World Enlarger is made and usable by gnomish engineers. It works similarly to the , however, it affects the caster and does not change attributes or stats. The effect is canceled after the user attacks or casts offensive spells.
Notes: As of Patch 1.7 multiple transformation aura effects no longer stack and the last one applied is the one that is shown.
BackgroundEditThis section concerns content exclusive to the Warcraft RPG, and thus is not necessarily canon.
While the original designers of the gnomish shrink ray intended to use it to cut enemies down to size, the technology suggested another application: personal use. Gnomes are already small and naturally stealthy; they reasoned that if they could be made even smaller, they could get into places no one would ever expect. Naturally, the tinkers who originally came up with this concept were thieves.
The world enlarger is a compact chaos engine contained within a flat, disk-shaped slap of truesilver. In fact, it really doesn't look all that useful at all, until the user twists the top to one side and shrinks in size. Typically, a world enlarger is used to increase a user's stealth, or to allow entry into tiny gratings and passageways, that one couldn't otherwise squeeze into. It can also be useful for amusement purposes - there are few things funnier than a doll-sized gnome under the effects of Noggenfogger elixir, a shrink ray, and a world enlarger all at the same time. Only gnomish technology could invent a device that affects the entire world!
Patch changes Edit
- Patch 3.2.0 (04-Aug-2009): Cooldown reduced to 15 minutes, down from 1 hour.
- Patch 1.7.0 (13-Sep-2005): Only spells and abilities that target enemy units will cancel the World Enlarger effect.
- Patch 1.4.0 (2005-05-05): Added.