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{{Infobox ability
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{{for|strategy on the [[Zul'Gurub]] encounter|Jin'do the Hexxer|Jin'do the Godbreaker}}
 
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|name=Divine Protection
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{{npcbox
 
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| image = Shade of the Hexxer.jpg
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|image=Spell_Holy_Restoration
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|description=Reduces all damage taken by 20% for 10 sec.
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| titles = The Hexxer, The Godbreaker
 
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|class=[[Paladin]]
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| name = Jin'do
 
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|type=Defensive
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| gender = Male
 
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|school=[[Holy]]
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| faction =
 
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|cast_time=Instant
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| race = Jungle troll
 
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|cooldown=1 Minute
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| affiliation = Himself, [[Gurubashi]], formerly [[Hakkar the Soulflayer]]
 
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|improvement=
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| status = Killable
 
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|ranks=1
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| relatives =
 
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|cost=3% of base mana
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| creature = Humanoid
 
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|buff_desc=Damage taken reduced by 20%.
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| level =
 
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|buff_dur=10 seconds
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| health=
 
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|buff_type=
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| mana=
 
 
}}
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| instance=Zul'Gurub}}
 
   
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'''Divine Protection''' is an instant cast protection spell that reduces the damage taken by the paladin by 20% for 10 seconds. This ability is a precursor to [[Divine Shield]] (trained at Level 48), which prevents '''''any''''' damage taken by the Paladin, but in return, reduces all damage dealt by 50%.
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==Biography==
 
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===Jin'do the Hexxer===
 
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{{main|Jin'do the Hexxer}}
 
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'''Jin'do the Hexxer''' was a troll [[Witch Doctor]] inside [[Zul'Gurub]]. It was in Zul'Gurub that Jin'do the Hexxer enslaved several high priests of the [[Gurubashi]] to aid him in summoning their dread god, [[Hakkar the Soulflayer]], into Azeroth.The presence of the Soulflayer presented a grave threat to the world, and, before Hakkar and his priests could dominate the continent, they were thwarted by the dedicated effort of heroes mobilized from the four corners of Azeroth. Jin'do was slain in the conflict, but his restless spirit burned with shame at his failure, and it drifted in the spirit world, seeking a way to return.<ref>[http://us.battle.net/wow/en/zone/zulgurub/ Zul'Gurub]</ref>
 
   
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===Shade of the Hexxer===
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== Rank table ==
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{| class="darktable" style="text-align:center"
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{{main|Shade of the Hexxer}}
 
 
|-
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When Jin'Do was defeated in Zul'Gurub, he survived as a weak and broken shade in the [[spirit world]].<ref>[[Quest:Break the Godbreaker]]</ref> Several years after the defeat of Hakkar in Zul'Gurub the '''Shade of the Hexxer''' attempted to revive the forces of [[Zul'Gurub]].
 
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! Rank || Level || Cost
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|-
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| 1 || 30 || {{Cost||75}}
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|}
   
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== Notes ==
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During the quest {{quest|Be Raptor}} the player controls {{npc||Ohgan'aka}} and attempts to escape from Zul'Gurub, only to be confronted by Jin'do near the exit. After Jin'do explains his plans in great detail before allowing the hero to escape; it is revealed that he is trying to summon [[Hakkar]] and needs {{npc||Bloodlord Mandokir}}, who needs Ohgan'aka, for this task. He threatens to destroy you but instead evicts you from Ohgan'aka's body and challenges you to come back at a later time.
 
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- As of patch 4.0.1, using '''Divine Protection''' no longer afflicts the protected character with the [[Forbearance]] debuff.
   
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- As of patch 4.0.1, '''Divine Protection''' now has a 1 minute cooldown, down from 3 minutes.
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During the quest {{quest|Backdoor Dealings}}, players observe a conversation between Jin'do and [[Zanzil the Outcast]]. It seems {{NPC||Jin'do}} has recovered the bodies of {{npc||High Priestess Jeklik}} and {{npc||High Priest Venoxis}} and, knowing {{npc||Zanzil the Outcast||Zanzil}}'s talent for raising the dead, has come to him to help resurrect them. Though agents of the [[Zandalar Tribe]] attempted to stop both rituals, their efforts failed and Venoxis was successfully restored to life. Nevertheless the agents entered Zul'Gurub and destroyed {{NPC||Jeklik}}'s body, preventing her resurrection.
 
   
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- '''Divine Protection''' is the Paladin's equivalant of the Warrior's [[Shield Wall]] ability.
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===Jin'do the Godbreaker===
 
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{{main|Jin'do the Godbreaker}}
 
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[[File:Jin'do4.1Trailer.jpg|thumb|Jin'do in the [[Patch 4.1]] Trailer]]
 
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[[File:Jin'doBreakingHakkar.jpg|thumb|Jin'do "Breaking" Hakkar]]
 
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The Zandalar tribe led by a mysterious prophet [[Zul]] called representatives from all tribes for a meeting in [[Zandalar]]. The prophet stated that troll civilization is nearing extinction and calls for war and unity of the troll race, with intention of forging a new empire. Jin'do and his followers gladly accepted the offer.
 
   
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- This skill will not make you drop a [[Warsong Gulch]] or [[Eye of the Storm]] flag.
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Later in Zul'Gurub Jin'do, now styled Godbreaker, is wrestling Hakkar into submission, holding him by spirit chains, stripping out his power into himself. The only way to stop the invincible Jin'do now is to release the captive upon the captor.<ref>[http://wow.joystiq.com/2011/02/26/patch-4-1-ptr-running-the-new-5-man-heroic-zulgurub/| WoW Insider: Running the new 5-man heroic Zul'Gurub]</ref>
 
   
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- The [[Glyph of Divine Protection]] removes the physical damage reduction of this spell, but increases magic damage reduction to 40%.
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==References==
 
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{{Reflist}}
 
   
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- The talent [[Paragon of Virtue]] reduces the cooldown of Divine Protection by 10/20 seconds.
==External links==
 
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== Patch changes ==
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* {{Patch 4.1.0|note=Divine Protection can no longer be dispelled.}}
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* {{Patch 4.0.1|note=Divine Protection has had its cooldown reduced to 1 minute, mitigation reduced to 20%, and no longer causes Forbearance.}}
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* {{Patch 3.0.8|note=The 100% attack speed penalty has been removed.}}
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== External links ==
 
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{{Elinks-spell|498}}
   
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{| class=darktable
 
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! The Hexxer !! Shade !! The Godbreaker
 
|-
 
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| {{Elinks-NPC|11380}} || {{Elinks-NPC|43332}} || {{Elinks-NPC|52150}}
 
|}
 
   
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{{classfooter|Paladin}}
[[Category:Jungle trolls]]
 
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[[Category:Paladin abilities]]
 
[[Category:Holy spells]]
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[[Category:Magic buffs]]

Revision as of 12:56, 8 May 2011

Divine Protection
Spell holy restoration
  • Divine Protection (1 rank)
  • Paladin ability
  • 3% of base mana
  • 1 min cooldown
  • Instant
  • Reduces all damage taken by 20% for 10 sec.
Properties
Class Paladin
School Holy
Cooldown 1 Minute
Related buff
Spell holy restoration
  • Divine Protection
  • Damage taken reduced by 20%.
  • Duration: 10 seconds

[[Category:paladin abilities]][[Category:paladin abilities]]

Divine Protection is an instant cast protection spell that reduces the damage taken by the paladin by 20% for 10 seconds. This ability is a precursor to Spell holy divineshield [Divine Shield] (trained at Level 48), which prevents any damage taken by the Paladin, but in return, reduces all damage dealt by 50%.

Rank table

Rank Level Cost
1 30 75s

Notes

- As of patch 4.0.1, using Divine Protection no longer afflicts the protected character with the Spell holy removecurse [Forbearance] debuff.

- As of patch 4.0.1, Divine Protection now has a 1 minute cooldown, down from 3 minutes.

- Divine Protection is the Paladin's equivalant of the Warrior's Ability warrior shieldwall [Shield Wall] ability.

- This skill will not make you drop a Warsong Gulch or Eye of the Storm flag.

- The Inv glyph majorpaladin [Glyph of Divine Protection] removes the physical damage reduction of this spell, but increases magic damage reduction to 40%.

- The talent Spell holy avenginewrath [Paragon of Virtue] reduces the cooldown of Divine Protection by 10/20 seconds.

Patch changes

  • Cataclysm Patch 4.1.0 (2011-04-26): Divine Protection can no longer be dispelled.
  • Cataclysm Patch 4.0.1 (2010-10-12): Divine Protection has had its cooldown reduced to 1 minute, mitigation reduced to 20%, and no longer causes Forbearance.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): The 100% attack speed penalty has been removed.

External links