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Warrior twinking guide

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Warriors are on the lower end of characters picked as twinks but if geared and specced properly can top the damage and kill counts as well as be the hardest target to take down.

Contents

Picking a Race

All races, excluding Blood Elves, can be warrior. So lets take a look at what they offer to the Warrior Class.

Image:Alliance_32.gif‎Alliance

Humans:

  • Increases Expertise by 5 when using a Sword or Mace, effectively reducing the chance that your opponent (of equal level/skill) will dodge or parry your attacks by 1.25%.
  • Perception: Allows you to see nearby stealthed targets, which can be a great advantage to avoid ambushes.

Dwarves:

  • Highest base strength and stamina of Alliance races. Although irrelevent at later levels, it tends to help when twinking.
  • Stoneform: Purges poison and bleed effect and grants immunity from them for 8 seconds.

Night Elves:

  • Shadowmeld: Grants stealth that lasts until their character moves, attacks, or takes damage. Advantage when camping and ambushing.
  • Quickness: 1% chance to dodge an attack.

Gnomes:

  • Escape Artist: Allows you to keep up with slowing classes that would otherwise kite you to death.

Draenei:


Image:Horde_32.gifHorde

Orcs:

  • Increases Expertise by 5 when using a One- or Two-Handed Axe, effectively reducing the chance that your opponent (of equal level/skill) will dodge or parry your attacks by 1.25%.
  • Blood Fury: Racial that increases attack power by 78 for 15 seconds. 2 minute cooldown.

Forsaken:

  • Will of the Forsaken: Makes the character immune to fear, sleep, and charm effects for 5 seconds. Before Patch 2.2, it was 20 seconds.
  • Cannibalize: Eat nearby corpses to regain hit points. The amount healed was increased to offset the Will of the Forsaken nerf.

Tauren:

  • War Stomp: Stuns surrounding targets for two seconds.
  • 5% added to max health. Since it is based on max health, it is better the more stamina gear you equip.

Troll:

  • Berserking: Activate to increase attack speed for 10 seconds. For warriors, it costs 5 Rage to use.
  • Regeneration: Increase health regeneration rate by 10%, allowing your warrior to have less down time when eating/bandaging.

Level 19 Twink Gear

Since level 19 is the most popular twinking level, here is a list of gear perferable to twinks of that level. With any twink, its best to start gearing as soon as possible to ensure that you have all you need prior to reaching 19.

Head:

Neck:

Shoulder:

Back:

Chest:

Wrist:

Hands:

Waist:

Legs:

Feet:

Fingers:

Trinkets:

Main Hand*:

Shield*:

Two-Hand Weapon*:


Ranged:

* = It is suggested to keep a main hand, a shield, and a two-handed weapon for multipurpose use when twinking your warrior.

Enchantments

Head:

Back:

Chest:

Hands:

Wrists:

Legs:

Feet:

Main Hand:

Shield:

Two-Hand:

Talents

Damage Build:

  • Cruelty: 5/5
  • Improved Heroic Strike: 3/3
  • Improved Rend: 2/3

Classic twink warrior build. Combine with decent two-hand weapon to really cause some damage.


Defense Build:

  • Anticipation: 5/5
  • Deflection: 5/5

Combine with high stamina,shield, and Enchant Boots - Minor Speed. Decent for flag running and taking a few more hits.


All-Round Build:

  • Deflection: 5/5
  • Improved Charge: 1/2
  • Cruelty: 4/5

Improved Charge gives you 12 rage instead of 9 when you charge, enabling you to hamstring opponents with a speed buff during the one second stun. Immensely valuable.

Tactics

Here's a valuable tip. Alot of warriors out there like using Heroic Strike for the extra damage. Instead I spam hamstring, mocking blow and rend. The extra dodge-overpowers, crusader procs and weapon procs create much more dps than using herioc strike.

How to kill guides (will be updating with all classes)

Hunters:

  • If they are sending their pet to attack you and you aren't near a wall then you will die. So dont start running. Charge into them.
  • Hamstring
  • Rend
  • Demoralizing Shout and Thunder Clap if pet is attacking you.
  • Heroic Strike and reapply Hamstring when it runs out.

Line of sight is possibly the most valuable tool when fighting a hunter. Learn how to use it, and only the best hunters will trouble you.

Rogues:

Use a sword and shield and rogues are easy to beat at 19. Most twinked rogues have stacked agi, and the decent ones will have upwards of 60% dodge.

  • When you think there's a rogue around (arena) use blood rage, run around and spam tab. If you are Human, combine it with Perception. If you're lucky you'll get near enough to the stealthed rogue to see him, then hamstring him, breaking him out of stealth before he can ambush or garotte you. (If the rogue isn't using 15 agility enchants then you can wait in defensive stance and try and disarm him at the start of the fight, instead.)
  • You must have Demoralizing Shout and Thunder Clap up at all times. You will last a lot longer.
  • Keep rend up, incase they somehow get away from you. By the time they're able to resteatlth you should be able to charge them.
  • Spam hamstrings, Overpower every five seconds.
  • Also, try to hamstring, and move around them A LOT. A l33t twink friend of mine dueled, and I found out that when i jumped around him, while we both tried to fight each other , you have a better chance of winning... When we did 1vs1 no moving around I got him to 30% health than lost. When we jumped around I would win by a lot, or match would be close..


Note: If you happen to have a spare pair of fishing boots, get [Enchant Boots - Surefooted] put on them for fighting rogues. Surefooted gives you 10 hit rating, which is about 4.3% extra chance to hit.

Misc.

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