Wild Mushroom (balance)

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Were you looking for the Restoration specialization version called [Wild Mushroom]?
Wild Mushroom
Druid ability wildmushroom a
  • Wild Mushroom
  • 40 yd  range
  • Instant cast
  • Grow magical mushrooms with 5 health at the target location.

    After 6 sec, the mushrooms will become invisible.

    Other Wild Mushroom abilities can target these mushrooms for additional effects.

    Only 3 mushrooms can be placed at one time.
Usable by
Cooldown (GCD 1 sec)
Level required84
TCG image

Wild Mushroom is a druid ability learned at level 84 for druids who have chosen the Balance (or Restoration) specialization. It allows the placement of special mushrooms that are detonated using [Detonate].

Modified by Edit

Inv glyph majordruid2020
  • Glyph of Efflorescence
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Druid
  • Requires Level 25
  • Use: Permanently teaches you this glyph.

    The Efflorescence effect is now caused by your Wild Mushroom instead of by Swiftmend, and lasts as long as the Wild Mushroom is active. Additionally, increases the healing done by Swiftmend by 20%.
  • Sell Price: 1Silver
Inv glyph minordruid2020
  • Glyph of the Sprouting Mushroom
  • Item Level 25Disenchants into:
    Not disenchantable
  • Minor Glyph
  • Classes: Druid
  • Requires Level 25
  • Use: Permanently teaches you this glyph.

    Your Wild Mushroom spell can now be placed on the ground instead of underneath a target.
  • Sell Price: 1Silver

Patch changes Edit

  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.; Wild Mushroom’s tooltip now shows the magic school.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Added

External links Edit


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