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(Created page with "{{uixmltype}} A WoW UI XML enumeration used for reference in UI layout for major 'Z order' layering and compositing. FrameStrata is used in Layer. == Values ==...")
 
 
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{{uixmltype}}
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{{uixmltype}} < [[XML/Layer|Layer]]
   
A WoW UI XML enumeration used for reference in UI layout for major 'Z order' layering and compositing. FrameStrata is used in [[XML/Layer|Layer]].
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[[XML/DRAWLAYER|DRAWLAYER]] is an WoW UI XML enumeration used for reference in UI layout for major 'Z order' layering and compositing. FrameStrata is used in [[XML/Layer|Layer]].
   
 
== Values ==
 
== Values ==
* PARENT - the usual default. this sets this elements strata to be the 'same as' or 'relative to' its parent.
 
 
* BACKGROUND
 
* BACKGROUND
* LOW
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* BORDER
* MEDIUM
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* ARTWORK - the usual default.
* HIGH
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* OVERLAY
* DIALOG
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* HIGHLIGHT
* FULLSCREEN
 
* FULLSCREEN_DIALOG
 
* TOOLTIP
 
   
 
== Details ==
 
== Details ==
Which layer your frame should be on. Some words of caution: if you set your frameStrata to "BACKGROUND" it will be blocked from receiving mouse events unless you set '''frameLevel''' to 1 or more. Same goes for "TOOLTIP" regardless of '''frameLevel'''. Possible values are, from lowest to highest, 'higher' being layered on top of the 'lower' ones at runtime.
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Which level the layer show be rendered on relative to other layers. Elements in the HIGHLIGHT Layer are automatically shown or hidden when the mouse enters or leaves. For Highlighting to work you need enableMouse="true" in your <Frame> attributes.
   
 
See Also:
 
See Also:
[[UITYPE FrameStrata]]
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[[UITYPE DrawLayer]]

Latest revision as of 00:17, September 25, 2012

XML UI ← XML types < DRAWLAYER < Layer

DRAWLAYER is an WoW UI XML enumeration used for reference in UI layout for major 'Z order' layering and compositing. FrameStrata is used in Layer.

Values Edit

  • BACKGROUND
  • BORDER
  • ARTWORK - the usual default.
  • OVERLAY
  • HIGHLIGHT

Details Edit

Which level the layer show be rendered on relative to other layers. Elements in the HIGHLIGHT Layer are automatically shown or hidden when the mouse enters or leaves. For Highlighting to work you need enableMouse="true" in your <Frame> attributes.

See Also: UITYPE DrawLayer

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