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Water Shield

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Water Shield
  • Water Shield
  • Instant cast
  • The caster is surrounded by 3 globes of water, granting X mana per 5 sec. When a spell, melee or ranged attack hits the caster, Y mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Usable by
ClassShaman
Properties
TypeUtility
SchoolNature
CooldownGCD
Talents
Improvement
talents
Improved Shields, Improved Water Shield
Other information
Ranks9
Related buff
  • Magic
  • Water Shield
  • X mana per 5 sec. Attacks and spells used against you restore Y mana. 3 charges.
  • Duration: 10 min. or 3 charges

Water Shield is a Nature-based buff. It improves mana regeneration, and when getting attacked, it does restore mana to the caster. It can only proc every few seconds and has three charges.

Contents

Rank table

Rank Level Passive Mp5 Mana Per Orb Cost
1 20 10 40 19s 80c
2 28 15 60  ??
3 34 21 85 76s 50c
4 41 26 105 96s
5 48 33 130 1g 76s
6 55 38 150 2g 32s
7 62 43 170 3g 42s
8 69 50 200 7g 11s
9 76 100 400 7g 90s

Notes

Being an elemental shield, Water Shield cannot be used at the same time as Lightning Shield or Earth Shield. It is however possible to use Water Shield or Lightning Shield on yourself while Earth Shield is up on another target.

The cooldown before another orb will trigger is roughly three seconds. The mana regeneration provided functions like MP5, thus granting the full bonus while inside the five second rule. This regeneration stacks with all other mana regeneration effects, both from gear and from abilities like Mana Spring Totem and Blessing of Wisdom.

Improvements

Tips and tactics

  • Since it is free and provides a passive bonus, Water Shield should be up whenever you aren't using Lightning Shield or Earth Shield on yourself. Elemental and Restoration shamans generally make sure that Water Shield is always active.
  • It is generally a good idea to refresh Water Shield often, as it costs no mana to do so and you might not have time to recast it later. An experienced player can usually ensure that the buff is up 100% of the time.
  • If possible, always refresh Water Shield before the last charge is used up. If all three charges are consumed, you will lose the passive mana regeneration until you recast it.

Patch changes

Patch 2.0.1 (2006-12-05): Added as a new ability for The Burning Crusade.
Patch 2.3 (2007-11-13): Mana cost removed. Mana gained per orb doubled. Duration reduced from 10 minutes to 1 minute. At the end of the duration, mana is gained for each remaining globe.
Patch 2.3.2 (2008-01-08): Duration back to 10 minutes. No longer grants mana when expiring. Now provides passive mana regeneration instead.
Patch 3.0.2 (2008-10-14): Ranks 1-6 added, making the spell trainable at level 20. The spell was previously not available until level 62.

External links


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