A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes X Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes X Nature damage over 6 sec. Only one Sting per Hunter can be active on the target at a time.
Wyvern Sting puts an enemy to sleep for 30 seconds and upon waking the enemy takes Nature damage over 12 seconds. Useful in PvP as a pre-emptive counter to early use of Fear. Having a second crowd-control ability (in addition to Freezing Trap) is very helpful in instances.
Very useful for PvP as it will give you a chance to hit your target with an Aimed Shot or other powerful attacks, thus effectively poisoning and cutting down your target's health.
This spell can be used to crowd-control an enemy for 30 seconds, but the subsequent DoT effect will prevent it from being further controlled. To avoid this, replace Wyvern Sting with Scorpid Sting after the sleep effect wears off.
Dwarves can break sleep without taking damage with stoneform.