Wild Growth

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Wild Growth
Ability druid flourish
  • Wild Growth
  • 40 yd  range
  • 22.9% of base mana
  • Instant cast
  • Heals up to 5 friendly party or raid members within 30 yards of the target for X over 7 sec. Prioritizes healing most injured party members.

    The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
Usable by
Cooldown (GCD 1.5 sec)
Level required76
Related buff
Ability druid flourish
  • Magic
  • Wild Growth
  • Heals X damage every 1 second.
  • Duration: 7 seconds
TCG image

Wild Growth is a druid healing ability learned at level 76 for druids who have chosen the Restoration specialization. It is a targeted AOE heal spell, the latest "smart" heal implemented by Blizzard, healing up to 5 targets within 15 yards of the druid's current target who have the lowest health percentages. In the beta version of the game this spell was called Flourish.

Modified by Edit

Inv glyph majordruid2020
  • Glyph of Wild Growth
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Druid (Restoration)
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    Wild Growth can affect 1 additional target, but its cooldown is increased by 2 sec.
  • Sell Price: 1Silver


  • Heals 5 targets total, the target counts as one.
  • If there are not 5 targets in range below 100% health, the HoT will land randomly on players with full health.
  • The base healing is split among the ticks with the first tick getting (6%+1/7) of the tooltip heal, and each successive tick losing 2% of the tooltip heal. [1]
  • This heal will hit allies within a short range of your target. In 5 man instances where ranged dps is standing apart from the melee the spell may only hit melee classes if cast on the tank. A good way to ensure Wild Growth hits the entire party is to position yourself midway between melee and ranged classes and cast the spell on yourself.

Patch changes Edit

  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Updated.
  • Cataclysm-Logo-Small Patch 4.3.0 (29-Nov-2011): Wild Growth healing has been reduced by 20%.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Wild Growth healing has been increased by 30%, and the cooldown has been reduced to 8 seconds, down from 10.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Fixed a bug that sometimes prevented Wild Growth ranks from overwriting each other.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Wild Growth now has a 6 second cooldown.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): The coefficient and healing amount has been increased and the mana cost decreased.

References Edit

  1. ^ Erdluf 2009-06-09. Re: Resto (PvE) Healing Discussion. ElitistJerks. Retrieved on 2009-06-20.

External links Edit

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