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'''Wound Poison''' is a core [[rogue]] ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time. |
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'''Wound Poison''' is a core [[rogue]] ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time. |
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== Modified by == |
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*{{ability|Improved Poisons}} ({{SpecIcon|Assassination}} assassination spec ability) |
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*{{ability|Envenom}} ({{SpecIcon|Assassination}} assassination spec ability) |
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*{{ability|Mastery: Potent Poisons}} ({{SpecIcon|Assassination}} assassination spec ability) |
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{{:Glyph of Poisons}} |
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{{clrl}} |
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== Patch changes == |
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* {{Patch 5.1.0|note=Wound Poison now deals 33% more damage.; The responsiveness of this ability and effects has been improved.}} |
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* {{Patch 4.3.0|note= Wound Poison now reduces the target's healing received by 25%, up from 10%.}} |
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* {{Patch 3.1.0|note=Redesigned to have its chance to be applied based on the speed of the weapon (frequency-based).}} |
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* {{Patch 3.0.2|note=Damaging poisons now scale with attack power.; Wounding Poison no longer stacks, reduces healing by 50%.}} |
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* {{Patch 2.3.0|note=All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.}} |
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* {{Patch 2.1.0|note=The difficulty of dispelling these is now based off the level of the player, not the level of the weapon the poison is applied to.; Reduced the reagents required to create most poisons.; Rogue poisons no longer have charges.}} |
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* {{Patch 2.0.3|note="Wound Poison" now causes damage and reduces all healing by 10%, stacks up to 5 times.}} |
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== External links == |
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== External links == |
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{{Rogue poisons}} |
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{{Classfooter|Rogue}} |
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{{Classfooter|Rogue}} |
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[[Category:Rogue abilities]] |
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[[Category:Rogue abilities]] |