Wind stones are magical artifacts located in Silithus and guarded by cultists of the Twilight's Hammer clan. They are used to summon elemental nobles from the Elemental Plane.
General Information
In Silithus, there are four Twilight camps. In three of the Twilight camps, there are three different kinds of stones: one Greater Wind Stone, one [Wind Stone], and two Lesser Wind Stones. Each of the stones summons an Abyssal elemental. The more powerful the wind stone, the more powerful the elemental and the better the loot. What they drop depends on which one you summon.
Use of any of the stones requires, at minimum, the Twilight Trappings set. This is a three-piece cloth armor set with a head, shoulder, and chest piece. They have no stats and the set bonus only allows you to interact with Wind stones. Summoning a Duke also requires a [Twilight Cultist Medallion of Station], while summoning a Lord requires the medallion and a [Twilight Cultist Ring of Lordship]. These items are never soulbound, and may thus be traded with other players via the Auction House or otherwise.
Attempting to use a Wind stone without the appropriate gear results in a rather unpleasant effect...
The Twilight Trappings set pieces drop from the cultists in the camps. The [Twilight Cultist Medallion of Station] and [Twilight Cultist Ring of Lordship] are acquired via quests that require killing three lower-level Abyssal elementals and turning in Large Brilliant Shards.
To summon one of the Abyssal elementals, equip the appropriate equipment, then click on the wind stone. A dialog will appear. Equip your desired combat equipment and eat, bandage, or heal to gain the health from the stamina on the combat equipment. Finally, complete the dialog with the wind stone. The Abyssal will appear, but will initially be invulnerable. It will enter combat about five seconds later. The Abyssal automatically is tapped by the group that summoned it. Summoning an Abyssal elemental destroys the Wind Stone used to perform the summoning. It will eventually respawn.
Using the Twilight Set, Medallion of Station, or the Ring of Lordship to activate any of the Wind stones will consume the three armor pieces, medallion, and ring! Also, the elementals despawn immediately upon leaving combat. If you fail to kill the elemental and he despawns, you will NOT get the pieces back. In other words, you only get one shot! So don't do it unless you are prepared to take down whichever boss you are summoning.
Objects of Beckoning
Instead of giving your [Encrypted Twilight Text] to the Cenarion Circle, you may hand it in at Hermit Ortell. He will decrypt the texts for you and send them to you. In the package you receive from him, you may find a scroll to create a random object of beckoning which can then be used to choose a specific boss at the wind stones:
- Crests of Beckoning are used on Lesser Wind stones to summon specific Templars.
- Signets of Beckoning are used on normal Wind stones to summon specific Dukes.
- Scepters of Beckoning are used on Greater Wind stones to summon specific Royals.
This means there are 12 different types of scrolls, and you cannot predict if you will get any specific type of scroll in the mail. Each of the scrolls require various reagents, ranging from 1-20 [Elemental Air]/ [Dense Stone]/ [Firebloom]/ [Enchanted Water], rugged leather, truesilver rods, and Dark Runes.
For more information on this topic, see Object of Beckoning and the page on Hermit Ortell.
Lesser Wind Stones
The Lesser Wind stones summon Templars. Using a Lesser Wind stone requires:
- One Twilight Trappings set
The Lesser Wind Stones summon a Templar, a Level 60 elite that can be taken down by a group of 1-3 players. There are 4 possible Templars, one of which is randomly summoned. However, you can pick which Templar you would like to summon if you acquire the right Crest of Beckoning and appropriate materials.
Drops:
- 1 [Abyssal Crest]
- Chance at a random BoE uncommon item
- Low chance for a BoP rare item
- Assorted elemental drops ([Heart of Fire], [Globe of Water], etc.)
Templar | Element | Crest | Reagents | Rare loot |
---|---|---|---|---|
Azure Templar | Water | [Crest of Beckoning: Water] | 1 1 1 | [Amethyst War Staff] |
Crimson Templar | Fire | [Crest of Beckoning: Fire] | 1 1 1 | [Crystal Tipped Stiletto] |
Earthern Templar | Earth | [Crest of Beckoning: Earth] | 1 1 1 | [Deep Strike Bow] |
Hoary Templar | Air | [Crest of Beckoning: Thunder] | 1 1 1 | [Stonecutting Glaive] |
Normal Wind Stones
The "normal" Wind stones spawn Dukes. Using a "normal" Wind stone requires:
- One Twilight Trappings set
- One [Twilight Cultist Medallion of Station], reward from the repeatable quest Dukes of the Council
Wearing the Set and the Medallion allows you to activate the Wind stone, which will summon a random Duke. You can specify which Duke you wish to summon by acquiring the appropriate Signet of Beckoning. These are level 62 elites, and can be taken by a small group of players of the appropriate level (or soloed by higher level players). A tank, healer and 2 ranged DPS works great. The respawn time on the Wind stones seems to be approximately 15 minutes.
Drops:
- [Abyssal Signet]
- Always drops either a random BoE uncommon, a random BoE rare, or a BoP rare item
- Assorted elemental drops
Quick numbers to summon one random Duke:
Duke | Element | Signet | Reagents | Rare loot |
---|---|---|---|---|
Duke of Fathoms | Water | [Signet of Beckoning: Water] | 1 1 5 | [Darkstone Claymore] |
Duke of Cynders | Fire | [Signet of Beckoning: Fire] | 1 1 5 | [Hardened Steel Warhammer] |
Duke of Shards | Earth | [Signet of Beckoning: Stone] | 1 1 5 | [Sparkling Crystal Wand] |
Duke of Zephyrs | Air | [Signet of Beckoning: Thunder] | 1 1 5 | [Soulrender] |
Greater Wind Stones
Greater Wind stones summon Royal Lords. Using a Greater Wind stone requires:
- One Twilight Trappings set
- One [Twilight Cultist Medallion of Station], reward from the repeatable quest Dukes of the Council
- One [Twilight Cultist Ring of Lordship], reward from the repeatable quest Lords of the Council, or rarely Twilight Lord Everun
Activating the Greater Wind stone will randomly summon one of the raid bosses listed below. Originally they required anywhere from 20-40 people to defeat! Since then, they have been significantly downgraded, and would require a much more modest group (and can even be soloed by most players at level 70). You can specify which Lord you want to summon if you have the appropriate Scepter of Beckoning. The Greater Wind stone will respawn in 3 hours from when you summon a Royal.
Drops:
- [Abyssal Scepter]
- 33% chance to drop an epic item, if not they will drop a rare BoP shoulder/bracer item.
- Assorted elemental drops
The Abyssal Scepter can be used to complete the quest Scepter of the Council. This yields 150 Cenarion Circle Reputation and a [Chest of Spoils].
The Chest of Spoils contains a variety of goods. They always contain a variety of high-level potions ([Greater Healing Potion], [Greater Fire Protection Potion], [Greater Shadow Protection Potion], etc.) 50+, [Dense Sharpening Stone], and they may also have a high level rare item or even a high level epic item. There is a good chance that neither an epic or a rare will drop.
Quick numbers of total required items to summon 1 random Royal (including items to summon Dukes as precursor):
- 17x Twilight Trappings
- 12x [Abyssal Crest]
- 9x [Large Brilliant Shard]
- 3x [Abyssal Signet]
- Revered with Cenarion Circle
Lord | Element | Scepter | Reagents | Epic loot |
---|---|---|---|---|
Lord Skwol | Water | [Scepter of Beckoning: Water] | 1 1 20 | [Wavefront Necklace] |
Prince Skaldrenox | Fire | [Scepter of Beckoning: Fire] | 1 1 20 | [Elemental Focus Band] |
Baron Kazum | Earth | [Scepter of Beckoning: Stone] | 1 1 20 | [Earthen Guard] |
High Marshal Whirlaxis | Air | [Scepter of Beckoning: Thunder] | 1 1 20 | [Windshear Cape] |