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(Created page with "<onlyinclude>{{Infobox ability | name = Wound Poison | image = inv_misc_herb_16.png | description = Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike...")
 
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'''Wound Poison''' is a core [[rogue]] ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time.
 
'''Wound Poison''' is a core [[rogue]] ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time.
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== Modified by ==
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*{{ability|Improved Poisons}} ({{SpecIcon|Assassination}} assassination spec ability)
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*{{ability|Envenom}} ({{SpecIcon|Assassination}} assassination spec ability)
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*{{ability|Mastery: Potent Poisons}} ({{SpecIcon|Assassination}} assassination spec ability)
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{{:Glyph of Poisons}}
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{{clrl}}
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== Patch changes ==
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* {{Patch 5.1.0|note=Wound Poison now deals 33% more damage.; The responsiveness of this ability and effects has been improved.}}
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* {{Patch 4.3.0|note= Wound Poison now reduces the target's healing received by 25%, up from 10%.}}
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* {{Patch 3.1.0|note=Redesigned to have its chance to be applied based on the speed of the weapon (frequency-based).}}
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* {{Patch 3.0.2|note=Damaging poisons now scale with attack power.; Wounding Poison no longer stacks, reduces healing by 50%.}}
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* {{Patch 2.3.0|note=All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.}}
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* {{Patch 2.1.0|note=The difficulty of dispelling these is now based off the level of the player, not the level of the weapon the poison is applied to.; Reduced the reagents required to create most poisons.; Rogue poisons no longer have charges.}}
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* {{Patch 2.0.3|note="Wound Poison" now causes damage and reduces all healing by 10%, stacks up to 5 times.}}
   
 
== External links ==
 
== External links ==
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{{Rogue poisons}}
 
{{Classfooter|Rogue}}
 
{{Classfooter|Rogue}}
 
[[Category:Rogue abilities]]
 
[[Category:Rogue abilities]]

Latest revision as of 01:10, April 29, 2013

Wound Poison
Inv misc herb 16
  • Wound Poison
  • 3 sec cast
  • Requires One-Handed Melee Weapon
  • Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance of poisoning the enemy, which instantly inflicts X Nature damage and reduces all healing effects on them for 15 sec.
Usable by
ClassRogue
Properties
TypeOffensive
SchoolPhysical
Level required30
Other information
RequirementsRequires One-Handed Melee Weapon
Related buff
Inv misc herb 16
  • Wound Poison
  • Each weapon strike has a chance of inflicting additional Nature damage to the victim and reducing all healing effects on them for 15 sec.
  • Duration: 1 hour
Related debuff
Inv misc herb 16
  • Poison
  • Wound Poison
  • Healing effects reduced by 25%.
  • Duration: 15 seconds
TCG image
WoundPoisonTCG

Wound Poison is a core rogue ability learned at level 30. Each strike from a coated weapon has a chance to poison targets, inflicting instant nature damage and reducing healing effects used them for a short period of time.

Modified by Edit

Inv glyph minorrogue2020
  • Glyph of Poisons
  • Item Level 25Disenchants into:
    Not disenchantable
  • Minor Glyph
  • Classes: Rogue
  • Requires Level 25
  • Use: Permanently teaches you this glyph.
    You apply poisons to your weapons 50% faster.
  • Sell Price: 1Silver

Patch changes Edit

  • Mists-Logo-Small Patch 5.1.0 (27-Nov-2012): Wound Poison now deals 33% more damage.; The responsiveness of this ability and effects has been improved.
  • Cataclysm-Logo-Small Patch 4.3.0 (29-Nov-2011): Wound Poison now reduces the target's healing received by 25%, up from 10%.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): Redesigned to have its chance to be applied based on the speed of the weapon (frequency-based).
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Damaging poisons now scale with attack power.; Wounding Poison no longer stacks, reduces healing by 50%.
  • Bc icon Patch 2.3.0 (13-Nov-2007): All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.
  • Bc icon Patch 2.1.0 (22-May-2007): The difficulty of dispelling these is now based off the level of the player, not the level of the weapon the poison is applied to.; Reduced the reagents required to create most poisons.; Rogue poisons no longer have charges.
  • Bc icon Patch 2.0.3 (09-Jan-2007): "Wound Poison" now causes damage and reduces all healing by 10%, stacks up to 5 times.

External links Edit


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