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Warlock talents

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Classes: Death knight Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior
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Starting at level 10, a Warlock can begin spending talent points to gain new abilities and spells, strengthen existing abilities, and specialize how he/she functions. See the entry on Talents for more information about the Talent system. Warlock Talents have undergone significant changes with the 1.6 patch, and further changes with the 2.0.1 patch.

Some Warlock talent builds have become quite popular. There's a tendency to describe talent builds with the names of their highest-tier talents, or by the numbers of points spent in each tree (30/0/21 means 30 points in Affliction, no points in Demonology, and 21 points in Destruction); the trees are listed in alphabetical order, which is the order in which they appear in the game. Also, there are usually many options available on the way to the top-tier talents; there can be many variations of these depending on each Warlock's individual taste and style.

See also:

Contents

Affliction

The Affliction tree gives a Warlock more powerful curses and drains, better DoT ability, and in the end more powerful Shadow spells in general as well as a new way of recovering mana. There are also two additional DoTs and a new curse.

Talent Reqs Ranks Description
Suppression none 5 Reduces the chance for enemies to resist your Affliction spells by 2/4/6/8/10%.
Improved Corruption none 5 Reduces the casting time of your Corruption spell by 0.4/0.8/1.2/1.6/2.0 seconds.
Improved Curse of Weakness 5 Affliction 2 Increases the effect of your Curse of Weakness by 10/20%.
Improved Drain Soul 5 Affliction 2 Returns 7%/15% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 5%/10% less threat.
Improved Life Tap 5 Affliction 2 Increases the Mana awarded by your Life Tap spell by 10%/20%.
Soul Siphon 5 Affliction 2 Increases the amount drained by your Drain Life spell by an additional 2%/4% for each Affliction effect on the target, up to a maximum of 24%/60% additional effect.
Improved Curse of Agony 10 Affliction 2 Increases the damage done by your Curse of Agony by 5%/10%.
Fel Concentration 10 Affliction 5 Gives you a 14%/28%/42%/56%/70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana or Drain Soul spell.
Amplify Curse 10 Affliction 1 Increases the effect of your next Curse of Doom or Curse of Agony by 50% or your next Curse of Exhaustion by 20%. Lasts 30 seconds. Three minute cooldown.
Grim Reach 15 Affliction 2 Increases the range of your Affliction spells by 10%/20%.
Nightfall 15 Affliction 2 Gives your Corruption and Drain Life spells a 2%/4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Empowered Corruption 15 Affliction 3 Your Corruption spell gains an additional 12%/24%/36% of your bonus spell damage effects.
Shadow Embrace 20 Affliction 5 Your Corruption, Curse of Agony, Siphon Life, and Seed of Corruption spells also cause the Shadow Embrace effect, which reduces physical damage by 1%/2%/3%/4%/5%.
Curse of Exhaustion 20 Affliction
1 Amplify Curse
1 Reduces the target's speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Siphon Life 20 Affliction 1 Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
Shadow Mastery 25 Affliction
1 Siphon Life
5 Increases the damage dealt or life drained by your Shadow spells by 2%/4%/6%/8%/10%.
Dark Pact 30 Affliction 1 Drains some of your pet's Mana and gives it to you.
Contagion 30 Affliction 5 Increases the damage of Curse of Agony, Corruption, and Seed of Corruption by 1%/2%/3%/4%/5% and reduces the chance your Affliction spells will be dispelled by an additional 6%/12%/18%/24%/30%.
Improved Howl of Terror 35 Affliction 2 Reduces the casting time of your Howl of Terror spell by 0.8/1.5 seconds.
Malediction 35 Affliction 3 Increases the damage bonus effect of your Curse of Shadow and Curse of the Elements spells by an additional 1%/2%/3%.
Unstable Affliction 40 Affliction
5 Contagion
1 Shadow energy slowly destroys the target, causing 660 damage over 18 sec. In addition, if the Unstable Affliction is dispelled it will cause 990 damage to the dispeller and silence them for 5 sec.

Demonology

The Demonology tree gives a Warlock more powerful demons and conjured Stones, as well as more stamina and some buffs that take effect when the demon is present. It also increases the effectiveness of enslaved Demons and end-game summons, and in the end there's a new way to make the Warlock very hard to kill.

Talent Reqs Ranks Description
Improved Healthstone none 2 Increases the amount of Health restored by your Healthstone by 10%/20%.
Improved Imp none 3 Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%/20%/30%.
Demonic Embrace none 5 Increases your total Stamina by 3%/6%/9%/12%/15% but reduces your total Spirit by 1%/2%/3%/4%/5%.
Improved Health Funnel 5 Demonology 2 Increases the amount of Health transferred by your Health Funnel spell by 10%/20% and reduces the health cost by 10%/20%.
Improved Voidwalker 5 Demonology 3 Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%/20%/30%.
Fel Intellect 5 Demonology 3 Increases the maximum Mana of your Imp, Voidwalker, Succubus, Felhunter, and Felguard by 5%/10%/15% and increases your maximum mana by 1%/2%/3%.
Improved Succubus 10 Demonology 3 Increases the effect of your Succubus's Lash of Pain and Soothing Kiss spells by 10%/20%/30%, and increases the duration of your Succubus's Seduction and Lesser Invisibility spells by 10%/20%/30%.
Fel Domination 10 Demonology 1 Your next Imp, Voidwalker, Succubus, Felhunter, and Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Fel Stamina 10 Demonology 3 Increases the maximum Health of your Imp, Voidwalker, Succubus, Felhunter, and Felguard by 5%/10%/15%.
Demonic Aegis 10 Demonology 3 Increases the effectiveness of your Demon Armor and Fel Armor spells by 10%/20%/30%.
Master Summoner 15 Demonology
Fel Domination
2 Reduces the casting time of your Imp, Voidwalker, Succubus, Felhunter, and Felguard summoning spells by 2/4 sec and the Mana cost by 20%/40%.
Unholy Power 15 Demonology 5 Increases the damage done by your Imp, Voidwalker, Succubus, Felhunter, and Felguard's melee attacks by 4%/8%/12%/16%/20%.
Improved Enslave Demon 20 Demonology 2 Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 5%/10% and reduces the resist chance by 5%/10%.
Demonic Sacrifice 20 Demonology 1 When activated, sacrifices your summoned Demon to grant you an effect that lasts 30 min. The effect is cancelled if any Demon is summoned.
Master Conjuror 20 Demonology 2 Increases the bonus Fire damage from Firestones and the Firestone effect by 15%/30% and increases the spell critical strike rating bonus of your Spellstone by 15%/30%.
Mana Feed 25 Demonology 3 When you gain mana from Drain Mana or Life Tap spells, your pet gains 33%/66%/100% of the mana you gain.
Master Demonologist 25 Demonology
5 Unholy Power
5 Grants both the Warlock and the summoned Demon an effect as long as that Demon is active.
Demonic Resilience 30 Demonology 3 Reduces the chance you'll be critically hit by melee and spells by 1%/2%/3% and reduces all damage your summoned demon takes by 5%/10%/15%.
Soul Link 30 Demonology
Demonic Sacrifice
1 When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter or Felguard demon instead. In addition, both the Demon and the master will inflict 5% more damage. Lasts as long as the Demon is active.
Demonic Knowledge 30 Demonology 3 Increases your spell damage by an amount equal to 5%/10%/15% of the total of your active demon's Stamina plus Intellect.
Demonic Tactics 35 Demonology 5 Increases the crit chance caused by you and your summoned demon by 1%/2%/3%/4%/5%. Both melee and spells.
Summon Felguard 40 Demonology 1 Summons a Felguard under the command of the Warlock.

Destruction

Destruction improves the direct damage spells of the Warlock. There are talents to increase the speed at which your pets attack here, as well as to improve your damage-dealing spells, their chances to get critical effects, and the damage done when critical effects occur.

Talent Reqs Ranks Description
Improved Shadow Bolt none 5 Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 4%/8%/12%/16%/20%. Effect lasts a maximum of 12 seconds.
Cataclysm none 5 Reduces the Mana cost of your Destruction spells by 1%/2%/3%/4%/5%.
Bane 5 Destruction 5 Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1/0.2/0.3/0.4/0.5 seconds and your Soul Fire spell by 0.4/0.8/1.2/1.6/2.0 seconds.
Aftermath 5 Destruction 5 Gives your Destruction spells a 2%/4%/6%/8%/10% chance to daze the target for 5 seconds.
Improved Firebolt 10 Destruction 2 Reduces the casting time of your Imp's Firebolt spell by 0.25/0.5 seconds.
Improved Lash of Pain 10 Destruction 2 Reduces the cooldown of your Succubus's Lash of Pain spell by 3/6 seconds.
Devastation 10 Destruction 5 Increases the critical strike chance of your Destruction spells by 1%/2%/3%/4%/5%.
Shadowburn 10 Destruction 1 Instantly blasts the target with Shadow damage. If the target dies from Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Intensity 15 Destruction 2 Gives you a 35%/70% chance to resist interruption caused by damage while channeling any Destruction spell.
Destructive Reach 20 Destruction 2 Increases the range of your Destruction spells by 10%/20% and reduces threat caused by Destruction spells by 5%/10%.
Improved Searing Pain 20 Destruction 3 Increases the critical strike chance of your Searing Pain spell by 4%/7%/10%.
Pyroclasm 20 Destruction
2 Intensity
2 Gives your Soul Fire, Rain of Fire and Hellfire spells a 13%/26% chance to stun the target for 3 seconds.
Improved Immolate 20 Destruction 5 Increases the initial damage of your Immolate spell by 5%/10%/15%/20%/25%.
Ruin 20 Destruction
5 Devastation
1 Increases the critical strike damage bonus of your Destruction spells by 100%.
Nether Protection 25 Destruction 3 After being hit with a Shadow or Fire spell, you have a 10%/20%/30% chance to become immune to Shadow and Fire spells for 4 sec.
Emberstorm 25 Destruction 5 Increases the damage done by your Fire spells by 2%/4%/6%/8%/10%. Also reduces the cast time of Incinerate by 2%/4%/6%/8%/10%
Backlash 30 Destruction 3 Increases your critical strike chance with spells by an additional 1% and gives you an 8% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by 100%. This effect lasts 8 seconds and will not occur more often than once every 8 seconds.
Conflagrate 30 Destruction
5 Improved Immolate
1 Ignites a target that is already afflicted by Immolate, dealing Fire damage and consuming the Immolate spell.
Soul Leech 30 Destruction 3 Gives your Shadow Bolt, Shadowburn, Soul Fire, Incinerate, Searing Pain, and Conflagrate spells a 10%/20%/30% chance to return health equal to 20% of the damage caused.
Shadow and Flame 35 Destruction 5 Your Shadow Bolt and Incinerate spells gain an additional 4%/8%/12%/16%/20% of your bonus spell damage effects.
Shadowfury 40 Destruction
5 Shadow and Flame
1 Shadowfury is unleashed, causing Shadow damage and stunning all enemies within 8yds for 2 sec.

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