Zandalar tribe
From WoWWiki
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| Race(s) | |
| Base of operations | Yojamba Isle, Stranglethorn Vale |
| Leader | Rastakhan |
| Reputation | |
| Quartermaster | Rin'wosho the Trader |
| Notable reward(s) | [Living Action Potion] |
The Zandalar tribe has come to Yojamba Isle in the effort to recruit help against the resurrected Blood God and his Atal'ai Priests in Zul'Gurub and in the Sunken Temple. The Zandalar tribe includes members of the Zandalar troll and Jungle troll races.
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History
The Zandalarians were the earliest known trolls, the first tribe from which all tribes originated.
Over time two distinct troll empires emerged- the Amani and the Gurubashi. They existed for thousands of years until the coming of the Night Elves, who warred with them and eventually drove both empires into exile.
Following the Great Sundering, the defeated Gurubashi grew ever more desperate to eke out a living. Searching for a means to survive, they enlisted the aid of the savage Blood God Hakkar, also known as the Soulflayer. Hakkar grew into a merciless oppressor who demanded daily sacrifices from his devotees, and so in time the Gurubashi turned on their dark master. The strongest tribes (including the Zandalar) banded together to defeat Hakkar and his loyal troll priests, the Atal'ai. The united tribes narrowly defeated the Blood God and cast out the Atal'ai... despite their victory, however, the Gurubashi Empire soon fell.
In recent years the exiled Atal'ai priests have discovered that Hakkar's physical form can only be summoned within the ancient and once-deserted capital of the Gurubashi Empire, Zul'Gurub. Unfortunately, the priests have met with success in their quest to call forth Hakkar— reports confirm the presence of the dreaded Soulflayer in the heart of the ruins.
And so the Zandalar tribe has arrived on the shores of Azeroth to battle Hakkar once again. But the Blood God has grown increasingly powerful, bending several tribes to his will and even commanding the avatars of the Primal Gods— Bat, Panther, Tiger, Spider and Snake. With the tribes splintered, the Zandalarians have been forced to recruit champions from Azeroth's varied and disparate races to battle, and hopefully once again defeat, the Soulflayer.
From: Zandalar Tribe at the Official site.
Reputation
| Neutral | Friendly | Honored | Revered | Exalted | Rep | Notes | ||
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| Repeatable Quests | 25 | 1x [Zulian Coin], 1x[Razzashi Coin] and 1x [Hakkari Coin] | ||||||
| 25 | 1x [Sandfury Coin], 1x[Skullsplitter Coin] and 1x [Bloodscalp Coin] | |||||||
| 25 | 1x [Gurubashi Coin], 1x[Vilebranch Coin] and 1x [Witherbark Coin] | |||||||
| 500 | 1x [Arcanum of Focus], 1x[Arcanum of Protection] or 1x [Arcanum of Rapidity] | |||||||
| Special | Destroying a Bijou | 75 | Bijous can be destroyed at the altar on Yojamba Isle. | |||||
Using a Zandalar Honor Token | 50 | |||||||
| Instance | Trash: 3-5 Speakers: 15 | Full run: ~2500-3000 | ||||||
| Zul'Gurub bosses | High Priests | 100 | Jeklik, Arlokk, Mar'li, Thekal and Venoxis | |||||
| 400 | ||||||||
| 200 | ||||||||
Edge of Madness bosses | 25 | Wushoolay, Renataki, Hazza'rah and Gri'lek | ||||||
| 100 | ||||||||
Quests
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[60] A Collection of Heads (500 rep)
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[60] A Bijou for Zanza (350 rep, 2x [Zandalar Honor Token], one in the mail 24h later)
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[60] The Heart of Hakkar (500 rep)
- Class specific Zandalar Armor Sets (350 rep, one quest at Friendly, Honored and Revered)
- Receiving and upgrading Zul'Gurub Amulet (100 rep, one quest at each reputation stand from Friendly.)
Rewards
There are also unique head and leg enchants which require friendly reputation. See Zul'Gurub Enchants.
Upon reaching friendly reputation you can receive a neck slot item (as well as some gold and rep), e.g. the Maelstrom's Tendril from Falthir the Sightless. You can upgrade these items as your reputation improves.
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