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+ | {{npcbox |
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− | {{Source needed}} |
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+ | |name=Charbidith |
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− | {{Ood}} |
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+ | |image=Trigore.JPG |
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− | {{infobox faction |
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+ | |level=91 |
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− | | image = |
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+ | |type=Boss |
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− | | name = Wastewander |
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+ | |races=[[Hydra]] |
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− | | leader = [[Caliph Scorpidsting]], [[Warlord Ihsenn]] |
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+ | |creature=Beast |
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− | | language = [[Common]] |
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+ | |location='''Pit of Scylla''', [[User:GoldenYak/Riplash_Ruins|Riplash Ruins]] |
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− | | races = {{Race|Human}} |
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− | | theater = [[Tanaris]], [[Uldum]] |
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− | | affiliation= [[Independent]] |
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}} |
}} |
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+ | '''Charbidith''' |
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− | The '''Wastewander''', or '''Wastewander Bandits''', are a band of outlaw nomads who wander [[Noonshade Ruins]] and [[Waterspring Field]] in [[Tanaris]]. They have taken control of many of the water sources in the desert, and are thus despised by the [[Gadgetzan Waterworks Company]]. Their leader is [[Caliph Scorpidsting]]. |
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+ | == Charbidith's Abilities == |
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− | Numerous members of the organization have also been spotted in the recently uncovered region of [[Uldum]], having gained access when the zone's shield was damaged. They are led by [[Warlord Ihsenn]]. They can be found the [[Sahket Wastes]] and the [[Ruins of Ahmtul]], and have raided the [[Seal of the Sun King]]. Some became [[Schnottz's Landing Laborer]]s. |
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+ | *{{abilities|Slithering Strikes | Charbidith rapidly attacks everything directly in front of her for several seconds, dealing physical damage every second. |image=Spell_deathknight_bloodpresence|notes=Charbidith cannot move while using this ability.}} |
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− | ==Wastewander NPCs== |
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− | Varieties of '''Wastewander''' NPCs are: |
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− | *[[Wastewander Assassin]] |
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− | *[[Wastewander Bandit]] |
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− | *[[Wastewander Darkcaster]] |
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− | *[[Wastewander Outrider]] |
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− | *[[Wastewander Rogue]] |
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− | *[[Wastewander Scofflaw]] |
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− | *[[Wastewander Shadow Mage]] |
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− | *[[Wastewander Survivalist]] |
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− | *[[Wastewander Thief]] |
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− | *[[Wastewander Tracker]] |
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+ | *{{abilities|Tail Slap | Knocks down anyone attacking Charbidith from behind, dealing them physical damage and interupting any spells they are casting. |image=Spell_deathknight_bloodpresence|notes=}} |
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− | All Wastewander NPCs in Tanaris have (or had) a chance of dropping a [[Wastewander Water Pouch]]. These can be turned in to [[Spigot Operator Luglunket]] in stacks of 5 for [[Gadgetzan]] reputation and a [[Gadgetzan Water Co. Care Package]], which may contain food, water, and/or potions. Wastewander NPCs also occasionally drop [[leatherworking]] patterns for the [[Tough Scorpid collection]] armor pieces. |
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+ | *{{abilities|Acid Breath | Breathes a cloud of acidic fog. The fog forms an '''Acidic Breath''' cloud that slowly drifts around the area. Anything caught in the initial breath takes massive nature damage every second, while anyone standing in the cloud takes periodic nature damage. The fog reduces the armor value of anyone caught in it. |image=Spell_deathknight_bloodpresence|notes=3 second channeling spell.}} |
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− | ==Gadgetzan Water Company== |
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− | The Wastewander nomads are enemies of the [[Gadgetzan Waterworks Company|Gadgetzan Water Company]] for three reasons:<ref>[[Quest:WANTED: Caliph Scorpidsting]]</ref> |
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− | *Murdering Gadgetzan Water Co. employees |
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− | *Stealing Gadgetzan Water Co. resources |
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− | *Seizing Gadgetzan Water Co. property |
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+ | *{{abilities|Hydra Stomp | Knocks back everyone, dealing physical damage. |image=Spell_deathknight_bloodpresence|notes=Disperses Acidic Breath Clouds when used if Charbidith is standing inside one.}} |
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− | ==Reputation== |
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− | Killing [[Caliph Scorpidsting|Scorpidsting]] gives 15 reputation with [[Gadgetzan]] if doing so grants experience, until {{reputation|Revered}} |
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+ | *{{abilities|Triple Streams | All three of Charbidith's heads spew streams of acid at the location of random targets, dealing periodic nature damage to anyone they strike. |image=Spell_deathknight_bloodpresence|notes=}} |
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− | Gained Rep from normal '''Wastewander''' NPCs. |
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− | {| class="darktable zebra" |
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− | !Name!!{{reputation|Friendly|Friendly}}!!{{reputation|Honored|Honored}}!!{{reputation|Revered|Revered}}!!{{reputation|Exalted|Exalted}} |
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− | |- align="left" |
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− | |[[Ratchet]]||2.5||2.5||2.5||2.5 |
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− | |- align="left" |
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− | |[[Booty Bay]]||2.5||2.5||2.5||2.5 |
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− | |- align="left" |
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− | |[[Gadgetzan]]||5||5||0||0 |
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− | |- align="left" |
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− | |[[Everlook]]||2.5||2.5||2.5||2.5 |
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− | |} |
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+ | '''Acidic Breath''' clouds persist for the entire combat unless they are dispersed by '''Hydra Stomp.''' |
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− | ==References== |
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− | {{Reflist}} |
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+ | ===Heroic Mode Abilities=== |
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⚫ | |||
+ | |||
− | [[Category:Organizations]] |
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+ | *{{abilities|Heavy Scales | Chardibith's thick hide protects her from damage. Increases armor by 50%. |image=Spell_deathknight_bloodpresence|notes='''Acidic Breath''' clouds present in heroic mode will reduce this buff by 10%.}} |
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+ | |||
+ | == Strategy == |
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+ | |||
+ | |||
+ | |||
+ | === Heroic Strategy === |
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+ | |||
+ | Any '''Acidic Breath''' clouds present will place a stacking debuff on all players that deals periodic poison damage and increases poison damage taken. This debuff will afflict everyone in combat with Charbidith, even if they are not standing within a cloud. The more clouds there are, the higher the debuff will stack. |
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+ | |||
+ | ==Achievements== |
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+ | * {{achievementlong|Acid Reflex}} - Defeat Charbidith while having at least 5 stacks of Acidic Breath. |
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+ | |||
+ | ==Quotes== |
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+ | |||
+ | ;Intro |
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+ | *{{text|yell|The beast rages freely! Retreat, brothers! To the mist!}} |
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+ | |||
⚫ |
Revision as of 08:58, 8 June 2011
Charbidith | |
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Race(s) | Hydra (Beast) |
Level | 91 Boss |
Location | Pit of Scylla, Riplash Ruins |
Charbidith
Charbidith's Abilities
- Slithering Strikes — Charbidith rapidly attacks everything directly in front of her for several seconds, dealing physical damage every second. Charbidith cannot move while using this ability.
- Tail Slap — Knocks down anyone attacking Charbidith from behind, dealing them physical damage and interupting any spells they are casting.
- Acid Breath — Breathes a cloud of acidic fog. The fog forms an Acidic Breath cloud that slowly drifts around the area. Anything caught in the initial breath takes massive nature damage every second, while anyone standing in the cloud takes periodic nature damage. The fog reduces the armor value of anyone caught in it. 3 second channeling spell.
- Hydra Stomp — Knocks back everyone, dealing physical damage. Disperses Acidic Breath Clouds when used if Charbidith is standing inside one.
- Triple Streams — All three of Charbidith's heads spew streams of acid at the location of random targets, dealing periodic nature damage to anyone they strike.
Acidic Breath clouds persist for the entire combat unless they are dispersed by Hydra Stomp.
Heroic Mode Abilities
- Heavy Scales — Chardibith's thick hide protects her from damage. Increases armor by 50%. Acidic Breath clouds present in heroic mode will reduce this buff by 10%.
Strategy
Heroic Strategy
Any Acidic Breath clouds present will place a stacking debuff on all players that deals periodic poison damage and increases poison damage taken. This debuff will afflict everyone in combat with Charbidith, even if they are not standing within a cloud. The more clouds there are, the higher the debuff will stack.
Achievements
- Acid Reflex - Defeat Charbidith while having at least 5 stacks of Acidic Breath.
Quotes
- Intro
- The beast rages freely! Retreat, brothers! To the mist!