs this is much harder to achieve, and requires routine explanation (for which macros may be excellently suited) in order to secure player interaction.
  +
  +
Without education, at present the majority of players in pugs appear to be unaware of the nature and use of Lightwells. Consequently Lightwells placed in such groups often go unused, or are used ineffectively, such as by players at full health. Many priests encourage a gradual process of education of the community, so that players will eventually become more aware of the functionality of Lightwells and make use of them when they appear. Some players however remain dismissive and hostile towards the use of Lightwells, citing difficulty in using them (especially for melee damage-dealers) and disagreement with placing the burden of responsibilty upon non-healers as some of their reasons.
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== Miscellaneous ==
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* One of the game starting up tips says "''Click on the Lightwell!''".
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== Patch changes ==
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* {{Patch 4.1.0|note=The entire pillar of light of the Lightwell can now be interacted with, instead of just the base.}}
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* {{Patch 4.0.6|note=Tooltip error corrected: Lightwell was listed at +25% bonus healing from [[Spiritual Healing]]}}
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* {{Patch 4.0.1|note=Mana cost increased to 30% of base mana, healing output lowered}}
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;''This list is incomplete''
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==References==
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{{Reflist}}
   
 
== External links ==
 
== External links ==
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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{{elinks-NPC|2415|tb=14873}}
 
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{elinks-spell|724}}
   
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{{Classfooter|Priest}}
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[[Category:Humans|Belamoore, Warden]]
 
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[[Category:Named Mobs|Belamoore, Warden]]
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[[Category:Priest abilities]]
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[[Category:Alterac Mountains mobs|Belamoore, Warden]]
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[[Category:Holy spells]]
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[[Category:Priest talents]]
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[[Category:Magic buffs]]
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[[Category:Group consumables]]

Revision as of 14:43, 2 May 2011

Lightwell
Spell holy summonlightwell
  • Lightwell (6 ranks)
  • Priest ability
  • 40 yd range
  • 30% of base mana
  • 3 min cooldown
  • 0.5 sec cast
  • Creates a Holy Lightwell. Friendly players can click the Lightwell to restore X health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
Properties
Class Priest
School Holy
Cooldown 3 minutes
Talents
Talent tree Holy
Talent required 11
Related buff
Spell holy summonlightwell
  • Magic
  • Lightwell Renew
  • Restore X health every 2 sec.
  • Duration: 6 seconds

[[Category:priest abilities]][[Category:priest abilities]]

Each well is a physical manifestation of the Light.[1]

Lightwell is the 11pt Holy Priest talent ability, conjuring a very shiny healing dispenser. Players clicking on the Lightwell will receive a 6 second buff (Lightwell Renew) that heals for a notable amount while the buff is active.

Numbers

Level Healing per tick
1 69
15 82
30 150
45 299
60 1025
70 1687
80 2577
85 2878
  • Lightwell receive a 30.8% spell power coefficient per tick, or 92.4% per charge if you prefer. This makes Lightwell the undeniably best scaling healing spell in the game considering that there are 10 or 15 charges to the spell.

Modified by

  • Inv glyph majorpriest [Glyph of Lightwell] increases the amount of charges on a Lightwell to 15, up from 10.
  • Like Spell holy renew [Renew], Lightwell ticks are affected by haste, but not by priest mastery, and cannot crit.
  • No talents improve Lightwell. This may or may not be intentional.

Notes and Tactics

  • Lightwell has the highest HPM (healing per mana spent ratio) of any healing spell in the game. However its effectiveness is entirely dependent upon players clicking the Lightwell in order to receive healing.
  • Location can be critical to the utility of a Lightwell. Selecting a location that is within practical range of the target players (especially important for melee damage-dealers) and out of danger (not too close to Bosses, lava, etc) is vital to encouraging their interaction.
  • You can click a Lightwell from up to 20 yards away.
  • You can click a Lightwell without de-selecting your current target.
  • You can click to receive a HoT from a Lightwell even when you're:
  1. Stunned
  2. Sapped
  3. Casting
  4. Running
  5. Feared
  6. Falling
  7. Eating
  8. Drinking

PVE:

  • Lightwell is usually not needed by healers, as healers are good at keeping themselves alive. For a priest, the tools overlapping with Lightwell include Spell holy testoffaith [Desperate Prayer] and Spell holy blindingheal [Binding Heal]. If substantial amounts of self-healing is needed, then a Lightwell is not a bad choice for staying alive, but in those cases the priest in question is usually doing something wrong.
  • Lightwell is usually not usable by the tanks since it breaks on damage > 30% of a HP bar. While the extended healthpools of cataclysm mean that such hits are infrequent, they still do occur. Giving a lightwell to the tank often means most of it is wasted. Which is a shame, because most tanks really love the Lightwell.
  • Lightwell primarily serve the DPSers. Unfortunately, meleers are often too preoccupied staring up a mob's crotch to notice it. The primary recipients of Lightwell is usually the ranged DPSers. The Lightwell serve as a great complement or replacement for a bandage.

PVP:

  • Lightwell is useful as a rear line healing dispenser, allowing damaged players to retreat and heal up without taxing the healer mana pool. While it is easily killed, this doesn't often happen.

Controversy

Lightwell is situationally an extremely powerful healing spell, but it has a lot of bad reputation and stigma spanning from years of being oversold by Blizzard while being a rather underwhelming ability. The spell has often jokingly been referred to as "lolwell" by both priests and non-priests alike, and frequently saw more action as a location raid marker than a healing spell.

Since its conception, Blizzard has given multiple buffs to Lightwell, each often doubling the potency of the spell. Since the release of Cataclysm, the spell is genuinely useful since the healing model no longer require everyone to be topped off within 3 seconds, but its value is only there if the priest's group actually use it. There is still a lot of bad feelings connected to Lightwell, and it is very rare for the Lightwell to be used in pugs.

Lightwell has a rather massive healing potential, and a major topic of discussion is whether Holy Priests are balanced against having Lightwell. If this is the case, then Holy Priests will naturally have a lower output than other healers, able to reach the same potential as other healers only if other players actually use the Lightwell. This could mean that Holy Priests put additional workload on their group to achieve the same result as another healer. But on the flipside, if priests are not balanced against having Lightwell, then Holy Priests are potentially the most powerful healer out there as long as the Lightwells are used. No conclusive evidence of either situation has been produced, but either case is perceived as bad from a balance point of view.

Education

One of the key factors affecting the success or otherwise of Lightwells is the awareness of other players. Many priests suggest using macros to both announce the placement of a Lightwell and to inform players of its purpose, and many example macros are available online. Within guilds many priests report good usage, once guild members are familiarised with its design, with many non-priests praising Lightwell very highly. Within pugs this is much harder to achieve, and requires routine explanation (for which macros may be excellently suited) in order to secure player interaction.

Without education, at present the majority of players in pugs appear to be unaware of the nature and use of Lightwells. Consequently Lightwells placed in such groups often go unused, or are used ineffectively, such as by players at full health. Many priests encourage a gradual process of education of the community, so that players will eventually become more aware of the functionality of Lightwells and make use of them when they appear. Some players however remain dismissive and hostile towards the use of Lightwells, citing difficulty in using them (especially for melee damage-dealers) and disagreement with placing the burden of responsibilty upon non-healers as some of their reasons.

Miscellaneous

  • One of the game starting up tips says "Click on the Lightwell!".

Patch changes

  • Cataclysm Patch 4.1.0 (2011-04-26): The entire pillar of light of the Lightwell can now be interacted with, instead of just the base.
  • Cataclysm Patch 4.0.6 (2011-02-08): Tooltip error corrected: Lightwell was listed at +25% bonus healing from Spell nature healingwavegreater [Spiritual Healing]
  • Cataclysm Patch 4.0.1 (2010-10-12): Mana cost increased to 30% of base mana, healing output lowered
This list is incomplete

References

 
  1. ^ TCG Through the Dark Portal, #73

External links