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Windfury Weapon

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Windfury Weapon
  • Windfury Weapon
  • Instant cast
  • 7% of base mana
  • Imbue the Shaman's weapon with wind. Each hit has a 20% chance of dealing additional damage equal to two extra attacks with X extra attack power. Lasts 30 minutes.
Usable by
ClassShaman
Properties
TypeUtility
SchoolNature
CooldownNone/Global Cooldown
Other information
Ranks8
RequirementsMelee Weapon
Related buff
  • Weapon
  • Windfury Weapon
  • Windfury Weapon
  • Duration: 30 minutes

Windfury Weapon is a Shaman ability.

Contents

Rank table

Rank Level Base mana cost Attack power Cost
1 30 9% 46 70s
2 40 9% 119 1g 20s
3 50 9% 249 2g 40s
4 60 9% 333 3g 40s
5 68 7% 445 7g 10s
6 71 7% 835 18g
7 76 7% 1090 18g
8 80 7% 1250 18g

Improvements

Tips

Windfury is the end-game enhancement buff. It offers up to 40% damage increase to your base melee DPS (if wielding a single 3 second or slower weapon), not counting the +AP bonus granted on 2/7ths of all of your swings. As of 2.01, Windfury procs CAN trigger weapon based procs and enchants -- meaning you could potentially have a Crusader proc 3 times (your normal swing and the 2 Windfury occurrences), or 6 times if you are Dual-Wield Stormstrike specced! Stormstrike can now trigger Windfury as well. Windfury procs that crit will also trigger Flurry, but Windfury procs themselves do not consume Flurry. This means that after getting a high crit Chance, you could have a never-ending Flurry buff!

Slow weapons are recommended for Stormstriking shamans and for PVP in general. Windfury is amazing with slow weapons in PVP. It's like gambling, but with the odds heavily stacked in your favor. The reason behind this fact is due to the fact that Stormstrike and Windfury are NOT normalized, therefore their full benefit is applied instead of being put on a modifier.

In PvE, Windfury should ALWAYS be used. As for PvP, you could theorectically mix-in Frostbrand Weapon to help keep the opponent in Melee Range, but with the changes to Ghost Wolf, as well as you having Earthbind Totems and Frost Shock, Frostbrand Weapon is almost useless. Dual Windfury Weapon will rapidly increase your damage, of course, as the buff is that powerful. Most Shamans are on the fence in regards to using a 2Hander or Dual Wielding in PvP; Either way you should definitely be using Windfury. 2-Handers will provide you with a LARGE amount of burst, but with Resilience a factor now, as well as the dreaded "drought" of Windfury procs, it may be better to do Dual Wield in favor of more consistent, albeit lower, damage.

Patch changes

  • Patch 2.1.0 (2007-05-22): Mixing two different ranks of "Windfury Weapon" while dual-wielding will no longer increase the number of "Windfury Weapon" procs.
  • Patch 1.11.0 (2006-06-20): The following mana costs have been reduced ... Windfury.
Reduced to 30-50% of old costs
  • Patch 1.11.0 (2006-06-20): Attack power bonus of Windfury Weapon reduced by 50%

External links

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