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Wind stone

A wind stone at the Twilight Base Camp in Silithus

Wind stones are magical artifacts located in Silithus and guarded by cultists of the Twilight's Hammer clan. They are used to summon elemental nobles from the Elemental Plane.

General Information

In Silithus, there are four Twilight camps. In three of the Twilight camps, there are three different kinds of stones: one Greater Wind Stone, one Creatureportrait altarofair 01 [Wind Stone], and two Lesser Wind Stones. Each of the stones summons an Abyssal elemental. The more powerful the wind stone, the more powerful the elemental and the better the loot. What they drop depends on which one you summon.

Use of any of the stones requires, at minimum, the Twilight Trappings set. This is a three-piece cloth armor set with a head, shoulder, and chest piece. They have no stats and the set bonus only allows you to interact with Wind stones. Summoning a Duke also requires a Inv jewelry amulet 06 [Twilight Cultist Medallion of Station], while summoning a Lord requires the medallion and a Inv jewelry ring 17 [Twilight Cultist Ring of Lordship]. These items are never soulbound, and may thus be traded with other players via the Auction House or otherwise.

Attempting to use a Wind stone without the appropriate gear results in a rather unpleasant effect...

The Twilight Trappings set pieces drop from the cultists in the camps. The Inv jewelry amulet 06 [Twilight Cultist Medallion of Station] and Inv jewelry ring 17 [Twilight Cultist Ring of Lordship] are acquired via quests that require killing three lower-level Abyssal elementals and turning in Large Brilliant Shards.

To summon one of the Abyssal elementals, equip the appropriate equipment, then click on the wind stone. A dialog will appear. Equip your desired combat equipment and eat, bandage, or heal to gain the health from the stamina on the combat equipment. Finally, complete the dialog with the wind stone. The Abyssal will appear, but will initially be invulnerable. It will enter combat about five seconds later. The Abyssal automatically is tapped by the group that summoned it. Summoning an Abyssal elemental destroys the Wind Stone used to perform the summoning. It will eventually respawn.

Using the Twilight Set, Medallion of Station, or the Ring of Lordship to activate any of the Wind stones will consume the three armor pieces, medallion, and ring! Also, the elementals despawn immediately upon leaving combat. If you fail to kill the elemental and he despawns, you will NOT get the pieces back. In other words, you only get one shot! So don't do it unless you are prepared to take down whichever boss you are summoning.

Objects of Beckoning

Instead of giving your [Encrypted Twilight Text] to the Cenarion Circle, you may hand it in at Hermit Ortell. He will decrypt the texts for you and send them to you. In the package you receive from him, you may find a scroll to create a random object of beckoning which can then be used to choose a specific boss at the wind stones:

  • Crests of Beckoning are used on Lesser Wind stones to summon specific Templars.
  • Signets of Beckoning are used on normal Wind stones to summon specific Dukes.
  • Scepters of Beckoning are used on Greater Wind stones to summon specific Royals.

This means there are 12 different types of scrolls, and you cannot predict if you will get any specific type of scroll in the mail. Each of the scrolls require various reagents, ranging from 1-20 Spell nature tranquility [Elemental Air]/Inv misc stonetablet 07 [Dense Stone]/Inv misc herb 19 [Firebloom]/Inv potion 17 [Enchanted Water], rugged leather, truesilver rods, and Dark Runes.

For more information on this topic, see Object of Beckoning and the page on Hermit Ortell.

Lesser Wind Stones

The Lesser Wind stones summon Templars. Using a Lesser Wind stone requires:

The Lesser Wind Stones summon a Templar, a Level 60 elite that can be taken down by a group of 1-3 players. There are 4 possible Templars, one of which is randomly summoned. However, you can pick which Templar you would like to summon if you acquire the right Crest of Beckoning and appropriate materials.

Drops:

Templar Element Crest Reagents Rare loot
Azure Templar Water [Crest of Beckoning: Water] 1 Scroll: Create Crest of Beckoning 1 Rugged Leather 1 Enchanted Water [Amethyst War Staff]
Crimson Templar Fire [Crest of Beckoning: Fire] 1 Scroll: Create Crest of Beckoning 1 Rugged Leather 1 Firebloom [Crystal Tipped Stiletto]
Earthern Templar Earth [Crest of Beckoning: Earth] 1 Scroll: Create Crest of Beckoning 1 Rugged Leather 1 Dense Stone [Deep Strike Bow]
Hoary Templar Air [Crest of Beckoning: Thunder] 1 Scroll: Create Crest of Beckoning 1 Rugged Leather 1 Elemental Air [Stonecutting Glaive]

Normal Wind Stones

The "normal" Wind stones spawn Dukes. Using a "normal" Wind stone requires:

Wearing the Set and the Medallion allows you to activate the Wind stone, which will summon a random Duke. You can specify which Duke you wish to summon by acquiring the appropriate Signet of Beckoning. These are level 62 elites, and can be taken by a small group of players of the appropriate level (or soloed by higher level players). A tank, healer and 2 ranged DPS works great. The respawn time on the Wind stones seems to be approximately 15 minutes.

Drops:

Quick numbers to summon one random Duke:

Duke Element Signet Reagents Rare loot
Duke of Fathoms Water [Signet of Beckoning: Water] 1 Scroll: Create Signet of Beckoning 1 Dark Rune 5 Enchanted Water [Darkstone Claymore]
Duke of Cynders Fire [Signet of Beckoning: Fire] 1 Scroll: Create Signet of Beckoning 1 Dark Rune 5 Firebloom [Hardened Steel Warhammer]
Duke of Shards Earth [Signet of Beckoning: Stone] 1 Scroll: Create Signet of Beckoning 1 Dark Rune 5 Dense Stone [Sparkling Crystal Wand]
Duke of Zephyrs Air [Signet of Beckoning: Thunder] 1 Scroll: Create Signet of Beckoning 1 Dark Rune 5 Elemental Air [Soulrender]

Greater Wind Stones

Greater Wind stones summon Royal Lords. Using a Greater Wind stone requires:

Activating the Greater Wind stone will randomly summon one of the raid bosses listed below. Originally they required anywhere from 20-40 people to defeat! Since then, they have been significantly downgraded, and would require a much more modest group (and can even be soloed by most players at level 70). You can specify which Lord you want to summon if you have the appropriate Scepter of Beckoning. The Greater Wind stone will respawn in 3 hours from when you summon a Royal.

Drops:

The Abyssal Scepter can be used to complete the quest Scepter of the Council. This yields 150 Cenarion Circle Reputation and a [Chest of Spoils].

The Chest of Spoils contains a variety of goods. They always contain a variety of high-level potions ([Greater Healing Potion], [Greater Fire Protection Potion], [Greater Shadow Protection Potion], etc.) 50g+, [Dense Sharpening Stone], and they may also have a high level rare item or even a high level epic item. There is a good chance that neither an epic or a rare will drop.

Quick numbers of total required items to summon 1 random Royal (including items to summon Dukes as precursor):

Lord Element Scepter Reagents Epic loot
Lord Skwol Water [Scepter of Beckoning: Water] 1 Scroll: Create Scepter of Beckoning 1 Truesilver Rod 20 Enchanted Water [Wavefront Necklace]
Prince Skaldrenox Fire [Scepter of Beckoning: Fire] 1 Scroll: Create Scepter of Beckoning 1 Truesilver Rod 20 Firebloom [Elemental Focus Band]
Baron Kazum Earth [Scepter of Beckoning: Stone] 1 Scroll: Create Scepter of Beckoning 1 Truesilver Rod 20 Dense Stone [Earthen Guard]
High Marshal Whirlaxis Air [Scepter of Beckoning: Thunder] 1 Scroll: Create Scepter of Beckoning 1 Truesilver Rod 20 Elemental Air [Windshear Cape]
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