Gaming
 

Warrior glyphs

From WoWWiki

Classes: Death knight Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior
Class races: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Quests: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Abilities: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Trainers: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Talents: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Glyphs: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Talent builds: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Tactics: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Armor sets: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Starting a: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
PvE: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
PvP: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr
Useful macros: Dk Dr Hu Ma Pa Pr Ro Sh Wl Wr







Contents

Major glyphs

Glyph Level Description
[Glyph of Hamstring]15Your Hamstring ability has a 10% chance to immobilize the target for 5 sec.
[Glyph of Heroic Strike]15You gain 10 rage when you critically hit with Heroic Strike
[Glyph of Overpower]15Adds a 100% chance to enable Overpower when your attacks are parried.
[Glyph of Rapid Charge]15Reduces the cooldown of your Charge ability by 7%. (Patch 3.1.2 down from 20%)
[Glyph of Rending]15Increases the duration of your Rend ability by 6 sec.
[Glyph of Revenge]15After using Revenge, your next Heroic Strike costs no rage.
[Glyph of Resonating Power]15Reduces the rage cost of your Thunder Clap ability by 5.
[Glyph of Sunder Armor]15Your Sunder Armor ability affects a second nearby target.
[Glyph of Taunt]15Increases the chance for your Taunt to succeed by 8%.
[Glyph of Barbaric Insults]16Your Mocking Blow also Taunts the target.
[Glyph of Cleaving]20Your Cleave hits an additional enemy.
[Glyph of Last Stand]20Reduces the cooldown of your Last Stand ability by 1 min.
[Glyph of Execution]24Your Execute ability deals damage as if you had 10 additional rage.
[Glyph of Shield Wall]28Reduces the cooldown on Shield Wall by 2 min, but Shield Wall now only reduces damage taken by 40%.
[Glyph of Sweeping Strikes]30Reduces the cost of your Sweeping Strikes ability by 100%.
[Glyph of Whirlwind]36Reduces the cooldown of your Whirlwind by 2 seconds.
[Glyph of Blocking]40Increases your block value by 10% for 10 sec after using Shield Slam.
[Glyph of Bloodthirst]40Increases the healing done by your Bloodthirst ability by 100%.
[Glyph of Mortal Strike]40Increases the damage of your Mortal Strike ability by 10%.
[Glyph of Vigilance]40Your Vigilance ability transfers an additional 5% of your target's threat to you.
[Glyph of Devastate]50Your Devastate ability now applies two stacks of Sunder Armor.
[Glyph of Bladestorm]60Reduces the cooldown on Bladestorm by 15 sec.
[Glyph of Shockwave]60Reduces the cooldown on Shockwave by 3 sec.
[Glyph of Victory Rush]62Your Victory Rush has a 30% increased critical strike chance against targets with more than 70% health.
[Glyph of Spell Reflection]64Reduces the cooldown on Spell Reflection by 1 sec.
[Glyph of Intervene]70Increases the number of attacks you intercept for your Intervene target by 1.
[Glyph of Enraged Regeneration]75Your Enraged Regeneration ability heals for an additional 10% of your health over its duration.

Minor glyphs

Glyph Level Description
[Glyph of Battle]15Increases the duration of your Battle Shout by 2 min.
[Glyph of Bloodrage]15Reduces the health cost of your Bloodrage ability by 100%.
[Glyph of Charge]15Inceases the range of your Charge ability by 5 yards.
[Glyph of Thunder Clap]15Increases the range of your Thunder Clap ability by 2 yards.
[Glyph of Mocking Blow]16Increases the damage dealt by your Mocking Blow by 25%.
[Glyph of Enduring Victory]62Increases the window of opportunity in which you can use Victory Rush by 5 sec.
[Glyph of Command]68Increases the duration of Commanding Shout by 2 min.

Recommendations by spec

Good selection of glyphs depend on your talent spec and intended target.

Protection (PvE Tanking)

Major:
[Glyph of Blocking] - This is a highly recommended glyph. 10% more damage blocked and more free threat on your most frequently used ability makes this glyph an absolute must.
[Glyph of Sunder Armor] - Very handy for AoE tanking, applying sunders to mobs without having to swap targets.
[Glyph of Devastate] - Used alone this glyph is very useful for single target tanking, however if combined with Glyph of Sunder Armor, your devastate ability will apply two stacks of sunder armor to your current target, as well as one to a secondary target, again, very handy for AoE tanking.
[Glyph of Revenge] - Boosts DPS by giving you a free Heroic Strike, letting that rage be spent elsewhere.
[Glyph of Heroic Strike] - When paired with the Glyph above, a great way to generate extra Rage.
[Glyph of Resonating Power] - Properly spec, Thunder Clap is a mere 8 Rage.

Minor:
[Glyph of Bloodrage] - A free 20 rage every minute lets you pull out some more tricks without loss of HP.
[Glyph of Thunder Clap] - For AoE Tanking.

Revenge and Heroic Strike glyphs are more suited for main tanks on raid-boss fights, while Sunder and Cleaving are better suited for trash clearing and heroic 5-man dungeon fights.

Arms (PvE DPS)

[Glyph of Mortal Strike] [Glyph of Rending] [Glyph of Execution]

Arms (PvP)

[Glyph of Execution] [Glyph of Hamstring] [Glyph of Mortal Strike]

Dependent on your talents however, you could also follow:

[Glyph of Execution] [Glyph of Hamstring] [Glyph of Overpower]

As [Glyph of Mortal Strike] only gives 10% increased damage, this 10% could prove to be less than an entire second overpower.

Fury (PvE DPS)

Major:
[Glyph of Heroic Strike] (single target situations) or  [Glyph of Cleaving] (multi-mob situations)
[Glyph of Execution]
[Glyph of Whirlwind]

Minor:
[Glyph of Battle]
[Glyph of Bloodrage]

External links