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{{npcbox
 
{{npcbox
−
| name = Warpwood Treant
+
|name = Slabhide
−
| image = WarpTreant.jpg
+
|image = slabhide.jpg
  +
|race = Stone drake
−
| title =
 
 
|creature = Dragonkin
| level = 53-55
 
−
| type = Elite
+
|type = Elite
 
|level = 84
−
| faction = Neutral
 
 
|location = [[Stonecore]]
−
| city =
 
−
| race = Treant
+
|faction = Combat
  +
|health =2,450,000<br />4,149,700 (heroic mode)
| creature = Elemental
 
  +
|status=Killable
−
| sex =
 
  +
|instance=Stonecore
| location = [[Dire Maul]]
 
 
}}
 
}}
−
'''Warpwood Treant''' is a 53-55 [[Elite]] [[Treant]] that can be found in [[Dire Maul]].
+
'''Slabhide''' is the second boss of the [[Stonecore]] in ''[[World of Warcraft: Cataclysm]]''.
−
== Drops ==
 
   
  +
==Abilities==
−
{| class="darktable sortable"
 
  +
*{{abilities|Sand Blast|Deals 25000 Nature damage to all enemies in front of the caster within 15 yards|image=spell_nature_cyclone|notes=}}
−
|- style="text-align: left;"
 
  +
*{{abilities|Eruption|Deals 10000 Fire damage to all enemies within 5 yards. In addition, a pool of lava forms, resulting in:|image=|notes=}}
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! [[Image:BattleMasterGossipIcon.png]]Item
 
  +
**{{abilities|Lava Pool|Deals 5000 Fire damage per second to all enemies with 5 yards. Lasts 10 sec.||image=|notes=}}
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! Level
 
  +
*{{abilities|Collapse ceiling|Flies into the air, causing stalactites to drop from the ceiling; stalactites deal damage when striking a player.}}
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! Skill
 
  +
*{{abilities|Crystal Storm|(Heroic only) - Deals 9425 to 10575 Nature damage to all enemies in line of sight every 0.5 sec. Lasts 6 sec.|image=inv_crystallized_water}}
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! Slot
 
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! Drop%
 
−
|-
 
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|[[Image:Spell_Nature_ProtectionformNature.png|20px|Savage Frond]] {{loot|Common|Savage Frond}}[[Image:AvailableQuestIcon.png|10px|quest item]]||1||||||380%
 
−
|-
 
−
|[[Image:INV_Misc_Herb_08.png|20px|Heart of the Wild]] {{loot|Common|Heart of the Wild}}||45||||||96%
 
−
|-
 
−
|[[Image:Spell_Nature_AbolishMagic.png|20px|Living Essence]] {{loot|Uncommon|Living Essence}}||55||||||61%
 
−
|-
 
−
|[[Image:INV_Mushroom_05.png|20px|Dried King Bolete]] {{loot|Common|Dried King Bolete}}||55||||||52%
 
−
|-
 
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|[[Image:INV_Potion_01.png|20px|Morning Glory Dew]] {{loot|Common|Morning Glory Dew}}||55||||||23%
 
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|-
 
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|[[Image:INV_Potion_54.png|20px|Major Healing Potion]] {{loot|Common|Major Healing Potion}}||55||||||11%
 
−
|-
 
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|[[Image:INV_Potion_74.png|20px|Superior Mana Potion]] {{loot|Common|Superior Mana Potion}}||51||||||8%
 
−
|-
 
−
|[[Image:INV_Misc_Book_02.png|20px|Libram of Rapidity]] {{loot|Uncommon|Libram of Rapidity}}[[Image:AvailableQuestIcon.png|10px|quest item]]||50||||||7%
 
−
|-
 
−
|[[Image:INV_Jewelry_Necklace_09.png|20px|Barbed Thorn Necklace]] {{loot|Rare|Barbed Thorn Necklace}}||56||||Neck||6%
 
−
|-
 
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|[[Image:INV_Misc_Herb_10.png|20px|Silverleaf]] {{loot|Common|Silverleaf}}||5||||||6%
 
−
|-
 
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|[[Image:INV_Jewelry_Talisman_03.png|20px|Mageroyal]] {{loot|Common|Mageroyal}}||10||||||6%
 
−
|-
 
−
|[[Image:INV_Misc_Root_02.png|20px|Liferoot]] {{loot|Common|Liferoot}}||30||||||5%
 
−
|-
 
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|[[Image:INV_Misc_Herb_17.png|20px|Purple Lotus]] {{loot|Common|Purple Lotus}}||42||||||5%
 
−
|-
 
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|[[Image:INV_Misc_Herb_16.png|20px|Gromsblood]] {{loot|Common|Gromsblood}}||50||||||5%
 
−
|-
 
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|[[Image:INV_Misc_OrnateBox.png|20px|Mithril Lockbox]] {{loot|Uncommon|Mithril Lockbox}}||50||||||5%
 
−
|-
 
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|[[Image:INV_Misc_Herb_08.png|20px|Khadgar's Whisker]] {{loot|Common|Khadgar's Whisker}}||37||||||5%
 
−
|-
 
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|[[Image:INV_Mushroom_08.png|20px|Ghost Mushroom]] {{loot|Common|Ghost Mushroom}}||47||||||5%
 
−
|-
 
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|[[Image:INV_Misc_Herb_14.png|20px|Blindweed]] {{loot|Common|Blindweed}}||47||||||5%
 
−
|-
 
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|[[Image:INV_Misc_Herb_04.png|20px|Swiftthistle]] {{loot|Common|Swiftthistle}}||15||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Flower_02.png|20px|Peacebloom]] {{loot|Common|Peacebloom}}||5||||||4%
 
−
|-
 
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|[[Image:INV_Chest_Leather_02.png|20px|Keeper's Armor]] {{loot|Uncommon|Keeper's Armor}}||54||Leather||Chest||4%
 
−
|-
 
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|[[Image:INV_Misc_Root_01.png|20px|Briarthorn]] {{loot|Common|Briarthorn}}||15||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Herb_01.png|20px|Bruiseweed]] {{loot|Common|Bruiseweed}}||20||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Gem_Ruby_02.png|20px|Star Ruby]] {{loot|Uncommon|Star Ruby}}||50||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Herb_07.png|20px|Earthroot]] {{loot|Common|Earthroot}}||5||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Flower_03.png|20px|Wintersbite]] {{loot|Common|Wintersbite}}||39||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Herb_12.png|20px|Fadeleaf]] {{loot|Common|Fadeleaf}}||32||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Herb_13.png|20px|Arthas' Tears]] {{loot|Common|Arthas' Tears}}||44||||||4%
 
−
|-
 
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|[[Image:INV_Misc_Herb_19.png|20px|Firebloom]] {{loot|Common|Firebloom}}||41||||||3%
 
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|-
 
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|[[Image:INV_Misc_Gem_Crystal_02.png|20px|Aquamarine]] {{loot|Uncommon|Aquamarine}}||45||||||3%
 
−
|-
 
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|[[Image:INV_Misc_Herb_11.png|20px|Stranglekelp]] {{loot|Common|Stranglekelp}}||20||||||2%
 
−
|-
 
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|[[Image:INV_Misc_Book_04.png|20px|Libram of Focus]] {{loot|Uncommon|Libram of Focus}}[[Image:AvailableQuestIcon.png|10px|quest item]]||50||||||2%
 
−
|-
 
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|[[Image:INV_Scroll_02.png|20px|Scroll of Agility III]] {{loot|Common|Scroll of Agility III}}||50||||||2%
 
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|-
 
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|[[Image:INV_Scroll_02.png|20px|Scroll of Strength III]] {{loot|Common|Scroll of Strength III}}||50||||||2%
 
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|-
 
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|[[Image:INV_Scroll_01.png|20px|Scroll of Spirit IV]] {{loot|Common|Scroll of Spirit IV}}||55||||||2%
 
−
|}
 
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[[Image:AvailableQuestIcon.png|10px|quest item]] Quest items dropped by Warpwood Treant
 
   
  +
==Strategy==
−
Also 15 random [[Uncommon]] item drops
 
  +
The approach to this boss will entail having stalactites falling in your path. Once you reach an open space, you will have to wait for Slabhide to catch up with you.
  +
  +
===Phase 1:===
  +
This is a ground phase, Slabhide will randomly cast Sand Blast which causes a frontal cone of damage; this should only hit the tank.
  +
In addition to this, he will also cast Eruption on random raid members. This causes a dust effect at your feet, you should move out of this as soon as you see it. After a few seconds this will cause 10,000 damage and create a lava pool which will deal an additional 5,000 damage per second to anyone standing in it.
  +
  +
===Phase 2:===
  +
When Slabhide flies up into the air, he will cause stalactites to fall among the group, you should avoid these as well as any lava pools that have not despawned.
  +
At the end of the phase, Slabhide will come back into the ground phase. However, the stalactites will still be present. Phase 1 will have the same mechanics, but the stalactites will Line of Sight you from the healer so awareness of positions of the tank/healer is required.
  +
  +
===Heroic Difficulty===
  +
In heroic mode, the fight stays the same, but after the initial air phase Slabhide will start casting Crystal Storm, an AOE effect that must be avoided. Hiding behind the stalactites dropped in the air phase will allow you to avoid the damage from these. However it is worth noting that this appears to not be effective if you are still within melee range.
  +
  +
Since it is still very easy to go out of the healer's line of sight while hiding from Crystal Storm, it is a good idea to mark the tank or healer so that as many party members as possible can join up in one place.
  +
  +
==Loot==
  +
{{lootbox|Normal
  +
|Deep Delving Gloves
  +
|Hematite Plate Gloves
  +
|Quicksilver Blade
  +
|Reins of the Vitreous Stone Drake
  +
|Rose Quartz Band
  +
|Stalagmite Dragon
  +
}}
  +
  +
{{lootbox|Heroic
  +
|Deep Delving Gloves (heroic)
  +
|Hematite Plate Gloves (heroic)
  +
|Quicksilver Blade (heroic)
  +
|Reins of the Vitreous Stone Drake
  +
|Rose Quartz Band (heroic)
  +
|Stalagmite Dragon (heroic)
  +
}}
  +
  +
==Videos==
  +
<youtube>bK5IFgvLlOg</youtube>
  +
<youtube>rGxuGhZhrqg</youtube>
  +
  +
===Heroic===
  +
<youtube>J9NPfULwG5Q</youtube>
  +
  +
== Patch changes ==
  +
*{{Patch 4.0.6|note=The ground phase lasts longer and has fewer stalactites.}}
  +
*{{Patched|date=2010-12-21|note=Slabhide can no longer be killed while he's in his air phase, and can be properly killed when he's back on the ground.|link=http://us.battle.net/wow/en/blog/1232869}}
  +
*{{Patch 4.0.3a|note=Added.}}
   
−
Also 1 random [[Common]] item drops
 
 
==External links==
 
==External links==
−
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+
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Links that do not conform to the rules will be DELETED.
 
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−
{{elinks-NPC|11462}}
+
{{elinks-NPC|43214}}
  +
[[Category:Stone dragons]]
−  
−
[[Category:Treants]]
+
[[Category:Bosses]]
−
[[Category:Dire Maul mobs]]
+
[[Category:The Stonecore mobs]]

Revision as of 03:17, 9 February 2011

MobSlabhide
Image of Slabhide
Race Stone drake (Dragonkin)
Level 84 Elite
Location Stonecore
Status Killable
Stonecore

Corborus
Slabhide
Ozruk
High Priestess Azil

(lore)
(lore)
(lore)
(lore)

Slabhide is the second boss of the Stonecore in World of Warcraft: Cataclysm.

Abilities

  • Spell nature cyclone Sand Blast — Deals 25000 Nature damage to all enemies in front of the caster within 15 yards
  • Eruption — Deals 10000 Fire damage to all enemies within 5 yards. In addition, a pool of lava forms, resulting in:
    • Lava Pool — Deals 5000 Fire damage per second to all enemies with 5 yards. Lasts 10 sec.
  • Collapse ceiling — Flies into the air, causing stalactites to drop from the ceiling; stalactites deal damage when striking a player.
  • Inv crystallized water Crystal Storm — (Heroic only) - Deals 9425 to 10575 Nature damage to all enemies in line of sight every 0.5 sec. Lasts 6 sec.

Strategy

The approach to this boss will entail having stalactites falling in your path. Once you reach an open space, you will have to wait for Slabhide to catch up with you.

Phase 1:

This is a ground phase, Slabhide will randomly cast Sand Blast which causes a frontal cone of damage; this should only hit the tank. In addition to this, he will also cast Eruption on random raid members. This causes a dust effect at your feet, you should move out of this as soon as you see it. After a few seconds this will cause 10,000 damage and create a lava pool which will deal an additional 5,000 damage per second to anyone standing in it.

Phase 2:

When Slabhide flies up into the air, he will cause stalactites to fall among the group, you should avoid these as well as any lava pools that have not despawned. At the end of the phase, Slabhide will come back into the ground phase. However, the stalactites will still be present. Phase 1 will have the same mechanics, but the stalactites will Line of Sight you from the healer so awareness of positions of the tank/healer is required.

Heroic Difficulty

In heroic mode, the fight stays the same, but after the initial air phase Slabhide will start casting Crystal Storm, an AOE effect that must be avoided. Hiding behind the stalactites dropped in the air phase will allow you to avoid the damage from these. However it is worth noting that this appears to not be effective if you are still within melee range.

Since it is still very easy to go out of the healer's line of sight while hiding from Crystal Storm, it is a good idea to mark the tank or healer so that as many party members as possible can join up in one place.

Loot

Normal
Heroic

Videos

Heroic

Patch changes

  • Cataclysm Patch 4.0.6 (2011-02-08): The ground phase lasts longer and has fewer stalactites.
  • Template:Patched
  • Cataclysm Patch 4.0.3a (2010-11-23): Added.

External links