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{{Infobox ability
[[File:Baeldun Digsite.jpg|thumb|The Bael'dun Digsite]]
 
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|name=Earth Shield
:''"Remember this. Do not forget seeing the fate of those who would scar the Earth Mother."
 
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|image=Spell_Nature_SkinofEarth
:— Ahmo Thunderhorn on the fate of the diggers
 
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|description=Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for X. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
An outpost of the 450 strong dwarven expedition based at [[Bael Modan]], the '''Bael'dun Digsite''' is a large quarry dug into the mountainside in the western edge of [[Mulgore]]{{co|33|47|Mulgore}}. This incursion was against the warnings of [[Baine Bloodhoof]], who see the excavations as an affront to the [[Earthmother]], and as diplomatic solutions failed, the [[Bloodhoof tribe|Bloodhoof Tauren]] resolved to drive the invaders out by taking and breaking their pickaxes. However the dwarves ignored this warning and were killed by [[Agitated Earth Spirit]]s.
 
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|class=[[Shaman]]
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|type=Defensive
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|school=[[Nature]]
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|cost=19% of base mana
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|range=40 yd
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|cast_time=Instant
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|cooldown=[[Cooldown#Global_cooldown|Global Cooldown]]
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|talented=Yes
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|talent_tree=Restoration
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|improvement=[[Improved Shields]], [[Tidal Focus]], [[Blessing of the Eternals]]
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|buff_desc=Reduces casting or channeling time lost when damaged by 30% and attacks heal the shielded target for X.
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|buff_dur=10 minutes
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}}
   
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'''Earth Shield''' is a [[Schools of Magic#Nature|nature]]-based [[buff]]. When getting attacked, it heals the buffed target. It can only [[proc]] every few seconds, and has nine charges. It is only available to shamans that specialize in the [[Shaman talents#Restoration|Restoration tree]].
== Lands of Mystery ==
 
{{RPG-section}}
 
According to ''Lands of Mystery'', after [[Brann Bronzebeard]] visited the dwarves of the digsite he knew he needed to act before his friends were put in greater danger. While he visited Thunder Bluff he suggested to [[Cairne Bloodhoof]] that he send a group of his own people to work with the dwarves in exchange for making sure that the land was properly cared for. Cairne agreed to bring up his offer to his council of elders for discussion. Apparently it worked, as [[Baine Bloodhoof]] asked a group of young tauren to act as emissaries to the dwarven excavation of Bael’dun to convince the dwarves to cease their careless digging. Given enough effort, the tauren apparently convinced the dwarves to allow a shaman to oversee their site to make sure that the land is properly cared for during the excavation, and that the dwarves return to the land as much as they take.<ref>''[[Lands of Mystery]]'', pg. 40, 47</ref>
 
   
==Cataclysm==
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== Notes ==
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Being an elemental shield, Earth Shield cannot be used at the same time as [[Lightning Shield]] or [[Water Shield]]. It is however possible to use Water Shield or Lightning Shield on yourself while Earth Shield is up on another target. The ten minute duration combined with the charges only triggering on damage means that Earth Shield can be cast on a target before [[pulling]] with no loss of effect. The cooldown between charges triggering is roughly three seconds.
{{Cata-section}}
 
''Cataclysm'' however paints a different picture of the events. In ''Cataclysm'' the dwarves refused to heed their taurens warnings and their reckless digging infuriated the spirits of the land who killed them. [[Ahmo Thunderhorn]] now sends tauren to calm the [[Agitated Earth Spirit]]s in the ruined dig site with a magic drum.<ref>[[Quest:The_Restless_Earth]]</ref>
 
   
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Earth Shield has a fairly low base amount of healing done, but benefits greatly from your spell power (roughly 15% per charge) and gains up to +35% healing done from talents. The spell uses your spell power at the time you cast it for the full duration, including any temporary bonuses from trinkets and totems. The 30% reduction of spell [[pushback]] stacks with other similar bonuses such as [[Healing Focus]], and together these two add up to a 100% reduction, completely eliminating spell pushback.
==References==
 
{{Reflist}}
 
   
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==Talent improvement==
{{Mulgore}}
 
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* [[Improved Shields]] increases the healing of the orbs by 15%.
[[Category:Dwarf territories]]
 
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* [[Tidal Focus]] reduces the mana cost by 6%.
[[Category:Explorers' League]]
 
[[Category:Lands of Mystery]]
 
   
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== Tips and Tactics ==
[[es:Excavación de Bael'dun]]
 
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* In PvE, Earth Shield's primary use is as a highly mana efficient long-duration [[heal over time]] on the [[tank]]. It is by far your most mana efficient single target healing spell, and its reactive nature minimizes [[overhealing]].
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* Earth Shield is also great in [[PvP]] situations as it greatly increases the shaman's survivability.
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* Keeping Earth Shield on yourself when you do not need the healing is inadvisable, as it cannot be used together with [[Water Shield]], thus causing you to lose out on mana regeneration. Even when you are taking damage it is sometimes preferable to keep Earth Shield on someone else so that you can benefit from the extra mana from Water Shield, both the passive regeneration bonus and the mana granted by the orbs when you take damage.
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== Patch changes ==
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* {{Patch 4.1.0|note=Earth Shield healing done by Restoration shaman has been reduced by 20%.}}
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* {{Patch 4.0.6|note=Can no longer be dispelled.}}
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* {{Patch 4.0.1|note=Now a primary spell of Restoration shamans instead of a talent.}}
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* {{Patch 3.2.0|note=Dispel effects will now remove charges of Earth Shield rather than the entire aura.}}
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* {{Patch 3.0.2|note=Earth Shield [[threat]] is now added to the healer. Previously the threat was added to the target being healed.}}
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* {{Patch 2.4.0|note=Number of charges reduced from 10 to 6. Mana cost reduced by 50%.}}
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* {{Patch 2.0.1|note=Added.}}
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== External links ==
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{{Elinks-spell|974}}
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{{Classfooter|Shaman}}
 
[[Category:Shaman abilities]]
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[[Category:Shaman talents]]
 
[[Category:Nature spells]]
 
[[Category:Magic buffs]]
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[[Category:Primary abilities]]

Revision as of 05:30, 7 June 2011

Earth Shield
Spell nature skinofearth
  • Earth Shield
  • Shaman ability
  • 40 yd range
  • 19% of base mana
  • global cooldown cooldown
  • Instant
  • Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for X. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
Properties
Class Shaman
School Nature
Cooldown Global Cooldown
Talents
Talent tree Restoration
Improvements Spell nature lightningshield [Improved Shields], Spell frost manarecharge [Tidal Focus], Spell shaman blessingofeternals [Blessing of the Eternals]
Related buff
Spell nature skinofearth
  • Earth Shield
  • Reduces casting or channeling time lost when damaged by 30% and attacks heal the shielded target for X.
  • Duration: 10 minutes

[[Category:shaman abilities]][[Category:shaman abilities]]

Earth Shield is a nature-based buff. When getting attacked, it heals the buffed target. It can only proc every few seconds, and has nine charges. It is only available to shamans that specialize in the Restoration tree.

Notes

Being an elemental shield, Earth Shield cannot be used at the same time as Spell nature lightningshield [Lightning Shield] or Ability shaman watershield [Water Shield]. It is however possible to use Water Shield or Lightning Shield on yourself while Earth Shield is up on another target. The ten minute duration combined with the charges only triggering on damage means that Earth Shield can be cast on a target before pulling with no loss of effect. The cooldown between charges triggering is roughly three seconds.

Earth Shield has a fairly low base amount of healing done, but benefits greatly from your spell power (roughly 15% per charge) and gains up to +35% healing done from talents. The spell uses your spell power at the time you cast it for the full duration, including any temporary bonuses from trinkets and totems. The 30% reduction of spell pushback stacks with other similar bonuses such as Healing Focus, and together these two add up to a 100% reduction, completely eliminating spell pushback.

Talent improvement

Tips and Tactics

  • In PvE, Earth Shield's primary use is as a highly mana efficient long-duration heal over time on the tank. It is by far your most mana efficient single target healing spell, and its reactive nature minimizes overhealing.
  • Earth Shield is also great in PvP situations as it greatly increases the shaman's survivability.
  • Keeping Earth Shield on yourself when you do not need the healing is inadvisable, as it cannot be used together with Ability shaman watershield [Water Shield], thus causing you to lose out on mana regeneration. Even when you are taking damage it is sometimes preferable to keep Earth Shield on someone else so that you can benefit from the extra mana from Water Shield, both the passive regeneration bonus and the mana granted by the orbs when you take damage.

Patch changes

  • Cataclysm Patch 4.1.0 (2011-04-26): Earth Shield healing done by Restoration shaman has been reduced by 20%.
  • Cataclysm Patch 4.0.6 (2011-02-08): Can no longer be dispelled.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now a primary spell of Restoration shamans instead of a talent.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): Dispel effects will now remove charges of Earth Shield rather than the entire aura.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Earth Shield threat is now added to the healer. Previously the threat was added to the target being healed.
  • Bc icon Patch 2.4.0 (2008-03-25): Number of charges reduced from 10 to 6. Mana cost reduced by 50%.
  • Bc icon Patch 2.0.1 (2006-12-05): Added.

External links