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A [[Zul'Gurub]] [[boss]]. |
A [[Zul'Gurub]] [[boss]]. |
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== Strategy == |
== Strategy == |
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Wushoolay like all the other Edge of Madness bosses is a single stage fight. This fight is fairly simple for well geared guilds and requires only a few deviations from the standard tank/heal fight. |
Wushoolay like all the other Edge of Madness bosses is a single stage fight. This fight is fairly simple for well geared guilds and requires only a few deviations from the standard tank/heal fight. |
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+ | *When Wushoolay creates a lightening cloud of death you should move out from under it, as is the case with many lightening clouds of death this one hurts. However your guild manages to do stage 2 of Venoxis should be very similiar to the tanking of this fight. |
− | *Keep |
+ | *Keep Wushoolay mana burned. |
*Casters need to be spread he has a chain attack that will destroy support if they are all bunched together. |
*Casters need to be spread he has a chain attack that will destroy support if they are all bunched together. |
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If you are having alot of trouble with an ungeared tank, I would suggest telling him to put his NR gear on. With 250 NR I noticed that his lightening attacks did minimal damage. However, it is good to keep in mind that the extra melee damage one would take from stat sacrificing NR gear would probably make pure NR gear not such a bad idea. |
If you are having alot of trouble with an ungeared tank, I would suggest telling him to put his NR gear on. With 250 NR I noticed that his lightening attacks did minimal damage. However, it is good to keep in mind that the extra melee damage one would take from stat sacrificing NR gear would probably make pure NR gear not such a bad idea. |
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*[http://wow.allakhazam.com/db/item.html?witem=19965 Wushoolay's Poker] |
*[http://wow.allakhazam.com/db/item.html?witem=19965 Wushoolay's Poker] |
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*[http://wow.allakhazam.com/db/item.html?witem=19993 Hoodoo hunting Bow] |
*[http://wow.allakhazam.com/db/item.html?witem=19993 Hoodoo hunting Bow] |
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+ | * [http://wow.allakhazam.com/db/mob.html?wmob=15085 Allakhazam entry] |
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[[Category:NPCs]] |
[[Category:NPCs]] |
Revision as of 01:41, 13 April 2006
Strategy
Wushoolay like all the other Edge of Madness bosses is a single stage fight. This fight is fairly simple for well geared guilds and requires only a few deviations from the standard tank/heal fight.
- When Wushoolay creates a lightening cloud of death you should move out from under it, as is the case with many lightening clouds of death this one hurts. However your guild manages to do stage 2 of Venoxis should be very similiar to the tanking of this fight.
- Keep Wushoolay mana burned.
- Casters need to be spread he has a chain attack that will destroy support if they are all bunched together.
If you are having alot of trouble with an ungeared tank, I would suggest telling him to put his NR gear on. With 250 NR I noticed that his lightening attacks did minimal damage. However, it is good to keep in mind that the extra melee damage one would take from stat sacrificing NR gear would probably make pure NR gear not such a bad idea.
Loot
Wushoolay drops one of two blue items in addition to his green quest item:
- See also