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Wild Mushroom (restoration)

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Were you looking for the Balance specialization version called [Wild Mushroom]?
Wild Mushroom
Druid ability wildmushroom a
  • Wild Mushroom
  • 40 yd  range
  • Instant cast
  • Grow a magical mushroom with 5 health at the target ally's location.

    After 6 sec, the mushroom will become invisible.

    The mushroom grows larger as it accumulates healing power from 100% of overhealing done by your Rejuvenation, up to a maximum of 200% of your health in bonus healing.

    Recasting Wild Mushroom will move the Mushroom without losing this accumulated healing.

    Wild Mushroom: Bloom can consume your Mushroom to heal nearby allies.

    Only 1 mushroom can be placed at a time.
Usable by
ClassDruid
Properties
SchoolNature
Cooldown (GCD 1 sec)
Talents
SpecializationRestoration
Level required84
TCG image
WildMushroomTCG

Wild Mushroom is a druid ability learned at level 84 for druids who have chosen the Restoration specialization. It allows the placement of a special mushroom that is bloomed using [Bloom].

Modified by Edit

Inv glyph majordruid2020
  • Glyph of Efflorescence
  • Item Level 25Disenchants into:
    Not disenchantable
  • Major Glyph
  • Classes: Druid
  • Requires Level 25
  • Use: Permanently teaches you this glyph.

    The Efflorescence effect is now caused by your Wild Mushroom instead of by Swiftmend, and lasts as long as the Wild Mushroom is active. Additionally, increases the healing done by Swiftmend by 20%.
  • Sell Price: 1Silver
Inv glyph minordruid2020
  • Glyph of the Sprouting Mushroom
  • Item Level 25Disenchants into:
    Not disenchantable
  • Minor Glyph
  • Classes: Druid
  • Requires Level 25
  • Use: Permanently teaches you this glyph.

    Your Wild Mushroom spell can now be placed on the ground instead of underneath a target.
  • Sell Price: 1Silver

Notes Edit

  • A single mushroom now heals for as much as what 3 mushrooms combined healed for previously.
  • The amount of healing stored on a Wild Mushroom is now reduced by Battle Fatigue.
  • Wild Mushroom and Wild Mushroom: Bloom now have a shared 3-second cooldown.

Patch changes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Wild Mushroom for Restoration Druids now summons a single mushroom at the friendly target’s location. If the mushroom is recast, the mushroom moves to the new location and retains its accumulated bonus healing.
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Wild Mushrooms will now each gain 25% of the overhealing performed by the Druid’s Rejuvenation effects, up to a maximum of 33% of the Druid’s health in bonus healing, and growing larger as they do so. When Wild Mushroom: Bloom is cast, this bonus healing will be divided evenly amongst targets in the area-of-effect.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.; Wild Mushroom’s tooltip now shows the magic school.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Added

External links Edit


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