(Created page with "<onlyinclude>{{Infobox ability | name = Wild Mushroom | image = druid_ability_wildmushroom_a.png | description = Grow magical mushrooms with 5 health at the target location.<b...")
* {{Patch 4.0.6|note=Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.; Wild Mushroom’s tooltip now shows the magic school.}}
Grow magical mushrooms with 5 health at the target location.
After 6 sec, the mushrooms will become invisible.
Other Wild Mushroom abilities can target these mushrooms for additional effects.
Only 3 mushrooms can be placed at one time.
Wild Mushroom is a druid ability learned at level 84 for druids who have chosen the Balance or Restoration specialization. It allows the placement of special mushrooms that are detonated using [Detonate] (Balance) or [Bloom] (Restoration).
Patch changes
Patch 4.0.6 (8-Feb-2011): Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.; Wild Mushroom’s tooltip now shows the magic school.