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NeutralZangarmarsh
Level: 60-64
Zangarmarshofficial
Capital(s) Coilfang Reservoir
Races

Template:Draenei Race
Template:Night Elf Race
IconSmall Broken Male Broken
Template:Tauren Race
Template:Jungle Troll Race
File:IconSmall Sporeling Small.gif Sporeling
Template:Naga Race

Template:Makrura Race
Ruler(s) Lady Vashj
Location Western Outland

Zangarmarsh is a hauntingly beautiful swamp covered with a forest of giant mushrooms. Though largely teeming with life, sections of the swamp have begun to die of late, and the sapient fungi of the region seek help in returning it to life. This zone is located in Outland to the west of Hellfire Peninsula.

The marshes are the home of myriad varieties of predatory invertebrates and flora, including Fungal Giants, Spore Bats and Spore Walkers.

History

Worldofwarcraft.com says the following about the Zangarmarsh:

Zangarmarsh is a tranquil area that has largely evaded the demonic influence. The marsh's innumerable lakes and pools are clean of any taint, and most native animals and fungi give off soothing phosphorescent light. Only recently has the area's self-contained ecology faltered. Something is causing the water levels to drop. The marsh's giant mushrooms are dying, as are the creatures that rely upon the mushrooms for food.

Not very much is known about the past history of Zangarmarsh as it was not mentioned in Warcraft II. It does not even appear on the map of Draenor. In Rise of the Horde, it is described as the place where Velen and his surviving followers hid after the orcish genocide, where they waited until their raid on the Exodar; it was also where Akama led his own followers in the trailer to Patch 2.1.

Getting there

AllianceAlliance
From the Temple of Telhamat in Hellfire Peninsula, head south to the main road through the zone. Follow the road west into Zangarmarsh.
HordeHorde
From Falcon Watch in Hellfire Peninsula, head north to the main road through the zone. Follow the road west into Zangarmarsh.

Geography

Zangarmarsh consists of a large expanse of swamp land, bordered by mountains to the north, south, and to some extent the east. A long stretch of coastline forms the western edge of the zone. Giant mushrooms are the characteristic feature of the area, towering above the pools of marsh water like great trees.

Zangarmarsh contains four instances all located in the Coilfang Reservoir, one of which is a 25-man raid. This area has no battlegrounds or micro dungeons, but has a world PvP zone for a graveyard nearest to the Coilfang Reservoir entry.

(Note: as of Feb 03 2008, at least for Alliance the graveyard only works for the Slave Pens instance, as the distance to instance portals is used instead of the distance to the Coilfang entry).

Maps and subregions

WorldMap-Zangarmarsh

Zangarmarsh map

Zangar

Zangarmarsh Map from Worldofwar.net

Dungeons

Zangarmarsh art

Zangarmarsh, Outland
BlizzCon Art Panel

Dungeon Name Level Range Group Size Approximate Run Time
Coilfang Reservoir: The Slave Pens 62-64 5-man 1-2 hours
Coilfang Reservoir: The Underbog 63-65 5-man 1.5-2.5 hours
Coilfang Reservoir: The Steamvault 70+ 5-man 2 hours
Coilfang Reservoir: Serpentshrine Cavern 70+ 25-man Unknown

World PvP

Travel hubs

Adjacent regions

Zone Name Faction Level Range Direction Access
Hellfire Peninsula AllianceHorde 58-63 East Normal
Terokkar Forest AllianceHorde 62-65 Southeast Normal
Nagrand AllianceHorde 64-67 South Normal
Blade's Edge Mountains AllianceHorde 65-68 North Normal

Notable characters

Main article: Zangarmarsh NPCs


Quests

Main article: Zangarmarsh quests
See also: Zangarmarsh questing guide

Resources

Herbs

Ore

Wild creatures

Videos of Zangarmarsh

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